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Death_AngelMon 16-Nov-09 11:12 PM
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#88041, "(AGE DEATH) [EMPIRE] Gzurweeg the Fist of Darkness, Imperial Dread Lord"


          

Mon Nov 16 22:08:28 2009

At 1 o'clock AM, Day of Deception, 23rd of the Month of the Grand Struggle
on the Theran calendar Gzurweeg perished, never to return.

Race:duergar
Class:anti-paladin
Level:51
Alignment:Evil
Ethos:Orderly
Cabal:EMPIRE, the Empire
Age:344
Hours:670

  

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Reply RE: (AGE DEATH) [EMPIRE] Gzurweeg the Fist of Darkness,..., Ecekai (Guest), 19-Nov-09 10:55 PM, #108
Reply Not sure I agree, Daurwyn2 (Guest), 20-Nov-09 03:48 AM, #111
Reply I am reminded strongly of a story..., Artificial- (Guest), 20-Nov-09 09:30 AM, #115
Reply please post some logs, logslover (Guest), 20-Nov-09 11:58 AM, #120
Reply RE: (AGE DEATH) [EMPIRE] Gzurweeg the Fist of Darkness,..., logs lover (Guest), 20-Nov-09 11:57 AM, #119
Reply RE: (AGE DEATH) [EMPIRE] Gzurweeg the Fist of Darkness,..., someone (Guest), 22-Nov-09 08:16 PM, #173
Reply Thank you., Grobbak, 19-Nov-09 11:08 AM, #57
Reply Farewells, Gzurweeg (Guest), 18-Nov-09 11:25 PM, #15
Reply hahahahahaha, Susu (Guest), 19-Nov-09 12:38 AM, #19
Reply Wait, you were the quiter and, Beront (Guest), 19-Nov-09 12:58 AM, #22
Reply Never happened., Susu (Guest), 19-Nov-09 01:14 AM, #28
Reply Hahaha, Beront (Guest), 19-Nov-09 02:26 AM, #37
Reply Maybe it was just against the particular 'automated' bu..., Abernytee (Guest), 19-Nov-09 06:14 AM, #40
     Reply YEA! I had the BASH BUTTON OMG! n/t, Beront (Guest), 19-Nov-09 06:57 AM, #41
Reply As a hardcore levelsitting rager..., Gzurweeg (Guest), 19-Nov-09 01:38 AM, #30
Reply Part 2, Gzurweeg (Guest), 19-Nov-09 02:05 AM, #34
     Reply I'm sure he is going to ignore these logs~, Ahtieli2 (Guest), 19-Nov-09 12:51 PM, #64
Reply RE: hahahahahaha, Ahtieli2 (Guest), 19-Nov-09 12:50 PM, #63
Reply RE: Farewells, Malakhi (Guest), 19-Nov-09 12:48 AM, #20
Reply But you are the well know quiter, Beront (Guest), 19-Nov-09 12:55 AM, #21
Reply I take great pride in the fact, Malakhi (Guest), 19-Nov-09 01:00 AM, #23
Reply Ranting? LOL, Beront (Guest), 19-Nov-09 01:02 AM, #25
Reply Well, I disagree:, Daevryn, 19-Nov-09 01:12 AM, #27
Reply RE: But you are the well know quiter, Daevryn, 19-Nov-09 01:24 AM, #29
     Reply This is an odd remark, Gzurweeg (Guest), 19-Nov-09 01:50 AM, #32
     Reply Um., Malakhi (Guest), 19-Nov-09 02:07 AM, #35
     Reply I agree it's better to stop here, Gzurweeg (Guest), 19-Nov-09 02:10 AM, #36
     Reply RE: Um., Isildur, 19-Nov-09 10:16 AM, #51
     Reply RE: This is an odd remark, Daevryn, 19-Nov-09 07:17 AM, #43
     Reply Believe or not, Gzurweeg (Guest), 19-Nov-09 11:26 AM, #60
     Reply RE: Believe or not, Daevryn, 19-Nov-09 11:40 AM, #61
     Reply RE: Believe or not, Isildur, 19-Nov-09 12:10 PM, #62
     Reply RE: Believe or not, Ahtieli2 (Guest), 19-Nov-09 01:10 PM, #65
     Reply I used to remember a log..., TMNS_lazy (Guest), 19-Nov-09 07:20 PM, #103
     Reply There are also logs of him taking on groups of 10 or mo..., Minyar1 (Guest), 22-Nov-09 10:18 AM, #167
          Reply Mind posting at least one of such logs? ~, Ahtieli2 (Guest), 22-Nov-09 06:26 PM, #171
               Reply He posted them as CAbdru at the time., Minyar1 (Guest), 22-Nov-09 08:42 PM, #175
                    Reply RE: He posted them as CAbdru at the time., Ahti (Guest), 22-Nov-09 08:58 PM, #176
                         Reply Nope...and I don't care to do the looking. I just remem..., Minyar1 (Guest), 22-Nov-09 09:02 PM, #177
                              Reply RE: Nope...and I don't care to do the looking. I just r..., Ahti (Guest), 22-Nov-09 09:07 PM, #178
                                   Reply I remember commenting about logs where Cabdru only spam..., Pro (Guest), 23-Nov-09 09:33 AM, #182
     Reply RE: Believe or not, Daevryn, 22-Nov-09 11:01 AM, #169
          Reply Anyone who is not blind will, Ahtieli2 (Guest), 22-Nov-09 07:52 PM, #172
     Reply Well, Gzurweeg (Guest), 19-Nov-09 01:27 PM, #69
          Reply RE: Well, Isildur, 19-Nov-09 01:46 PM, #72
               Reply Again, Gzurweeg (Guest), 19-Nov-09 02:10 PM, #78
                    Reply RE: Again, Isildur, 19-Nov-09 04:50 PM, #96
                         Reply As that person I am confused., Cornholio (Guest), 20-Nov-09 05:14 AM, #112
     Reply Hey, don't throw rocks in glass houses...., Arrna (Guest), 19-Nov-09 04:35 PM, #95
          Reply I can't confirm or deny that, Gzurweeg (Guest), 19-Nov-09 05:06 PM, #98
          Reply Ooh, I didn't mean that it was a bad move NOT to try..., Arrna (Guest), 19-Nov-09 06:10 PM, #101
          Reply Yeah, it was me and you on., Aeinrez (Guest), 19-Nov-09 07:14 PM, #102
               Reply Huh, lol?, Gzurweeg (Guest), 19-Nov-09 07:58 PM, #104
     Reply Whatever you think of Gzurweeg, Daurwyn2 (Guest), 21-Nov-09 07:28 AM, #153
     Reply Common english phrase, Valkenar, 19-Nov-09 09:38 AM, #48
     Reply RE: This is an odd remark, Isildur, 19-Nov-09 10:19 AM, #52
          Reply It was Sashrimito, Gzurweeg (Guest), 19-Nov-09 10:54 AM, #54
     Reply Did you miss the part where he is agree, Beront (Guest), 19-Nov-09 02:02 AM, #33
     Reply RE: Did you miss the part where he is agree, Daevryn, 19-Nov-09 07:19 AM, #44
     Reply You are "Bad in reading"., Pro (Guest), 19-Nov-09 11:02 AM, #56
     Reply I read it the same way... hmm...., Ahtieli2 (Guest), 19-Nov-09 01:12 PM, #66
          Reply Hey....point out "EXACTLY" where he said he quit., Lornis (Guest), 19-Nov-09 02:04 PM, #76
               Reply I'm not going, Ahtieli2 (Guest), 19-Nov-09 02:43 PM, #83
                    Reply I didn't ask you to show us a log., Lornis (Guest), 19-Nov-09 09:01 PM, #105
                         Reply I am shocked at all his Homophobia. Think he is protest..., Gok Wan (Guest), 20-Nov-09 05:21 AM, #113
                         Reply Nah, just an a-hole nt, Valkenar, 20-Nov-09 11:09 AM, #117
                         Reply RE: I didn't ask you to show us a log., Ahtieli2 (Guest), 20-Nov-09 11:59 AM, #121
                              Reply I reread your posts here., Malakhi (Guest), 20-Nov-09 12:45 PM, #125
                                   Reply RE: I reread your posts here., Mmumma (Guest), 20-Nov-09 12:49 PM, #126
     Reply RE: But you are the well know quiter, Ahtieli2 (Guest), 19-Nov-09 01:38 PM, #70
          Reply He's not saying I avoided him., Malakhi (Guest), 19-Nov-09 02:44 PM, #84
               Reply Man, that's getting old., Ahtieli2 (Guest), 19-Nov-09 02:59 PM, #86
               Reply OK., Malakhi (Guest), 19-Nov-09 03:09 PM, #90
               Reply RE: Man, that's getting old., Daevryn, 19-Nov-09 03:45 PM, #91
               Reply I don't know your character, Daurwyn2 (Guest), 21-Nov-09 07:33 AM, #154
                    Reply Please re-read Malakhi's post, Twist, 21-Nov-09 09:51 AM, #158
                         Reply He is likely overtired. Younger women can do that to a ..., Abernytee (Guest), 21-Nov-09 03:55 PM, #161
Reply RE: Farewells, Isildur, 19-Nov-09 10:13 AM, #50
Reply Um, Ahtieli2 (Guest), 19-Nov-09 01:25 PM, #68
Reply RE: Um, Isildur, 19-Nov-09 02:03 PM, #75
Reply Surprise, surprise., Malakhi (Guest), 19-Nov-09 02:14 PM, #80
     Reply I'm not sure what for this log, Ahtieli2 (Guest), 19-Nov-09 02:40 PM, #82
Reply Partially agree, Gzurweeg (Guest), 19-Nov-09 01:46 PM, #71
     Reply RE: Partially agree, Malakhi (Guest), 19-Nov-09 02:30 PM, #81
          Reply RE: Partially agree, Ahtieli2 (Guest), 19-Nov-09 02:46 PM, #85
          Reply RE: Partially agree, Malakhi (Guest), 19-Nov-09 03:00 PM, #87
               Reply See? The warning of full sac, Beront (Guest), 20-Nov-09 12:27 AM, #109
                    Reply Nothing like making an IC warning for full saccing on a..., Minyar1 (Guest), 22-Nov-09 10:21 AM, #168
                         Reply RE: Nothing like making an IC warning for full saccing ..., Ahtieli, 22-Nov-09 08:27 PM, #174
                              Reply Just fyi..., Twist, 23-Nov-09 12:16 AM, #180
                                   Reply Oh, Ahti (Guest), 23-Nov-09 05:21 AM, #181
                                   Reply She? Who is She? nt, Minyar1 (Guest), 23-Nov-09 09:48 PM, #183
                                   Reply She would be Mergulla, the person quoted in Ahtieli's p..., Adekar.guest (Guest), 24-Nov-09 04:44 AM, #185
                                   Reply Let me clear this up then..., Minyar1 (Guest), 23-Nov-09 09:56 PM, #184
          Reply Correction, Gzurweeg (Guest), 19-Nov-09 03:09 PM, #89
Reply I have to admit I had alot of the same feelings as Mala..., Bartis (Guest), 19-Nov-09 01:57 PM, #74
     Reply I'd want to hear Gzurweeg's side of this, Daevryn, 19-Nov-09 03:56 PM, #92
          Reply Bartis's story, Gzurweeg (Guest), 19-Nov-09 04:27 PM, #94
               Reply Holds water, Hyshrawr (Guest), 19-Nov-09 04:59 PM, #97
               Reply I have to agree with Nep here, jatropha (Guest), 19-Nov-09 10:37 PM, #107
               Reply Yeah..., Daevryn, 20-Nov-09 11:16 AM, #118
                    Reply Disagree, Gzurweeg (Guest), 20-Nov-09 12:26 PM, #122
                    Reply RE: Disagree, Daevryn, 20-Nov-09 12:30 PM, #123
                    Reply RE: Disagree, Ahtieli2 (Guest), 20-Nov-09 12:36 PM, #124
                    Reply RE: Disagree, Daevryn, 20-Nov-09 02:35 PM, #131
                    Reply I'm somewhat agree, Ahtieli2 (Guest), 21-Nov-09 06:29 AM, #152
                         Reply This nuance is perhaps lost in translation...., Daevryn, 21-Nov-09 07:57 AM, #155
                    Reply RE: Disagree, Frorania (Guest), 20-Nov-09 08:14 PM, #142
                         Reply Sure, Ahtieli2 (Guest), 21-Nov-09 05:53 AM, #151
                    Reply Then what you assume?, Gzurweeg (Guest), 20-Nov-09 12:53 PM, #127
                    Reply One reason I do stuff like that, Daurwyn2 (Guest), 20-Nov-09 02:03 PM, #129
                    Reply Those are all great ideas. If only I had thought of the..., Bartis (Guest), 20-Nov-09 03:57 PM, #134
                    Reply It's Ironic, Hyshrawr (Guest), 20-Nov-09 06:44 PM, #138
                         Reply RE: It's Ironic, Isildur, 20-Nov-09 07:16 PM, #139
                         Reply RE: It's Ironic, Hyshrawr (Guest), 20-Nov-09 07:27 PM, #140
                         Reply RE: It's Ironic, Daevryn, 20-Nov-09 08:35 PM, #143
                         Reply Not interested to rehash it again, but..., Gzurweeg (Guest), 20-Nov-09 10:11 PM, #145
                              Reply To be fair, Hyshrawr (Guest), 20-Nov-09 11:21 PM, #146
                    Reply How can Nep keep players around when he flags ever othe..., Krilcovss (Guest), 20-Nov-09 05:02 PM, #137
                         Reply Heh.....I'm pretty sure he's calling this action douche..., Batman (Anonymous), 21-Nov-09 08:20 AM, #156
                    Reply Disagree again, blackbird, 20-Nov-09 02:22 PM, #130
                    Reply Don't kid yourself. I wasn't hiding from you., Bartis (Guest), 20-Nov-09 03:52 PM, #133
                    Reply Heh nep., Krilcovs (Guest), 20-Nov-09 05:01 PM, #136
Reply Well played, Asthiss, 19-Nov-09 01:48 AM, #31
Reply RE: Farewells, Derogker (Guest), 19-Nov-09 07:24 AM, #45
Reply Just a question (which I'm certain you answered on my g..., Arrna (Guest), 19-Nov-09 07:29 AM, #46
Reply Ooh one more thing..., Arrna (Guest), 19-Nov-09 07:36 AM, #47
     Reply Hehe, Gzurweeg (Guest), 19-Nov-09 11:11 AM, #58
Reply RE: Farewells, Isildur, 19-Nov-09 09:54 AM, #49
Reply That's why we all hate you and all your characters. Heh..., Gzurweeg (Guest), 19-Nov-09 01:57 PM, #73
     Reply RE: That's why we all hate you and all your characters...., Isildur, 19-Nov-09 02:10 PM, #79
          Reply Remarks, Gzurweeg (Guest), 19-Nov-09 05:30 PM, #100
Reply RE: Farewells, Enlilt (Guest), 19-Nov-09 10:27 AM, #53
Reply Who you were? Hehe, not seriously., Gzurweeg (Guest), 19-Nov-09 04:02 PM, #93
Reply RE: Farewells, Lorn (Guest), 19-Nov-09 10:54 AM, #55
Reply It was at least six or seven of you in range for me. nt, Lornis (Guest), 19-Nov-09 01:19 PM, #67
Reply You fooled me, Ahtieli2 (Guest), 19-Nov-09 02:06 PM, #77
Reply RE: Farewells, Kalisda (Guest), 19-Nov-09 10:06 PM, #106
Reply Meh!, Frorania (Guest), 20-Nov-09 08:12 PM, #141
Reply About raiding, Gzurweeg (Guest), 20-Nov-09 09:29 PM, #144
     Reply RE: About raiding, Frorania (Guest), 21-Nov-09 12:07 AM, #147
     Reply People, when you will learn..., Gzurweeg (Guest), 21-Nov-09 12:59 AM, #148
          Reply RE: People, when you will learn..., Frorania (Guest), 21-Nov-09 02:30 AM, #149
               Reply I'd have to defend Dwoggurd here, Ghrummin (Guest), 21-Nov-09 02:43 AM, #150
               Reply Except that, Gzurweeg (Guest), 21-Nov-09 08:34 AM, #157
     Reply RE: About raiding, Isildur, 21-Nov-09 10:23 AM, #159
          Reply Re, Gzurweeg (Guest), 21-Nov-09 02:42 PM, #160
Reply You always were a dip####, but I can't blame you., Kyaltaru (Guest), 21-Nov-09 04:39 PM, #162
     Reply permagroup definition, Gzurweeg (Guest), 21-Nov-09 07:22 PM, #163
     Reply FWIW, I (re)wrote that helpfile as it is currently word..., Twist, 21-Nov-09 08:48 PM, #164
          Reply Well, Gzurweeg (Guest), 22-Nov-09 11:50 AM, #170
               Reply Let me put it another way..., Twist, 22-Nov-09 09:14 PM, #179
     Reply I feel so great, Ahtieli2 (Guest), 22-Nov-09 06:19 AM, #165
          Reply So many milestones in one short life, go you. ~, Abernytee (Guest), 22-Nov-09 09:55 AM, #166
Reply Really enjoying this role., RobDarken__ (Guest), 18-Nov-09 08:40 AM, #12
Reply RE: (AGE DEATH) [EMPIRE] Gzurweeg the Fist of Darkness,..., Alimas (Guest), 18-Nov-09 07:47 AM, #11
Reply You're welcome..., Twist, 17-Nov-09 03:14 PM, #5
Reply Dwoggurd is notoriously lazy in his goodbye posts ;) NT, TMNS_lazy (Guest), 17-Nov-09 05:32 PM, #6
Reply Perhaps He is, Beront (Guest), 18-Nov-09 12:31 AM, #7
     Reply RE: Perhaps He is, Isildur, 18-Nov-09 12:43 AM, #8
     Reply The lack of posts might be indicative of why, Daurwyn2 (Guest), 18-Nov-09 03:09 AM, #9
     Reply Ravon had significantly more, as I recall, tngni (Guest), 18-Nov-09 03:45 AM, #10
     Reply Well...., Lightmaged (Guest), 18-Nov-09 08:42 PM, #13
          Reply RE: Well...., Daevryn, 18-Nov-09 09:10 PM, #14
               Reply I usually look at the style of play..., TMNS_lazy (Guest), 19-Nov-09 12:09 AM, #18
                    Reply and Daev usually look at their IP. n/t, Beront (Guest), 19-Nov-09 01:00 AM, #24
                         Reply RE: and Daev usually look at their IP. n/t, Daevryn, 19-Nov-09 01:08 AM, #26
Reply Had huge respect for you Dwog but that all went, when y..., Abernytee (Guest), 17-Nov-09 07:46 AM, #4
Reply Sorry for killing you in a PK mud., Gzurweeg (Guest), 18-Nov-09 11:37 PM, #16
     Reply You may still get your wish but I have to respond a lit..., Abernytee (Guest), 19-Nov-09 05:32 AM, #39
          Reply Yea, you have time only for whiny chars n/t, Beront (Guest), 19-Nov-09 06:59 AM, #42
          Reply :-), Abernytee (Guest), 19-Nov-09 11:25 AM, #59
          Reply RE: You may still get your wish but I have to respond a..., Ahtieli2 (Guest), 19-Nov-09 03:02 PM, #88
               Reply Looks like I will have to rethink my life in that case...., Abernytee (Guest), 19-Nov-09 05:30 PM, #99
                    Reply Fail. Girls can't 'rethink'. You are Emo girl. n/t, Beront (Guest), 20-Nov-09 12:38 AM, #110
                    Reply All because I would not mudsex with you....sorry but yo..., Abernytee (Guest), 20-Nov-09 05:30 AM, #114
                    Reply Why can't girls rethink? nt, Valkenar, 20-Nov-09 02:48 PM, #132
                         Reply Don't look for sense in Beront post n/t, Abernytee (Guest), 20-Nov-09 04:49 PM, #135
                    Reply So you agree that you outted Dwoggurd char~, Ahtieli2 (Guest), 20-Nov-09 10:54 AM, #116
                         Reply Remove your head from Dwoggurd's ass and take a breath., Abernyte, 20-Nov-09 01:04 PM, #128
Reply Nice one Dwog., TMNS_lazy (Guest), 17-Nov-09 05:57 AM, #3
Reply Keep telling that yourself. Hehe, Gzurweeg (Guest), 18-Nov-09 11:49 PM, #17
     Reply I didn't use barrier because I wanted to suck you in., TMNS_lazy (Guest), 19-Nov-09 04:42 AM, #38
Reply Well played., Arrna (Guest), 17-Nov-09 01:32 AM, #2
Reply Well done., Rhyaldrin (Guest), 16-Nov-09 11:47 PM, #1

Ecekai (Guest)Thu 19-Nov-09 10:55 PM

  
#88182, "RE: (AGE DEATH) [EMPIRE] Gzurweeg the Fist of Darkness,..."
In response to Reply #0


          

You got pk skills, and know the lay of the land well enough, I will give you that.

But everything that you do well is easily overshadowed by the player poking through, your rp is shoddy as F at best and you are a prick to most everyone. Wasn't too difficult to pick this one out as you, #### head aura shining on through.

  

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Daurwyn2 (Guest)Fri 20-Nov-09 03:48 AM

  
#88186, "Not sure I agree"
In response to Reply #108


          

I can remember Dwoggurd coming to rescue my trapper thief when he got cut off in the hidden part of the mines under Talshidar Caves. No benefit for him at all, so he did it purely to help another player.

  

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Artificial- (Guest)Fri 20-Nov-09 09:30 AM

  
#88190, "I am reminded strongly of a story..."
In response to Reply #111


          

A certain biography begins with the story of a little boy crossing a busy street. He notices an old woman having trouble, and so helps her cross the street as well, simply to do a good deed.

It is a biography on Hitler.

  

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logslover (Guest)Fri 20-Nov-09 11:58 AM

  
#88196, "please post some logs"
In response to Reply #111


          

,

  

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logs lover (Guest)Fri 20-Nov-09 11:57 AM

  
#88195, "RE: (AGE DEATH) [EMPIRE] Gzurweeg the Fist of Darkness,..."
In response to Reply #108


          

please post some logs: - ) please

  

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someone (Guest)Sun 22-Nov-09 08:16 PM

  
#88375, "RE: (AGE DEATH) [EMPIRE] Gzurweeg the Fist of Darkness,..."
In response to Reply #108


          

can you please bring more logs:-)

i really enjoy them

  

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GrobbakThu 19-Nov-09 11:08 AM
Member since 13th Jul 2009
174 posts
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#88130, "Thank you."
In response to Reply #0


          

For making me want to play an AP again someday.

*tip*


G.

  

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Gzurweeg (Guest)Wed 18-Nov-09 11:25 PM

  
#88086, "Farewells"
In response to Reply #0


          

Rejoice, people.
I got some free time in May and decided to play a serious char. I had several ideas but since I could only afford one char I rolled an anti-paladin. Why? Because of their versatility. It's a hard class to play, but also is fun and capable doing things solo.

Not long before that the new wand system went in, so the timing for playing a wand dependant class wasn't great and it contributed to the slow start. I found my sienna and amber sleeks in 120-150 hours and my black sleek in 220+ hours. Finding my black sleek was a pure fluke and I can easily imagine myself never finding it. The luck based wand system suck balls.
I also don't consider myself a spam killer (don't really enjoy stomping newbies) so I think it's cool that the unholy weapon system gives me incentive to hunt strong enemies and makes killing newbies useless.
Idea to immortals: spread this approach further. Don't publish or use raw PK ratio for induction/rewards/etc. Adopt a"PK score" instead that is calculated similarly to unholy charges. It would make pk harvesting and levelsitting less appealing. Of course it still needs some tweaking. Increase charges for hard-to-kill classes and decrease for warriors, for example.

Building a big unholy wasn't my original plan, as I'm a veteran player and know very well what happens to all unholy weapons. At best, you can hope to delete early before losing it. However, at some point I hit a lucky stride and decided to use this opportunity to "abuse" big unholy. Too bad it's hard to gather exploration parties nowadays. I really hoped to explore Hell/dragons/whatever with my strongest unholy (which had 301 charges).

I certainly wasn't suicidal, but still took more risks than an AP should. And me building that big unholy was somewhat lucky. I died 9 times and only lost 2 unholy weapons. I can't really blame the fate. It could be worse.

After I hit 200+ charges my unholy wasn't growing that fast anymore. Several factors contributed to it:
- it became widely known and people started to avoid me or come with well prepared gangs.
- CF hit the dull point. Less people online, less actions.
- those fat ragers died. Hehe. I was getting one charge for most people lately.

At the same time some of anti-paladin skills that I actively used got nerfed. I apologize for bringing that upon you, young anti-paladins.
Damage output of "lashes of the slave" was halved.
"Faceslash" is now less reliable and "Slasher" edge doesn't work 100% of the time as before.
Thus, I decided to try something new and switched to swords. Had some fun with them but if you're going to follow my steps keep in mind that the ghostly scimitar prog (critical hit) doesn't work anymore if you make it unholy. As far I know other progged weapons are still working, so use your imagination.

Don't be fooled by the power of a big unholy. 200 charges will make you twice as healthy and hit twice as hard. But that only means you are equal to a two person gang (assuming decent players). Three or more people still have better chances to kick your ass. Anti-paladins also have to be careful about enemies with pets. They aren't great tanks so fighting many mobs is often bad idea even with abs. Jumping on necromancers with zombies, druids, conjurers, etc, requires additional preparation.

I found out that anti-paladins nowadays have big troubles with regen. Bloodlust and wands last for a while and make regeneration painfully slow. Perhaps, this issue should be looked at by coders. It also made solo raiding hard for me. If I can't raid without resting (and I needed 50+ charges for that) it turns into a big waste of time and wand charges. And then middle ranks retrieve right away. Our imperial healers probably noticed how often I would ask them for a healing sleep. Now you know why.


Unholy weapons

Got fumbled/sacrificed, 301 charges:
This weapon, a ghostly scimitar, can be referred to as 'curving blade scimitar ghostly'.
It is imbued with a terrible, unholy blessing.
It is worth 39000 copper, and is of the 50th level of power.
It can cause 6d6 points of damage, at average 21.
When worn, it affects your mental power by 1450 points, your durability by 1450 points,
your ability to land accurate blows by 156 points and your ability to do damage by 156 points.


Died in the Fortress, 64 charges:
This weapon, a whip made of six living snakes, can be referred to as 'whip snake-headed'.
It is imbued with a terrible, unholy blessing.
It is worth 54000 copper, and is of the 51st level of power.
It can cause 11d5 points of damage, at average 33.
When worn, it affects your ability to do damage by 33 points, your ability to land accurate blows by 33 points,
your durability by 310 points and your mental power by 310 points.


Aged died with, 67 charges:
a ghostly scimitar named 'Sandstorm' can be referred to as
'curving blade scimitar ghostly sandstorm'.
It is worth 5000 copper, and is of the 55th level of power.
It is a sword with an attack type of shocking bite.
It is made of energy and weighs 2 pounds 11 ounces.
It can cause 9d5 points of damage, at average 27.
When worn, it affects your damage roll by 37 points,
your hit roll by 37 points, your hp by 300 points and
your mana by 300 points.
It is imbued with a terrible, unholy blessing.



Immortals

I decided that with this character I will do what is fun and I will not do what is not fun. Simple, eh?
I'm not a emote-in-the-Inn type, so essentially I left you alone. In general, I like the immortals presence over cb or switching to mobs here and there, but I wasn't looking for religious talks. Thus, no prays. I also purposely didn't set my last name. I liked my first enough.


Twist - We had a couple interactions though they usually went ill. I would just blame unlucky timing. Not really your or my fault. I think you presence is good for the Empire, I just wish that you and other imms would put more investigation into circumstances before punishing/rewarding people to avoid weird remarks like:
Lornis's PBF: Wed Jul 29 21:00:21 2009 by 'An Immortal' at level 51 (134 hrs):
An Immortal added 1000 exp for: Really nice counter raid against the 12 empire that were on...got their item back and took the Codex while they raided battle

It would good to add how many of them were in his PK and also add that Enlilth forced imperials to raid battle and it is not that hard to walk from Hamsah (where he's safe) to the Palace while they are busy.
Or comments about a gutsy retrievals when many imperials are online and not mentioning that those imperials were deep in Inferno or in Yzekon.

Just an example:
I logged on and retrieved the codex (while having 3 forties in PK). They organized and took it back, plus there was an air major following me and some bored outlanders. I decided to bide my time and went to an obscure area to gather some gold. A bit later, when only two forties left I decided it's time for the retrieval. I rested up and started to move out. And right when I was at the entrance you popped over cb with "Go phucking retrieve", sadly, it annoyed me and I over reacted (poor on my side) with "Bub, that's what I'm doing". We ended up with you ordering me to raid all cabals. Thanks for wasted wands and hours (and of course we immediately lost most of the items anyway).


Empire

Unlike Scion, this cabal has a well defined purpose and I like the system too. Those obsolete interview/recommendations systems of other cabals are not fun anymore and only result an additional burden for applicants and leaders. I mean, come on, nobody truly enjoys the process. Why keep it? I praise Zulg for taking it away. The Empire is the role model for future cabals.

During my lifetime Empire had it rough, we had few active heroes while our enemies had their peaks. Woldrun rager crew, later massive fortress gangs, scions and outlanders had strong presence at times as well. It was funny that after I got promoted to the Dreadlord position I kept forgetting about sigil because I got used to not having the codex.
According to my PBF it was something like this:
# of logins with their cabal item 212
# of logins without their cabal item 120


In my first voting (when Tarleton became the Emperor) I wasn't really gunning for the Throne. Don't get me wrong, I wouldn't mind additional powers, but I hadn't seen any real chance for me to get several votes (also, people didn't want the lich to raise again) and in case of split votes I wasn't going to be the immortals' pick. Plus, I wanted to stay under the radar so I didn't bother with any conspiracies and just voted for Tarleton.
In the second voting a few days ago I actually made a shot, but my chances to get the Throne were low as well and the age death at first login after the voting made it pointless anyway.

Tarleton - I liked you. you were fun to explore and gang with. People kept telling me why I tolerate a clown as the Emperor, but I didn't really mind. You were a good Emperor. Thanks for being AFK since the 7th circle of Hell. This is the first time I reached Satan.

Ahtieli - You get a bad rap (and I shared it with you) and the reason for that is simply: "envy". You demotion was a ####ty move as well. And while I believe that liches have no place in today's CF it's not your fault to play one. We had fun together and bumped up our gank-0-meters. When just two of us defend against 5 enemies and still manage to kill some of them the fact they were "five" is omitted and the fact "we killed someone together" is recorded for future trolling. The Black Sect was the real strength and spine of the Empire. I heard the buzz that your emperorship led to stagnation and weak Empire, but we all saw that nothing really changed when Tarleton took the Throne. In truth, this sort of things rarely depends on the leadership. Sometimes decent people decide to join cabals and sometimes they play something else.

Ithe, Talund, Obsoab - to some extent, liked you all. Anti-paladins don't really need a healer as their healing is not very effective under abs and in many cases barrier is better than sanc, but your presence makes those blades brave and certainly helps in building strong empire. Talund, at first you irritated me with your slowness, it's annoying to tell a healer what and when to commune, but later you'd learned your stuff and I had none of those issues anymore. Don't listen to haters and lamers. You played a healer as a healer and that is exactly what they are designed for. Not sure what happened between you and Obsoab, but I was disappointed with your demotion and I didn't feel that Obsoab will stay for a long. Talking from behind and actually carrying the burden are two different things.

Hanstian - The swordmaster’s gauntlets were mine! I liked you and found your demotion somewhat fishy. Oh well.

Glurgick - The replacement for Hanstian. At first, I didn't find you very exceptional, but you grew on me. Very solid War Master and good luck with the emperorship. Show them that a cow on the throne is not the utter nonsense.


Battle

After a few death you guys learned to avoid me. I don't remember the last time when you tried to raid/retrieve against me, that pretty much stopped once Woldrun crew died. Now you can safely walk/hunt on the Eastern road again.

Woldrun - You gave me some hell times on the way up. Sword/Polearm/drive giant berserker is a tough match for a tiny duergar ap with nasty vulnerabilities and physical damage unholy. And I couldn't use the inner guards to my advantage because I would be driven out in a few rounds. I even carried a second unholy weapon with defilement damage for your kin, hehe. Respected you for bringing war and actually doing retrievals even when other ragers backed off.
Thank you for those suicidal runs when you were looking for a con death. An AP doesn't get charges for killing someone several times in a row, but taking your soul here and there was helpful.
According to my logs your contribution to my unholy was:
06/05/09 - 7 charges. Dolce and me in the imperial lands.
07/01/09 - 8 charges. Mass fights with the Fort at the Palace.
07/02/09 - 8+8 charges. Got charges twice on your suicidal runs with Lohik for the head.
Total: 31


Malakhi - I believe you are deadly and brave... against weaker mages. As for fights between us, they pretty much stopped several months ago. After that you avoided me at all cost and logged out within 15-30 minutes almost every time you saw me online (even if you just logged in). Those late deaths to me happened only because you would fall into clever traps, not because you were actually trying to fight. This behavior is probably alright for a scion mage, but less so for the Battle Commander. It could be justified when I had a big unholy, but I saw no difference when I lost it (and lost another one after that).

Ghrummin, Bartis, Quas - notable villagers. Enjoyed kicking your butts.

Azemaerlor - You surprised me. I was already used to villagers that avoid me at all cost and you actually kept jumping on me. Props for that.


Fortress

Arrna - See Woldrun. A strong warrior and a tough match for me until I built my unholy. I also think you were a worthy Marshall even though I had issues with your perception of the reality and various dirty tricks
You rallied the maran forces as the Marshall should.

Lornkanamas - God damned elven healers with a clue. That means damn good work. There is notable difference between jumping on unprepared group of mooks and fighting a fortlander gang supported by a annoyingly skilled healer . Sanc, protection evil, aegis against my controls, heals and a big scary AP is not that scary anymore. It is also funny that you could keep raiding parties alive for a while and our imperial healers usually say "I'm spent" shortly after the beginning of each raid.

Dupmasione - Another beacon of goodness that made other people to flock around it. Notable character and overall good work. A shield dedicated temperance paladin with proper gear is always hard to kill and when played very conservatively it becomes unkillable. You almost never put yourself in situations where you could die, however, the paladins aren't the best killers too so our fights were going nowhere for the most part. With enough patience you could eventually wear down cabal guardians even with me being around, though I usually could retrieve the same way.
I wish you wouldn't be so gay at times. I mean that stuff where you would do intruder and recall before anybody comes or sitting in Voralian and summoning zombies for a real time hour. While it's perfectly acceptable IC, from the OOC point it looks like one player is just trying to annoy other player without doing anything constructive in IC sense.

Kzardr - Hehe, I guess all temperance paladins become gays eventually. That's a part of their design. And while you were really annoying I don't blame you. You were always up for retrievals (unlike many other forties).

Frorania - Bitch. At first, I liked you. But once you became a maran you started to talk that #### about me cowardly not going to raid/kill (while I actually didn't press on you because I didn't want to spam kill you) and playing very conservatively at the same time.

Aeinrez, Liethkim, Shadrist, Crespel, Zutod, Zruggle - indistinguishable storm giant bashers/drivers. You played while having healer/bard/trans supporting you and you were logging out when they did. And at the same time you were mouthing at me. Wtf?

Tangni - You were born as a fortlander and it's cool that you actually moved to the Fort. Relentless hunter.

Nyshvaar, Castiel, Elghinn, Balten, Brillem, Eleazer, Dargin - We had fun fights. Enjoyed killing you... Wait, more often it was me running from uber prepared fortlander gangs. Mass support classes make the Fortress really strong.


Outlander

In general, you didn't bother me. I couldn't hunt you because I can't see camo, and you were not jumping on me alone that often too. Outlanders usually don't raid the Empire if there are defenders online. Nor they retrieve, unless it is 5 to 1. The only exception: those goddamned fortlander gangs.
Fortlander exists. So many times you would come *grouped* to the Fort, to the Palace and to the Tree.

Sulye - I would choke if I were forced to sit camoed for 700 hours I applaud your patience. Other than that, a very creepy ranger. I found only one PK encounter with you in a civilized place (and we both had about 700 hours).
When four outlanders came to raid me while the warmaster was a ghost.


Scion

Frismund - Undeads are overpowered. Considering that most of my spells and some of my skills don't affect you I was pretty much a crippled warrior without dodge against the undead's army. No need to bring gangs where you could do things solo. And those raids were damn fast. Most of the time scions would finish raiding by the time I finish zapping wands.

Drustrui - sacrificing a 301 charges unholy is vandalism.
Isildur said: A big unholy weapon isn't the chief basis for rewards.
I can only add: However, sacrificing a big unholy weapon *is*.
Other than that, very much an insignificant character.

Kalisda - Cool one. Join the Empire next time.


Nexus

As an AP you should never trust nexuns

Calbaseeti, Kyaltaru - Nice perma there. Not very often I see permas that include immortals and give each other crazy rewards. To be honest, you did positive thing in containing those mass villagers, though probably it would better if you would split up earlier, before completely destroying the village.

Rhyaldrin - geared dwarves with dam reduction are unfair. Har. I couldn't even finish you after landing that sleep.


Maybe I will return some day when all liches delete.

Dwoggurd

  

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Susu (Guest)Thu 19-Nov-09 12:38 AM

  
#88090, "hahahahahaha"
In response to Reply #15


          

"I certainly wasn't suicidal, but still took more risks than an AP should. And me building that big unholy was somewhat lucky. I died 9 times and only lost 2 unholy weapons. I can't really blame the fate. It could be worse."

You ran from me all the time, you would never fight, and the one time you did it was with Ahtieli and others with you against me.

You were exactly what you complain of in others, totally afraid, totally incapable of fighting on your own, all until you got your big axe.

The gall of your ridiculously self stroking post here shocks even me.

  

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Beront (Guest)Thu 19-Nov-09 12:58 AM

  
#88093, "Wait, you were the quiter and"
In response to Reply #19


          

you did quit from me all the time. Yes, you were 'totally incapable of fighting on your own ' against me. So good luck.

  

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Susu (Guest)Thu 19-Nov-09 01:14 AM

  
#88099, "Never happened."
In response to Reply #22


          

Pass me some of that purple crack, berry, it's potent!

  

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Beront (Guest)Thu 19-Nov-09 02:26 AM

  
#88108, "Hahaha"
In response to Reply #28


          

Yea, yea. Keep saying it to yourself Also, remember your Drillmaster duergar? It was fun to full sac you and spam kill you

  

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Abernytee (Guest)Thu 19-Nov-09 06:14 AM

  
#88112, "Maybe it was just against the particular 'automated' bu..."
In response to Reply #22


          

~

  

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Beront (Guest)Thu 19-Nov-09 06:57 AM

  
#88113, "YEA! I had the BASH BUTTON OMG! n/t"
In response to Reply #40


          

n/t

  

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Gzurweeg (Guest)Thu 19-Nov-09 01:38 AM

  
#88101, "As a hardcore levelsitting rager..."
In response to Reply #19


          

Susu had significant advantages over me. Not much I could do against a practiced levelsitting assassin with divine power weapons in staight melee (and I didn't have barrier wands).
However, unlike typical quiters, I actually did fight you many times looking for a chance.

Susu was a fearless fighters as long as she was winning.
But if she was losing, she cried for help like a little girl and called other villagers to rescue her.

Example:


// 23 May 2009
// ========================================================
// Villagers hunt me at the Palace.
// ========================================================



<691 583 976 5:00 12645 waning civilized indoor> who pk
[37 Felar Ran] (PK) Talex the Lurker in the Moors
[44 Human Con] (PK) Parvemus the Master of Divination
[40 Arial Bar] (PK) Istanal the Bard
[33 Elf Bar] (PK) Castiel the Master of Words
*37 Duerg A-P* (PK) [EMPIRE] Gzurweeg the LightSlayer, Imperial Black Magician
[35 Dwarf War] (PK) Marsen the Warrior of the Blade
[44 Svirf Shf] (PK) Sofelik the Master of Shapeshifting
[39 Human Shf] (PK) Krysantur the Metamorph, Deckhand
[39 Human Bar] (PK) Dantre the Master of Euphony
[39 Arial Asn] (PK) Susubienko Glomska the Mistress of Nage Waza, MageSlayer, Huntress of Forgotten Lore
[38 D-Elf Shf] (PK) Tasalei the Mistress of Form

Players found: 11


<691 583 976 5:00 12645 waning civilized indoor> af
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 56 hours.
Commune: 'bless' modifies hit roll by 7 for 56 hours.
Spell: 'detect invis' for 16 hours.
Spell: 'detect magic' for 11 hours.
Spell: 'shield' modifies armor class by -30 for 5 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 3 for 2 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 3 for 2 hours.
Spell: 'aura' modifies armor class by -30 for 2 hours.
Spell: 'protection from good' for 2 hours.
Skill: 'fly' for 1 hours.
Skill: 'stone skin' modifies armor class by -40 for 1 hours.

<691 583 976 5:00 12645 waning civilized indoor> whe
People near you:
Osoah The Imperial Throne Room
(PK) Gzurweeg The Imperial Throne Room
(PK) Susubienko The Gates of the Palace

<691 583 976 5:00 12645 waning civilized indoor> note
You have no unread notes.

<691 583 976 5:00 12645 waning civilized indoor> wak
You stand up.

<691 583 976 5:00 12645 waning civilized indoor> whe
People near you:
Osoah The Imperial Throne Room
(PK) Gzurweeg The Imperial Throne Room
Linden The Gates of the Palace
(PK) Susubienko A Hallway

<691 583 976 5:00 12645 waning civilized indoor> cast summon Susubienko
The power of the black circle of summoning amplifies your summons!
Susubienko arrives suddenly.
Susubienko steps out of the shadows.

<691 533 976 5:00 12645 waning civilized indoor> get yellow endless
eat yellow
You get a small yellow root from the girdle of endless space.

<691 533 976 5:00 12645 waning civilized indoor>
You finish eating a small yellow root.
You no longer feel hungry.
The world and everything around seem to grow smaller.
Your muscles surge with heightened power!

<691 533 976 5:00 12645 waning civilized indoor> bash Susubienko
You fall flat on your face!
Your bash misses Susubienko.
Susubienko yells 'Help! Gzurweeg is bashing me!'
Susubienko is in perfect health.

<739 551 976 6:00 12645 waning civilized indoor>
Your crushing force maims Susubienko!
Susubienko's divine power MUTILATES you!
You parry Susubienko's wrath.
Susubienko's divine power nearly breaks through your blocking blow.
Susubienko has a few scratches.

<701 551 976 6:00 12645 waning civilized indoor> flee

Osoah wakes and stands up.
Susubienko has a few scratches.

<701 551 976 6:00 12645 waning civilized indoor>
Linden has arrived.
Susubienko has a few scratches.

<701 551 976 6:00 12645 waning civilized indoor> u

Susubienko fails to execute a joint lock on you.
Susubienko's kotegaeshi misses you.
Susubienko has a few scratches.

<701 551 976 6:00 12645 waning civilized indoor>
Susubienko dodges your crushing force.
Susubienko's divine power MUTILATES you!
You parry Susubienko's wrath.
You parry Susubienko's divine power.
You parry Susubienko's divine power.
Susubienko has a few scratches.

<663 551 976 6:00 12645 waning civilized indoor>
Linden sings 'I gird myself against my foes
My inner strength and passion grows
Don't underestimate the poet's prose
To lessen even the strongest blows.'

You feel yourself better able to resist blows.
Susubienko has a few scratches.

<663 551 976 6:00 12645 waning civilized indoor>
Osoah looks at Susubienko.
Susubienko has a few scratches.

<663 551 976 6:00 12645 waning civilized indoor> u

Susubienko parries your crushing force.
You parry Susubienko's divine power.
You parry Susubienko's divine power.
Susubienko has a few scratches.

<663 551 976 6:00 12645 waning civilized indoor>
PANIC! You couldn't escape!
flee
Susubienko grabs hold of your wrist and twists it violently!
Susubienko's kotegaeshi mauls you.
Susubienko has a few scratches.

<639 551 976 6:00 12645 waning civilized indoor>
No way! You are still fighting!
Your crushing force EVISCERATES Susubienko!
You parry Susubienko's divine power.
Susubienko's wrath maims you!
Susubienko's divine power decimates you!
You parry Susubienko's divine power.
Susubienko has some small but disgusting cuts.

<575 551 976 6:00 12645 waning civilized indoor>
No way! You are still fighting!
Susubienko has some small but disgusting cuts.

<575 551 976 6:00 12645 waning civilized indoor>
The Chamber of the Council of Four

[Exits: north east south west up down]
You flee from combat!

<575 551 975 6:00 12645 waning civilized indoor> u
The Imperial Throne Room

[Exits: down]
(Magical) (Humming) A black circle of summoning is inscribed upon the ground.
The Throne of the Emperor rests here in the center of the room.
Linden is here.
Susubienko is here.
(Translucent) Osoah is here.
The Imperial Blademaster stands here defending the Imperial Throne.
The Imperial Warlock stands here defending the Imperial Throne.
The Imperial Assassin stands here defending the Imperial Throne.
(White Aura) The Imperial Prelate stands here defending the Imperial Throne.
(White Aura) The Imperial Inquisitor keeps a watchful eye on the Empire.
The Imperial Prelate says 'You think you can stand here unnoticed?'
[EMPIRE] the Imperial Prelate: Intruder! Intruder! Susubienko is raiding the Cabal!
The Imperial Prelate EVISCERATES Susubienko!

<575 551 974 6:00 12645 waning civilized indoor> cast sleep Susubienko
Susubienko yells 'Die, Gzurweeg, you sorcerous dog!'
Susubienko deflects your spell!
Susubienko's spellbane wounds you.
Susubienko mauls you.
Susubienko has some small but disgusting cuts.

<536 551 974 6:00 12645 waning civilized indoor>
Susubienko dodges your crushing force.
The Imperial Prelate's slash EVISCERATES Susubienko!
Susubienko's divine power decimates the Imperial Prelate!
Susubienko's divine power decimates the Imperial Prelate!
Susubienko has some small but disgusting cuts.

<536 551 974 6:00 12645 waning civilized indoor> bash Susubienko

Osoah looks at you.
Susubienko has some small but disgusting cuts.

<536 551 974 6:00 12645 waning civilized indoor>
You circle Susubienko and launch yourself at her just as she steps back!
Your bash misses Susubienko.
Susubienko has some small but disgusting cuts.

<536 551 974 6:00 12645 waning civilized indoor>
Susubienko dodges your crushing force.
Susubienko parries your crushing force.
The Imperial Prelate's slash EVISCERATES Susubienko!
Susubienko's wrath devastates the Imperial Prelate!
Susubienko's divine power decimates the Imperial Prelate!
Susubienko is covered with bleeding wounds.

<536 551 974 6:00 12645 waning civilized indoor>
Susubienko has fled!
Susubienko leaves down.

<536 551 974 6:00 12645 waning civilized indoor> whe

Osoah leaves down.

<536 551 974 6:00 12645 waning civilized indoor>
The Imperial Inquisitor closes its eyes for a moment and nods at the Imperial Warlock.

<536 551 974 6:00 12645 waning civilized indoor>
People near you:
(PK) Gzurweeg The Imperial Throne Room
Linden The Imperial Throne Room
Ashe A Hallway




// ========================================================
// Pause
// ========================================================


<637 537 976 12:00 12645 waning civilized indoor> who pk
[37 Felar Ran] (PK) Talex the Lurker in the Moors
[44 Human Con] (PK) Parvemus the Master of Divination
[32 Arial Ran] (PK) Kalduhn the Initiate of the Wilds
[40 Arial Bar] (PK) Istanal the Bard
[33 Elf Bar] (PK) Castiel the Master of Words
*37 Duerg A-P* (PK) [EMPIRE] Gzurweeg the LightSlayer, Imperial Black Magician
[35 Dwarf War] (PK) Marsen the Warrior of the Blade
[44 Svirf Shf] (PK) Sofelik the Master of Shapeshifting
[40 Human Shf] (PK) Krysantur the Changeling, Deckhand
[39 Human Bar] (PK) Dantre the Master of Euphony
[39 Arial Asn] (PK) Susubienko Glomska the Mistress of Nage Waza, MageSlayer, Huntress of Forgotten Lore
[38 D-Elf Shf] (PK) Tasalei the Mistress of Form

Players found: 12


<637 537 974 12:00 12645 waning civilized indoor> s
A Hallway

[Exits: north south]

<641 541 975 13:00 12645 waning civilized indoor> s
The Gates of the Palace

[Exits: north south]

<641 541 974 13:00 12645 waning civilized indoor> s
Before the Imperial Palace

[Exits: north east south west]
A lizard strains against an iron chain around its neck.

<641 541 973 13:00 12645 waning civilized outdoor> whe
People near you:
(PK) Gzurweeg Before the Imperial Palace
(PK) Susubienko The Avenue of Conquest

<641 541 973 13:00 12645 waning civilized outdoor> s
The Avenue of Conquest

[Exits: north east south]
(Hide) Susubienko is here.

<641 541 970 13:00 12645 waning civilized outdoor> cast sleep Susubienko
Susubienko yells 'Die, Gzurweeg, you sorcerous dog!'
Susubienko's legs buckle, and she suddenly slumps to the ground and sleeps.

<641 526 970 13:00 12645 waning civilized outdoor> s
The Avenue of Conquest

[Exits: north east south]

<641 526 967 13:00 12645 waning civilized outdoor> whe
People near you:
(PK) Gzurweeg The Avenue of Conquest
(PK) Susubienko The Avenue of Conquest

<641 526 967 13:00 12645 waning civilized outdoor> s
The Imperial Square

[Exits: north east south west]
Water flows from a beautifully carved onyx fountain.

<641 526 964 13:00 12645 waning civilized outdoor> s
The Avenue of Conquest

[Exits: north east south]

<641 526 961 13:00 12645 waning civilized outdoor> s

[EMPIRE] The Imperial Inquisitor: Our conquest is yet assured, though Osoah leaves us.
The Avenue of Conquest

[Exits: north south]

<641 526 958 13:00 12645 waning civilized outdoor> s
The Avenue of Conquest

[Exits: north east south west]

<641 526 955 13:00 12645 waning civilized outdoor> s
An Archway Entering the Imperial City

[Exits: north south]

<641 526 952 13:00 12645 waning civilized outdoor> s
The Imperial Road

[Exits: north south]
The sliced-off leg of an Imperial Centurion is lying here.

<641 526 951 13:00 12645 waning civilized outdoor> cb have Susu slept, block village with centurions?
[EMPIRE] Gzurweeg: have Susu slept, block village with centurions?

<641 526 951 13:00 12645 waning civilized outdoor> n
n
An Archway Entering the Imperial City

[Exits: north south]

<641 526 950 13:00 12645 waning civilized outdoor> n
whe
The Avenue of Conquest

[Exits: north east south west]

<641 526 947 13:00 12645 waning civilized outdoor>
The Avenue of Conquest

[Exits: north south]

<641 526 944 13:00 12645 waning civilized outdoor> n
People near you:
(PK) Gzurweeg The Avenue of Conquest
(PK) Susubienko The Avenue of Conquest

<641 526 944 13:00 12645 waning civilized outdoor> n
The Avenue of Conquest

[Exits: north east south]

<641 526 941 13:00 12645 waning civilized outdoor> whe
The Imperial Square

[Exits: north east south west]
Water flows from a beautifully carved onyx fountain.

<641 526 938 13:00 12645 waning civilized outdoor> n
People near you:
(PK) Gzurweeg The Imperial Square
(PK) Susubienko The Avenue of Conquest

<641 526 938 13:00 12645 waning civilized outdoor> whe
The Avenue of Conquest

[Exits: north east south]

<641 526 935 13:00 12645 waning civilized outdoor> n
People near you:
(PK) Gzurweeg The Avenue of Conquest
(PK) Susubienko The Avenue of Conquest

<641 526 935 13:00 12645 waning civilized outdoor> whe
The Avenue of Conquest

[Exits: north east south]
Susubienko is sleeping here.

<641 526 932 13:00 12645 waning civilized outdoor>
People near you:
(PK) Gzurweeg The Avenue of Conquest
(PK) Susubienko The Avenue of Conquest

<641 526 932 13:00 12645 waning civilized outdoor>
Zwerg has arrived.
Linden has arrived.

<641 526 932 13:00 12645 waning civilized outdoor> cast plague su

Zwerg leaves south.
Linden leaves south.

<641 526 932 13:00 12645 waning civilized outdoor>
Susubienko yells 'Help someone is attacking me!'
Susubienko seems to be unaffected.
Linden has arrived.

<641 506 932 13:00 12645 waning civilized outdoor>
You are hungry.

<645 513 951 14:00 12645 waning civilized outdoor>
Linden leaves north.

<645 513 951 14:00 12645 waning civilized outdoor> cast plague su
Susubienko yells 'Help someone is attacking me!'
Susubienko screams in agony as plague sores erupt from her skin.

<645 493 951 14:00 12645 waning civilized outdoor> get rations endless
eat rations
whe
You get some imperial rations from the girdle of endless space.

<645 493 951 14:00 12645 waning civilized outdoor>
You finish eating some imperial rations.
You start to feel full.

<645 493 951 14:00 12645 waning civilized outdoor>
People near you:
Zwerg A Bend in the Imperial Road
(PK) Gzurweeg The Avenue of Conquest
(PK) Susubienko The Avenue of Conquest

<645 493 951 14:00 12645 waning civilized outdoor> cast poison susu
Susubienko yells 'Help someone is attacking me!'
Susubienko turns slightly green, but it passes.

<645 468 951 14:00 12645 waning civilized outdoor> cast poison susu
Susubienko yells 'Help someone is attacking me!'
Susubienko looks very ill.

<645 443 951 14:00 12645 waning civilized outdoor> cast curse susu
Susubienko yells 'Help someone is attacking me!'
Susubienko is already cursed.

<645 423 951 14:00 12645 waning civilized outdoor> who pk
whe
[37 Felar Ran] (PK) Talex the Lurker in the Moors
[32 Arial Ran] (PK) Kalduhn the Initiate of the Wilds
[40 Arial Bar] (PK) Istanal the Bard
[33 Elf Bar] (PK) Castiel the Master of Words
*37 Duerg A-P* (PK) [EMPIRE] Gzurweeg the LightSlayer, Imperial Black Magician
[35 Dwarf War] (PK) Marsen the Warrior of the Blade
[44 Svirf Shf] (PK) Sofelik the Master of Shapeshifting
[40 Human Shf] (PK) Krysantur the Changeling, Deckhand
[39 Human Bar] (PK) Dantre the Master of Euphony
[39 Arial Asn] (PK) Susubienko Glomska the Mistress of Nage Waza, MageSlayer, Huntress of Forgotten Lore
[38 D-Elf Shf] (PK) Tasalei the Mistress of Form

Players found: 11

<645 423 951 14:00 12645 waning civilized outdoor>
People near you:
Zwerg Entrance to the Imperial Lands
(PK) Gzurweeg The Avenue of Conquest
(PK) Marsen The Imperial Road
Linden Before the Imperial Palace
(PK) Susubienko The Avenue of Conquest

<645 423 951 14:00 12645 waning civilized outdoor> whe
People near you:
Zwerg Entrance to the Imperial Lands
(PK) Gzurweeg The Avenue of Conquest
(PK) Marsen A Bend in the Imperial Road
Linden Before the Imperial Palace
(PK) Susubienko The Avenue of Conquest

<645 423 951 14:00 12645 waning civilized outdoor>
Linden has arrived.

<645 423 951 14:00 12645 waning civilized outdoor> whe
People near you:
Zwerg Entrance to the Imperial Lands
(PK) Gzurweeg The Avenue of Conquest
(PK) Marsen A Bend in the Imperial Road
Linden The Avenue of Conquest
(PK) Susubienko The Avenue of Conquest

<645 423 951 14:00 12645 waning civilized outdoor>
Linden leaves south.

<645 423 951 14:00 12645 waning civilized outdoor> n
Before the Imperial Palace

[Exits: north east south west]
A lizard strains against an iron chain around its neck.

<645 423 948 14:00 12645 waning civilized outdoor> n
n
n
The Gates of the Palace

[Exits: north south]

<645 423 947 14:00 12645 waning civilized indoor> n
n
n
n
A Hallway

[Exits: north south]

<645 423 946 14:00 12645 waning civilized indoor>
The End of the Hallway

[Exits: east south west up]
The corpse of Linden lies in a bloody pool which oozes from a deep chest wound.

<645 423 945 14:00 12645 waning civilized indoor>
Alas, you cannot go that way.

<645 423 945 14:00 12645 waning civilized indoor>
Alas, you cannot go that way.

<645 423 945 14:00 12645 waning civilized indoor>
Alas, you cannot go that way.

<645 423 945 14:00 12645 waning civilized indoor>
Alas, you cannot go that way.

<645 423 945 14:00 12645 waning civilized indoor> cb marsen
[EMPIRE] Gzurweeg: marsen

<645 423 945 14:00 12645 waning civilized indoor> af
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 47 hours.
Commune: 'bless' modifies hit roll by 7 for 47 hours.
Commune: 'armor' modifies armor class by -20 for 17 hours.
Skill: 'stone skin' modifies armor class by -40 for 8 hours.
Song: 'anthem of resistance' for 8 hours.
Spell: 'detect invis' for 7 hours.
Spell: 'giant strength' modifies strength by 1 for 6 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 3 for 5 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 3 for 5 hours.
Spell: 'fly' for 2 hours.
Spell: 'detect magic' for 2 hours.

<645 423 945 14:00 12645 waning civilized indoor> u
u

[EMPIRE] an Imperial Centurion: We now watch over Entrance to the Imperial Lands as Zwerg has ordered.
The Chamber of the Council of Four

[Exits: north east south west up down]

<649 429 963 15:00 12645 waning civilized indoor>
The Imperial Throne Room

[Exits: down]
(Magical) (Humming) A black circle of summoning is inscribed upon the ground.
The Throne of the Emperor rests here in the center of the room.
The Imperial Blademaster stands here defending the Imperial Throne.
The Imperial Warlock stands here defending the Imperial Throne.
The Imperial Assassin stands here defending the Imperial Throne.
(White Aura) The Imperial Prelate stands here defending the Imperial Throne.
(White Aura) The Imperial Inquisitor keeps a watchful eye on the Empire.

<649 429 962 15:00 12645 waning civilized indoor> get yellow endless
eat yellow
You get a small yellow root from the girdle of endless space.

<649 429 962 15:00 12645 waning civilized indoor>
You finish eating a small yellow root.
You no longer feel hungry.
The world and everything around seem to grow smaller.
You are already as strong as you can get!

<649 429 962 15:00 12645 waning civilized indoor> af
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 46 hours.
Commune: 'bless' modifies hit roll by 7 for 46 hours.
Commune: 'armor' modifies armor class by -20 for 16 hours.
Skill: 'stone skin' modifies armor class by -40 for 7 hours.
Song: 'anthem of resistance' for 7 hours.
Spell: 'detect invis' for 6 hours.
Spell: 'giant strength' modifies strength by 1 for 5 hours.
Spell: 'enlarge' modifies size by 1 for 4 hours.
Spell: 'enlarge' modifies damage roll by 1 for 4 hours.
Spell: 'enlarge' modifies constitution by 1 for 4 hours.
Spell: 'enlarge' modifies dexterity by -2 for 4 hours.
Spell: 'enlarge' modifies strength by 2 for 4 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 3 for 4 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 3 for 4 hours.
Spell: 'fly' for 1 hours.
Spell: 'detect magic' for 1 hours.

<649 429 962 15:00 12645 waning civilized indoor> drink canteen
You drink water from a steel canteen inscribed with a lightning bolt.
You do not feel thirsty.

<649 429 962 15:00 12645 waning civilized indoor>
The Imperial Inquisitor closes its eyes for a moment and nods at you.

<649 429 962 15:00 12645 waning civilized indoor>
==== Weapons: club + fetish ====
hold fetish
zap self
==== Weapons: club + shield ====
wear shield
You stop using an iron tower shield bearing an inverted cross.
You hold a stone fetish, carved as a tortoise in your hands.

<649 429 962 15:00 12645 waning civilized indoor>
You zap yourself with a stone fetish, carved as a tortoise.
You are surrounded by a force shield.
A stone fetish, carved as a tortoise explodes into fragments in your hands.

<649 429 962 15:00 12645 waning civilized indoor> who pk
whe
You wear an iron tower shield bearing an inverted cross as a shield.
A black circle of summoning crumbles into dust.

<649 429 962 15:00 12645 waning civilized indoor>
[37 Felar Ran] (PK) Talex the Lurker in the Moors
[46 Dwarf War] (PK) Frumburt the Champion of Battlefields, Child of Urtrekis
[40 Arial Bar] (PK) Istanal the Bard
[33 Elf Bar] (PK) Castiel the Master of Words
*37 Duerg A-P* (PK) [EMPIRE] Gzurweeg the LightSlayer, Imperial Black Magician
[35 Dwarf War] (PK) Marsen the Warrior of the Blade
[44 Svirf Shf] (PK) Sofelik the Master of Shapeshifting
[40 Human Shf] (PK) Krysantur the Changeling, Deckhand
[39 Human Bar] (PK) Dantre the Master of Euphony
[39 Arial Asn] (PK) Susubienko Glomska the Mistress of Nage Waza, MageSlayer, Huntress of Forgotten Lore
[39 D-Elf Shf] (PK) Tasalei the Metamorph

Players found: 11

<649 429 962 15:00 12645 waning civilized indoor>
People near you:
(PK) Gzurweeg The Imperial Throne Room

<649 429 962 15:00 12645 waning civilized indoor> d
d
The Chamber of the Council of Four

[Exits: north east south west up down]

<649 429 961 15:00 12645 waning civilized indoor> whe
The End of the Hallway

[Exits: east south west up]
The corpse of Linden lies in a bloody pool which oozes from a deep chest wound.

<649 429 960 15:00 12645 waning civilized indoor>
People near you:
(PK) Gzurweeg The End of the Hallway

<649 429 960 15:00 12645 waning civilized indoor> s
A Hallway

[Exits: north south]

<649 429 959 15:00 12645 waning civilized indoor> s
whe
The Gates of the Palace

[Exits: north south]

<649 429 958 15:00 12645 waning civilized indoor>
People near you:
(PK) Gzurweeg The Gates of the Palace

<649 429 958 15:00 12645 waning civilized indoor> s
Before the Imperial Palace

[Exits: north east south west]
A lizard strains against an iron chain around its neck.

<649 429 957 15:00 12645 waning civilized outdoor> s
whe
The Avenue of Conquest

[Exits: north east south]

<649 429 954 15:00 12645 waning civilized outdoor>
People near you:
Zwerg The Avenue of Conquest
(PK) Gzurweeg The Avenue of Conquest
(PK) Marsen The Imperial Road
Linden The Imperial Square
(PK) Susubienko The Imperial Square

<649 429 954 15:00 12645 waning civilized outdoor> s
The Avenue of Conquest

[Exits: north east south]

<649 429 951 15:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg The Avenue of Conquest
(PK) Marsen A Bend in the Imperial Road
Linden The Imperial Square
(PK) Susubienko The Imperial Square

<649 429 951 15:00 12645 waning civilized outdoor> s
The Imperial Square

[Exits: north east south west]
Water flows from a beautifully carved onyx fountain.
Zwerg is here.
Susubienko is here.
(Ghost) Linden is here.

<649 429 948 15:00 12645 waning civilized outdoor> s
The Avenue of Conquest

[Exits: north east south]

<649 429 945 15:00 12645 waning civilized outdoor> s
whe
The Avenue of Conquest

[Exits: north south]

<649 429 942 15:00 12645 waning civilized outdoor>
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg The Avenue of Conquest
(PK) Marsen The Imperial Road
Linden The Imperial Square
(PK) Susubienko The Imperial Square

<649 429 942 15:00 12645 waning civilized outdoor> s
The Avenue of Conquest

[Exits: north east south west]

<649 429 939 15:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg The Avenue of Conquest
(PK) Marsen The Imperial Road
Linden The Imperial Square
(PK) Susubienko The Imperial Square

<649 429 939 15:00 12645 waning civilized outdoor> s
An Archway Entering the Imperial City

[Exits: north south]

<649 429 936 15:00 12645 waning civilized outdoor> whe
s
whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg An Archway Entering the Imperial City
(PK) Marsen The Imperial Road
Linden The Imperial Square
(PK) Susubienko The Avenue of Conquest

<653 437 955 16:00 12645 waning civilized outdoor>
The Imperial Road

[Exits: north south]

<653 437 954 16:00 12645 waning civilized outdoor>
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg The Imperial Road
(PK) Marsen The Imperial Road
Linden The Imperial Square
(PK) Susubienko The Avenue of Conquest

<653 437 954 16:00 12645 waning civilized outdoor> s
The Imperial Road

[Exits: north east south]

<653 437 953 16:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg The Imperial Road
(PK) Marsen The Imperial Road
Linden The Imperial Square
(PK) Susubienko The Avenue of Conquest

<653 437 953 16:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg The Imperial Road
(PK) Marsen The Imperial Road
Linden The Imperial Square
(PK) Susubienko An Archway Entering the Imperial City

<653 437 953 16:00 12645 waning civilized outdoor> af
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 45 hours.
Commune: 'bless' modifies hit roll by 7 for 45 hours.
Commune: 'armor' modifies armor class by -20 for 15 hours.
Skill: 'stone skin' modifies armor class by -40 for 6 hours.
Song: 'anthem of resistance' for 6 hours.
Spell: 'shield' modifies armor class by -30 for 5 hours.
Spell: 'detect invis' for 5 hours.
Spell: 'giant strength' modifies strength by 1 for 4 hours.
Spell: 'enlarge' modifies size by 1 for 3 hours.
Spell: 'enlarge' modifies damage roll by 1 for 3 hours.
Spell: 'enlarge' modifies constitution by 1 for 3 hours.
Spell: 'enlarge' modifies dexterity by -2 for 3 hours.
Spell: 'enlarge' modifies strength by 2 for 3 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 3 for 3 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 3 for 3 hours.
Spell: 'fly' for 0 hours.
Spell: 'detect magic' for 0 hours.

<653 437 953 16:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg The Imperial Road
(PK) Marsen The Imperial Road
Linden The Imperial Square
(PK) Susubienko An Archway Entering the Imperial City

<653 437 953 16:00 12645 waning civilized outdoor> scan all
You scan north.
***** Range 2 *****
Susubienko is here.

You scan south.
You scan east.
You scan west.
You scan up.
You scan down.

<653 437 953 16:00 12645 waning civilized outdoor> n
The Imperial Road

[Exits: north south]

<653 437 952 16:00 12645 waning civilized outdoor> n
n
An Archway Entering the Imperial City

[Exits: north south]

<653 437 951 16:00 12645 waning civilized outdoor> whe
The Avenue of Conquest

[Exits: north east south west]

<653 437 948 16:00 12645 waning civilized outdoor>
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg The Avenue of Conquest
(PK) Marsen The Imperial Road
Linden The Imperial Square
(PK) Susubienko The Imperial Road

<653 437 948 16:00 12645 waning civilized outdoor> n
The Avenue of Conquest

[Exits: north south]

<653 437 945 16:00 12645 waning civilized outdoor> n
n
The Avenue of Conquest

[Exits: north east south]

<653 437 942 16:00 12645 waning civilized outdoor> whe
The Imperial Square

[Exits: north east south west]
Water flows from a beautifully carved onyx fountain.
Zwerg is here.
(Ghost) Linden is here.

<653 437 939 16:00 12645 waning civilized outdoor>
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg The Imperial Square
(PK) Marsen The Imperial Road
Linden The Imperial Square
(PK) Susubienko The Imperial Road

<653 437 939 16:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg The Imperial Square
(PK) Marsen The Imperial Road
Linden The Imperial Square
(PK) Susubienko The Avenue of Conquest

<653 437 939 16:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg The Imperial Square
(PK) Marsen The Imperial Road
Linden The Imperial Square
(PK) Susubienko The Avenue of Conquest

<653 437 939 16:00 12645 waning civilized outdoor> n
The Avenue of Conquest

[Exits: north east south]

<653 437 936 16:00 12645 waning civilized outdoor> n
n
The Avenue of Conquest

[Exits: north east south]

<653 437 933 16:00 12645 waning civilized outdoor> n
n
Before the Imperial Palace

[Exits: north east south west]
A lizard strains against an iron chain around its neck.

<653 437 930 16:00 12645 waning civilized outdoor>
The Gates of the Palace

[Exits: north south]
The Vanquisher of the Empire defends the Palace to the death!
The Imperial Vanquisher says 'Greetings, Citizen.'

<653 437 929 16:00 12645 waning civilized indoor>
A Hallway

[Exits: north south]

<653 437 928 16:00 12645 waning civilized indoor> n
n
The End of the Hallway

[Exits: east south west up]
The corpse of Linden lies in a bloody pool which oozes from a deep chest wound.

<653 437 927 16:00 12645 waning civilized indoor>
Alas, you cannot go that way.

<653 437 927 16:00 12645 waning civilized indoor> u
u
The Chamber of the Council of Four

[Exits: north east south west up down]

<653 437 926 16:00 12645 waning civilized indoor> u
The Imperial Throne Room

[Exits: down]
The Throne of the Emperor rests here in the center of the room.
The Imperial Blademaster stands here defending the Imperial Throne.
The Imperial Warlock stands here defending the Imperial Throne.
The Imperial Assassin stands here defending the Imperial Throne.
(White Aura) The Imperial Prelate stands here defending the Imperial Throne.
(White Aura) The Imperial Inquisitor keeps a watchful eye on the Empire.

<653 437 925 16:00 12645 waning civilized indoor> af
Alas, you cannot go that way.

<653 437 925 16:00 12645 waning civilized indoor>
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 45 hours.
Commune: 'bless' modifies hit roll by 7 for 45 hours.
Commune: 'armor' modifies armor class by -20 for 15 hours.
Skill: 'stone skin' modifies armor class by -40 for 6 hours.
Song: 'anthem of resistance' for 6 hours.
Spell: 'shield' modifies armor class by -30 for 5 hours.
Spell: 'detect invis' for 5 hours.
Spell: 'giant strength' modifies strength by 1 for 4 hours.
Spell: 'enlarge' modifies size by 1 for 3 hours.
Spell: 'enlarge' modifies damage roll by 1 for 3 hours.
Spell: 'enlarge' modifies constitution by 1 for 3 hours.
Spell: 'enlarge' modifies dexterity by -2 for 3 hours.
Spell: 'enlarge' modifies strength by 2 for 3 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 3 for 3 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 3 for 3 hours.
Spell: 'fly' for 0 hours.
Spell: 'detect magic' for 0 hours.

<653 437 925 16:00 12645 waning civilized indoor> r
You rest.

<653 437 925 16:00 12645 waning civilized indoor>
You slowly float to the ground.
Your eyes are no longer sensitive to magical auras.

<665 448 951 17:00 12645 waning civilized indoor> get flight endless
qua flight
You get a potion of flight from the girdle of endless space.

<665 448 951 17:00 12645 waning civilized indoor>
You drink a potion of flight.
Your feet rise off the ground.

<665 448 951 17:00 12645 waning civilized indoor> wak

The Imperial Inquisitor closes its eyes for a moment and nods at the Imperial Assassin.
The Imperial Inquisitor stretches out its hand and places it upon the Imperial Assassin's head.

<665 448 951 17:00 12645 waning civilized indoor> d
d
whe
You stand up.

<665 448 951 17:00 12645 waning civilized indoor>
The Chamber of the Council of Four

[Exits: north east south west up down]

<665 448 950 17:00 12645 waning civilized indoor>
The End of the Hallway

[Exits: east south west up]
The corpse of Linden lies in a bloody pool which oozes from a deep chest wound.

<665 448 949 17:00 12645 waning civilized indoor> s
People near you:
(PK) Gzurweeg The End of the Hallway

<665 448 949 17:00 12645 waning civilized indoor> s
A Hallway

[Exits: north south]

<665 448 948 17:00 12645 waning civilized indoor> whe
The Gates of the Palace

[Exits: north south]
The Vanquisher of the Empire defends the Palace to the death!
The Imperial Vanquisher says 'Greetings, Citizen.'

<665 448 947 17:00 12645 waning civilized indoor>
People near you:
(PK) Gzurweeg The Gates of the Palace

<665 448 947 17:00 12645 waning civilized indoor> s
Before the Imperial Palace

[Exits: north east south west]
A lizard strains against an iron chain around its neck.

<665 448 946 17:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg Before the Imperial Palace
(PK) Marsen The Imperial Road
Linden The Imperial Square
(PK) Susubienko The Imperial Road

<665 448 946 17:00 12645 waning civilized outdoor> s
The Avenue of Conquest

[Exits: north east south]

<665 448 943 17:00 12645 waning civilized outdoor> s
The Avenue of Conquest

[Exits: north east south]

<665 448 940 17:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg The Avenue of Conquest
(PK) Marsen The Imperial Road
Linden The Imperial Square
(PK) Susubienko The Imperial Road

<665 448 940 17:00 12645 waning civilized outdoor> n
The Avenue of Conquest

[Exits: north east south]

<665 448 937 17:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg The Avenue of Conquest
(PK) Marsen The Imperial Road
Linden The Imperial Square
(PK) Susubienko The Imperial Road

<665 448 937 17:00 12645 waning civilized outdoor> e
Entrance to the Imperial Anti-Paladin's Guild

[Exits: east west]
(Invis) A bloodoathed anti-paladin guards the guild from intruders.

<665 448 936 17:00 12645 waning civilized indoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg Entrance to the Imperial Anti-Paladin's Guild
(PK) Marsen The Imperial Road
Linden The Imperial Square
(PK) Susubienko Between Two Imperial Guard Towers

<665 448 936 17:00 12645 waning civilized indoor> w
The Avenue of Conquest

[Exits: north east south]

<665 448 935 17:00 12645 waning civilized outdoor> n
Before the Imperial Palace

[Exits: north east south west]
A lizard strains against an iron chain around its neck.

<665 448 932 17:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg Before the Imperial Palace
(PK) Marsen The Imperial Road
Linden The Imperial Square
(PK) Susubienko Between Two Imperial Guard Towers

<668 453 951 18:00 12645 waning civilized outdoor> w
Lane of the Chosen

[Exits: east west]

<668 453 948 18:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg Lane of the Chosen
(PK) Marsen The Imperial Road
Linden The Imperial Square
(PK) Susubienko Between Two Imperial Guard Towers

<668 453 948 18:00 12645 waning civilized outdoor> call 'black circle'
You begin creating a black circle of summoning.

<668 413 948 18:00 12645 waning civilized outdoor>
You finish creating a black circle of summoning on the ground.

<668 413 948 18:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg Lane of the Chosen
(PK) Marsen The Imperial Road
Linden The Imperial Square
(PK) Susubienko Entrance to the Imperial Lands

<668 413 948 18:00 12645 waning civilized outdoor> cast summon Susubienko
You failed to summon Susubienko.

<668 363 948 18:00 12645 waning civilized outdoor> cast summon Susubienko
You failed to summon Susubienko.

<668 313 948 18:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg Lane of the Chosen
(PK) Marsen Between Two Imperial Guard Towers
Linden The Imperial Square

<668 313 948 18:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg Lane of the Chosen
(PK) Marsen Between Two Imperial Guard Towers
Linden The Imperial Square

<668 313 948 18:00 12645 waning civilized outdoor> cast summon Marsen
The power of the black circle of summoning amplifies your summons!
Marsen arrives suddenly.

<668 263 948 18:00 12645 waning civilized outdoor> cast sleep Marsen
cast sleep Marsen
Marsen yells 'Die, Gzurweeg, you sorcerous dog!'
Marsen's legs buckle slightly, but he fights off your spell!
You parry Marsen's divine power.
Marsen mauls you.
You parry Marsen's divine power.
Marsen mauls you.
Marsen parries your crushing force.
Marsen's divine power devastates you!
You parry Marsen's divine power.
Marsen delivers a blow of deadly force!
Marsen's divine power *** DEMOLISHES *** you!
You parry Marsen's divine power.
You parry Marsen's divine power.
Marsen is in perfect health.

<488 248 948 18:00 12645 waning civilized outdoor>
Marsen's cranial hit misses you.
Marsen is in perfect health.

<488 248 948 18:00 12645 waning civilized outdoor> flee
Marsen parries your crushing force.
Marsen parries your crushing force.
Marsen parries your crushing force.
You parry Marsen's divine power.
You parry Marsen's divine power.
Your shield blocks Marsen's divine power.
Marsen's divine power devastates you!
Marsen is in perfect health.

<458 248 948 18:00 12645 waning civilized outdoor>
You can't concentrate enough.
Marsen is in perfect health.

<458 248 948 18:00 12645 waning civilized outdoor>
Marsen gets in one more shot as you flee.
Marsen's parting blow MUTILATES you!
Before the Imperial Palace

[Exits: north east south west]
A lizard strains against an iron chain around its neck.
You flee from combat!

<418 248 945 18:00 12645 waning civilized outdoor> n
The Gates of the Palace

[Exits: north south]
The Vanquisher of the Empire defends the Palace to the death!
The Imperial Vanquisher says 'Greetings, Citizen.'

<418 248 944 18:00 12645 waning civilized indoor> n
A Hallway

[Exits: north south]

<418 248 943 18:00 12645 waning civilized indoor> n
n
The End of the Hallway

[Exits: east south west up]
The corpse of Linden lies in a bloody pool which oozes from a deep chest wound.

<418 248 942 18:00 12645 waning civilized indoor>
Alas, you cannot go that way.

<418 248 942 18:00 12645 waning civilized indoor> u
u
The Chamber of the Council of Four

[Exits: north east south west up down]

<418 248 941 18:00 12645 waning civilized indoor>
The Imperial Throne Room

[Exits: down]
The Throne of the Emperor rests here in the center of the room.
The Imperial Blademaster stands here defending the Imperial Throne.
The Imperial Warlock stands here defending the Imperial Throne.
The Imperial Assassin stands here defending the Imperial Throne.
(White Aura) The Imperial Prelate stands here defending the Imperial Throne.
(White Aura) The Imperial Inquisitor keeps a watchful eye on the Empire.

<418 248 940 18:00 12645 waning civilized indoor> r
You rest.

<418 248 940 18:00 12645 waning civilized indoor> heal critical
You pay The Imperial Inquisitor 600 copper coins.
The Imperial Inquisitor closes its eyes for a moment and nods at you.
You feel better!

<444 248 940 18:00 12645 waning civilized indoor> heal critical
You pay The Imperial Inquisitor 600 copper coins.
The Imperial Inquisitor closes its eyes for a moment and nods at you.
You feel better!

<482 262 966 19:00 12645 waning civilized indoor> who pk
whe
heal critical
[37 Felar Ran] (PK) Talex the Lurker in the Moors
[46 Dwarf War] (PK) Frumburt the Champion of Battlefields, Child of Urtrekis
[40 Arial Bar] (PK) Istanal the Bard
[33 Elf Bar] (PK) Castiel the Master of Words
*37 Duerg A-P* (PK) [EMPIRE] Gzurweeg the LightSlayer, Imperial Black Magician
[35 Dwarf War] (PK) Marsen the Warrior of the Blade
[44 Svirf Shf] (PK) Sofelik the Master of Shapeshifting
[40 Human Shf] (PK) Krysantur the Changeling, Deckhand
[39 Human Bar] (PK) Dantre the Master of Euphony
[39 Arial Asn] (PK) Susubienko Glomska the Mistress of Nage Waza, MageSlayer, Huntress of Forgotten Lore
[39 D-Elf Shf] (PK) Tasalei the Metamorph

Players found: 11

<482 262 966 19:00 12645 waning civilized indoor>
People near you:
(PK) Gzurweeg The Imperial Throne Room

<482 262 966 19:00 12645 waning civilized indoor>
You pay The Imperial Inquisitor 600 copper coins.
The Imperial Inquisitor closes its eyes for a moment and nods at you.
You feel better!

<510 262 966 19:00 12645 waning civilized indoor> heal critical
You pay The Imperial Inquisitor 600 copper coins.
The Imperial Inquisitor closes its eyes for a moment and nods at you.
You feel better!

<536 262 966 19:00 12645 waning civilized indoor> heal critical

The Imperial Inquisitor closes its eyes for a moment and nods at you.
Your body shudders, and you feel fully refreshed!

<536 262 976 19:00 12645 waning civilized indoor> heal critical
You pay The Imperial Inquisitor 600 copper coins.
The Imperial Inquisitor closes its eyes for a moment and nods at you.
You feel better!

<564 262 976 19:00 12645 waning civilized indoor> heal critical

The Imperial Inquisitor closes its eyes for a moment and nods at you.
Your body shudders, and you feel fully refreshed!

<564 262 976 19:00 12645 waning civilized indoor> af
You pay The Imperial Inquisitor 600 copper coins.
The Imperial Inquisitor closes its eyes for a moment and nods at you.
You feel better!

<590 262 976 19:00 12645 waning civilized indoor>
You pay The Imperial Inquisitor 600 copper coins.
The Imperial Inquisitor closes its eyes for a moment and nods at you.
You feel better!

<618 262 976 19:00 12645 waning civilized indoor>
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 42 hours.
Commune: 'bless' modifies hit roll by 7 for 42 hours.
Commune: 'armor' modifies armor class by -20 for 12 hours.
Spell: 'fly' for 7 hours.
Skill: 'stone skin' modifies armor class by -40 for 3 hours.
Song: 'anthem of resistance' for 3 hours.
Spell: 'shield' modifies armor class by -30 for 2 hours.
Spell: 'detect invis' for 2 hours.
Spell: 'giant strength' modifies strength by 1 for 1 hours.
Spell: 'enlarge' modifies size by 1 for 0 hours.
Spell: 'enlarge' modifies damage roll by 1 for 0 hours.
Spell: 'enlarge' modifies constitution by 1 for 0 hours.
Spell: 'enlarge' modifies dexterity by -2 for 0 hours.
Spell: 'enlarge' modifies strength by 2 for 0 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 3 for 0 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 3 for 0 hours.
The Imperial Inquisitor closes its eyes for a moment and nods at you.

<618 262 976 19:00 12645 waning civilized indoor> heal critical
You pay The Imperial Inquisitor 600 copper coins.
The Imperial Inquisitor closes its eyes for a moment and nods at you.
You feel better!

<646 262 976 19:00 12645 waning civilized indoor>
The Imperial Inquisitor closes its eyes for a moment and nods at you.

<646 262 976 19:00 12645 waning civilized indoor>
==== Weapons: club + bronze ====
hold bronze
zap self
==== Weapons: club + shield ====
wear shield
You stop using an iron tower shield bearing an inverted cross.
You hold a stout bronze wand in your hands.

<646 262 976 19:00 12645 waning civilized indoor>
You zap yourself with a stout bronze wand.
An aura of magic appears around you.

<646 262 976 19:00 12645 waning civilized indoor>
You feel yourself shrink back to normal size.
Your bloodlust fades.

<653 278 976 20:00 12645 waning civilized indoor> wak
cast 'bloodlust of the twelve fiends'
You stop using a stout bronze wand.
You wear an iron tower shield bearing an inverted cross as a shield.

<653 278 976 20:00 12645 waning civilized indoor>
You stand up.

<653 278 976 20:00 12645 waning civilized indoor>
You lost your concentration.

<653 268 976 20:00 12645 waning civilized indoor> get yellow endless
eat yellow
You get a small yellow root from the girdle of endless space.

<653 268 976 20:00 12645 waning civilized indoor> cast 'bloodlust of the twelve fiends'
You finish eating a small yellow root.
You still feel slightly hungry.
The world and everything around seem to grow smaller.
You are already as strong as you can get!

<653 268 976 20:00 12645 waning civilized indoor>
You feel yourself moving more quickly as bloodlust surges within you!

<653 248 976 20:00 12645 waning civilized indoor> d
d
whe

The Imperial Inquisitor closes its eyes for a moment and nods at you.
Your body shudders, and you feel fully refreshed!

<653 248 976 20:00 12645 waning civilized indoor> eq
The Chamber of the Council of Four

[Exits: north east south west up down]

<653 248 975 20:00 12645 waning civilized indoor>
The End of the Hallway

[Exits: east south west up]
The corpse of Linden lies in a bloody pool which oozes from a deep chest wound.

<653 248 974 20:00 12645 waning civilized indoor>
People near you:
(PK) Gzurweeg The End of the Hallway

<653 248 974 20:00 12645 waning civilized indoor>
You are using:
<worn on finger> a pitch-black ring
<worn on finger> a pitch-black ring
<worn around neck> (Glowing) a colorful cloak covered with patches
<worn around neck> (Humming) the badge of clan Freth'aran
<worn on body> a blood-stained tunic
<worn on head> the Seantryn Battle Helm
<worn on legs> some comfortable chainmail leggings
<worn on feet> the boots of Stealth
<worn on hands> (Glowing) some leather gloves with black inscriptions
<worn on arms> arm bands bearing the insignia of two crossed swords
<worn about body> (Glowing) a heavily embroidered coronation mantle of purest gold
<worn about waist> a girdle of giant strength
<worn around wrist> an adamantite bracer
<worn around wrist> an adamantite bracer
<mainhand wielded> (Humming) an ornate bone club named 'Khalghaver's Bane'
<worn as shield> an iron tower shield bearing an inverted cross

<653 248 974 20:00 12645 waning civilized indoor> s
A Hallway

[Exits: north south]

<653 248 973 20:00 12645 waning civilized indoor> s
The Gates of the Palace

[Exits: north south]
The Vanquisher of the Empire defends the Palace to the death!
The Imperial Vanquisher says 'Greetings, Citizen.'

<653 248 972 20:00 12645 waning civilized indoor> whe
People near you:
(PK) Gzurweeg The Gates of the Palace

<653 248 972 20:00 12645 waning civilized indoor> s
Before the Imperial Palace

[Exits: north east south west]
In the moonlight a lizard struggles against an iron chain around its neck.

<653 248 971 20:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg Before the Imperial Palace
(PK) Marsen Lane of Black Magic
Linden The Imperial Square

<653 248 971 20:00 12645 waning civilized outdoor> w
Lane of the Chosen

[Exits: east west]
(Humming) A black circle of summoning is inscribed upon the ground.

<653 248 968 20:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg Lane of the Chosen
(PK) Marsen Lane of Black Magic
Linden The Imperial Square

<653 248 968 20:00 12645 waning civilized outdoor> e
Before the Imperial Palace

[Exits: north east south west]
In the moonlight a lizard struggles against an iron chain around its neck.

<653 248 965 20:00 12645 waning civilized outdoor> e
Lane of Black Magic

[Exits: east west]

<653 248 962 20:00 12645 waning civilized outdoor> e
Lane of Black Magic

[Exits: east west]

<653 248 959 20:00 12645 waning civilized outdoor> e
A Turn in Lane of Black Magic

[Exits: south west]

<653 248 956 20:00 12645 waning civilized outdoor> e
Alas, you cannot go that way.

<653 248 956 20:00 12645 waning civilized outdoor> s
Lane of Black Magic

[Exits: north east south west]

<653 248 953 20:00 12645 waning civilized outdoor> s
Lane of Black Magic

[Exits: north south west]

<653 248 950 20:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg Lane of Black Magic
(PK) Marsen The Avenue of Imperial Inquisition
Linden The Imperial Square

<653 248 9

  

Alert | IP Printer Friendly copy | Reply | Reply with quote | Top

            
Gzurweeg (Guest)Thu 19-Nov-09 02:05 AM

  
#88105, "Part 2"
In response to Reply #30


          


// 23 May 2009
// ========================================================
// (Ending) Villagers hunt me at the Palace.
// ========================================================


<653 248 950 20:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg Lane of Black Magic
(PK) Marsen The Avenue of Imperial Inquisition
Linden The Imperial Square

<653 248 950 20:00 12645 waning civilized outdoor> s
Avenue of the Imperial Inquisition

[Exits: north south west]

<653 248 947 20:00 12645 waning civilized outdoor> s
Lane of Victory

[Exits: north south west]

<653 248 944 20:00 12645 waning civilized outdoor> w
The Owl and Thistle

[Exits: east]
A burly bartender stands behind the bar, keeping an eye on his servers.

<653 248 943 20:00 12645 waning civilized indoor> w
Alas, you cannot go that way.

<653 248 943 20:00 12645 waning civilized indoor> e
Lane of Victory

[Exits: north south west]

<653 248 942 20:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg Lane of Victory
(PK) Marsen Avenue of the Imperial Inquisition
Linden The Imperial Square

<653 248 942 20:00 12645 waning civilized outdoor> s
Lane of Victory

[Exits: north south west]

<653 248 939 20:00 12645 waning civilized outdoor> s
A Turn in Lane of Victory

[Exits: north west]

<653 248 936 20:00 12645 waning civilized outdoor> w
Lane of Victory

[Exits: east south west]

<653 248 933 20:00 12645 waning civilized outdoor> w
Lane of Victory

[Exits: east west]

<653 248 930 20:00 12645 waning civilized outdoor> w
The Avenue of Conquest

[Exits: north east south west]

<653 248 927 20:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg The Avenue of Conquest
(PK) Marsen The Avenue of Imperial Inquisition
Linden The Imperial Square

<653 248 927 20:00 12645 waning civilized outdoor> n

The strength of the giants flees your limbs.

<656 255 946 21:00 12645 waning civilized outdoor>
The Avenue of Conquest

[Exits: north south]

<656 255 943 21:00 12645 waning civilized outdoor> n
The Avenue of Conquest

[Exits: north east south]

<656 255 940 21:00 12645 waning civilized outdoor> n
The Imperial Square

[Exits: north east south west]
Water flows from a beautifully carved onyx fountain.
Zwerg is here.
(Ghost) Linden is here.

<656 255 937 21:00 12645 waning civilized outdoor> e
The Avenue of Imperial Inquisition

[Exits: east west]

<656 255 934 21:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg The Avenue of Imperial Inquisition
(PK) Marsen Lane of Black Magic
Linden The Imperial Square

<656 255 934 21:00 12645 waning civilized outdoor> e
The Avenue of Imperial Inquisition

[Exits: east west]

<656 255 931 21:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg The Avenue of Imperial Inquisition
(PK) Marsen The Avenue of Conquest
Linden The Imperial Square

<656 255 931 21:00 12645 waning civilized outdoor> e
Avenue of the Imperial Inquisition

[Exits: north south west]

<656 255 928 21:00 12645 waning civilized outdoor> w
The Avenue of Imperial Inquisition

[Exits: east west]

<656 255 925 21:00 12645 waning civilized outdoor> w
The Avenue of Imperial Inquisition

[Exits: east west]

<656 255 922 21:00 12645 waning civilized outdoor> w
The Imperial Square

[Exits: north east south west]
Water flows from a beautifully carved onyx fountain.
Zwerg is here.
(Ghost) Linden is here.

<656 255 919 21:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg The Imperial Square
(PK) Marsen Lane of the Chosen
Linden The Imperial Square

<656 255 919 21:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg The Imperial Square
(PK) Marsen A Turn in Lane of the Chosen
Linden The Imperial Square

<656 255 919 21:00 12645 waning civilized outdoor> s
The Avenue of Conquest

[Exits: north east south]

<656 255 916 21:00 12645 waning civilized outdoor> s
The Avenue of Conquest

[Exits: north south]

<656 255 913 21:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg The Avenue of Conquest
(PK) Marsen Before the Imperial Palace
Linden The Imperial Square

<656 255 913 21:00 12645 waning civilized outdoor> s
The Avenue of Conquest

[Exits: north east south west]

<656 255 910 21:00 12645 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg The Avenue of Conquest
(PK) Marsen The Avenue of Conquest
Linden The Imperial Square
Your force shield shimmers then fades away.
Your eyes no longer pierce the shroud of invisibility.

<662 259 929 22:00 12645 waning civilized outdoor> n
The Avenue of Conquest

[Exits: north south]

<662 259 926 22:00 12645 waning civilized outdoor> n
The Avenue of Conquest

[Exits: north east south]

<662 259 923 22:00 12645 waning civilized outdoor> n
The Imperial Square

[Exits: north east south west]
Water flows from a beautifully carved onyx fountain.
Zwerg is here.
(Ghost) Linden is here.

<662 259 920 22:00 12645 waning civilized outdoor>
Zwerg gets some limb snacks from the girdle of endless space.

<662 259 920 22:00 12645 waning civilized outdoor>
Zwerg finishes eating some limb snacks.

<662 259 920 22:00 12645 waning civilized outdoor>
Marsen has arrived.
Marsen tries to strike your head with a shimmering ornate silver scepter, but comes up short.
You yell 'Help! Marsen tried to hit me over the head!'
Marsen's cranial hit misses you.
Marsen is in perfect health.

<662 259 920 22:00 12645 waning civilized outdoor> cast sleep Marsen
You can't concentrate enough.
Marsen is in perfect health.

<662 259 920 22:00 12645 waning civilized outdoor>
Marsen dodges your crushing force.
Marsen's divine power decimates you!
Marsen's divine power misses you.
Marsen's divine power maims you!
Marsen is in perfect health.

<604 259 920 22:00 12645 waning civilized outdoor> flee
Marsen gets in one more shot as you flee.
Marsen's parting blow devastates you!
The Avenue of Imperial Inquisition

[Exits: east west]
You flee from combat!

<574 259 917 22:00 12645 waning civilized outdoor> w
The Imperial Square

[Exits: north east south west]
Water flows from a beautifully carved onyx fountain.
Marsen is here.
Zwerg is here.
(Ghost) Linden is here.

<574 259 914 22:00 12645 waning civilized outdoor> cast sleep Marsen
Marsen yells 'Die, Gzurweeg, you sorcerous dog!'
Marsen's legs buckle, and he suddenly slumps to the ground and sleeps.

<574 244 914 22:00 12645 waning civilized outdoor> cast plague mar

Zwerg looks at Marsen.

<574 244 914 22:00 12645 waning civilized outdoor>
Marsen yells 'Help someone is attacking me!'
Marsen seems to be unaffected.

<574 224 914 22:00 12645 waning civilized outdoor> cast plague mar
Marsen yells 'Help someone is attacking me!'
You lost your concentration.

<574 214 914 22:00 12645 waning civilized outdoor> cast plague mar
Marsen yells 'Help someone is attacking me!'
Marsen seems to be unaffected.

<574 194 914 22:00 12645 waning civilized outdoor> cast plague mar
who pk
whe
Marsen yells 'Help someone is attacking me!'
Marsen seems to be unaffected.

<574 174 914 22:00 12645 waning civilized outdoor>
Linden says 'Just one last request. If you kill Ashe, strip her completely.'

<574 174 914 22:00 12645 waning civilized outdoor>
Linden snickers softly.

<574 174 914 22:00 12645 waning civilized outdoor>
[35 Arial War] (PK) Zitherius the Warrior of the Blade
[37 Felar Ran] (PK) Talex the Lurker in the Moors
[46 Dwarf War] (PK) Frumburt the Champion of Battlefields, Child of Urtrekis
[40 Arial Bar] (PK) Istanal the Bard
[33 Elf Bar] (PK) Castiel the Master of Words
*37 Duerg A-P* (PK) [EMPIRE] Gzurweeg the LightSlayer, Imperial Black Magician
[35 Dwarf War] (PK) Marsen the Warrior of the Blade
[44 Svirf Shf] (PK) Sofelik the Master of Shapeshifting
[40 Human Shf] (PK) Krysantur the Changeling, Deckhand
[39 Human Bar] (PK) Dantre the Master of Euphony
[39 Arial Asn] (PK) Susubienko Glomska the Mistress of Nage Waza, MageSlayer, Huntress of Forgotten Lore
[39 D-Elf Shf] (PK) Tasalei the Metamorph

Players found: 12

<574 174 914 22:00 12645 waning civilized outdoor>
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg The Imperial Square
(PK) Marsen The Imperial Square
Linden The Imperial Square

<574 174 914 22:00 12645 waning civilized outdoor> cast plague mar
Marsen yells 'Help someone is attacking me!'
Marsen seems to be unaffected.

<574 154 914 22:00 12645 waning civilized outdoor>
Linden looks at Marsen.

<574 154 914 22:00 12645 waning civilized outdoor> cast plague mar
Marsen yells 'Help someone is attacking me!'
Marsen seems to be unaffected.

<574 134 914 22:00 12645 waning civilized outdoor>
A wry little smile crosses Zwerg's face.

<574 134 914 22:00 12645 waning civilized outdoor> cast plague mar


Autosaving.
Your skin feels soft again.
You no longer resist blows.

<577 141 933 23:00 12645 waning civilized outdoor>
Marsen yells 'Help someone is attacking me!'
Marsen seems to be unaffected.

<577 121 933 23:00 12645 waning civilized outdoor> cast plague mar
Marsen yells 'Help someone is attacking me!'
You lost your concentration.
You learn from your mistakes, and your plague ability improves.

<577 111 933 23:00 12625 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg The Imperial Square
(PK) Marsen The Imperial Square
Linden The Imperial Square
Linden looks at you.

<577 111 933 23:00 12625 waning civilized outdoor> cast plague mar
Marsen yells 'Help someone is attacking me!'
Marsen seems to be unaffected.

<577 91 933 23:00 12625 waning civilized outdoor>
Linden sings 'I gird myself against my foes
My inner strength and passion grows
Don't underestimate the poet's prose
To lessen even the strongest blows.'

You feel yourself better able to resist blows.

<577 91 933 23:00 12625 waning civilized outdoor> cast plague mar
Marsen yells 'Help someone is attacking me!'
Marsen seems to be unaffected.

<577 71 933 23:00 12625 waning civilized outdoor> cast plague mar
Marsen yells 'Help someone is attacking me!'
You lost your concentration.

<577 61 933 23:00 12625 waning civilized outdoor> cast plague mar
Marsen yells 'Help someone is attacking me!'
Marsen seems to be unaffected.
Linden sings 'Hear my sweet voice, thy clarion's call
Hear my sweet voice, that n'er shall you fall
Hear my sweet voice, a knell clearly rung
Singing of heroes yet to be sung!'

Your morale is boosted for the upcoming battles.

<577 41 933 23:00 12625 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg The Imperial Square
(PK) Marsen The Imperial Square
Linden The Imperial Square

<577 41 933 23:00 12625 waning civilized outdoor> cast plague mar
Marsen yells 'Help someone is attacking me!'
Marsen seems to be unaffected.

<577 21 933 23:00 12625 waning civilized outdoor> drink canteen
You drink water from a steel canteen inscribed with a lightning bolt.
You do not feel thirsty.
Your skin suddenly feels much tougher.

<577 21 933 23:00 12625 waning civilized outdoor> whe
People near you:
Zwerg The Imperial Square
(PK) Gzurweeg The Imperial Square
(PK) Marsen The Imperial Square
Linden The Imperial Square

<577 21 933 23:00 12625 waning civilized outdoor> cast plague marsen
Marsen yells 'Help someone is attacking me!'
Marsen seems to be unaffected.

<577 1 933 23:00 12625 waning civilized outdoor>
[EMPIRE] an Imperial Centurion: Help! Istanal is attacking me at Entrance to the Imperial Lands!

<577 1 933 23:00 12625 waning civilized outdoor> whe
People near you:
(PK) Istanal Entrance to the Imperial Lands
Zwerg The Imperial Square
(PK) Gzurweeg The Imperial Square
(PK) Marsen The Imperial Square
Linden The Imperial Square

<577 1 933 23:00 12625 waning civilized outdoor>
You are hungry.

<583 8 952 0:00 12625 waning civilized outdoor> grum
af

[EMPIRE] an Imperial Centurion: Help! Istanal is attacking me at Entrance to the Imperial Lands!
You grumble distractedly to yourself.

<583 8 952 0:00 12625 waning civilized outdoor>
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 37 hours.
Commune: 'bless' modifies hit roll by 7 for 37 hours.
Skill: 'stone skin' modifies armor class by -40 for 9 hours.
Song: 'anthem of resistance' for 9 hours.
Commune: 'armor' modifies armor class by -20 for 7 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 3 for 6 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 3 for 6 hours.
Spell: 'aura' modifies armor class by -30 for 6 hours.
Song: 'bagatelle of bravado' modifies morale by 9 for 2 hours.
Song: 'bagatelle of bravado' modifies hp by 74 for 2 hours.
Song: 'bagatelle of bravado' modifies save vs breath by -9 for 2 hours.
Song: 'bagatelle of bravado' modifies save vs paralysis by -9 for 2 hours.
Spell: 'fly' for 2 hours.
Spell: 'enlarge' modifies size by 1 for 0 hours.
Spell: 'enlarge' modifies damage roll by 1 for 0 hours.
Spell: 'enlarge' modifies constitution by 1 for 0 hours.
Spell: 'enlarge' modifies dexterity by -2 for 0 hours.
Spell: 'enlarge' modifies strength by 2 for 0 hours.

<583 8 952 0:00 12625 waning civilized outdoor> get rations endless
eat rations
You get some imperial rations from the girdle of endless space.

<583 8 952 0:00 12625 waning civilized outdoor> whe
You finish eating some imperial rations.
You still feel slightly hungry.

<583 8 952 0:00 12625 waning civilized outdoor> af
People near you:
(PK) Istanal Entrance to the Imperial Lands
Zwerg The Imperial Square
(PK) Gzurweeg The Imperial Square
(PK) Marsen The Imperial Square
Linden The Imperial Square
Yazdren Entrance to the Imperial Lands

<583 8 952 0:00 12625 waning civilized outdoor>
You are affected by:
Commune: 'bless' modifies save vs spell by -14 for 37 hours.
Commune: 'bless' modifies hit roll by 7 for 37 hours.
Skill: 'stone skin' modifies armor class by -40 for 9 hours.
Song: 'anthem of resistance' for 9 hours.
Commune: 'armor' modifies armor class by -20 for 7 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 3 for 6 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 3 for 6 hours.
Spell: 'aura' modifies armor class by -30 for 6 hours.
Song: 'bagatelle of bravado' modifies morale by 9 for 2 hours.
Song: 'bagatelle of bravado' modifies hp by 74 for 2 hours.
Song: 'bagatelle of bravado' modifies save vs breath by -9 for 2 hours.
Song: 'bagatelle of bravado' modifies save vs paralysis by -9 for 2 hours.
Spell: 'fly' for 2 hours.
Spell: 'enlarge' modifies size by 1 for 0 hours.
Spell: 'enlarge' modifies damage roll by 1 for 0 hours.
Spell: 'enlarge' modifies constitution by 1 for 0 hours.
Spell: 'enlarge' modifies dexterity by -2 for 0 hours.
Spell: 'enlarge' modifies strength by 2 for 0 hours.

<583 8 952 0:00 12625 waning civilized outdoor>
==== Weapons: spear + nothing ====
wield spear
You stop using an iron tower shield bearing an inverted cross.
You stop using an ornate bone club named 'Khalghaver's Bane'.
You wield a gem-tipped spear.
You are skilled with a gem-tipped spear.

<583 8 952 0:00 12625 waning civilized outdoor> whe
People near you:
(PK) Istanal Entrance to the Imperial Lands
Zwerg The Imperial Square
(PK) Gzurweeg The Imperial Square
(PK) Marsen The Imperial Square
Linden The Imperial Square
Yazdren Entrance to the Imperial Lands

<583 8 952 0:00 12625 waning civilized outdoor> vault mar
Your mind is too fatigued to summon forth the unearthly strength required for that.

<583 8 952 0:00 12625 waning civilized outdoor>
Linden looks at Marsen.

<583 8 952 0:00 12625 waning civilized outdoor> eqh
Huh?

<583 8 952 0:00 12625 waning civilized outdoor> whe
People near you:
(PK) Istanal Entrance to the Imperial Lands
Zwerg The Imperial Square
(PK) Gzurweeg The Imperial Square
(PK) Marsen The Imperial Square
Linden The Imperial Square
Yazdren Entrance to the Imperial Lands

<583 8 952 0:00 12625 waning civilized outdoor>
==== Weapons: club + frostbite ====
wield club
dualwield frostbite
You stop using a gem-tipped spear.
You wield an ornate bone club named 'Khalghaver's Bane'.
You feel quite confident with an ornate bone club named 'Khalghaver's Bane'.

<583 8 952 0:00 12625 waning civilized outdoor>
You dual wield a dagger named 'frostbite'.
You feel quite confident with a dagger named 'frostbite'.

<583 8 952 0:00 12625 waning civilized outdoor> s
The Avenue of Conquest

[Exits: north east south]

<583 8 949 0:00 12625 waning civilized outdoor> whe
People near you:
(PK) Istanal Entrance to the Imperial Lands
Zwerg The Imperial Square
(PK) Gzurweeg The Avenue of Conquest
(PK) Marsen The Imperial Square
Linden The Imperial Square
Yazdren Entrance to the Imperial Lands

<583 8 949 0:00 12625 waning civilized outdoor> s
The Avenue of Conquest

[Exits: north south]

<583 8 946 0:00 12625 waning civilized outdoor> whe
People near you:
(PK) Istanal Entrance to the Imperial Lands
Zwerg The Imperial Square
(PK) Gzurweeg The Avenue of Conquest
(PK) Marsen The Imperial Square
Linden The Imperial Square
Yazdren Entrance to the Imperial Lands

<583 8 946 0:00 12625 waning civilized outdoor>
[EMPIRE] an Imperial Centurion: Help! Yazdren is attacking me at Entrance to the Imperial Lands!

<583 8 946 0:00 12625 waning civilized outdoor>
An Imperial Centurion yells 'Istanal! Now you die!'
[EMPIRE] an Imperial Centurion: Help! Istanal is attacking me at Entrance to the Imperial Lands!

<583 8 946 0:00 12625 waning civilized outdoor> s

You feel a sense of danger.

<583 8 946 0:00 12625 waning civilized outdoor> whe
The Avenue of Conquest

[Exits: north east south west]

<583 8 943 0:00 12625 waning civilized outdoor>
People near you:
(PK) Istanal Entrance to the Imperial Lands
Zwerg The Imperial Square
(PK) Gzurweeg The Avenue of Conquest
(PK) Marsen The Imperial Square
Linden The Imperial Square
(PK) Susubienko Entrance to the Imperial Lands
Yazdren Entrance to the Imperial Lands

<583 8 943 0:00 12625 waning civilized outdoor> n
n
The Avenue of Conquest

[Exits: north south]

<583 8 940 0:00 12625 waning civilized outdoor> n
The Avenue of Conquest

[Exits: north east south]

<583 8 937 0:00 12625 waning civilized outdoor> n
n
n
The Imperial Square

[Exits: north east south west]
Water flows from a beautifully carved onyx fountain.
Marsen is sleeping here.
Zwerg is here.
(Ghost) Linden is sleeping here.

<583 8 934 0:00 12625 waning civilized outdoor> n
n
The Avenue of Conquest

[Exits: north east south]

<583 8 931 0:00 12625 waning civilized outdoor> n
n
The Avenue of Conquest

[Exits: north east south]

<583 8 928 0:00 12625 waning civilized outdoor>
Before the Imperial Palace

[Exits: north east south west]
In the moonlight a lizard struggles against an iron chain around its neck.

<583 8 925 0:00 12625 waning civilized outdoor>
The Gates of the Palace

[Exits: north south]
The Vanquisher of the Empire defends the Palace to the death!
The Imperial Vanquisher says 'Greetings, Citizen.'

<583 8 924 0:00 12625 waning civilized indoor>
A Hallway

[Exits: north south]

<583 8 923 0:00 12625 waning civilized indoor>
The End of the Hallway

[Exits: east south west up]
The corpse of Linden lies in a bloody pool which oozes from a deep chest wound.

<583 8 922 0:00 12625 waning civilized indoor>
Alas, you cannot go that way.

<583 8 922 0:00 12625 waning civilized indoor> cb Too many
[EMPIRE] Gzurweeg: Too many


  

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Ahtieli2 (Guest)Thu 19-Nov-09 12:51 PM

  
#88138, "I'm sure he is going to ignore these logs~"
In response to Reply #34


          

~

  

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Ahtieli2 (Guest)Thu 19-Nov-09 12:50 PM

  
#88137, "RE: hahahahahaha"
In response to Reply #19


          

Personally I've never seen how you went to fight Gzurweeg on middle ranks without having somebody to wake you up.

  

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Malakhi (Guest)Thu 19-Nov-09 12:48 AM

  
#88091, "RE: Farewells"
In response to Reply #15


          

>Malakhi - I believe you are deadly and brave... against weaker
>mages. As for fights between us, they pretty much stopped
>several months ago. After that you avoided me at all cost and
>logged out within 15-30 minutes almost every time you saw me
>online (even if you just logged in). Those late deaths to me
>happened only because you would fall into clever traps, not
>because you were actually trying to fight. This behavior is
>probably alright for a scion mage, but less so for the Battle
>Commander. It could be justified when I had a big unholy, but
>I saw no difference when I lost it (and lost another one after
>that).
>



From my perspective, you would hit me with DEVASTATES through resist, never fight without every possible protection, full sac all my gear when you got the chance, and your "clever traps" consisted of raiding Battle with allies, centurions and black circle, or just ganking. Frankly, I think you just wanted me to die whenever you logged on and hand you another 10 charges, and got pissed off whenever I managed to get away at convulsing. And I think you must be "50x delusional factor" to sit there and tell me I logged out whenever you logged on when you know that I must have given you over 100 charges. Believe me I wanted to after each gank by an opponent that already held every advantage - and having to watch you get rewarded with another 10 charges, but I couldn't bring myself to do it.

All that said, much like Beront you can just point to the "Scoreboard." So I'll just end my goodbye by saying good game and good luck. I'm sorry I never got the chance to enjoy killing you.

  

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Beront (Guest)Thu 19-Nov-09 12:55 AM

  
#88092, "But you are the well know quiter"
In response to Reply #20


          

Yes sir. And Imms noticed and did nothing to you. So you can continue. Right now you blame anti-paladins. Not long time ago you were blaming my assassin. What will you blame the next to judge your quits? I suggest you to read LAWS again - 'QUIT TO AVOID PK'. Bye.

  

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Malakhi (Guest)Thu 19-Nov-09 01:00 AM

  
#88094, "I take great pride in the fact"
In response to Reply #21


          

that when I read your retarded ranting now-a-days, I chuckle instead of get pissed off.

At the end of the day, it's not a terrible thing to have CF's Russian players hate you.

  

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Beront (Guest)Thu 19-Nov-09 01:02 AM

  
#88096, "Ranting? LOL"
In response to Reply #23


          

Baby, I ####ed you badly with Kjrorh. And tadam! Assassinated you. What else do I need? You are really funny

  

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DaevrynThu 19-Nov-09 01:12 AM
Member since 13th Feb 2007
11117 posts
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#88098, "Well, I disagree:"
In response to Reply #23


          

I don't think it comes across as ranting so much as the forum equivalent of drunk dialing.

At least, I assume Beront chugs enough grain alcohol to go blind before some of his posts.

  

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DaevrynThu 19-Nov-09 01:24 AM
Member since 13th Feb 2007
11117 posts
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#88100, "RE: But you are the well know quiter"
In response to Reply #21


          

>Yes sir. And Imms noticed and did nothing to you.

Really? Because what I thought I noticed was Malakhi feeding Gzurweeg nearly a hundred charges, which is hard to do when you're quitting.

P.S. Screw you Malakhi for making life harder for everyone else.

  

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Gzurweeg (Guest)Thu 19-Nov-09 01:50 AM

  
#88103, "This is an odd remark"
In response to Reply #29


          

He doesn't really deny he was quitting. He just said he did that to avoid feeding my weapon.

As an implementor, you can simply check login/logout logs for the last 3-4 months and see the pattern.

In the last three months he fed my weapon only twice. In both cases there were absolutely no intention from his side to fight me.
1) One time he got trussed by a tribunal thief who called me.
2) Other time I was hiding in the village and Ahtieli was raiding solo. He came inside, noticed me there and promptly tried to leave, but failed.

I would also add that during those three months I did lose my weapon twice, so effectively there were periods when I was running around with zero charges and 20-30 damroll.
Sometimes I would walk the roads hurt and unprepared, notice him, trying to type teleport and he is gone already.
Sometimes I thought: "Hey, it looks like he's a wimpy AP and I'm a badass rager looking for mages"

  

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Malakhi (Guest)Thu 19-Nov-09 02:07 AM

  
#88106, "Um."
In response to Reply #32


          

>He doesn't really deny he was quitting. He just said he did
>that to avoid feeding my weapon.
>


Obviously something is lost in translation because I do deny that. I never quit to avoid you. Period.

The rest of your post is pretty delusional and self contradictory if you really look at what you wrote.

And finally, you deleted your character, Gzurweeg. I'm still playing mine. You've had your say, please stop trying to bait me into responding until my character is gone.

  

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Gzurweeg (Guest)Thu 19-Nov-09 02:10 AM

  
#88107, "I agree it's better to stop here"
In response to Reply #35


          

Just don't call me a liar when I say truth.

  

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IsildurThu 19-Nov-09 10:16 AM
Member since 04th Mar 2003
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#88123, "RE: Um."
In response to Reply #35


          

Actually he age died.

  

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DaevrynThu 19-Nov-09 07:17 AM
Member since 13th Feb 2007
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#88115, "RE: This is an odd remark"
In response to Reply #32


          

Right here:

>I would also add that during those three months I did lose my
>weapon twice, so effectively there were periods when I was
>running around with zero charges and 20-30 damroll.
>Sometimes I would walk the roads hurt and unprepared, notice
>him, trying to type teleport and he is gone already.

You can see the problem I thought about commenting on in your goodbye post, but let go at that point.

Basically it's that you assume your enemies are omniscient, and then look down on them for not acting on information they didn't have.

E.g. how could it be gutsy to try to raid Empire with 11 Empire in range, when they're all "obviously" in Yzekon?

Or, if I'm Malakhi and you're such a bad match-up for me (for whatever reason, I'm not interested in debating to what degree that's builds and what degree that's skill) that you farmed me of nearly a hundred charges, why on earth would I assume that today you're not in a position to slaughter me?

Or if I've someone that you've ganged a bunch of times, why would I assume that today you're alone and I have a chance?

etc.

  

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Gzurweeg (Guest)Thu 19-Nov-09 11:26 AM

  
#88133, "Believe or not"
In response to Reply #43


          

But people ARE omniscient.
For example, when imperials were in Inferno, our cabal was raided by people who would never otherwise approach the imperial lands.

I mean, come on, how often you would see Liethkim retireve/raiding solo when there 5+ imperials online?

Or I sleep a random shifter and people come to rescue him even though he couldn't call anyone (being in a form) and tell them the location.

I could say that they share info by means they aren't suppose to share. But let's pretend I didn't say that.

I'm nowhere saying that you should throw yourself on someone who has every other advantage over you.
But the point of TRYING is actually trying. Your enemies can't be prepared all the time. If you keep trying eventually you will catch them with pants down.
Even if you don't want to be trying, that doesn't mean you should quit.
For example, if I'm a dagger spec rager who doesn't want to fight an AP, I can still retrieve by silent runs. Or jump on him here and there and retreat if he is prepared.
Sure, sometimes it may go wrong and I may die. But chances are that in most cases I will made it out alive and with my item. Being a rager has a significant advantage. You can actually risk with your life because death is not that costly.
Think about it in terms of "pot odds" in the poker. An AP with a big unholy has a lot to lose, so when he enters a fight with 5% of death he is actually "risks" much more than a rager who enters a fight with 60% probability of death.

Literally all villages avoided me most of the time (which I understand), but there were those who just quit and there were other who kept doing their things while avoiding me.

  

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DaevrynThu 19-Nov-09 11:40 AM
Member since 13th Feb 2007
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#88134, "RE: Believe or not"
In response to Reply #60


          

>But people ARE omniscient.
>For example, when imperials were in Inferno, our cabal was
>raided by people who would never otherwise approach the
>imperial lands.
>
>I mean, come on, how often you would see Liethkim
>retireve/raiding solo when there 5+ imperials online?

So you're telling me you've never done this:

Empire has my item and has overwhelming force in my range. Let me peek into Balator and see if any summon traps are set up.

No? Well, let me try to kill these Centurions quick, if I see someone coming I'll clear out.

Okay, the Cents are dead and still no one is showing up. Maybe they're busy with something. Let me hit the Vanquisher and keep scanning.

etc.

I mean, I realize you haven't been in that exact situation because it would require playing a non-Empire cabal, but people do things like this all the time.

>Or I sleep a random shifter and people come to rescue him even
>though he couldn't call anyone (being in a form) and tell them
>the location.

That could be dirty, or, it could be: Hey, I see Gzurweeg and I'm about to try to fight him. If I don't say anything in the next minute or so, I'm probably slept in Balator.

I've done that no shortage of times, either.

And, for what it's worth, some shifters can call for help while slept in form.


>I'm nowhere saying that you should throw yourself on someone
>who has every other advantage over you.
>But the point of TRYING is actually trying. Your enemies can't
>be prepared all the time. If you keep trying eventually you
>will catch them with pants down.
>Even if you don't want to be trying, that doesn't mean you
>should quit.
>For example, if I'm a dagger spec rager who doesn't want to
>fight an AP, I can still retrieve by silent runs. Or jump on
>him here and there and retreat if he is prepared.
>Sure, sometimes it may go wrong and I may die. But chances are
>that in most cases I will made it out alive and with my item.
>Being a rager has a significant advantage. You can actually
>risk with your life because death is not that costly.
>Think about it in terms of "pot odds" in the poker. An AP with
>a big unholy has a lot to lose, so when he enters a fight with
>5% of death he is actually "risks" much more than a rager who
>enters a fight with 60% probability of death.

I agree with you in principle that you can't win or catch your enemy making a mistake if you don't try (thus, people being impressed when someone both rolls the dice on that and makes it work), and I've played A-P with hundreds of charges on an unholy, so I see that angle, too.

That being said, you certainly didn't get into a lot of fights that gave you even a 5% chance of death. I didn't personally see you in a single fight that I would characterize as even a realistic 1% chance of death (and I wouldn't characterize losing your big unholy to a single shifter to be such a fight, even though you did in fact get unlucky there and lose it), though I'm sure there must have been some.

It makes sense to try to fight people and hope the stars align just right, but there comes a point where your enemy is so conservative and takes so few real risks that it isn't even fun to try. I don't fault you for playing that well/defensively, but I also can't fault anyone who didn't want to fight you. I wouldn't have wanted to.

  

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IsildurThu 19-Nov-09 12:10 PM
Member since 04th Mar 2003
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#88135, "RE: Believe or not"
In response to Reply #61


          

>That being said, you certainly didn't get into a lot of fights
>that gave you even a 5% chance of death. I didn't personally
>see you in a single fight that I would characterize as even a
>realistic 1% chance of death

FWIW he did come to retrieve the Codex from outlander once and got ganged down by Quird, Sulye and a dagger spec. Of course, he had Hanstian there spamming "get whip corpse" the whole time.

Its also possible he didn't know one (or more) of us were online, and might not have come if he had. I don't recall the exact details leading up to that fight.

  

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Ahtieli2 (Guest)Thu 19-Nov-09 01:10 PM

  
#88139, "RE: Believe or not"
In response to Reply #61


          

>So you're telling me you've never done this:
>
>Empire has my item and has overwhelming force in my range.
>Let me peek into Balator and see if any summon traps are set
>up.
>
>No? Well, let me try to kill these Centurions quick, if I see
>someone coming I'll clear out.
>
>Okay, the Cents are dead and still no one is showing up.
>Maybe they're busy with something. Let me hit the Vanquisher
>and keep scanning.
>
>etc.

Except it's not so in this case. Because they knew we are busy and won't come in time. Also it's worth to mention it was twice less imperials in their pk than it's written in IMM comments. I'm not sure what's point of counting imperials who are out of scions pk range. Even then it was less then 12 imperials online(as far as I remember).

Also worth to mention that scions did not try to defend cabal after we raided battle, nor tried to reraid again and just quitted(I'm not trying to say that quit to avoid pk).

>I mean, I realize you haven't been in that exact situation
>because it would require playing a non-Empire cabal, but
>people do things like this all the time.

I suppose you know that Dwoggurd played rager before Gzurweeg. So what's they point of saying it?

>That could be dirty, or, it could be: Hey, I see Gzurweeg and
>I'm about to try to fight him. If I don't say anything in the
>next minute or so, I'm probably slept in Balator.

I'm sure Dwoggurd is smart enough to think off such cases before blaming anyone for doing dirty things.

>And, for what it's worth, some shifters can call
>for help while slept in form.

See above.

>That being said, you certainly didn't get into a lot of fights
>that gave you even a 5% chance of death. I didn't personally
>see you in a single fight that I would characterize as even a
>realistic 1% chance of death (and I wouldn't characterize
>losing your big unholy to a single shifter to be such a fight,
>even though you did in fact get unlucky there and lose it),
>though I'm sure there must have been some.

I've not seen Cabdru taking risks as well. Nor anyone posted me logs with Cabdru taking risks. It does not mean you did not take risks at all. So I don't see a point of making comments that you did not see Dwoggurd take risks. Given that your opinion means a lot to player base and everyone will read it as you saying Gzurweeg NEVER took risks. And you know that.

  

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TMNS_lazy (Guest)Thu 19-Nov-09 07:20 PM

  
#88177, "I used to remember a log..."
In response to Reply #65


          

...of me, Cabdru and Vandrylon v. two ragers and a orc.

In the log, Cabdru has (I'm guessing) between 30-50 charges. One of the ragers is the guy who played Livion (Friarr).

Cabdru kills everyone (I think he lands the killing blow on all three) but it wasn't a fight that was a guaranteed win, by any stretch (I mean, I got smoked in that fight).

  

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Minyar1 (Guest)Sun 22-Nov-09 10:18 AM

  
#88347, "There are also logs of him taking on groups of 10 or mo..."
In response to Reply #103


          

Please don't compare Cabdru to Gzurweeg.

  

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Ahtieli2 (Guest)Sun 22-Nov-09 06:26 PM

  
#88372, "Mind posting at least one of such logs? ~"
In response to Reply #167


          

~

  

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Minyar1 (Guest)Sun 22-Nov-09 08:42 PM

  
#88377, "He posted them as CAbdru at the time."
In response to Reply #171


          

I don't log things. I do remember him coming to the Fortress against many foes...me being one as an outlander that came after him wtih them. He was all alone. Killed nearly all of us I think.

  

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Ahti (Guest)Sun 22-Nov-09 08:58 PM

  
#88378, "RE: He posted them as CAbdru at the time."
In response to Reply #175


          

You said logs of him taking group of 10 and more. I've not seen such. Can you point out at least one?

  

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Minyar1 (Guest)Sun 22-Nov-09 09:02 PM

  
#88379, "Nope...and I don't care to do the looking. I just remem..."
In response to Reply #176


          

Also seeing it firsthand. Stop asking for logs, that is your department.

  

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Ahti (Guest)Sun 22-Nov-09 09:07 PM

  
#88381, "RE: Nope...and I don't care to do the looking. I just r..."
In response to Reply #177


          

I completely agree that it makes little sense to compare characters from different cabals played during different CF ages (CF changed a lot since Cabdru).

But logs with Cabdru fighting 10+ people do not exist.
Your delusional factor is about x2.
At best he fought 5-6 who didn't attack him together at one time. Plus he usully had some (little) support like invoker shields or Vens.
Don't get me wrong, Cabdru was big and scary, but there were limits for him too. 10+ is too much for anyone.

  

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Pro (Guest)Mon 23-Nov-09 09:33 AM

  
#88389, "I remember commenting about logs where Cabdru only spam..."
In response to Reply #178


          

Iceball, stranding half the gangs he fought and killing them.

  

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DaevrynSun 22-Nov-09 11:01 AM
Member since 13th Feb 2007
11117 posts
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#88351, "RE: Believe or not"
In response to Reply #65


          


>I'm sure Dwoggurd is smart enough to think off such cases
>before blaming anyone for doing dirty things.

I don't see how anyone who's read this thread could think that.

It's not that he's not smart enough, it's that he starts with the assumption of dirty and works from there.

  

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Ahtieli2 (Guest)Sun 22-Nov-09 07:52 PM

  
#88373, "Anyone who is not blind will"
In response to Reply #169


          

read that it happened once and he had quite a long story with bartis before doing some "dirty assumption"

  

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Gzurweeg (Guest)Thu 19-Nov-09 01:27 PM

  
#88143, "Well"
In response to Reply #61


          

First I would give you three examples:
1) As an arial rager (Xubetok) I was at serious disadvantage against Igbah. He kicked my butt a lot, but eventually I got my kill on him by just trying.
2) Azemaerlor had not that many chances against Gzurweeg too, but he also kept trying and finally contributed a lot to my death in the Fortress. The big chunk of that was me taking risks as I was staying around at low hp for the whole raid, but he still had to actually try to make things done.
3) Some cornhole scion shifter sacrificed Gzurweeg's unholy too. Though Isildur in his shoes wouldn't even show up.

People make mistakes. While I certainly wasn't suicidal, I still took some risks. I mean, I see the situation where I could die. But I still walk into it because I hope that people will not see it, or they will screw up or just RNG will save me. But eventually #### will happen. And you have to try to make it happen.
For example, if I'm going to retrieve from the fort against a bard, a warrior and a shifer, I surely prepare well. And I hope I will survive. But I also see a possibility for the death: dispel + double trips from a bard and a warrior. If I don't expect people be clever enough to execute it I go and take this risk. But I may be mistaken about their minds and die. Or just be unlucky and die, or RNG kills me.
If I fight a rager berserker while having low hp I also risk. No, I don't look for death, but it may happen. For example, Bartis almost killed me with that kind of stuff. Or Woldrun killed me with two dbs even though I had barrier. Etc.
Do I consider those risk high? No. But still I see how I could die if people would do their stuff right.

  

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IsildurThu 19-Nov-09 01:46 PM
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#88146, "RE: Well"
In response to Reply #69


          

>3) Some cornhole scion shifter sacrificed Gzurweeg's unholy
>too. Though Isildur in his shoes wouldn't even show up.

Depends. If I was that scion shifter, had a/s/b, and you were the only Empire guy around I could fight, and we were in an area with no good summon spots, then I'd probably give you a go just to see if you'd do exactly what you did and sleep yourself.

If any other hero Empire is online then I don't fight you, because I know you're not averse to calling them in for a gang.

If we're in an area with good summon spots then I don't fight you because you could easily dispel my pass door and screw me.

If I don't have a/s/b then I don't bother because there's a good chance you kill me just by sheer damage output.

You have to admit, 99 times out of 100 a skilled player like yourself isn't going to make a mistaken like that, and outside of that mistake his build is extremely unlikely to solo kill yours.

  

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Gzurweeg (Guest)Thu 19-Nov-09 02:10 PM

  
#88152, "Again"
In response to Reply #72


          

Malakhi is a mace spec and could just kill me with cranial if I spam directions. And he actually caught me with that a few times earlier in my life. His build was good enough to kill me.

"Win" doesn't equal "kill".
Sending me running, taking my item, retrieving, succesfully defending - these are "wins" too.

Playing a rager and ignoring all mages that are stronger than you may not be fitting well the village RP.
After all, he killed a lot of people (more than I did) and I'm sure many of his victims didn't have chances against him.
Imagine they all are Isildurs and say: "Hey, I can't kill Malakhi, there is no point to fight him, and then quit". What will be the game in this case?

Another example.
Lorn.
His build is not desinged to kill me. Do you suggest him never fight me because of that?

  

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IsildurThu 19-Nov-09 04:50 PM
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#88170, "RE: Again"
In response to Reply #78


          

>Malakhi is a mace spec and could just kill me with cranial if
>I spam directions.

Okay. But we were talking about Drustrui. I was responding to this:

"Some cornhole scion shifter sacrificed Gzurweeg's unholy too. Though Isildur in his shoes wouldn't even show up."

>Lorn.
>His build is not desinged to kill me. Do you suggest him never
>fight me because of that?

If he can attack you under circumstances that are unlikely to result in him dying, or that are especially likely to result in him killing you (e.g. he flies down and attacks you while you're involved with someone else) then yeah, he should.

I don't think he need put himself at serious risk of getting summoned/slept/dispelled/ganged just for the minute possibility that he might make you teleport away.

  

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Cornholio (Guest)Fri 20-Nov-09 05:14 AM

  
#88187, "As that person I am confused."
In response to Reply #96


          

as to the origin of my title 'Cornhole'.

I chose to take a big risk and have a go at an AP with a huge weapon who has spells in his arsenal to #### me up big time and I still went ahead with it.

This cornhole (I am assuming it means asshole or equivalent) scion shifter was a defense/utility build so not even a major major threat to said AP with his 301 charge weapon but said AP still used barrier, I think because I can't be arsed to go look. Super conservative considering the build that was coming at him for attacking the chasm.

Yes I felt ####ty about the sacrafice (as a player and would do, even if it was Beront or Elhe's AP) but I stuck to my role as a scion and destroyed the biggest threat to the chasm for some time.

After all the complaints about people quitting/avoiding etc I dont get why I am a 'cornhole scion shifter' for not quitting and actually having a go!?

-----Abernyte

  

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Arrna (Guest)Thu 19-Nov-09 04:35 PM

  
#88169, "Hey, don't throw rocks in glass houses...."
In response to Reply #60


          

... Pre lightning control (or was it ice control) you NEVER came to retrieve against me. (When only I was online)

Not a single time. I remember one instance when I solo raided, then you loged on 15mins after, stayed loged on for 2-3 hours, just the two of us online that were enemies. But you never showed up.

I like you and all. (And I understand why you didn't come since before your weapon got big, I was a bad matchup for you.)

  

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Gzurweeg (Guest)Thu 19-Nov-09 05:06 PM

  
#88172, "I can't confirm or deny that"
In response to Reply #95


          

First of all, the post above is fake.
Oohh-Arrna physically can't say bad things

But I could see me not coming to retrieve prior to ice control.

>... Pre lightning control (or was it ice control) you NEVER
>came to retrieve against me. (When only I was online)

I suppose it should be Ice.
Fire and Lightning aren't great choices against a maran storm giant.

>Not a single time. I remember one instance when I solo raided,
>then you loged on 15mins after, stayed loged on for 2-3 hours,
>just the two of us online that were enemies. But you never
>showed up.

Maybe 2-3 hours is exaggeration (delusional factor and such), but I can't confirm or deny it either. It is possible.

I generally don't come to retrieve if I can't retrieve. I mean if I don't see any significant chances to retrieve (because there is always a minor chance if you are afk, for example).
To retrieve from the Fortress I need to kill the outer guard. That is obvious.
If I have a maran marshall whom I can't make running (not ready for that yet) and whose first command will be driving me away (she always doing that), to have significant chances to retrieve I *have* to fight the outer without fighting her at the same time.
Considering that a maran can cry to the outer guardian I don't see how I could make that setup.

Actually, I could prepare and try several times until catching you somewhere far from where you can't cry. But I had no barrier until 220 hours, so I could only make limited number of attempts.
If you're saying that "just two of us online that were enemies" and you don't really have many enemies that aren't also my enemies, it is possible that there were no other enemies online and in this case it's safe to assume that you are hunting me or at least keep yourself prepared for me to come. Probably there were bored outlanders online too.

I guess I was thinking something along these lines and thus didn't show up.

  

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Arrna (Guest)Thu 19-Nov-09 06:10 PM

  
#88175, "Ooh, I didn't mean that it was a bad move NOT to try..."
In response to Reply #98


          

... I agree to 100% with you. Your odds of retrieving is like 1% (Me being AFK or faaaaaaaar off in a no_cry area)

I wouldn't have attempted if I were you. (Well, I might have run there, hit the guardian once, then moved out or something. Since I'm never conservative enough with my chars... heh)

But I just meant that this is somewhat resembling to what you're calling others out on. Keep things like this in mind.

  

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Aeinrez (Guest)Thu 19-Nov-09 07:14 PM

  
#88176, "Yeah, it was me and you on."
In response to Reply #95


          

And yes, Pre-hero pre-ice control, Gzurweeg was a legendary coward.

There would be times when it was me and one other Fortress on (either Arrna, Elenia, or Castiel) and we'd never even see Gzurweeg once in 1hr of playtimes.

But I can't really fault him for that.

If I played an AP, I'd probably do the same thing (who am I kidding I'd go balls-out shamanman style and probably condie at 41 with about 35 total charges gained).

  

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Gzurweeg (Guest)Thu 19-Nov-09 07:58 PM

  
#88178, "Huh, lol?"
In response to Reply #102


          

I'm tyring to put together several points from your post:

legendary coward

Pre-hero pre-ice control


not jumping on

it was me and one other Fortress on (either Arrna, Elenia, or Castiel)

Seriosly, come with better examples (I'm sure they exist).

  

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Daurwyn2 (Guest)Sat 21-Nov-09 07:28 AM

  
#88299, "Whatever you think of Gzurweeg"
In response to Reply #43


          

Someone basically admitted that they log off to avoid being killed by him. That's cheating as the rules are defined. And yet you seem to consider it acceptable?

Can we have some clarification please? Logging off because your range is nasty... acceptable, or not?

  

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ValkenarThu 19-Nov-09 09:38 AM
Member since 04th Mar 2003
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#88120, "Common english phrase"
In response to Reply #32


          

>He doesn't really deny he was quitting. He just said he did
>that to avoid feeding my weapon.

In english, the phrase "couldn't bring myself to do it" means "I was not willing to do it" or "I did not do it" If you read his post you'll see that he said he wanted to, but didn't.

I don't know if you really don't know that phrase or not. Generally, I think your communication skills are okay, but it would probably be better if you slowed down a little when reading and responding to posts. I've seen you clearly misunderstand things quite a few times, and often it's when it seems like you're responding quickly. Yes, you're fluent, but even for native speakers its easy to misunderstand things written on the internet.

  

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IsildurThu 19-Nov-09 10:19 AM
Member since 04th Mar 2003
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#88124, "RE: This is an odd remark"
In response to Reply #32


          

>1) One time he got trussed by a tribunal thief who called me.

Would this be dervish's Merewan? Just curious. Sashrimito and Jedidiah are the only other two that come to mind.

  

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Gzurweeg (Guest)Thu 19-Nov-09 10:54 AM

  
#88126, "It was Sashrimito"
In response to Reply #52


          

Malakhi and Fulgrum were "wanted" and I guess he sorta was looking for them.

  

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Beront (Guest)Thu 19-Nov-09 02:02 AM

  
#88104, "Did you miss the part where he is agree"
In response to Reply #29


          

that he is the quiter? And I thought I am bad in reading. Poor you.

  

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DaevrynThu 19-Nov-09 07:19 AM
Member since 13th Feb 2007
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#88116, "RE: Did you miss the part where he is agree"
In response to Reply #33


          

Yes... and so did you, because it isn't there.

  

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Pro (Guest)Thu 19-Nov-09 11:02 AM

  
#88129, "You are "Bad in reading"."
In response to Reply #33


          

He didn't say he quit to avoid feeding the axe or for any other reason. In fact, he's saying just the opposite.

  

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Ahtieli2 (Guest)Thu 19-Nov-09 01:12 PM

  
#88140, "I read it the same way... hmm...."
In response to Reply #33


          

I don't think it's shame to quite from AP with BIG unholy. But it sure sucks if you quit from IMPERIAL ap with no(little) charges.

  

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Lornis (Guest)Thu 19-Nov-09 02:04 PM

  
#88150, "Hey....point out "EXACTLY" where he said he quit."
In response to Reply #66


          

We can give you a lesson in English and what it means. He never said he quit to avoid him, he did say he avoided giving him another 10 charges. That doesn't mean he typed the words "quit." I can avoid folks all day and be logged in, it isn't that hard most of the time. SLightly harder for a rager, but I would bet Malakhi knows how to do it.

  

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Ahtieli2 (Guest)Thu 19-Nov-09 02:43 PM

  
#88157, "I'm not going"
In response to Reply #76


          

to say anything about quitting matter. Not sure why you are trying to provoke me into saying something about active char. May be because you are gay?

  

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Lornis (Guest)Thu 19-Nov-09 09:01 PM

  
#88179, "I didn't ask you to show us a log."
In response to Reply #83


          

Which I'm sure you think you have. I said, point out in what Malakhi said on this ooc thread that says he "quit" to avoid pk.

  

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Gok Wan (Guest)Fri 20-Nov-09 05:21 AM

  
#88188, "I am shocked at all his Homophobia. Think he is protest..."
In response to Reply #105


          

~

  

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ValkenarFri 20-Nov-09 11:09 AM
Member since 04th Mar 2003
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#88193, "Nah, just an a-hole nt"
In response to Reply #113


          

>~

  

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Ahtieli2 (Guest)Fri 20-Nov-09 11:59 AM

  
#88197, "RE: I didn't ask you to show us a log."
In response to Reply #105


          

"You are not too smart"

Does it mean you are an idiot? May be yes, may be no.

Can I read it as "You are an idiot", yes I can but reading depends on my expirience on the matter.

And I'm not going to discuss my expirience on active char because it's gay thing to do to said char. And my expirience might be wrong because I don't sit next to that player to be sure.

So I ask again why do you provoke me posting something about active char(which can make him look bad even if he did not do anything bad)?

  

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Malakhi (Guest)Fri 20-Nov-09 12:45 PM

  
#88201, "I reread your posts here."
In response to Reply #121


          

And looking at this thread with a fresh mind, I really don't care what you write. So knock yourself out.

The bottom line for me is that for whatever reason I cannot seem to communicate with you, dwoggurd, or beront - so I'm not going to try.

Also, if you do not like others using the term "Russian" as a generalization, you should reconsider using the term "gay" as a derogatory word. It is offensive when used in that manner, and extremely hypocritical of you to do so while complaining about me calling you, dwoggurd, and beront (i.e., the ONLY people trolling me in this thread) "Russians."

Good luck and see you in the fields (maybe .. I think I've only seen Ahtieli 3-4 times over the last 6 months).

  

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Mmumma (Guest)Fri 20-Nov-09 12:49 PM

  
#88202, "RE: I reread your posts here."
In response to Reply #125


          

Can you two just shut up and get going?
It's not ranting post between you two.

If you want to discuss it, go to #dangerrom and flood/troll/whine there, both.

####tards like you two/three are really destroying CF (and other games too).
Go on and shot yourself (or each other if it will be easier for you).

Always yours,
- A.

  

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Ahtieli2 (Guest)Thu 19-Nov-09 01:38 PM

  
#88144, "RE: But you are the well know quiter"
In response to Reply #29


          

Fact that Gzurweeg managed to get nearly 100 charges from Malakhi != Malakhi did not avoid him.

It's like saying that Sulye did not avoid me because I've killed him.

Or it's like saying that Dupmasione avoids me because I've never killed him.

Your answer looks like manipulating of player base opinion. You state true fact(Gzur got a lot of charges from Malakhi) then you write something that people will take as "I don't think Malakhi avoided you" but still don't give stright answer if you think he avoided Gzur or no.

If you want you can compare the way Gzurweeg got nearly 100 charges from Malakhi and Cabdru got over 100 charges on that druid. I think they are HELL A LOT DIFFERENT.

In one case Malakhi actualy avoided Gzur and in another druid was actualy trying to fight you whenever he could.

  

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Malakhi (Guest)Thu 19-Nov-09 02:44 PM

  
#88158, "He's not saying I avoided him."
In response to Reply #70


          

He is saying I LOGGED OUT every time he logged in.

There is an obvious difference between the two.

Yes, near the end I "avoided" him unless I could fight him on terms that were remotely fair (i.e., 1vs.1 in the Battle cabal). Knowing Dwoggurd as well as I'm sure you do, however, you know that he "avoided" those situations like the plague because, oh no, he had a 5% chance of losing instead of a 0% chance. So we didn't fight very much. Gzurweeg was an extremely bad matchup for Malakhi under the vast majority of situations I found myself in (i.e., one of the very few hero range Battle characters for the last few months). If you want to criticize that kind of avoidance behavoir, go ahead and take it up with the Battle Cabal Tapestry.

That doesn't mean I logged out whenever I saw him online. You and the other Russians repeating that I logged out over and over doesn't make it true - it's character assassination and even though I know it's a game, I'm beginning to get pissed off. If you're trying to ruin the fun of CF for me, you're doing a good job.

  

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Ahtieli2 (Guest)Thu 19-Nov-09 02:59 PM

  
#88160, "Man, that's getting old."
In response to Reply #84


          

>He is saying I LOGGED OUT every time he logged in.

That's his right to post his thought in HIS death thread.

I don't think I've right to do such comments on active chars no matter if I think so or I think otherwise. I'm not sure why you think I'm commenting about quitting matter.

>There is an obvious difference between the two.

Sure there is. That's why I speak about avoiding and don't speak about quitting.

>Yes, near the end I "avoided" him unless I could fight him on
>terms that were remotely fair (i.e., 1vs.1 in the Battle
>cabal). Knowing Dwoggurd as well as I'm sure you do, however,
>you know that he "avoided" those situations like the plague
>because, oh no, he had a 5% chance of losing instead of a 0%
>chance. So we didn't fight very much. Gzurweeg was an
>extremely bad matchup for Malakhi under the vast majority of
>situations I found myself in (i.e., one of the very few hero
>range Battle characters for the last few months). If you want
>to criticize that kind of avoidance behavoir, go ahead and
>take it up with the Battle Cabal Tapestry.

I don't see anything wrong in avoiding Gzurweeg as arial rager.

>That doesn't mean I logged out whenever I saw him online. You
>and the other Russians repeating that I logged out over and
>over doesn't make it true - it's character assassination and
>even though I know it's a game, I'm beginning to get pissed
>off. If you're trying to ruin the fun of CF for me, you're
>doing a good job.

Show me where I'm repeating that you quit over and over. And stop speak about russians. Take it as last warning.

  

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Malakhi (Guest)Thu 19-Nov-09 03:09 PM

  
#88164, "OK."
In response to Reply #86


          

>Show me where I'm repeating that you quit over and over. And
>stop speak about russians. Take it as last warning.

Like I said below, you're right, I shouldn't use that word, and I'm sorry. Especially if I caused some offense.

Also like I said below I'll try to re-read your posts with a fresh mind tomorrow. I think I probably expended enough time/emotion on CF for today.

  

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DaevrynThu 19-Nov-09 03:45 PM
Member since 13th Feb 2007
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#88165, "RE: Man, that's getting old."
In response to Reply #86


          


>That's his right to post his thought in HIS death thread.

It is his right, but it's also the right of other people to point out that it's awfully hard to, say, get enough charges to amount to a near-full set of A-P controls from scratch from repeatedly killing someone who supposedly quits whenever you log on.

Or, more specifically, that this idea is more than a little ridiculous.

  

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Daurwyn2 (Guest)Sat 21-Nov-09 07:33 AM

  
#88300, "I don't know your character"
In response to Reply #84


          

And I wasn't a huge fan of Gzurweeg.

But YOU said you logged out to avoid giving him charges.

By all means don't defend if it's suicide, but don't log off to avoid dying. That's basically using ooc means to avoid pk. It's like dropping link. It means you get to look good by not having to be seen in the situation where you don't show up to defend.

  

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TwistSat 21-Nov-09 09:51 AM
Member since 23rd Sep 2006
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#88306, "Please re-read Malakhi's post"
In response to Reply #154


          

Nowhere does he say he logged out to avoid anything. He said he couldn't bring himself to do it (log out) despite wanting to.

Please consider this an answer to your above post of the same flavor.

And really, you don't even have ESL as an excuse for mistaking what he said.

  

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Abernytee (Guest)Sat 21-Nov-09 03:55 PM

  
#88314, "He is likely overtired. Younger women can do that to a ..."
In response to Reply #158


          

~

  

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IsildurThu 19-Nov-09 10:12 AM
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#88122, "RE: Farewells"
In response to Reply #20
Edited on Thu 19-Nov-09 10:13 AM

          

This brings up a good point. This is going to sound like a knock on Dwoggurd, but let me stave that off by saying that he's by far not the only one that does this, and it's really not the worst thing in the world. Just a personal pet peeve of mine.

Basically, it seems a little lame to me when people exploit others' role-play to force them into highly skewed no-win situations. I think its because it lacks some level of subtlety. You know the guy is going to have to defend, and you know you're highly unlikely to die as long as you take the right precautions. You didn't catch him somewhere and kill him against his will; you forced him to put his head on the chopping block willingly.

Now, a lot of my Sulye kills were pretty "no-win" for the people I was fighting. But I at least had to go somewhere and *find* them, or they had to get lazy and do something unnecessarily risky which I then took advantage of. Somehow that seems different from using cabal dynamics as a sort of "global summon".

In Malakhi's case, Gzurweeg (and friends) hitting raiding battle was sort of like saying, "Hey Malakhi, why don't you come over here and die for me. Thanks." And of course Malakhi comes, and of course he dies. And Gzurweeg could repeat that any time he wanted, because he knew Malakhi's role-play pretty much obligates him to put up a token defense.

Anyway...off the soap box now.

  

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Ahtieli2 (Guest)Thu 19-Nov-09 01:25 PM

  
#88142, "Um"
In response to Reply #50


          

>Basically, it seems a little lame to me when people exploit
>others' role-play to force them into highly skewed no-win
>situations. I think its because it lacks some level of
>subtlety. You know the guy is going to have to defend, and
>you know you're highly unlikely to die as long as you take the
>right precautions. You didn't catch him somewhere and kill
>him against his will; you forced him to put his head on the
>chopping block willingly.

I'm not sure what does it have to do with quitting because

You aren't forced to come and defend. How ever qutting in this case sure lame and break CF rules.

As Mizfara you didn't mind of coming and attacking centurions/vanquisher in order to make me come there.


>Now, a lot of my Sulye kills were pretty "no-win" for the people I was fighting.

"no-win" does not mean "no chances to survive" actualy you have a lot of chances to survive encounter with AP unless he has a lot of charges.

For example you never fought with Ahtieli because you though it's "no-win" situation but you fought a lot with people who had HIGHER chances to kill you than me. I'm not saying it's bad though.

>But I at least had to go somewhere and
>*find* them, or they had to get lazy and do something
>unnecessarily risky which I then took advantage of. Somehow
>that seems different from using cabal dynamics as a sort of
>"global summon".

Sure you had to go somewhere.. because it gave you a lot of advantages rather than fighting before someone's cabal. Nor you could attack a lot of cabals anyway.

Also you were a stealth class. Probably you should try to do it as non-stealth class against enemy who just quit/teleport whenever he sees you. I'm quite sure you won't be minding of using "global summon" after some time spending without getting a fight at all.


>In Malakhi's case, Gzurweeg (and friends) hitting raiding
>battle was sort of like saying, "Hey Malakhi, why don't you
>come over here and die for me. Thanks." And of course
>Malakhi comes, and of course he dies. And Gzurweeg could
>repeat that any time he wanted, because he knew Malakhi's
>role-play pretty much obligates him to put up a token
>defense.

Are you sure it was that way? All that about him coming and all


  

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IsildurThu 19-Nov-09 02:03 PM
Member since 04th Mar 2003
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#88149, "RE: Um"
In response to Reply #68


          

>You aren't forced to come and defend. How ever quitting in this
>case sure lame and break CF rules.

I wasn't trying to address the quitting thing. To a degree, I think you *are* sort of forced to come defend. Most imms and mortal leaders won't fault a guy for not showing up when its a foregone conclusion. But if two people are raiding your cabal, then most people will expect you to show up and at least put up a token defense.

The problem comes when those two raiders are SO powerful that there IS no "token" defense, i.e. you incur a high risk of death to even show up AT ALL.

>As Mizfara you didn't mind of coming and attacking
>centurions/vanquisher in order to make me come there.

I don't recall doing it for that reason. I would periodically clear out centurions just to keep the path to the Vanquisher open in case I had to retrieve at some point. Also it forced Empire to continually place new ones, which depleted their donations.

If I attacked the Vanquisher it was probably for the same reason: a pre-emptive weakening to make the job of retrieval easier.

>"no-win" does not mean "no chances to survive" actualy you
>have a lot of chances to survive encounter with AP unless he
>has a lot of charges.

I'm using "no win" to mean "no realistic chance of killing the person you're fighting". Could I have engaged Gzurweeg on the Eastern Road and lived? Probably, if I put up a bunch of preps. But what's the point? I'm not going to kill him. All I've done is waste preps.

>For example you never fought with Ahtieli because you though
>it's "no-win" situation but you fought a lot with people who
>had HIGHER chances to kill you than me. I'm not saying it's
>bad though.

I fought those people because I thought I could kill them. Biklaha is a good example. I didn't think I had any chance to kill Ahtieli, even in the wilderness, so I didn't try.

>Sure you had to go somewhere.. because it gave you a lot of
>advantages rather than fighting before someone's cabal. Nor
>you could attack a lot of cabals anyway.

Uh, I could attack any cabal I chose to. The point is that, when I killed someone, *usually* they were an unwilling participant in the affair. Killing someone whose only objective is to "get away" seems slightly more cool than killing someone who knows he's outmatched but feels obligated to fight you anyway because his role demands it.

>Also you were a stealth class. Probably you should try to do
>it as non-stealth class against enemy who just quit/teleport
>whenever he sees you.

That's the cost of not playing a stealth class.

So you know, I don't so much mind the "global summon" thing when the matchup isn't that skewed. Like, a non-rager warrior attacking another warrior's cabal outer in order to get that guy to come fight. Warrior vs. warrior can get pretty skewed in outlying cases, but usually it's not "assured death" for either party.

  

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Malakhi (Guest)Thu 19-Nov-09 02:14 PM

  
#88154, "Surprise, surprise."
In response to Reply #68


          

Another Russian crawls out of the woodwork.


>Are you sure it was that way? All that about him coming and
>all


Yes. Unfortunately, I didn't start logging my fights with Gzurweeg until after he ganked me with a goodie thief, Sashmirito, and I realized he was Dwoggurd. Knowing Dwoggurd, I figured it would be wise to keep logs from then on as a form of self defense.








<1244/1244hp 583m 365mv (10 AM) (civilized)> w
The Ruined Streets of Anguish



<1244/1244hp 583m 363mv (10 AM) (civilized)>
Ahtieli has summoned you!
The Breaching of the Walls of the Ostalagiah Ruins


(Magical) (Humming) A black circle of summoning is inscribed upon the ground.
(Ghostly) (Barrier) Ahtieli is here.
Cyre is here.
(Invis) (Translucent) (Barrier) Gzurweeg is here.

<1244/1244hp 583m 363mv (10 AM) (civilized)> w
w

You yell 'Die, Gzurweeg, you sorcerous dog!'
You scream in agony as a black sigil forms on your chest.
Gzurweeg fades into existence.
Gzurweeg's sigil of pain devastates you!
Gzurweeg is in perfect health.

<1214/1244hp 583m 363mv (10 AM) (civilized)> flee
No way! You are still fighting!
Gzurweeg has a few scratches.

<1214/1244hp 583m 363mv (10 AM) (civilized)> No way! You are still fighting!
Gzurweeg has a few scratches.

<1214/1244hp 583m 363mv (10 AM) (civilized)> The Gates to the Streets of Anguish


(Magical) (Humming) A black circle of summoning is inscribed upon the ground.
You flee from combat!

*** Uh oh. Gzurweeg. ***


<1297/1297hp 640m 498mv (3 AM) (civilized)> quit
Your adrenaline is gushing! You can't quit yet.
<1297/1297hp 640m 498mv (3 AM) (civilized)> quit
Your adrenaline is gushing! You can't quit yet.
<1297/1297hp 640m 498mv (3 AM) (civilized)> quit
Your adrenaline is gushing! You can't quit yet.
<1297/1297hp 640m 498mv (3 AM) (civilized)> quit
Your adrenaline is gushing! You can't quit yet.
<1297/1297hp 640m 498mv (3 AM) (civilized)> quit
Your adrenaline is gushing! You can't quit yet.
<1297/1297hp 640m 498mv (3 AM) (civilized)> quit
Your adrenaline is gushing! You can't quit yet.
<1297/1297hp 640m 498mv (3 AM) (civilized)> quit
Your adrenaline is gushing! You can't quit yet.


*** Damn. ***





  

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Ahtieli2 (Guest)Thu 19-Nov-09 02:40 PM

  
#88156, "I'm not sure what for this log"
In response to Reply #80


          

but you should keep in mind I've no desire to discuss/commenting if you were quitting from Gzur to avoid pk or not. Because you are still active. I will save my comments untill you die or may be never write them at all.

If you noticed I'm avoiding commenting about quitting in my posts.

  

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Gzurweeg (Guest)Thu 19-Nov-09 01:46 PM

  
#88145, "Partially agree"
In response to Reply #50


          

>Basically, it seems a little lame to me when people exploit
>others' role-play to force them into highly skewed no-win
>situations. I think its because it lacks some level of
>subtlety. You know the guy is going to have to defend, and
>you know you're highly unlikely to die as long as you take the
>right precautions. You didn't catch him somewhere and kill
>him against his will; you forced him to put his head on the
>chopping block willingly.

That's why actually DIDN't do that often.
I would check the village but I rarely hit the outer to "call" him.
And even when I did he wasn't always coming to defend. Sometimes he would come, sometimes he waited until I kill the outer and start hitting Destructor, sometimes he just didn't come at all and quit.

I did actually find him and kill him in different places.
Here is the list where I got charges from Malakhi:
1) Calandaryl. Ragers vs imperials.
2) In the Inn
3) raiding village
4) imperial lands. 3 ragers came to raid vs 3 imperials I think.
5) imperial lands again.
6) eastern road trap
7) strange Island jungle
8) voralia river. Trib thief trussed him there
9) raiding village

Keep in mind, I had a lot of enemies and Malakhi wasn't always the primary target or the primary threat.
If I'm online it doesn't mean I'm hardly looking for him. I could be busy with retrieval/defending or other stuff.

  

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Malakhi (Guest)Thu 19-Nov-09 02:30 PM

  
#88155, "RE: Partially agree"
In response to Reply #71


          

Of course, there were the times you'd raid and/or gank me but didn't manage to get the last hit. Like this one, where I didn't have the head.

As an aside, this is one of those things I hate about Carrion Fields. I mean, Gzurweeg is a guy that somewhat regularly steamrolled me once he got lightning control and ABS. Despite that advantage, he somewhat regularly ganked me with powerhouse characters like Ahtieli, and full sac'd. He also managed to take almost 100 charges. And now he's dead, but it's not over - now he and his Russian friends are lying and character assassinating me. Do I really have to put up with this?

And answer me this, Dwoggurd: If I logged out every time you logged in, how did we fight at all? Are you seeing a logical inconsistency there? And when are you and your Russian buddies going to STFU?








<1114/1169hp 611m 853mv (2 PM) (civilized)> e
hurl torso jaguar
The Breaching of the Walls of the Ostalagiah Ruins



(Translucent) A long, sleek, golden shape glides through the forest.


<1142/1169hp 611m 865mv (3 PM) (civilized)> The guttural growl of an enraged jaguar echoes through the air.
You hurl a throwing dagger at a golden jaguar striking him square in the chest!
Your hurled dagger injures a golden jaguar.
A golden jaguar is covered with bleeding wounds.


<1142/1169hp 611m 865mv (3 PM) (civilized)>
A golden jaguar bites you.
A golden jaguar's bite DISMEMBERS you!
A golden jaguar is covered with bleeding wounds.


<1081/1169hp 611m 865mv (3 PM) (civilized)>
A golden jaguar's claw MANGLES you!
You parry a golden jaguar's claw.
Your defilement EVISCERATES a golden jaguar!
Your defilement MASSACRES a golden jaguar!
A golden jaguar dodges your defilement.
A golden jaguar is gushing blood.


<988/1169hp 611m 865mv (3 PM) (civilized)> wield hammer


You yell 'Die, Gzurweeg, you sorcerous dog!'
You scream in agony as a black sigil forms on your chest.
Gzurweeg's sigil of pain MUTILATES you!
A golden jaguar is gushing blood.


<951/1169hp 611m 865mv (3 PM) (civilized)> dual scepter
You stop using a bejeweled sacrificial dagger.
You wield 'Mana Crusher', Ooqogar's Hammer.
'Mana Crusher', Ooqogar's Hammer feels like a part of you!
A golden jaguar is gushing blood.


<951/1169hp 611m 865mv (3 PM) (civilized)> You stop using a bejeweled sacrificial dagger.
You dual wield the flaming scepter of Chaos.
The flaming scepter of Chaos feels like a part of you!
A golden jaguar is gushing blood.


<951/1189hp 611m 865mv (3 PM) (civilized)>
A golden jaguar bites you.
A golden jaguar's bite *** DEMOLISHES *** you!
A golden jaguar is gushing blood.


<845/1189hp 611m 865mv (3 PM) (civilized)>
A golden jaguar's claw *** DEVASTATES *** you!
You parry a golden jaguar's claw.
You dodge a golden jaguar's claw.
You dodge a golden jaguar's claw.
A golden jaguar's claw *** DEMOLISHES *** you!
A golden jaguar dodges your crush.
A golden jaguar dodges your crush.
You dodge Gzurweeg's shocking bite.
Buzzing with charge an arc of lightning snaps from Gzurweeg's weapon, arcing towards you.
Gzurweeg's arc of lightning *** DEVASTATES *** you!
A golden jaguar is gushing blood.


<428/1189hp 611m 865mv (3 PM) (civilized)>
Gzurweeg sends you sprawling with a powerful bash!
Gzurweeg's bash mauls you.
A golden jaguar is gushing blood.


<404/1189hp 611m 865mv (3 PM) (civilized)> flee

You get in one more shot on a golden jaguar as he flees.
Your parting blow MASSACRES a golden jaguar!
A golden jaguar has fled!
A golden jaguar leaves south.


<404/1189hp 611m 865mv (3 PM) (civilized)>
You dodge Gzurweeg's shocking bite.
You stop Gzurweeg's shocking bite just before it reaches you.
Gzurweeg executes the form Parting the Silk!
You parry Gzurweeg's shocking bite.
Buzzing with charge an arc of lightning snaps from Gzurweeg's weapon, arcing towards you.
Gzurweeg's arc of lightning === OBLITERATES === you!
You sure are BLEEDING!
Gzurweeg has a few scratches.


<154/1189hp 611m 865mv (3 PM) (civilized)>
A golden jaguar has arrived.
Gzurweeg has a few scratches.


<154/1189hp 611m 865mv (3 PM) (civilized)>
A golden jaguar bites you.
A golden jaguar's bite DISMEMBERS you!
You sure are BLEEDING!
You yell 'Help! a golden jaguar bit me!'
Gzurweeg has a few scratches.


<98/1189hp 611m 865mv (3 PM) (civilized)> flee


You dodge a golden jaguar's claw.
You dodge a golden jaguar's claw.
You dodge a golden jaguar's claw.
A golden jaguar's claw *** DEMOLISHES *** you!
You have been KILLED!!



You have died, but the Carrion Fields are not finished with you yet!
Your soul is returned to the realms in the form of a ghost.
You will return to your corporeal state in a short while.
Be careful, for even a ghost should fear some dangers!


<1/1014hp 1m 865mv (3 PM) (civilized)> Better stand first.






  

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Ahtieli2 (Guest)Thu 19-Nov-09 02:46 PM

  
#88159, "RE: Partially agree"
In response to Reply #81


          

You took my posts in wrong way, I suggest you to re-read them again. And also I suggest you to quit speaking about russians it sure will end up bad for you.

  

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Malakhi (Guest)Thu 19-Nov-09 03:00 PM

  
#88161, "RE: Partially agree"
In response to Reply #85


          

>You took my posts in wrong way, I suggest you to re-read them
>again. And also I suggest you to quit speaking about russians
>it sure will end up bad for you.

OK. You're right - I'm honestly sorry if I caused any offense to someone other than the three people attacking me in this thread.

I will try to re-read your posts with a fresh mind tomorrow.

  

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Beront (Guest)Fri 20-Nov-09 12:27 AM

  
#88183, "See? The warning of full sac"
In response to Reply #87


          

quickly cleared your mind. Its works. Sadly, I don't have a char right now. Maybe I should roll something to heal your 'russian illness'.

  

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Minyar1 (Guest)Sun 22-Nov-09 10:21 AM

  
#88348, "Nothing like making an IC warning for full saccing on a..."
In response to Reply #109


          

Great stuff there.

  

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AhtieliSun 22-Nov-09 08:27 PM
Member since 12th Oct 2008
76 posts
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#88376, "RE: Nothing like making an IC warning for full saccing ..."
In response to Reply #168


          

http://forums.carrionfields.com/dc/dcboard.php?az=show_mesg&forum=6&topic_id=28349&mesg_id=28352&page=

While I did not warn Malakhi that I'm going to full loot him in game or something. You should really read what some imms do when they find something they don't like at OOC forums. Snip from the Baer post:

"To give an example, Derogker talks about this nice IC note he wrote to me, but he doesn't mention that the very night before writing it he went on a huge rant about what a "stupid bitch" Mergulla is. I really try and brush things like this off but I'm only human and they genuinely do bother me."

Guess I'm a human too.

  

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TwistMon 23-Nov-09 12:16 AM
Member since 23rd Sep 2006
3431 posts
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#88383, "Just fyi..."
In response to Reply #174


          

I believe she was speaking about an ooc rant that was while logged in.

  

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Ahti (Guest)Mon 23-Nov-09 05:21 AM

  
#88385, "Oh"
In response to Reply #180


          

then I should appologies.

  

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Minyar1 (Guest)Mon 23-Nov-09 09:48 PM

  
#88405, "She? Who is She? nt"
In response to Reply #180


          

nt

  

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Adekar.guest (Guest)Tue 24-Nov-09 04:44 AM

  
#88412, "She would be Mergulla, the person quoted in Ahtieli's p..."
In response to Reply #183


          

.

  

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Minyar1 (Guest)Mon 23-Nov-09 09:56 PM

  
#88407, "Let me clear this up then..."
In response to Reply #180


          

Ahtieli posted this after one of Malakhi's posts where he referred to the "russians."

You took my posts in wrong way, I suggest you to re-read them again. And also I suggest you to quit speaking about russians it sure will end up bad for you.

(In my opinion, the last part of the above statement is clearly a threat intended to be understsood that thing would go bad for Malakhi in game, as there is obviously no way that they can go bad for him out of game.)

Then Beront replies to the post where Malakhi apologized with this.

#88183, "See? The warning of full sac"

quickly cleared your mind. Its works. Sadly, I don't have a char right now. Maybe I should roll something to heal your 'russian illness'.

(Now...we all know Beront is nuts, but clearly Beront is seeing the same thing I am in that Ahtieli is making threats for IC consequences on an OOC board. Look...maybe Ahtieli didn't mean that, but a threat was made. I'm just pointing out how foolish that is, and how uncool.

  

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Gzurweeg (Guest)Thu 19-Nov-09 03:09 PM

  
#88163, "Correction"
In response to Reply #81


          

>As an aside, this is one of those things I hate about Carrion
>Fields. I mean, Gzurweeg is a guy that somewhat regularly
>steamrolled me once he got lightning control and ABS. Despite
>that advantage, he somewhat regularly ganked me with
>powerhouse characters like Ahtieli, and full sac'd.

You misuse the word "regularly".

Here are some facts:

1) I full sac'd you exactly ONCE. In 670 hours.

2) I ganged you with Ahtieli exactly TWICE. In 670 hours.

3) Our regular encounters schedule in the last 3 months. By "encounter" I mean any event where we touched each other (even if lasted only for one round):
12 Aug - 27 Sep: 0 (zero). in like six weeks.
27 Sep - 12 Nov: slightly over 10. (11 or 12).


>And answer me this, Dwoggurd: If I logged out every time you
>logged in, how did we fight at all? Are you seeing a logical
>inconsistency there?

That's why I said "almost every time". To keep logical consistency. I like logic.

>And when are you and your Russian
>buddies going to STFU?

I'm ready to stop that as soon as you stop lying. I already made that proposal to you.

To russian friends: Please, STFU. I'm not interesting in you fueling the flame.

  

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Bartis (Guest)Thu 19-Nov-09 01:57 PM

  
#88148, "I have to admit I had alot of the same feelings as Mala..."
In response to Reply #20


          

It seemed to me that before your weapon was growing you'd take of running if you saw me coming. The only time you'd come looking for a fight was with Ahtieli and the rest of the Imperial horde.

Once your weapon got stronger, yes, things changed. You became more aggresive, but, still hunted in gangs alot.

At this point, I was pretty sympathetic because I couldn't blame you for being careful and trying to build a strong weapon.

That all went out the window when you caught me just coming out of the Octagonal tower. I'll admit you completely surprised me when you summoned me and attacked. I fled immediately, but, decided to give you a go and bloodthirsted when you attacked again. In the first two rounds I could I was taking too much damage and giving you far to little so I decided maybe its time to try and get out of the forest. Now, if I remember correctly there was a discprepency between where you summoned me to and where I thought you did. Anyhow, as I was retreating I found the path in the forest and was trying to walk it out when I wandered into a dire wolf. Remember that I am thirsting and I have no idea how hurt I was. When I walked in I was doing pretty well against the dire wolves, and thought I would do even better thirsting so I decided to fight the wolf for a moment to buy some time and prevent you from summoning. As it turns out I was pretty close to death and the wolf killed me in two hits.

Now it wasn't my intention to die to the wolf; I wanted to escape and not die period. You ASSUMED that I died to the wolf on purpose and got pissed off and full sac'd me. Now, let me first point out that even if I did purposely die to the wolf it would have been completely justified for a rager when facing certain death to try to prevent a ####load of charges going to an unholy weapon. All that aside, I thought your reaction was one of poor sportsmanship and stunk of a child throwing a tantrum because he didn't get his way. Yes, full sac'ing is part of the game and its your choice to do. I just don't care to play with players with that kind of poor attitude and made the decision to just all out avoid you for the rest of the time because in all honesty up until that point I had never backed down from a fight to you and even took a chance to fight when you raided with a gang. I fed you quite a bit of charges in doing so.

That's the source of my bad taste. Best of luck with your next.

  

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DaevrynThu 19-Nov-09 03:56 PM
Member since 13th Feb 2007
11117 posts
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#88166, "I'd want to hear Gzurweeg's side of this"
In response to Reply #74


          

but if accurate, that's the douchiest thing I've heard this year.

  

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Gzurweeg (Guest)Thu 19-Nov-09 04:27 PM

  
#88168, "Bartis's story"
In response to Reply #92


          

Preface before we start the trolling
I rarely did full loot. I think maybe twice or three times in my life. Right now I can recall doing that only to Malakhi and Bartis.
This episode was not the sole reason for that, it was just the last nail. I won't go in specifics, but I had similar issues with Bartis as with Malakhi. I just can't myself force to love villagers who prefer to fight tribunals in Galadon istead of raiding cabals full or their enemies. I'm not saying that Bartis was very bad in that respect. In fact, I think he was a very good villager. If I wouldn't have those kind of issues with him I would call him "great".

As for the log. Maybe I was wrong with my assumptions, as I can only see things from my eyes, but I didn't feel he was actually trying to escape. I saw him in a room with the same name (though there are several rooms with that name) for a while (2-3 ticks) and I couldn't summon him because he was in a fight each time I tried.

While I don't think that was the top moment in my life. Based on partial info I have, I wouldn't call it the douchiest thing of this year.


// 18 Aug 2009
// ========================================================
// Kill on Bartis in the Pine Forest
// ========================================================


[49 Orc Ber] (PK) Srithra CarrionEater the Captain of the Grinning Skulls, Mergulla's Meat Tenderizer
[51 Gnome Shf] (PK) Gnamrish the Grand Master of Changelings
[51 Lich Nec] (PK) [EMPIRE] Ahtieli Aiglis the Indomitable Spectre of Order, Elite Imperial Witch
*51 Duerg A-P* (PK) [EMPIRE] Gzurweeg the Fist of Darkness, Imperial Dread Lord
[51 Svirf War] (PK) Bartis HammerHand the Observant Eyes of the Village, MageSlayer
[51 Elf War] (PK) Oethipius T'llathereyon the Jaguar of Justice, Provost Magistrate
[51 Elf Pal] (PK) Dupmasione Dupree the Champion of the Virtues
[51 Arial Inv] (PK) Shyrauk the Weaver of the Elements
[51 H-Elf Bar] (PK) Balten the Grand Master of Artistry, Acolyte of the Golden Sun
[48 Svirf Thi] (PK) Jazan the Mystery, Kingpin of Galadon
[51 Cloud War] (PK) Rochefort the Legend of the Battlefield

Players found: 11

<2533 1930 1585 18:00 wilderness outdoor>
People near you:
(PK) Gzurweeg A Rocky Path

<2533 1930 1585 18:00 wilderness outdoor> s
whe
Entering a Pine Forest

[Exits: north east south west]

<2533 1930 1583 18:00 wilderness outdoor>
People near you:
(PK) Gzurweeg Entering a Pine Forest
(PK) Bartis A Thinning Pine Forest

<2533 1930 1583 18:00 wilderness outdoor>
The sun sets below the horizon.

<2535 1937 1585 19:00 wilderness outdoor> call 'black circle'

[EMPIRE] Ahtieli: Both rangers died.

<2535 1937 1585 19:00 wilderness outdoor>
You begin creating a black circle of summoning.

<2535 1897 1585 19:00 wilderness outdoor>
==== Target: Bartis ====

==== Weapons: scimitar + dagger ====
dualwield dagger

You finish creating a black circle of summoning on the ground.
You feel a divine presence leave you.
You stop using a shield of blackest pitch.
You dual wield a ghostly dagger.
A ghostly dagger feels like a part of you!

<2535 1897 1585 19:00 wilderness outdoor> whe
People near you:
(PK) Gzurweeg Entering a Pine Forest
(PK) Bartis A Thinning Pine Forest

<2535 1897 1585 19:00 wilderness outdoor> cast summon Bartis
The power of the black circle of summoning amplifies your summons!
Bartis arrives suddenly.

<2535 1847 1585 19:00 wilderness outdoor> faces Bartis

Bartis leaves south.

<2535 1847 1585 19:00 wilderness outdoor>
They aren't here.

<2535 1847 1585 19:00 wilderness outdoor> faces Bartis
whe
They aren't here.

<2535 1847 1585 19:00 wilderness outdoor>
People near you:
(PK) Gzurweeg Entering a Pine Forest
(PK) Bartis A Path in the Pine Forest

<2535 1847 1585 19:00 wilderness outdoor> cast summon Bartis
You failed to summon Bartis.

<2535 1797 1585 19:00 wilderness outdoor> whe

The long lonesome howl of a hunting wolf pierces the forest.

<2535 1797 1585 19:00 wilderness outdoor> scan all
People near you:
(PK) Gzurweeg Entering a Pine Forest
(PK) Bartis A Clearing in a Very Thick Pine Forest

<2535 1797 1585 19:00 wilderness outdoor>
You scan north.
You scan south.
***** Range 1 *****
A long black wolf rests in the leaves.

***** Range 2 *****
A long black wolf rests in the leaves.

***** Range 3 *****
A long black wolf rests in the leaves.

You scan east.
***** Range 3 *****
A long black wolf rests in the leaves.

You scan west.
***** Range 5 *****
Bartis is here.

You scan up.
You scan down.

<2535 1797 1585 19:00 wilderness outdoor> whe
People near you:
(PK) Gzurweeg Entering a Pine Forest
(PK) Bartis A Clearing in a Very Thick Pine Forest

<2535 1797 1585 19:00 wilderness outdoor>

Autosaving.

<2537 1804 1585 20:00 wilderness outdoor>
[EMPIRE] The Imperial Inquisitor: Our conquest is yet assured, though the Bloodoathed Dektrin leaves us.

<2537 1804 1585 20:00 wilderness outdoor>
A dire wolf yells 'Bartis! Now you die!'

<2537 1804 1585 20:00 wilderness outdoor> cast summon Bartis
You failed to summon Bartis.

<2537 1754 1585 20:00 wilderness outdoor> cast summon Bartis
The power of the black circle of summoning amplifies your summons!
Bartis arrives suddenly.

<2537 1704 1585 20:00 wilderness outdoor> faces Bartis
You slash Bartis's face with a ghostly dagger!
You cackle with glee as Bartis's face freezes in shock!
Your face slash EVISCERATES Bartis!
Your brutal attack MANGLES Bartis!
Bartis yells 'Die, Gzurweeg, you savage butcher!'
Bartis has some small but disgusting cuts.

<2537 1704 1585 20:00 wilderness outdoor>
Bartis parries your shocking bite.
Bartis parries your burst of energy.
Bartis parries your shocking bite.
You parry Bartis's wrath.
You parry Bartis's punch.
Bartis has some small but disgusting cuts.

<2537 1704 1585 20:00 wilderness outdoor>
Your shocking bite MANGLES Bartis!
Your burst of energy DISMEMBERS Bartis!
Your burst of energy DISMEMBERS Bartis!
Bartis's wrath mauls you.
You parry Bartis's punch.
Bartis's wrath nearly strikes you before you turn it away.
You parry Bartis's wrath.
Bartis is covered with bleeding wounds.

<2513 1704 1585 20:00 wilderness outdoor> call 'sigil of pain'
You call upon the Codex and carve a Sigil of Pain onto Bartis.
Your sigil of pain decimates Bartis!
Bartis's eyes become bloodshot and his face contorts into a mask of rage!
Bartis is covered with bleeding wounds.

<2513 1644 1585 20:00 wilderness outdoor>
Bartis dodges your shocking bite.
Bartis dodges your burst of energy.
Bartis dodges your shocking bite.
Buzzing with charge an arc of lightning snaps from your weapon, arcing towards Bartis.
Your arc of lightning DISMEMBERS Bartis!
Bartis's wrath MUTILATES you!
You parry Bartis's wrath.
You dodge Bartis's punch.
Bartis is covered with bleeding wounds.

<2476 1644 1585 20:00 wilderness outdoor>
==== Weapons: scimitar + ladle ====
dualwield ladle
cri
You stop using a ghostly dagger.
You dual wield a large wooden ladle.
A large wooden ladle feels like a part of you!
Bartis dodges your shocking bite.
Your smash *** DEVASTATES *** Bartis!
Bartis dodges your shocking bite.
Your smash *** DEVASTATES *** Bartis!
You parry Bartis's wrath.
Bartis delivers a blow of deadly force!
You absorb the force of Bartis's punch with a suit of darkened platemail.
Bartis is gushing blood.

<2476 1644 1585 20:00 wilderness outdoor>
You drop low and swing a large wooden ladle into Bartis's leg, and feel it cracking!
Bartis howls with pain, barely able to remain standing!
Your crippling strike *** DEVASTATES *** Bartis!
Bartis is writhing in agony.

<2476 1644 1585 20:00 wilderness outdoor>
[EMPIRE] The Imperial Inquisitor: The power of the Empire grows as the Bloodoath Noshmath joins us.
Bartis is writhing in agony.

<2476 1644 1585 20:00 wilderness outdoor>
Bartis parries your shocking bite.
Your smash *** DEVASTATES *** Bartis!
Bartis's wrath devastates you!
Bartis's punch devastates you!
You parry Bartis's punch.
Bartis is convulsing on the ground.

<2417 1644 1585 20:00 wilderness outdoor>
Bartis has fled!
Bartis leaves west.

<2417 1644 1585 20:00 wilderness outdoor> w
A Very Thick Pine Forest

[Exits: north east south west]

<2417 1644 1582 20:00 wilderness outdoor>
It starts to rain.
You are hungry.

<2419 1651 1585 21:00 wilderness outdoor> cast summon Bartis
You failed.

<2419 1601 1585 21:00 wilderness outdoor> cast summon Bartis

The long lonesome howl of a hunting wolf pierces the forest.

<2419 1601 1585 21:00 wilderness outdoor>
You failed to summon Bartis.

<2419 1551 1585 21:00 wilderness outdoor> whe
People near you:
(PK) Gzurweeg A Very Thick Pine Forest
(PK) Bartis A Bend in the Path

<2419 1551 1585 21:00 wilderness outdoor> cast summon Bartis
You failed to summon Bartis.

<2419 1501 1585 21:00 wilderness outdoor> cast summon Bartis
You failed to summon Bartis.

<2419 1451 1585 21:00 wilderness outdoor> call 'black circle'
You begin creating a black circle of summoning.

<2419 1411 1585 21:00 wilderness outdoor> who pk
whe

Lightning flashes in the sky.
You are hungry.
You are starving!
Your hunger scratches you.

<2416 1407 1572 22:00 wilderness outdoor> cast summon Bartis

You finish creating a black circle of summoning on the ground.
[49 Orc Ber] (PK) Srithra CarrionEater the Captain of the Grinning Skulls, Mergulla's Meat Tenderizer
[51 Gnome Shf] (PK) Gnamrish the Grand Master of Changelings
[51 Lich Nec] (PK) [EMPIRE] Ahtieli Aiglis the Indomitable Spectre of Order, Elite Imperial Witch
*51 Duerg A-P* (PK) [EMPIRE] Gzurweeg the Fist of Darkness, Imperial Dread Lord
[51 Svirf War] (PK) Bartis HammerHand the Observant Eyes of the Village, MageSlayer
[51 Elf War] (PK) [TRIBUNAL] Oethipius T'llathereyon the Jaguar of Justice, Provost Magistrate
[51 Elf Pal] (PK) Dupmasione Dupree the Champion of the Virtues
[51 Arial Inv] (PK) Shyrauk the Weaver of the Elements
[51 H-Elf Bar] (PK) Balten the Grand Master of Artistry, Acolyte of the Golden Sun
[48 Svirf Thi] (PK) Jazan the Mystery, Kingpin of Galadon
[51 Cloud War] (PK) Rochefort the Legend of the Battlefield

Players found: 11

<2416 1407 1572 22:00 wilderness outdoor>
People near you:
(PK) Gzurweeg A Very Thick Pine Forest
(PK) Bartis A Bend in the Path

<2416 1407 1572 22:00 wilderness outdoor>
You failed to summon Bartis.

<2416 1357 1572 22:00 wilderness outdoor> cast summon Bartis
You failed to summon Bartis.

<2416 1307 1572 22:00 wilderness outdoor> scan all
You scan north.
***** Range 4 *****

You scan south.
***** Range 2 *****
Bartis is here, fighting a dire wolf.
A long black shadow glides through the night.

***** Range 3 *****
A long black shadow glides through the night.

You scan east.
***** Range 2 *****
Bartis is here, fighting a dire wolf.
A long black shadow glides through the night.

You scan west.
***** Range 1 *****
A long black shadow glides through the night.

***** Range 5 *****
A long black shadow glides through the night.

You scan up.
You scan down.

<2416 1307 1572 22:00 wilderness outdoor> cast summon Bartis
You failed to summon Bartis.

<2416 1257 1572 22:00 wilderness outdoor>
You hear a rattle somewhere under the needles.

<2416 1257 1572 22:00 wilderness outdoor> s
s
faces Bartis
A Path in the Pine Forest

[Exits: north east south west]

<2416 1257 1565 22:00 wilderness outdoor>
A Bend in the Path

[Exits: north east south west]
Bartis is here, fighting a dire wolf.
A long black shadow glides through the night.

<2416 1257 1561 22:00 wilderness outdoor>
A dire wolf's bite maims Bartis!
Bartis is mortally wounded, and will die soon, if not aided.
A dire wolf's bite DISMEMBERS Bartis!
Bartis is DEAD!!
You sense a mystical boost to your innate magical abilities.
Bartis's leg is sliced from his dead body.

<2416 1257 1561 22:00 wilderness outdoor>
They aren't here.
You are hungry.
You are starving!
You can no longer breathe in water.
Your hunger scratches you.

<2412 1244 1548 23:00 wilderness outdoor>
==== Weapons: scimitar + dagger ====
dualwield dagger

You parry a dire wolf's bite.
You parry a dire wolf's bite.
You parry a dire wolf's bite.
A dire wolf's bite wounds you.
A dire wolf is writhing in agony.

<2394 1244 1548 23:00 wilderness outdoor>
You stop using a large wooden ladle.
You dual wield a ghostly dagger.
A ghostly dagger feels like a part of you!
A dire wolf is writhing in agony.

<2394 1244 1548 23:00 wilderness outdoor> faces Bartis
They aren't here.
A dire wolf is writhing in agony.

<2394 1244 1548 23:00 wilderness outdoor>
A dire wolf's bite nearly breaks through your blocking blow.
A dire wolf's bite mauls you.
You parry a dire wolf's bite.
A dire wolf's bite mauls you.
Your shocking bite === OBLITERATES === a dire wolf!
Your shocking bite === OBLITERATES === a dire wolf!
Your gloves seem to spring to life and swing your sword on their own.
You start a vicious series of attacks with your sword.
Your flurry === OBLITERATES === a dire wolf!
Your flurry === OBLITERATES === a dire wolf!
A dire wolf is DEAD!!
You receive 67 experience points.
A dire wolf's heart is torn from his chest.

<2351 1244 1488 23:00 wilderness outdoor> sac corpse
The gods give you 21 copper coins for your sacrifice of the burnt corpse of a dire wolf.

<2351 1244 1488 23:00 wilderness outdoor> l
A Bend in the Path
The trees are even closer together, if that is possible. The trunks creak
when the wind blows across the tops of the trees, lending a strange cacophony
to the forest. The vines that encircle the tree trunks and branches are as
thick as a man's arms, and seem to almost be writhing like serpents. You can
disregard the vines, but the howls of the hunting wolves seem to surround you in
your fear. The path bends to the north and to the west here.

[Exits: north east south west]
The torn-out heart of a dire wolf is lying here.
The corpse of Bartis lies in a bloody pool which oozes from a deep chest wound.
The sliced-off leg of Bartis is lying here.

<2351 1244 1488 23:00 wilderness outdoor> exa corpse
The corpse of Bartis lies in a bloody pool which oozes from a deep chest wound.
The corpse of Bartis contains:
a polished mithril breastplate
(Glowing) a mantle of air
a skin from the snow leopard
( 2) a large emerald ring
a set of polished mithril legplates
a polished mithril girth
a pair of thick rothe-hide gloves
a set of polished mithril armplates
a knotted staff of ironwood
a metal canteen insulated in a wolves pelt
( 2) (Humming) a pair of gossamer wings
a cowhide knapsack
( 2) (Glowing) (Humming) a flail of Pestilence
a model ship
( 2) a studded leather bracer
a pair of heavy leather boots
a helm from the scales of a Rock Hydra
(Glowing) a scourge of bone
(Glowing) a mantle of fire
( 2) a black stone key
a side of deer venison
a plain iron key
6 gold coins
69 silver coins
97 copper coins

<2351 1244 1488 23:00 wilderness outdoor> get all.coins corpse
You get 6 gold coins from the corpse of Bartis.
You get 69 silver coins from the corpse of Bartis.
You get 97 copper coins from the corpse of Bartis.





// ========================================================

Bartis tells you 'Yer looted me, eh?'

You tell Bartis 'No, the wold did'

You tell Bartis 'wolf'

Bartis tells you 'Huh?'

Bartis tells you 'How did tha wolf?'

You tell Bartis 'Not sure, I guess he didn't like a bloodthirsty villager destroying his breed'

Bartis tells you 'Uh huh'

Bartis tells you 'If yer took me crap yer kin jest say so. Instead o makin' stuff up.'

Bartis tells you 'What yer bitter tha wolf kilt me an not yer?'

You tell Bartis 'i am'

Bartis tells you 'An takin' all me crap be yer petty way o showin' it, eh?'

You tell Bartis 'I heard old stories where most powerful villagers when can't avoid death tried to hurt wizards at least as much as possible. You chose to hurt a wold'

Bartis tells you 'That weren' me stinkin' choice'

You tell Bartis 'I think otherwise'

Bartis tells you 'I thirsted gainst yer. But, I weren' gonner run from it an' let yer kill me when I were on tha path'

Bartis tells you 'I figured I woulder kilt it.'

Bartis tells you 'An I were pertty close to tha entrance. So think what yer want'

You tell Bartis 'I was at the entrance, not you'

Bartis tells you 'Well, I ain' know where yer was. I jest knew I were on tha path.'

Bartis tells you 'I done was tha thick forst an thought yer was past that lil village'

Bartis tells you 'Yer know that is pertty low. Yer weapon has kilt me before an I ain' never backed from a fight ter yer.'

You tell Bartis 'You can't be close to the exit from behind the village. Nor there is any path there'

Bartis tells you 'Me corpse be three steps from tha entrance'

You tell Bartis 'Yeah, so thinking that I was past the village looks like a lie to me'

Bartis tells you 'What tha hell yer talkin' bout? It ain' no lie.'


  

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Hyshrawr (Guest)Thu 19-Nov-09 04:59 PM

  
#88171, "Holds water"
In response to Reply #94


          


In the face of what Bartis said and how it played out, you did pull a #### move there. But you're an evil duergar, and if you want enemies to be wimpier so they're less of a threat (Though it was obvious you outclassed him) that's purely your perogative.

  

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jatropha (Guest)Thu 19-Nov-09 10:37 PM

  
#88181, "I have to agree with Nep here"
In response to Reply #94


          

Your behaviour here is the action of a total faggot. I now think Abernyte is a hero for saccing your unholy, and to be honest if this is in any way representative of your actions across the life of CF, you can't really complain about people avoiding you or quitting.

What's wrong with you? Were you bullied at school or something?

  

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DaevrynFri 20-Nov-09 11:16 AM
Member since 13th Feb 2007
11117 posts
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#88194, "Yeah..."
In response to Reply #94


          

I don't think Gzurweeg was a big doucheapotamus in general, and I don't think any person or character is as bad as their worst day, but... I've got to be honest, sportsmanship-wise this is really, really bad.

  

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Gzurweeg (Guest)Fri 20-Nov-09 12:26 PM

  
#88198, "Disagree"
In response to Reply #118


          

Looting in general

First of all, as an evil duergar AP I can loot whenever I want and whenever I want without any explanation.
CF went dumb direction. I'm blamed for a few full loots in 670 hours instead of being praised for only a few full loots in 670 hours.

If somebody wants to argue about sacrificing things that I don't need or can't use I'm going to remind that people tend to sacrifice my unholy which "they don't need and can't use". They do it solely to make me weaker.

Sportmanship

Bartis was hiding from me for a while and in this instance I was actually searching for him.
He died somewhere and I asked to locate his body, it was in the Ortagonal Tower. A hour or so later I still couldn't find him anywhere so I decided to and check that tower again.
I've got my reasons to think that he is actually hiding from his pk range full of badass mages in a remote area. It maybe a bit fishy from the rager's RP, but I don't want to discuss it here. After all, if a villager thinks that he should not fight a mage that is too strong for him, he is free to go and hide.

Sportmanship also includes following the spirit of the game.
If I found him and make his death almost unavoidable, I *deserved* charges.
The way the fight went gave me a feeling that he decided to die to a wolf instead. I will repeat, I could be wrong in my estimation, but let us assume I was right. I had reasons to think that way. He wasn't moving for several ticks and fought a wolf all that time. Not only I didn't hear any mobs yells tracking him, I also couldn't summon him because he was in a fight and a wolf he was fighting was very hurt when I came in (and it's quite healthy, you can see how many obliterates it took to finish him off).
If a victim really wants to escape from that place from a hunter, staying in one place isn't the best choice. As a warrior he could also retreat along the path or even use drive if he wants to stay in combat all the time. Whatever.

From a sportmanship point of view I consider his action as very cheap, he is trying to avoid consequnces of death (which were *deserved* by me) by using OOC means. Plus, villagers shouldn't really pick innocent animals as their primary targets when a badass mage is nearby (courage blabla).
It almost fall into the same category as dropping link to avoid pk barring breaking rules.

Now, I could let it slide.
Instead, I decided to give some sort of a hint:
"If you go cheap against me, I will make you pay for it".
And while I don't think it is the greatest moment in my life, I also don't consider it as "very very bad".

  

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DaevrynFri 20-Nov-09 12:30 PM
Member since 13th Feb 2007
11117 posts
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#88199, "RE: Disagree"
In response to Reply #122


          

> but let us assume I was right.

In short, I don't assume that, and I think jumping to that conclusion is douchey.

  

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Ahtieli2 (Guest)Fri 20-Nov-09 12:36 PM

  
#88200, "RE: Disagree"
In response to Reply #123


          

Well there are two takes on what bartis were doing:
1. He tried to escape
2. He tried to mob die

There are quite a bit of facts that go against point 1. For example: I don't see why are you going to fight mob (that can not lag you) so long if you want to escape.

There is no simple fact from Dwoggurd point view that supports point 1.

  

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DaevrynFri 20-Nov-09 02:35 PM
Member since 13th Feb 2007
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#88207, "RE: Disagree"
In response to Reply #124


          


>There are quite a bit of facts that go against point 1. For
>example: I don't see why are you going to fight mob (that can
>not lag you) so long if you want to escape.

Maybe you want to kill it so you don't have a bunch of things tracking you as you ping pong around.

Maybe you think (correctly as it turns out) that Gzurweeg is trying to summon you, and you want to stay fighting to prevent that. Then, when he actually tries to come after you, you'll try to make a run for it then. I probably wouldn't have thirsted in the first place, but if I had, this is probably the approach I would have taken.

Maybe (and we can be pretty sure this isn't the case since Bartis also says it isn't the case, but if we're working from Gzurweeg's POV at the time) Bartis started to run away, and then had to go AFK for some emergency reason, such as his baby being on fire.

Maybe you just panic and don't do the smartest possible thing. That happens in PK *constantly*.

I think it's ####ty to look at that single situation (no one is saying Bartis serially mobdied to avoid PK, as far as I can tell) and immediately decide that the only possibility is that he did something ####ty, which you then decide to escalate by doing something even ####tier.

  

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Ahtieli2 (Guest)Sat 21-Nov-09 06:29 AM

  
#88296, "I'm somewhat agree"
In response to Reply #131


          

that there are a lot of way to judge this log
and judging by post of Dwoggurd he also does not think it was his best day. But calling him douche of year for taking "wrong" desigion.. that's just a bit meh

Also it won't be hard to find in someone's PBF YOUR WRONG comment that hurted character/player behind more than full looting bartis' crap.

For example you may reread Mek's pbf and what you said later in gameplay or ask immortal board.

How should we call it then?

  

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DaevrynSat 21-Nov-09 07:57 AM
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#88302, "This nuance is perhaps lost in translation...."
In response to Reply #152


          

I didn't call Dwoggurd the douche of the year; I called this particular incident the douche move of the year.

Obviously Gzurweeg also did things that weren't douchey.

  

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Frorania (Guest)Fri 20-Nov-09 08:14 PM

  
#88265, "RE: Disagree"
In response to Reply #124


          

Correct me if I'm wrong, that mob TRIPS and BASHES.

  

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Ahtieli2 (Guest)Sat 21-Nov-09 05:53 AM

  
#88295, "Sure"
In response to Reply #142


          

it does not bash and bartis was flying.

  

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Gzurweeg (Guest)Fri 20-Nov-09 12:53 PM

  
#88203, "Then what you assume?"
In response to Reply #123


          

I mean you choose to believe in his story rather than in mine. You should have some foundation for that.

Things you may want to consider before making your choice:
- as a hand to hand spec you can try stun if you wish to escape.
- as a whip spec you can try eyejab/flee or even choke upon summoning.
- if you decide to fight and go bloodthirst, then you're cutting your chances to escape significantly (considering the area). Changing your mind and trying to escape after that is a dumb choice in this case. Unless... you wish to mob die instead of giving charges.
- if you're hurt and trying to escape, fighting a dire wolf for several ticks isn't the brightest idea considering its general strength and special moves (that make fleeing even harder).
I would rather try to retreat along the path (or drive or just spam flee). Still, considering that the AP in question was standing at the entrance and you are thirsted, escaping will require significant luck.

  

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Daurwyn2 (Guest)Fri 20-Nov-09 02:03 PM

  
#88205, "One reason I do stuff like that"
In response to Reply #127


          

To make the other dude waste mana trying to summon me. Then to make the other dude walk around looking for me, whilst getting attacked by wolves.

Obviously that's not always an optimal strategy, but sometimes it is.

  

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Bartis (Guest)Fri 20-Nov-09 03:57 PM

  
#88210, "Those are all great ideas. If only I had thought of the..."
In response to Reply #127


          

I didn't. Stuff was happening fast. I never argued it was the smartest move. But, regardless, once I thirst I took out the options of stunning or choking and anymore time in combat with you trying to eyejab was certain death.

I just wanted to get the hell out of there!

  

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Hyshrawr (Guest)Fri 20-Nov-09 06:44 PM

  
#88249, "It's Ironic"
In response to Reply #127


          

You're right, he could have stunned, eyejabbed, choked, etc. but as he mentioned elsewhere and should be obvious, as soon as he thirsted all of those options were gone.

The facts in your own log uphold his explanation of things rather than yours. It's simple if you pay attention to the details.

When he fled from you, you were using your scimitar and dagger. He was taking decent damage, but not all that much, (still taking more than he was dishing out) then he thirsted. Then you shifted to your ladle of destruction and started unloading the can of whoop ass on him. He was just seeing scratches, but he's not hitting you much at all, so he decides he's most likely losing, time to run.

Granted he gets jumped by a dire wolf, since he can't see camo and so forth. Rather than flee, he decides to fight it, at least, one assumes, until you make an appearance. Whether to keep you from summoning or sleeping him, who knows. In truth it's moot because he wasn't aware of just how hurt he was. Hasted against the dire wolf he probably was doing pretty good. He was either command lagged or thought he was healthy enough to linger when you first entered and he was fighting the wolf. The wolf waxed him.

For what you assumed to have been true, he'd really have had to know he was next to dead, or if he really was trying to die that way and avoid any nasty repurcussions, he would have ping ponged to gather as many dire wolves as he could in an attempt both to suicide and safeguard his corpse from you. With 8 dire wolves in a room you'd have left his #### alone more than likely to avoid risking your own ass.

Rather than think the obvious thought, which is. (Sucks to be him.) You decided to think. (That sonofabitch robbed me of my deserved charges for whipping his ass! I'll show that cheating expletive!) So you full loot and sac his gear. This makes you a loser of epic proportions. Not because you were wrong and acted like an angry kid who can't play well with others. But because you destroyed all of his gear to assuage your wounded ego and didn't even have the sack to just tell him, I was angered by losing your soul so I destroyed your things.

Also, don't toot your own horn because you have only full looted X amount of times. In this case you didn't full loot, you full looted to sac all his things. In general, unless this is a repayment for them doing the same to you, this in and of itself makes you a loser. Citing that people want to and will destroy your unholy weapon, so that makes it all fair is a weak argument at best. And a dumb one.

The sad fact, (For all of those who fight you) is that because you are the type who has devolved the game down to an lesson in mechanics and how best to make use of them (some would say abuse)(and also why you love empire and it's hands off approach over interaction and the greater call for roleplay in other cabals, etc.), and don't bother investing more into the game than trying to tweak and work the system all in an attempt to stoke the fires of your ego by PK'ing, sans any real RP, you assume others are just like you for the most part. So when in doubt, they become motivated and make decisions based on your own limited paradigm. The fact that people who to your eyes do this piss you off so badly, is more a reflection of your opinion of your own playstyle and focus.

If you think someone throwing themselves to the wolves, (even when they didn't do that) to avoid giving you charges is cheap and an abuse of game mechanics, and respond accordingly that is purely a reflection on you, not them.

So the douche designation sticks to you aptly enough.

If you want kudos, and feel you deserve kudos, then earn them by addressing those aspects of your gameplay where you don't necessarily shine. Challenge yourself with more than just game mechanics.

From my brief interactions with your character your RP was non-existent. You were kind of selfish and a prick, but sadly and in light of everything I've ever read that you've posted, I think that's just the player shining through in the character.

GLWYN Hope to see more than the usual fair from you. On the ego front, if you crave strokes your kung-fu is weak.

  

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IsildurFri 20-Nov-09 07:16 PM
Member since 04th Mar 2003
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#88251, "RE: It's Ironic"
In response to Reply #138


          

I'm looking for the Dwoggurd-played Acolyte healer with "death taboo" flaw.

  

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Hyshrawr (Guest)Fri 20-Nov-09 07:27 PM

  
#88254, "RE: It's Ironic"
In response to Reply #139


          

You know you'd be impressed even with him just trying to play/RP an acolyte.

  

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DaevrynFri 20-Nov-09 08:35 PM
Member since 13th Feb 2007
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#88266, "RE: It's Ironic"
In response to Reply #138


          

The above post breaks down the way I read the log better than my posts did, and I largely agree with it.

  

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Gzurweeg (Guest)Fri 20-Nov-09 10:11 PM

  
#88277, "Not interested to rehash it again, but..."
In response to Reply #138


          

Considering the log. I basically had two options:

1) Assume what I assumed.

2) Assume that he's actually trying to escape while not doing anything remotely constructive for that. Or saying more straightly, he acted completely dumb for someone who is trying to escape.

From our previous enchounters I got an impression that he's somewhat skilled fighter. I was asked why I did act the way I did and I explained.

Keep in mind, that RP wise it makes perfect sense to destroy everything and break his spirit (I'm an ap and he is a rager).
However, as a player, I can *break* my RP and leave everything and so I did in many cases (it's OOC decision). But that's a gift, if I feel that someone acted cheap (maybe wrongly) I may not feel like grating this gift.

Plus he hoarded two pairs of grosshammer wings and that fact alone is often enough to full loot anyone.

The rest of your post has too many assumptions and misinfo and, thus, is pretty much stupid trolling.

  

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Hyshrawr (Guest)Fri 20-Nov-09 11:21 PM

  
#88285, "To be fair"
In response to Reply #145


          

I initially wrote this off as you being an evil prick duergar in my first post, though there, I sided with what he said over your assumptions.

You prove all my assumptions, misinfo and stupid trolling is spot on because you're attempting to revise the why's and wherefores of your actions.

RP does not consist of I'm good = I leave most of their gear, cause I'm good'n'stuff or I'm neutral so I could do either, who knows, or I'm evil so if I don't take all your #### and/or sac it I'm breaking my illustrious RP.

You're a kid cause you can't even man up and say, Yup, in hindsight I screwed up here, but no way to go back and fix it. My mistake. The rest of what I wrote pretty much hits the nail on the head according to all of the evidence. I'm sorry you can't own it yet. Someday...

PS: That being said, I do enjoy your logs.

  

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Krilcovss (Guest)Fri 20-Nov-09 05:02 PM

  
#88215, "How can Nep keep players around when he flags ever othe..."
In response to Reply #123


          

nt

  

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Batman (inactive user)Sat 21-Nov-09 08:20 AM
Charter member
posts
#88303, "Heh.....I'm pretty sure he's calling this action douche..."
In response to Reply #137


          

He all ready said Gzur did a lot of NON douchey things.


He's just identifying this action, this event, as a douche move.


If I agree with Daevryn, and am Batman, and you disagree - This is not a good thing.


Consider it: I'm a ####ing retard.
Daev is daev.

####ing retard primarily argues against Daev for the hell of it.


For whatever reason, ####ing retard agrees with Daev.

THIS IS WHEN YOU FLEE

  

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blackbirdFri 20-Nov-09 02:22 PM
Member since 04th Sep 2009
178 posts
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#88206, "Disagree again"
In response to Reply #122


  

          

You didn't *deserve* charges, and you didn't get them because you didn't kill him. Cut and dried.

It was petulant to make him the victim of your impotent rage, due to your frustrated sense of entitlement, by saccing his crappy gear. A bigger man and better player would have probably chased him into the wolves quicker and sealed the kill, and a bigger man could say "gg".

  

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Bartis (Guest)Fri 20-Nov-09 03:52 PM

  
#88209, "Don't kid yourself. I wasn't hiding from you."
In response to Reply #122


          

You weren't even on my radar. I was exploring, and I'm pretty certain I didn't die in the octagonal tower because I had just gotten there. The only reason why I came out is because someone was raiding the cabal.

I never hid from you. In fact, if you recall I very nearly killed you solo just a few days prior to that. Most likely because you let your ABS fall, but, that's beside the point. I never hid from you. I rarely hid from anyone. I always took on odds that were against me. It shows in that gank o meter deal. My getting ganked score was pretty high if I remember, showing I died to lots of groups.

I don't agree with your reasoning about fighting innocent animals and running from a badass mage. Dire wolves are not innocent, they are very aggresive and would have attacked me even if I wasn't thirsting. Secondly, as I mentioned before it is very justifiable RP wise to die to the wolf instead of you had I purposely done it. There are tons of war like cultures out there that promote suicide as ways of protecting their honor and either weakening their enemy or preventing them from getting stronger. Its like giving spies cyanide pills.

  

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Krilcovs (Guest)Fri 20-Nov-09 05:01 PM

  
#88214, "Heh nep."
In response to Reply #118


          

Why dont you do something about the really really really bad people who hoarde leader slots after they get it, and go inactive for the most part? Or the person who logs in only when the odds are in their favor. Come on man, lets do something about the cheating. Kay? Please?

  

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AsthissThu 19-Nov-09 01:47 AM
Member since 26th Oct 2004
191 posts
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#88102, "Well played"
In response to Reply #15
Edited on Thu 19-Nov-09 01:48 AM

          

I just wanted to say that I admire anyone that can play a AP to age
death. Not deleting when you loose your unholy and keep on trucking
sets you aside from many of us that play this game.

I will leave the ranting for you and the other people you have made
upset by your post. You criticize a lot but you also play very good
characters. So I hope you will stay with us and bring more.


GLWN

edit
Spelling

  

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Derogker (Guest)Thu 19-Nov-09 07:24 AM

  
#88117, "RE: Farewells"
In response to Reply #15


          

Had the pleasure of fighting you as both Kalderseg and Derog, almost got you once with Kalder, if you remember that awesome fight we had on the road, I'm an idiot and should have thirsted. (Black circle + cents north of the summon spot is a rager killaaa)

Your a legend sir, well done.

  

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Arrna (Guest)Thu 19-Nov-09 07:29 AM

  
#88118, "Just a question (which I'm certain you answered on my g..."
In response to Reply #15


          

"I also think you were a worthy Marshall even though I had issues with your perception of the reality and various dirty tricks"

What do you mean? What I thought to be your dirty tricks? Or did I do any dirty tricks? heh

Btw, that time in Seantryn I sorta broke my own RP by going after you when you fled. But was a pure reflex on my part, ooh he fled! Get him! heh

  

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Arrna (Guest)Thu 19-Nov-09 07:36 AM

  
#88119, "Ooh one more thing..."
In response to Reply #46


          

... Ignore all those haters, you played an awesome char in the way it should be played. Sure I don't agree with all your critizism to all players, but hey, you don't agree to mine. Let them have their trolling fun and come back with something equally cool again!

And as a side note, how many charges did you have when you leveled past 36-40? Was it easier to build charges at hero-range than pre-hero?

  

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Gzurweeg (Guest)Thu 19-Nov-09 11:11 AM

  
#88131, "Hehe"
In response to Reply #47


          

>... Ignore all those haters, you played an awesome char in
>the way it should be played. Sure I don't agree with all your
>critizism to all players, but hey, you don't agree to mine.
>Let them have their trolling fun and come back with something
>equally cool again!

You usually say only positive things and thus your opinion is skewed.
Moreover, if you ever say a bit of negative, that means the end of the world.

I can say both, positive and negative. I beleive my point is more balanced. And the overall weight of negative comment is close to the overall weight of "bads" in a man (which every of us has). Thus, it's not that big deal.
Think about it like this: me saying 50% positive and 50% negative is roughly equivalent estimation of something where you would be saying 95% positive and 5% negative.

>And as a side note, how many charges did you have when you
>leveled past 36-40? Was it easier to build charges at
>hero-range than pre-hero?

I ranked into the hero range having about 10 charges.
Bulding charges pre hero and in-hero has advantages and disadvantages.
Pre-hero it is usually easier to find and surprise people. but multiple-charges-victims are rare. Plus, it's harder to keep your unholy because you will have those +9 ranks humans in PK.
In-hero you can kill more "fat" people but your opponents are usually more skilled and long-time characters usually have high % and good eq/rewards.
I don't have a definite answer. It really depends on you, your skill, your built and the set of your enemies. Current cabala and general CF situation matters too.

In my case i actually had no choice. I had no sleeks and many of non-sleek wands require 40+ level. I was also a duergar and had no reliable way to cover my vulnirability pre-hero.

  

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IsildurThu 19-Nov-09 09:54 AM
Member since 04th Mar 2003
5969 posts
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#88121, "RE: Farewells"
In response to Reply #15


          

>Sulye - I would choke if I were forced to sit camoed for 700
>hours I applaud your patience. Other than that, a very
>creepy ranger. I found only one PK encounter with you in a
>civilized place (and we both had about 700 hours).

Yeah. I wasn't going to fight you in a civilized room. No point. I did have a plan to catch you on your way to getting your resist positive prep, since I saw your tracks there on multiple occasions and had someone locate the item on you, but every time I put a snare there you never showed up. Unless you wanded up whenever you entered that area, I think I would have had a decent chance of killing you.

  

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Gzurweeg (Guest)Thu 19-Nov-09 01:57 PM

  
#88147, "That's why we all hate you and all your characters. Heh..."
In response to Reply #49


          

But seriously.
You had good eq and high damroll and APs don't know staves.
You're a melee class with parry/dodge/shield block.
You can prep haste/aura/shield/protections/etc.

Fighting doesn't means you have to kill all the time.
For example, you could try to retrieve or raid. If you come prepared your chances to die to permabashing are very low.
You can also jump on me here and there with insects and catch me with pants down or unprepared.
Saying that there is no point to fight me in a civilized room is silly.

As for resist positive prep, I didn't gather it that often because I had a certain shield. I actually had nothing to do in the shadow grove and connected areas, so waiting for me there wasn't productive.

  

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IsildurThu 19-Nov-09 02:10 PM
Member since 04th Mar 2003
5969 posts
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#88153, "RE: That's why we all hate you and all your characters...."
In response to Reply #73


          

>But seriously.
>You had good eq and high damroll and APs don't know staves.
>You're a melee class with parry/dodge/shield block.
>You can prep haste/aura/shield/protections/etc.

I could blow all my preps and *maybe* make you flee. But, not even that if you saw me coming and put up barrier. Remember I couldn't lag you worth crap in a civilized area, and you almost always had an orb of travel on you (I had people locate it) so insects was moot.

Your damage output was high enough that it was dangerous for me to engage you out of the wilderness unless I fully prepped. And, even then, if you managed to sleep me I knew you wouldn't hesitate to call in whatever other Imperials were online. It's perfectly within your rights (and role) to do that, but don't expect me to act as if that couldn't happen.

>As for resist positive prep, I didn't gather it that often
>because I had a certain shield. I actually had nothing to do
>in the shadow grove and connected areas, so waiting for me
>there wasn't productive.

I thought at some point you lost the shield? Maybe you were getting something else in this area besides the resist positive prep then. Suffice it to say it wasn't the shadow grove where I tried waiting for you.

  

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Gzurweeg (Guest)Thu 19-Nov-09 05:30 PM

  
#88174, "Remarks"
In response to Reply #79


          

>I could blow all my preps and *maybe* make you flee.

Do you realize that it is what an AP is doing quite often.
Blowing through his preps for almost every fight many of which resulting in just "making opponents flee".

I agree, that in general wands are easier to get/blow through, but talismans aren't that bad for that (here I assume that Sulye could use talismans).

>But, not even that if you saw me coming and put up barrier. >Remember I couldn't lag you worth crap in a civilized area, and you
>almost always had an orb of travel on you (I had people locate
>it) so insects was moot.

I had very ####ty luck, so I couldn't win orbs in the Inn without "some special preparation".
If I waste an orb of travel it is already big achievement as they were hard to get for me.

  

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Enlilt (Guest)Thu 19-Nov-09 10:27 AM

  
#88125, "RE: Farewells"
In response to Reply #15


          

I'm too lazy to open IE and login, firefox won't let me for some reason. Anyway, I rather enjoyed Gzurweeg. I fought you a couple times in lower ranks with a mortal, and then of course I watched you a good bit with Enlilth. Twist and I were talking about the Emperor vote and thought it would be somewhat humorous to emperor you offline, but we knew you'd login and age die. In the end we didn't do this obviously. I felt for you when the big unholy was saccd and several people said... well he's gonna delete now, and then everyone was surprised when you didn't. Way to stick it out with the char, I hope on some small level I added to your enjoyment.

  

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Gzurweeg (Guest)Thu 19-Nov-09 04:02 PM

  
#88167, "Who you were? Hehe, not seriously."
In response to Reply #53


          

We didn't really interact but I always appreciate active immortals in the cabal.

Lately, most of imms only talk to their followers but I believe it's really cool if you, Twist or Zulg would pop with random cb quites or mobs.
Those little things whine not requiring too much efforts are often more inspiring to people than long religious talks.

Thing like this:
- An imperial stands on the eastern with centurions traps. Go switch into them and say something like "Boss, we are boring, summon anyone finally".
- In raids/defends switch into the inner/outer guards and make some funny comments. "See how dirt kicked him?", "Get back, blade, I take him alone". Whatever.

As an example what I mean:
I was trying to retrieve against Quird in full moon and had to retreat. I already lost my unholy by that time and there were several out of range outlanders who were capable to cure/herb him and the outer. So I went to the Mansion waiting for insects to fly away.
Suddenly my whip started to talk to me about being hungry and how it wants Frorania soul too (she came to the Promisy forest as well).
Cool little thing, but it makes CF more fun.

  

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Lorn (Guest)Thu 19-Nov-09 10:54 AM

  
#88127, "RE: Farewells"
In response to Reply #15


          

I had a ton of fun with our battles and interactions and I was actually hoping for you to be Emperor. You were a mainstay and your dedication was obvious.

Raiding is just plain fun for me, for I am always finding new ways to 1: Stay alive myself and 2: Keep my allies alive without draining my mind by over-healing myself and/or them. You were definitely a part of my characters growth due to the preparations/game plans I had to figure out and execute.

  

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Lornis (Guest)Thu 19-Nov-09 01:19 PM

  
#88141, "It was at least six or seven of you in range for me. nt"
In response to Reply #15


          

Twist - We had a couple interactions though they usually went ill. I would just blame unlucky timing. Not really your or my fault. I think you presence is good for the Empire, I just wish that you and other imms would put more investigation into circumstances before punishing/rewarding people to avoid weird remarks like:
Lornis's PBF: Wed Jul 29 21:00:21 2009 by 'An Immortal' at level 51 (134 hrs):
An Immortal added 1000 exp for: Really nice counter raid against the 12 empire that were on...got their item back and took the Codex while they raided battle
It would good to add how many of them were in his PK and also add that Enlilth forced imperials to raid battle and it is not that hard to walk from Hamsah (where he's safe) to the Palace while they are busy.
Or comments about a gutsy retrievals when many imperials are online and not mentioning that those imperials were deep in Inferno or in Yzekon.

  

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Ahtieli2 (Guest)Thu 19-Nov-09 02:06 PM

  
#88151, "You fooled me"
In response to Reply #15


          

I was thinking that Gzur might be Dwoggurd. I've discussed it with TMNS but Gzur had such strange playing times for Dwoggurd that I thought it's not you untill now.

I know you don't like me much because of accident happened with Nabburak. I hope you've changed your mind.

I really really enjoy seeing AP who got such a big unholy without abusing bugs and using OOC. That's rare and ####ing AWESOME.

Gzur's life for hero ranks was not easy. Since I've soft spot on AP I've tried to help you though I did not help you much anyway.

I was not fast on promoting you(neither you were ) to Dread Lord position(even though you were only candidate) because... while I realise it takes a lot of skills to stay alife with no wands, allies I'd wanted to see how you kicking some asses + I wanted to be sure you last a bit rather than deleting.

And I was ####ing surprised that when I left on vocation you had about 50 charges and came back to see you have about 300

Thank's for not being #### after I became Oath. I really enjoyed IC and OOC that you became my sect leader because our relation were more of partnership rather than you ordering me around.

What else. Cool char as always. Good luck.

  

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Kalisda (Guest)Thu 19-Nov-09 10:06 PM

  
#88180, "RE: Farewells"
In response to Reply #15


          

Thanks for the acknowlegdment, though I think most of our interactions were where I ran from you.
Didn't interact much with you compared to some, but I never saw anything but fine play from the chances I got to, so well done and lets see another fine character running around.

  

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Frorania (Guest)Fri 20-Nov-09 08:12 PM

  
#88264, "Meh!"
In response to Reply #15


          

As Frorania, I don't deny that I've said something about you being cowardly and wimpy, which is because 90% of the time you're always with someone.

1) You hardly solo raid, as a duergar ap empire, wouldn't it be the case that you take all the items that belongs to emperor rp wise?

2) There was ONCE that I SAW that you solo raid against Fort, when I arrived back to Fort you have finished watcher, I attacked you, but you ran out? As a duergar ap empire, wouldn't it be your duty to finish the defenders of your enemy cabals?

3) You don't really avoid Frorania, you came, only with numbers, with Glurgick, with Ahtieli etc etc.

4) If Frorania is conservative, she wouldn't have con died. If she is conservative, she wouldn't run in and retrieve solo against Glurgick and you, ended up being successful in doing so.

You enjoy saying things from your POV ignoring others' POV, now these above are my POV.

  

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Gzurweeg (Guest)Fri 20-Nov-09 09:29 PM

  
#88271, "About raiding"
In response to Reply #141


          

>As Frorania, I don't deny that I've said something about you
>being cowardly and wimpy, which is because 90% of the time
>you're always with someone.

Which is quite innaccurate.

>1) You hardly solo raid, as a duergar ap empire, wouldn't it
>be the case that you take all the items that belongs to
>emperor rp wise?

About raiding
I actually had a deep reasoning in how I approached raiding. I didn't address it in my farewells, so I will try to explain myself here. I understand that many would disagree, but I did put some time into thinking about it and I hope that people would put some time into thinking about it too before jumping to conclusions or blaming me.

RP wise it would be nice to raid as much as possible. But gameplaying wise it would be bad.
I know that I didn't raid as much as I could and I guess Twist noticed that too .
But my reasoning was completely different from what many would think.
From the gameplaying point of view raiding is designed to make conflicts in CF and give people more opportunities to fight each other. Thus, I tried to balance between RP requirements (raid as much as possible) and gameplaying for everybody (myself including).

Below I'm going to put several reasons of me avoiding to raid. Keep in mind that those are just general guidelines and in each specific circumstances I could act differently (there are too many factors to talk about them all).
- Various obvious reasons. Like not being able to raid solo without long resting or not being able to raid because of strong opposition.
Being out of wands or having less than ~50 charges. These numbers may very depending on eq and cabals. For example, Spirit requires more efforts as he is resistant to many weapons or Destructor may go crazy.
- I usually avoided raiding when there were no opposition. RP wise it would be a cool opportunity to take items freely, but gameplaying wise it often results people of opposite cabal to logout or not login when otherwise they could. Ultimately, it works against the major idea of cabal system: to promote fighting.
I guess imperial imms were thinking about me being lazy and I can't really oppose this IC/RP wise. Still, I usually let it slide if I felt I could get away with it. Plus, afterall, it is boring and waste of wand charges.
- no defenders against low level retrievers. Because of me being scary, my enemies tend not to defend at all (nor come to retrieve) if there were lowbies who could do that instead. As a player, I understand them and I tried not to abuse this "hit the outer and call them to fight" tactic that much.
- I tried not to stomp a guy who already had rough time and perhaps died severals times in raiding/retrievals prior to that.

>2) There was ONCE that I SAW that you solo raid against Fort,
>when I arrived back to Fort you have finished watcher, I
>attacked you, but you ran out? As a duergar ap empire,
>wouldn't it be your duty to finish the defenders of your enemy
>cabals?

I think I remember that, so here is the log.
The real reason of me leaving:
You were no match for me and I respected you for your pre-maran behavior. I could easily stay and destroy you, but I didn't feel that I want to punish you for coming to defend against a badass AP solo. And I also think you were worth 0 charges at that point, so I didn't even had *that* excuse too.


>3) You don't really avoid Frorania, you came, only with
>numbers, with Glurgick, with Ahtieli etc etc.

I hope you understand that with the number of charges I had, you didn't have any chance. Not sure what makes you think I were afraid to fight you solo.
If I came with numbers, it wasn't to kill you, it was raiding for the item. I couldn't say IC to Glurgick: "Sorry, cow, I don't want to raid Fortress". If he asks to help with raiding I had no choice but agree.

>4) If Frorania is conservative, she wouldn't have con died.

I think Frorania was very brave pre-maran and I respected her.
But it changed once you got maraned. Of course, I'm talking here only about things I could see from my eyes. You became much more conservative and developed mouthing.

>If she is conservative, she wouldn't run in and retrieve solo
>against Glurgick and you, ended up being successful in doing
>so.

As I said, I let it slide sometimes. Not hurrying back to defend, etc. I wasn't really interested in multikilling you.


// 08 Aug 2009
// ========================================================
// Raid vs Frorania.
// My barrier dropped at the end of raiding but I didn't bother
// to put it up again as the Watcher was nearly dead.
// If I were wanted to kill you, I would zap it right away.
// Very likely I could outdamage you even without it by simply spamming lashes.
// It was *unforced* decision to leave because I already had the Orb.
// ========================================================


[51 Felar War] (PK) [TRIBUNAL] Laugash the Legend of the Battlefield, Magistrate of Galadon
[51 Arial Inv] (PK) Shyrauk the Weaver of the Elements
[51 W-Elf Bar] (PK) Kyaltaru Tel'dethian the Despondent Dirgesinger, Inebriated Islander, Rhyme of Resistance
[51 Human Shf] (PK) Nalooth the Grand Master of Changelings
[47 Human Thi] (PK) Isylvharn the Secret, Deckhand
*51 Duerg A-P* (PK) [EMPIRE] Gzurweeg the Fist of Darkness, Imperial Dread Lord
[48 Fire A-P] (PK) Satoshi Baroke the Slayer
[51 Elf War] (PK) Frorania L'Litor the Legend of the Battlefield
[51 Human Con] (PK) Masigner Drandor the Planewalker
[49 Arial Thi] (PK) [EMPIRE] Tanpolhin Duckbill a Deckhand to the Maiden, Enforcer of Dagdan, Imperial Shadow Lord

Players found: 10


<1582 1654 1363 3:00 waxing civilized indoor>
People near you:
(PK) Gzurweeg The Altar Room
The Watcher is gushing blood.

<1582 1654 1363 3:00 waxing civilized indoor>
You parry the Watcher's searing light.
You parry the Watcher's searing light.
The Watcher narrows its eyes and glares in your direction.
The Watcher's heavenly wrath MUTILATES you!
Your shocking bite >>> ANNIHILATES <<< the Watcher!
Your burst of energy === OBLITERATES === the Watcher!
The Watcher parries your burst of energy.
Your shocking bite >>> ANNIHILATES <<< the Watcher!
The Watcher is writhing in agony.

<1542 1654 1363 3:00 waxing civilized indoor> lashes
You snort with anger as you cannot find an opportunity to humiliate the Watcher with a lashing.
The Watcher is writhing in agony.

<1542 1654 1363 3:00 waxing civilized indoor>
You parry the Watcher's searing light.
The Watcher narrows its eyes and glares in your direction.
The Watcher's heavenly wrath MANGLES you!
Your shocking bite === OBLITERATES === the Watcher!
The Watcher dodges your burst of energy.
Your shocking bite >>> ANNIHILATES <<< the Watcher!
The Watcher is writhing in agony.

<1461 1654 1363 3:00 waxing civilized indoor> who pk
whe

You dodge the Watcher's searing light.
Blinding silvery-white flames leap from the Watcher's gauntlets, sweeping across the room!
The Watcher's holy power roasts you.
Your shocking bite === OBLITERATES === the Watcher!
Your burst of energy >>> ANNIHILATES <<< the Watcher!
Your burst of energy >>> ANNIHILATES <<< the Watcher!
Your shocking bite >>> ANNIHILATES <<< the Watcher!
The Watcher is writhing in agony.

<1440 1654 1363 3:00 waxing civilized indoor>
[51 Felar War] (PK) [TRIBUNAL] Laugash the Legend of the Battlefield, Magistrate of Galadon
[51 Arial Inv] (PK) Shyrauk the Weaver of the Elements
[51 W-Elf Bar] (PK) Kyaltaru Tel'dethian the Despondent Dirgesinger, Inebriated Islander, Rhyme of Resistance
[51 Human Shf] (PK) Nalooth the Grand Master of Changelings
[47 Human Thi] (PK) Isylvharn the Secret, Deckhand
*51 Duerg A-P* (PK) [EMPIRE] Gzurweeg the Fist of Darkness, Imperial Dread Lord
[48 Fire A-P] (PK) Satoshi Baroke the Slayer
[51 Elf War] (PK) Frorania L'Litor the Legend of the Battlefield
[51 Human Con] (PK) Masigner Drandor the Planewalker
[49 Arial Thi] (PK) [EMPIRE] Tanpolhin Duckbill a Deckhand to the Maiden, Enforcer of Dagdan, Imperial Shadow Lord

Players found: 10
The Watcher is writhing in agony.

<1440 1654 1363 3:00 waxing civilized indoor>
People near you:
(PK) Gzurweeg The Altar Room
You parry the Watcher's searing light.
You parry the Watcher's searing light.
The Watcher narrows its eyes and glares in your direction.
The Watcher's heavenly wrath MUTILATES you!
Your shocking bite === OBLITERATES === the Watcher!
Your burst of energy >>> ANNIHILATES <<< the Watcher!
Your shocking bite === OBLITERATES === the Watcher!
Your burst of energy >>> ANNIHILATES <<< the Watcher!
Buzzing with charge an arc of lightning snaps from your weapon, arcing towards the Watcher.
Your arc of lightning === OBLITERATES === the Watcher!
The Watcher is convulsing on the ground.

<1399 1654 1363 3:00 waxing civilized indoor>
The Watcher's searing light maims you!
You parry the Watcher's searing light.
Your shocking bite === OBLITERATES === the Watcher!
The Watcher parries your burst of energy.
Your shocking bite === OBLITERATES === the Watcher!
Your shocking bite >>> ANNIHILATES <<< the Watcher!
The Watcher is convulsing on the ground.

<1363 1654 1363 3:00 waxing civilized indoor> whe
People near you:
(PK) Gzurweeg The Altar Room
(PK) Frorania Entrance to the Hall
The barrier protecting you flickers and fades away.
The Ancient Knight closes his eyes for a moment and nods at the Watcher.
The Watcher is convulsing on the ground.

<1401 1660 1443 4:00 waxing civilized indoor>
The Watcher's searing light DISMEMBERS you!
You parry the Watcher's searing light.
You parry the Watcher's searing light.
The Watcher narrows its eyes and glares in your direction.
The Watcher calls upon the Lords of Light, seeking retribution against you!
The Watcher's divine retribution *** DEMOLISHES *** you!
Your shocking bite === OBLITERATES === the Watcher!
Your burst of energy >>> ANNIHILATES <<< the Watcher!
Buzzing with charge an arc of lightning snaps from your weapon, arcing towards the Watcher.
Your arc of lightning *** DEMOLISHES *** the Watcher!
The Watcher is convulsing on the ground.

<1239 1660 1443 4:00 waxing civilized indoor>
The Ancient Knight closes his eyes for a moment and nods at Frorania.
Frorania shudders slightly, and looks more vigorous.
The Watcher is convulsing on the ground.

<1239 1660 1443 4:00 waxing civilized indoor>
You parry the Watcher's searing light.
The Watcher's searing light DISMEMBERS you!
The Watcher narrows its eyes and glares in your direction.
The Watcher calls upon the Lords of Light, seeking retribution against you!
The Watcher's divine retribution *** DEVASTATES *** you!
Your shocking bite === OBLITERATES === the Watcher!
The Watcher is DEAD!!
You receive 0 experience points (20% bonus).
You receive 500 experience for a successful raid.
As the Watcher falls, a radiant crystal orb appears in your hands!

<1039 1660 1443 4:00 waxing civilized indoor>
[EMPIRE] an Imperial Centurion: Help! an enormous tuara lizard is attacking me at Along the Eastern Road!

<1039 1660 1443 4:00 waxing civilized indoor>
You yell 'Help! I am being attacked by Frorania!'
At the last moment you avoid Frorania's whip.
Frorania has a few scratches.

<1039 1660 1443 4:00 waxing civilized indoor> call 'sigil of pain'
You call upon the Codex and carve a Sigil of Pain onto Frorania.
Your sigil of pain devastates Frorania!
Frorania has a few scratches.

<1039 1600 1443 4:00 waxing civilized indoor>
The Ancient Knight closes his eyes for a moment and nods at Frorania.
Frorania parries your shocking bite.
Frorania parries your burst of energy.
Frorania barely manages to avoid your shocking bite.
Your burst of energy *** DEVASTATES *** Frorania!
Frorania's whip MUTILATES you!
You parry Frorania's wrath.
Frorania's necklace of prayer beads shines a bright white momentarily.
Frorania's dispel evil EVISCERATES you!
Frorania has some small but disgusting cuts.

<954 1600 1443 4:00 waxing civilized indoor>
You hop to one side, getting out of the way of Frorania's eyejab.
Frorania has some small but disgusting cuts.

<954 1600 1443 4:00 waxing civilized indoor>
Frorania parries your shocking bite and retaliates with lightning quickness!
Frorania's whip MUTILATES you!
Frorania dodges your burst of energy.
Frorania dodges your shocking bite.
Frorania dodges your shocking bite.
You parry Frorania's whip.
You parry Frorania's wrath.
Frorania's whip EVISCERATES you!
You parry Frorania's whip.
You parry Frorania's whip.
Frorania has some small but disgusting cuts.

<867 1600 1443 4:00 waxing civilized indoor> flee
Frorania gets in one more shot as you flee.
Frorania's parting blow MUTILATES you!
The Hall of Fire

[Exits: east]
The axe of a lumberjack lies here.
A tunic made of hardened leather is here.
A pair of boots made from stiff leather are here.
You flee from combat!

<825 1600 1440 4:00 waxing wilderness outdoor> rem ring
You stop using the ring of regeneration.

<825 1600 1440 4:00 waxing wilderness outdoor>
You yell 'Help! I am being attacked by Frorania!'
You parry Frorania's whip.
Frorania has some small but disgusting cuts.

<825 1600 1440 4:00 waxing wilderness outdoor> whe
People near you:
(PK) Gzurweeg The Hall of Fire
(PK) Frorania The Hall of Fire
Frorania has some small but disgusting cuts.

<825 1600 1440 4:00 waxing wilderness outdoor>
Your shocking bite misses Frorania.
Frorania parries your shocking bite.
Frorania twists herself around your burst of energy.
A ghostly dagger turns insubstantial, slips through Frorania's defenses, and strikes a powerful blow!
Your critical hit === OBLITERATES === Frorania!
Frorania's whip MUTILATES you!
Frorania gets in one more shot as you flee.
Frorania's parting blow maims you!
The Altar Room

[Exits: east south west]
The lingering odor of charred flesh and ozone hangs over the corpse of the Watcher.
A white marble altar surrounded with a brilliant holy radiance is here.
Chests have been placed about for spare equipment and donations.
(White Aura) A large man stands here, dressed in the robes of an Acolyte.
You flee from combat!

<753 1600 1437 4:00 waxing civilized indoor> s
s
The Grand Temple

[Exits: north south]

<753 1600 1436 4:00 waxing civilized indoor> s
s
A Light Filled Corridor

[Exits: north south]

<753 1600 1435 4:00 waxing civilized indoor> whe
The Council Chamber

[Exits: north east west up]

<753 1600 1434 4:00 waxing civilized indoor>
Alas, you cannot go that way.

<753 1600 1434 4:00 waxing civilized indoor> e
People near you:
(PK) Gzurweeg The Council Chamber
(PK) Frorania The Altar Room


  

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Frorania (Guest)Sat 21-Nov-09 12:07 AM

  
#88287, "RE: About raiding"
In response to Reply #144


          

1) 90% of the time was from my POV when I was on.

2) A DUERGAR AP EVIL EMPIRE talking about empathy? Seriously? She
She was already maran during then, fyi.

3) Never said you're afraid, totally believe that you have the capability, question is, why with the capability still need folks to backup. Situation does not involve raiding. No one doubted your ability to take down possibly any of the characters one on one solo, but why do you nearly always need someone to back you up(my POV).

4) No, both Glurgick and You were at the palace. Both of you were present, you didn't let it slide. I managed to choked you, eyejabbed Glurgick, and retrieved before he can see/you wake.

The idea is, you only see things from your POV and stuck to it, without believing what others said, when others share their POV, you just knock it out down saying its bs, while you defend yourself via your POV. (see Bartis's case)

  

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Gzurweeg (Guest)Sat 21-Nov-09 12:59 AM

  
#88290, "People, when you will learn..."
In response to Reply #147


          

People, when you will learn that arguing with me by perverting facts isn't productive?
If your memory has holes, use notebooks or log everything.
If you're lying by purpose, try to make it smoother.


I tell what I see from my POV quite accurately.
While you have very high delusional factor or just simply lying about things you had actually seen from your POV.

>2) A DUERGAR AP EVIL EMPIRE talking about empathy? Seriously?
>She was already maran during then, fyi.

Not the duergar is talking about it, but the player.

>3) Never said you're afraid, totally believe that you have the
>capability, question is, why with the capability still need
>folks to backup. Situation does not involve raiding. No one
>doubted your ability to take down possibly any of the
>characters one on one solo, but why do you nearly always need
>someone to back you up(my POV).

According to my logs, that's inaccurate. We had solo fights and we had group fights. More often than not the size of your group was equal or exceeded the size of my group.

>4) No, both Glurgick and You were at the palace. Both of you
>were present, you didn't let it slide. I managed to choked
>you, eyejabbed Glurgick, and retrieved before he can see/you
>wake.

Here you basically don't tell the whole story and pervert facts. By purpose or just accidentally. You weren't alone, Kzardr was online as well. And we couldn't heal Vanquisher nor stop Kzardr from hit&run tactic as he was a temperance paladin. In fact, it wasn't even you who retrieved (though you participated).

Here is what actually happened from my POV (It was Hanstian, btw).


// 10 Aug 2009
// ========================================================

[51 H-Drw Pal] (PK) Kzardr StoneHand the Champion of the Virtues
[51 Elf War] (PK) Frorania L'Litor the Legend of the Battlefield
*51 Duerg A-P* (PK) [EMPIRE] Gzurweeg the Fist of Darkness, Imperial Dread Lord
[51 Fire War] (PK) [EMPIRE] Hanstian the Legend of the Battlefield, Elite Imperial Blade

Players found: 4


[EMPIRE] the Imperial Vanquisher: Intruder! Intruder! Frorania is raiding the Cabal!

<1300 1730 1051 22:00 new civilized outdoor> n
The Imperial Square

[Exits: north east south west]
Water flows from a beautifully carved onyx fountain.

<1300 1730 1049 22:00 new civilized outdoor>
[EMPIRE] Hanstian: eyejabbed

<1300 1730 1049 22:00 new civilized outdoor> n
The Avenue of Conquest

[Exits: north east south]

<1300 1730 1047 22:00 new civilized outdoor> n
The Avenue of Conquest

[Exits: north east south]

<1300 1730 1045 22:00 new civilized outdoor> n
Before the Imperial Palace

[Exits: north east south west]
Frorania is here.
In the moonlight a lizard struggles against an iron chain around its neck.

<1300 1730 1043 22:00 new civilized outdoor>
call 'sigil of pain' Frorania
Frorania yells 'Die, Gzurweeg, you sorcerous dog!'
You call upon the Codex and carve a Sigil of Pain onto Frorania.
Your sigil of pain MUTILATES Frorania!
Frorania has a few scratches.

<1300 1670 1043 22:00 new civilized outdoor>
Truiles has arrived.
Frorania has a few scratches.

<1300 1670 1043 22:00 new civilized outdoor>
Frorania lashes out with the Chromatic Whip and wraps it around your neck!
Frorania's choking lash mauls you.
You parry Frorania's shocking bite.
You parry Frorania's wrath.
Your shocking bite *** DEVASTATES *** Frorania!
Frorania dodges your shocking bite.
Frorania dodges your shocking bite.
Frorania has some small but disgusting cuts.

<1279 1670 1043 22:00 new civilized outdoor> bash Frorania
You fall flat on your face!
Your bash misses Frorania.
Frorania has some small but disgusting cuts.

<1279 1670 1043 22:00 new civilized outdoor>
Frorania's shocking bite decimates you!
You parry Frorania's wrath.
Frorania dodges your shocking bite.
Frorania parries your scratch and retaliates with lightning quickness!
Frorania's shocking bite mauls you.
Frorania has some small but disgusting cuts.

<1230 1670 1043 22:00 new civilized outdoor>
[EMPIRE] the Imperial Vanquisher: We have lost control of a radiant crystal orb
[EMPIRE] the Imperial Vanquisher: Alas, my life has come to an end...
You hear something's death cry.
You parry Frorania's shocking bite.
You parry Frorania's wrath.
Frorania dodges your shocking bite.
Frorania parries your scratch.
Frorania parries your scratch.
Frorania has some small but disgusting cuts.

<1230 1670 1043 22:00 new civilized outdoor>
Frorania lashes out with the Chromatic Whip and wraps it around your neck!
You pass out from the choking hold of the Chromatic Whip!

<1230 1670 1043 22:00 new civilized outdoor> af
You are affected by:
Spell: 'detect invis' for 43 hours.
Power: 'centurions' for 28 hours.
Commune: 'bless' modifies save vs spell by -14 for 25 hours.
Commune: 'bless' modifies hit roll by 7 for 25 hours.
Spell: 'protection from good' for 17 hours.
Spell: 'iron grip of azazel' for 16 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 10 for 11 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 10 for 11 hours.
Spell: 'shield' modifies armor class by -30 for 10 hours.
Spell: 'barrier' modifies armor class by -80 for 7 hours.
Timer: 'physical sleep protection' for 5 hours.
Spell: 'enlarge' modifies size by 1 for 3 hours.
Spell: 'enlarge' modifies damage roll by 1 for 3 hours.
Spell: 'enlarge' modifies constitution by 1 for 3 hours.
Spell: 'enlarge' modifies dexterity by -2 for 3 hours.
Spell: 'enlarge' modifies strength by 2 for 3 hours.
Spell: 'detect magic' for 2 hours.
Skill: 'choke' for 1 hours.
Spell: 'giant strength' modifies strength by 1 for 1 hours.
Spell: 'faerie fire' modifies armor class by 70 for 0 hours.
Spell: 'aura' modifies armor class by -30 for 0 hours.

<1230 1670 1043 22:00 new civilized outdoor> cb choked
[EMPIRE] Gzurweeg: choked

<1230 1670 1043 22:00 new civilized outdoor>
The pink aura around you fades away.
The magical aura fades away.

<1244 1706 1164 23:00 new civilized outdoor>
Hanstian tells the group 'eyejabbed fer long'

<1244 1706 1164 23:00 new civilized outdoor>
Hanstian tells the group '3 hours still'




  

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Frorania (Guest)Sat 21-Nov-09 02:30 AM

  
#88292, "RE: People, when you will learn..."
In response to Reply #148


          

2) So you're saying that Gzurweeg handled that situation OOCly and not ICly? Is Gzurweeg having Dwoggurd personality and characteristic instead of Gzurweeg personality and characteristic?

3) If 90% of the people says you hide behind someone and even your gank ratio says so, then it is that case. Your numerics ratio do not lie nor is a perverted fact.

4) You just have to choose the right log to your own benefit doesn't it? There is more than one situation that I chose to choke Gzurweeg and eyejab Hanstian/Glurgick to retrieve. Which is the ONLY tactic I can choose to retrieve.

Anyway I'm not going to respond anymore.


  

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Ghrummin (Guest)Sat 21-Nov-09 02:43 AM

  
#88293, "I'd have to defend Dwoggurd here"
In response to Reply #149


          

This is insane. After reading through most of the post, people bitch at Dwoggurd of going OOC and going IC at the same time, then crossing fingers and saying that he should go OOC and respect eq while at the same time saying he should go IC because he is a duergar AP? Not to mention Dwoggurd goes the same way between IC and OOC. Then people point fingers are specific incidences, while at the same time Dwoggurd points fingers at different incidences just to prove his point, and people point out that those incidences prove their points...

It's like a nevermind cycle of chaos.

He played like an ass some times and he didn't play like an ass other times. I can point of places where he teleported like a sissy or called his empire buttbuddies, and other places where he beat the crap out of me solo.

Out of nearly 700 freaking hours, do you guys honestly think his RP is spot on?

He wasn't the best at RP, but he sure made a memorable character. He had his flaws, but he contributed to the game positively for the most part.

In general, more positive then negative. And that's to say a lot agedying an AP.

  

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Gzurweeg (Guest)Sat 21-Nov-09 08:34 AM

  
#88304, "Except that"
In response to Reply #149


          

>2) So you're saying that Gzurweeg handled that situation
>OOCly and not ICly? Is Gzurweeg having Dwoggurd personality
>and characteristic instead of Gzurweeg personality and
>characteristic?

I'm saying that sometimes I make OOC sportsmanship actions as long as they aren't big IC RP breaks for Gzurweeg.
I don't deny it. Moreover, many people keep asking about it. Like don't full loot, don't gang, etc, these actions are OOC as they make little sense IC for an evil AP.

>3) If 90% of the people says you hide behind someone and even
>your gank ratio says so, then it is that case. Your numerics
>ratio do not lie nor is a perverted fact.

My gank ratio is nothing exceptional for a caballed character who participated in raids/defends a lot. That stat is also broken and misguiding in a lot of ways. Basically it doesn't take in accout the size of opposite group.
Yet still you can briefly glance through "PK wins" sections and find a number of fights where I was solo.

>4) You just have to choose the right log to your own benefit
>doesn't it? There is more than one situation that I chose to
>choke Gzurweeg and eyejab Hanstian/Glurgick to retrieve. Which
>is the ONLY tactic I can choose to retrieve.

Except that there is only one instance where you choked me near the Palace.
You chocked me 3 times total in my life. Twice at the Fortress and once at the Palace.
I friendly suggest you to stop lying as it doesn't help to prove your point.

>Anyway I'm not going to respond anymore.

That is a wise decision. At least until you get your facts straight.

  

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IsildurSat 21-Nov-09 10:23 AM
Member since 04th Mar 2003
5969 posts
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#88307, "RE: About raiding"
In response to Reply #144


          

Just to point something out:

> I hope you understand that with the number of charges I had, you didn't have any chance.

If a hero maran warrior has no chance against your build, why do you think an out-of-the-wilds ranger would?

Is it just the amount of preps I could bring to bear?

Or are you only saying Frorania didn't have a chance against you when you had the super-weeapon, but would have had a chance after you lost it?

  

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Gzurweeg (Guest)Sat 21-Nov-09 02:42 PM

  
#88309, "Re"
In response to Reply #159


          

>If a hero maran warrior has no chance against your build, why
>do you think an out-of-the-wilds ranger would?
>
>Is it just the amount of preps I could bring to bear?

I'm talking about the specific warrior during the specific time.
Barely prepped elf against huge unholy AP.

Rangers can come with better preps easily. Haste, protection metal, talismans, etc.

  

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Kyaltaru (Guest)Sat 21-Nov-09 04:39 PM

  
#88321, "You always were a dip####, but I can't blame you."
In response to Reply #15


          

But just fyi, not knowing someone is an IMM and both putting in a lot of hours at the same time isn't a perma. Just for future reference.

This character was a prick, and a prick in an OOC way with no IC reference to it. It was so bad, I actually thought you were a russian the entire time.

Bad luck on your next! Maybe you'll actually make something worthwhile!

  

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Gzurweeg (Guest)Sat 21-Nov-09 07:22 PM

  
#88325, "permagroup definition"
In response to Reply #162


          

>But just fyi, not knowing someone is an IMM and both putting
>in a lot of hours at the same time isn't a perma. Just for
>future reference.

Just for future reference, permagroup definition:

PERMAGROUP PERMA-GROUP 'PERMA GROUP'
A 'permagroup' is defined as two or more characters who rarely do
anything without the other. In essence, if you very rarely adventure
without a particular person, you are part of a permagroup. (Logging
in and sitting in your guild or gathering items while waiting for
your perma-partner(s), for instance, does not count as "doing
something".)

Avoiding being part of a permagroup is easy:

1) Mix up the people you travel with. This is a good idea for reasons
other than avoiding permagrouping - it gathers you a larger network
of allies to call on when you are in need.

2) Treat everyone according to their IC merits. One simple way to
guarantee this is to not tell other people who you are playing.

3) Ask yourself if you are exploiting your connection to the other
character(s) to gain an unfair advantage over another player. This
can be a difficult determination to make, but fairness to other
players will be at the heart of the staff's decision, so weigh it
carefully.


  

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TwistSat 21-Nov-09 08:48 PM
Member since 23rd Sep 2006
3431 posts
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#88327, "FWIW, I (re)wrote that helpfile as it is currently word..."
In response to Reply #163


          

...and I wouldn't have considered Kyaltaru and Calbaseeti (I assume you're talking about them) a permagroup. I fought Kyaltaru a metric assload when he'd be on for hours, solo, as Woldrun.

In fact, I fought him a lot more when he wasn't with his "typical" groupmate (Calbaseeti) than I fought Gzurweeg without his "typical" groupmate (Ahtieli).

And I don't in any way think you were perma'd with Ahtieli.

  

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Gzurweeg (Guest)Sun 22-Nov-09 11:50 AM

  
#88352, "Well"
In response to Reply #164


          

If we can't consider Kyaltaru and Calbaseeti as a permagroup we probably can't consider anyone in CF up to this point as a permagroup.

Me and you didn't fight that much. Like 7-8 times when Ahtieli was nowhere near and 7-8 times when she was in the same area (mostly during raids). You spent more time fighting Nexus and were overall much more successful doing that, so I wouldn't be suprised if you fought majority of nexuns more often than most of imperials. Especially if it's a fiend-oriented bard who was probably looking for a fight against a cloud giant villager.

  

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TwistSun 22-Nov-09 09:14 PM
Member since 23rd Sep 2006
3431 posts
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#88382, "Let me put it another way..."
In response to Reply #170


          

A better case could have been made for Waserax and Hunsobo being a permagroup, IMO, than Kyaltaru+anyone else.

And we weren't.

  

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Ahtieli2 (Guest)Sun 22-Nov-09 06:19 AM

  
#88343, "I feel so great"
In response to Reply #162


          

that I've full looted you

  

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Abernytee (Guest)Sun 22-Nov-09 09:55 AM

  
#88346, "So many milestones in one short life, go you. ~"
In response to Reply #165


          

~

  

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RobDarken__ (Guest)Wed 18-Nov-09 08:40 AM

  
#88070, "Really enjoying this role."
In response to Reply #0


          

The wizard hugged Gzurweed

  

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Alimas (Guest)Wed 18-Nov-09 07:47 AM

  
#88069, "RE: (AGE DEATH) [EMPIRE] Gzurweeg the Fist of Darkness,..."
In response to Reply #0


          

You scared me everytime you logged on. I asked around IC after you
owned me not too long ago. I guess you made one hell of a come back after you lost that big unholy. Mad props for sticking it out an still kickin ass an takin names. Mad props for not bein loot crazy either. I had some rather nice weapons and you only took one, which I'm still not sure why you chose that one..

  

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TwistTue 17-Nov-09 03:14 PM
Member since 23rd Sep 2006
3431 posts
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#88054, "You're welcome..."
In response to Reply #0


          

...for the roughly 40 charges in one day you got from me, as Woldrun. Nice pwnage.

I have to say that I really admire the longevity of this char - losing one really big unholy and at least a few smaller ones, and still trucking and causing fear...well done.

And I'm a little surprised there isn't more commentary under this - possibly people are waiting for you to post first?

  

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TMNS_lazy (Guest)Tue 17-Nov-09 05:32 PM

  
#88056, "Dwoggurd is notoriously lazy in his goodbye posts ;) NT"
In response to Reply #5


          

NT

  

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Beront (Guest)Wed 18-Nov-09 12:31 AM

  
#88063, "Perhaps He is"
In response to Reply #5


          

waiting his PBF where Imms explained why he didn't get anything in 670 hours as the leader with the biggest unholy in Cf ever.

  

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IsildurWed 18-Nov-09 12:43 AM
Member since 04th Mar 2003
5969 posts
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#88064, "RE: Perhaps He is"
In response to Reply #7


          

Answer: because a big unholy weapon isn't the chief basis for rewards.

  

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Daurwyn2 (Guest)Wed 18-Nov-09 03:09 AM

  
#88066, "The lack of posts might be indicative of why"
In response to Reply #7


          

Gzurweeg never impacted on any of my characters' lives, even though I was in his pk, both an ally and an enemy.

Getting the biggest unholy isn't necessarily impressive. It might mean you were deadly. It might instead mean you didn't step up to the plate for your cabal until there was no risk. It might mean your buddies got other people's weapons for you to leech.

The fact he killed lots of people means he already gets a lot of edges from that. He also got Dread Lord powers if I recall correctly, which are not to be sneered at.

  

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tngni (Guest)Wed 18-Nov-09 03:45 AM

  
#88067, "Ravon had significantly more, as I recall"
In response to Reply #7


          

I'm curious as to what you think a 300 charge AP needs in terms of imm rewards? He would have been even better had he not noobed out.

  

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Lightmaged (Guest)Wed 18-Nov-09 08:42 PM

  
#88083, "Well...."
In response to Reply #7


          

A lastname or something would be nice.

Then again, his posts have been pretty negative on the log boards for a long while. Probably doesnt help his cause getting Imm loving in game.

Whoa....

  

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DaevrynWed 18-Nov-09 09:10 PM
Member since 13th Feb 2007
11117 posts
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#88084, "RE: Well...."
In response to Reply #13


          


>Then again, his posts have been pretty negative on the log
>boards for a long while. Probably doesnt help his cause
>getting Imm loving in game.

I didn't know who he was, but it seems like a lot of people did reading this thread.

  

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TMNS_lazy (Guest)Thu 19-Nov-09 12:09 AM

  
#88089, "I usually look at the style of play..."
In response to Reply #14


          

...and from their narrow it down to people who could pull off said style.

Usually cuts it down to 5-10.

Then you could cross people off the list over time due to deletions/forum post/etc/etc.

I figured he Gzurweeg = Dwoggurd sometimes during the life Ixralleinda.

He still thinks I'm useless login/logout always with support.

PS Gzur, Aeinrez deleted because it wasn't fun being the overdog.

  

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Beront (Guest)Thu 19-Nov-09 01:00 AM

  
#88095, "and Daev usually look at their IP. n/t"
In response to Reply #18


          

n/t

  

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DaevrynThu 19-Nov-09 01:08 AM
Member since 13th Feb 2007
11117 posts
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#88097, "RE: and Daev usually look at their IP. n/t"
In response to Reply #24


          

Sometimes, but who the hell knows what IP Dwoggurd plays from?

I mean, I guess I can figure it out now.

  

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Abernytee (Guest)Tue 17-Nov-09 07:46 AM

  
#88048, "Had huge respect for you Dwog but that all went, when y..."
In response to Reply #0


          

~

  

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Gzurweeg (Guest)Wed 18-Nov-09 11:37 PM

  
#88087, "Sorry for killing you in a PK mud."
In response to Reply #4


          

In my killing on Nerys I did nothing wrong. Absolutely.
I had zero charges that time and killing an abs conjurer with servitors in this case is tricky. I have no shame in calling other to help with servitors. I also wasn't an elf paladin with sphere of honor.
I didn't owe you anything nor I was obligated to fight on your terms.

The only cornhole in that episode was you and only you.
Not only you broke game rules and went OOC, you also decided to break forums rules and outed my character there as well.
Hi, deep####.
Saying "sorry" didn't cure the damage you've done.

In the past several year all your contribution to CF is whining. You haven't produced any worthy character for a while.

I hope you will leave CF and never return.

  

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Abernytee (Guest)Thu 19-Nov-09 05:32 AM

  
#88111, "You may still get your wish but I have to respond a lit..."
In response to Reply #16


          

You do what ever you need to do in the game to have your 'success'. Everyone's measure of success is different I guess.

I did lose it but that was mostly due to my knowing the 'calibre' of the players I was facing and being completely flabberghasted by the weak #### that I did not expect from either of them. Even the Imm, who had to deal with my breach of conduct said it was a douche move on the part of you two.

I never 'outted' you on the forum and never posted a log to do so, that was Elhe.

As for knowing you were Gzurweeg, that came from your response to the Drustrui thread. Only 2-3 players would make such a response to me and two of the three are no longer playing and thus I worked out it was you.

I love the terminology of 'whining' and how people over use the term so I am past caring when I am accused of 'whining'. I like to think of it as venting as it has a basis and 'whining' is baseless.

What has been your major contribution in the last few years? To my knowledge it has been purely negative and arsey. If I were a moron I could even say it was whining but of a different sort but I am not a moron and so I will just say that I hardly think of it as being a positive contribution.

I like to think that, in between my venting and ranting which is a genetic, deep-seated, Scottish pastime, that I have at least contributed positively, either on the forums to help others or in the feedback/ideas used in the revamp of Shapeshifters.

As I said in the title, you may still get your wish....we will see.

-----Abernyte

P.S. I just don't think I have the time/hours to play another big impact character again.

  

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Beront (Guest)Thu 19-Nov-09 06:59 AM

  
#88114, "Yea, you have time only for whiny chars n/t"
In response to Reply #39


          

n/t

  

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Abernytee (Guest)Thu 19-Nov-09 11:25 AM

  
#88132, ":-)"
In response to Reply #42


          

You are like tickle-me elmo. Cute in your childishness and very quickly become annoying for the same reason.

-----Abernyte

  

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Ahtieli2 (Guest)Thu 19-Nov-09 03:02 PM

  
#88162, "RE: You may still get your wish but I have to respond a..."
In response to Reply #39


          

>I never 'outted' you on the forum and never posted a log to do
>so, that was Elhe.

In your post you called him russian. There is no much russians that can produce AP of Gzurweeg level.

>I love the terminology of 'whining' and how people over use
>the term so I am past caring when I am accused of 'whining'.
>I like to think of it as venting as it has a basis and
>'whining' is baseless.

Quite a bit respected non-russian players admitted to me that they think about you as "whiny bitch". Probably there is something for you to think about.

  

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Abernytee (Guest)Thu 19-Nov-09 05:30 PM

  
#88173, "Looks like I will have to rethink my life in that case...."
In response to Reply #88


          

Nt

  

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Beront (Guest)Fri 20-Nov-09 12:38 AM

  
#88184, "Fail. Girls can't 'rethink'. You are Emo girl. n/t"
In response to Reply #99


          

n/t

  

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Abernytee (Guest)Fri 20-Nov-09 05:30 AM

  
#88189, "All because I would not mudsex with you....sorry but yo..."
In response to Reply #110


          

~

  

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ValkenarFri 20-Nov-09 02:48 PM
Member since 04th Mar 2003
1203 posts
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#88208, "Why can't girls rethink? nt"
In response to Reply #110


          

>n/t

  

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Abernytee (Guest)Fri 20-Nov-09 04:49 PM

  
#88211, "Don't look for sense in Beront post n/t"
In response to Reply #132


          

Nt

  

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Ahtieli2 (Guest)Fri 20-Nov-09 10:54 AM

  
#88192, "So you agree that you outted Dwoggurd char~"
In response to Reply #99


          

~

  

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AbernyteFri 20-Nov-09 01:04 PM
Member since 04th Mar 2003
972 posts
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#88204, "Remove your head from Dwoggurd's ass and take a breath."
In response to Reply #116


          

I never outed anyone.

You posted the log, not me linking it to ahtieli and gzurweeg. I just said it was Russian Asshats. The Russian part was purely descriptive and the asshat was the insult.

To do the same as you do, here is the link to my post, where is the outting of the character?

http://www.qhcf.net/phorum/read.php?5,813067,813067#msg-813067

You are a ####ing numpty mate, end of.

-----Abernyte

P.S. The post prior to this was posted out of mirth at the 'I need to think about my life because some people somewhere don't like me or think I whine'

  

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TMNS_lazy (Guest)Tue 17-Nov-09 05:57 AM

  
#88047, "Nice one Dwog."
In response to Reply #0


          

I totally could have had you on the docks if I didn't #### it all up.

Well, I keep telling myself that, at least.

  

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Gzurweeg (Guest)Wed 18-Nov-09 11:49 PM

  
#88088, "Keep telling that yourself. Hehe"
In response to Reply #3


          

Actually I calculated how many hit points I need to survive your rakes. So I fled a few times to put enough protections and then started doing damage.
You were fooled!


// 26 Aug 2009

[51 Mummy Nec] (PK) (WANTED) Frismund Snoid the Mummy Lord, Advisor to the Chancellor
*51 Duerg A-P* (PK) [EMPIRE] Gzurweeg the Fist of Darkness, Imperial Dread Lord
[51 Arial Inv] (PK) Felgort the Weaver of the Elements
[51 Arial Inv] (PK) Shyrauk the Weaver of the Elements
[51 Dwarf War] (PK) Rhyaldrin the Legend of the Battlefield, Rhyme of Resistance
[51 Arial Inv] (PK) Korost the Single-feathered Screw Loose of the Isle
[48 Gnome Shf] (PK) Ixralleinda Ixksrafo the Grand Eldress of Changelings
[51 Fire A-P] (PK) (WANTED) Satoshi Baroke the Beast of Blackfire, Queen's Favored Footrest

Players found: 8



<1190 872 1443 20:00 civilized outdoor> whe
People near you:
(PK) Gzurweeg Along the Main Pier
(PK) Ixralleinda Along the Southern Dock, East of the Harbor Master

<1190 872 1443 20:00 civilized outdoor> w
The Entrance to the Docks of Hamsah Mu'tazz

[Exits: north east south west]
A young half-elven sailor tries to avoid getting jostled by the crowd.
A merchant dressed in rich robes directs workers with her cargo.
An experienced sailor looks out over the ships in the bay.

<1190 872 1441 20:00 civilized outdoor> whe
People near you:
(PK) Gzurweeg The Entrance to the Docks of Hamsah Mu'tazz
(PK) a lion Along the Southern Dock

<1190 872 1441 20:00 civilized outdoor> s
s
s
Along the Southern Dock

[Exits: north south]
A flamboyantly dressed adventurer brags about his latest quest.
A tall, exotic woman fans herself with a paper fan.
A teenager strains to transport cargo off a ship.

<1190 872 1439 20:00 civilized outdoor>
Along the Southern Dock, East of the Harbor Master

[Exits: north south west]
An overweight merchant waddles down the dock.

<1190 872 1437 20:00 civilized outdoor>
Along the Southern Dock

[Exits: north east]
(Invis) (Translucent) A yellow-maned lion whips around and glares dispassionately at you.
A muscular human guards the merchants.

<1190 872 1435 20:00 civilized outdoor>
==== Weapons: whip + black ====
hold black
zap self

==== Weapons: whip + shield ====
wear shield
You feel a divine presence leave you.
You stop using a shield of blackest pitch.
You hold a sleek black rod in your hands.

<1190 872 1435 20:00 civilized outdoor>
You zap yourself with a sleek black rod.
A mystical barrier forms around you.
A lion leaves east.

<1190 872 1435 20:00 civilized outdoor>
==== Target: lion ====
af

Having cleaned, seasoned, fried and sold everything she caught this day, Carli packs up her ship and rests for the night.

<1175 857 1489 21:00 civilized outdoor>
You stop using a sleek black rod.
You wear a shield of blackest pitch as a shield.
You feel a divine entity protecting you.

<1175 857 1489 21:00 civilized outdoor>
You are affected by:
Spell: 'detect invis' for 29 hours.
Spell: 'detect magic' for 25 hours.
Spell: 'iron grip of azazel' for 15 hours.
Spell: 'protection from good' for 12 hours.
Spell: 'barrier' modifies armor class by -80 for 8 hours.
Spell: 'fly' for 6 hours.
Spell: 'arcing touch of Akkabal' for 3 hours.
Commune: 'bless' modifies save vs spell by -14 for 2 hours.
Commune: 'bless' modifies hit roll by 7 for 2 hours.
Skill: 'sneak' for -1 hours.
Skill: 'invis' for -1 hours.
Skill: 'stoneform' modifies armor class by -50 for -1 hours.
Spell: 'pass door' for -1 hours.

<1175 857 1489 21:00 civilized outdoor> whe
People near you:
(PK) Gzurweeg Along the Southern Dock
(PK) a lion Along the Dock

<1175 857 1489 21:00 civilized outdoor> cast 'bloodlust of the twelve fiends'
You lost your concentration.

<1175 847 1489 21:00 civilized outdoor> whe
People near you:
(PK) Gzurweeg Along the Southern Dock
(PK) a lion The End of the Southern Dock

<1175 847 1489 21:00 civilized outdoor> cast 'bloodlust of the twelve fiends'
You feel yourself moving more quickly as bloodlust surges within you!

<1175 827 1489 21:00 civilized outdoor> whe
People near you:
(PK) Gzurweeg Along the Southern Dock
(PK) a lion The End of the Southern Dock

<1175 827 1489 21:00 civilized outdoor>
A lion has arrived.

<1175 827 1489 21:00 civilized outdoor>
A lion bites you.
A lion fades into existence.
A lion's bite wounds you.
You yell 'Help! a lion bit me!'
A lion has some small but disgusting cuts.

<1156 827 1489 21:00 civilized outdoor> s
No way! You are still fighting!
A lion has some small but disgusting cuts.

<1156 827 1489 21:00 civilized outdoor> so
No way! You are still fighting!
You fade into existence.
Your shocking bite decimates a lion!
Your shocking bite devastates a lion!
A lion's claw EVISCERATES you!
A lion's claw EVISCERATES you!
A lion's claw EVISCERATES you!
A lion has some small but disgusting cuts.

<1016 827 1489 21:00 civilized outdoor>
A lion bites you.
A lion's bite wounds you.
A lion has some small but disgusting cuts.

<998 827 1489 21:00 civilized outdoor> call 'sigil of pain'
You call upon the Codex and carve a Sigil of Pain onto a lion.
Your sigil of pain mauls a lion.
A lion is covered with bleeding wounds.

<998 767 1489 21:00 civilized outdoor>
Your shocking bite devastates a lion!
Your ring of regeneration glows brightly!
The power of your protections interfere with the ring of regeneration's healing.
You feel better!
Buzzing with charge an arc of lightning snaps from your weapon, arcing towards a lion.
Your arc of lightning EVISCERATES a lion!
A lion's claw DISMEMBERS you!
A lion's claw bounces harmlessly off of your stony hide.
Your shield blocks a lion's claw.
Your shield blocks a lion's claw.
A lion is covered with bleeding wounds.

<963 767 1489 21:00 civilized outdoor>
A lion bites you.
A lion's bite tears deeply into your flesh, leaving you bleeding.
A lion's bite mauls you.
A lion is covered with bleeding wounds.

<940 767 1489 21:00 civilized outdoor>
==== Weapons: whip + dagger ====
dualwield dagger
A lion is covered with bleeding wounds.

<940 767 1489 21:00 civilized outdoor>
You feel a divine presence leave you.
You stop using a shield of blackest pitch.
You dual wield a ghostly dagger.
A ghostly dagger feels like a part of you!
Your shocking bite MUTILATES a lion!
A lion's claw EVISCERATES you!
You parry a lion's claw.
You parry a lion's claw.
A lion is covered with bleeding wounds.

<894 767 1489 21:00 civilized outdoor> flee

A lion rakes her claws across your body.
A lion's raking claws EVISCERATES you!
A lion's raking claws EVISCERATES you!
A lion is covered with bleeding wounds.

<796 767 1489 21:00 civilized outdoor>
Your shocking bite maims a lion!
Your shocking bite MUTILATES a lion!
A lion's claw EVISCERATES you!
A lion's claw DISMEMBERS you!
A lion's claw EVISCERATES you!
A lion's claw DISMEMBERS you!
A lion is covered with bleeding wounds.

<592 767 1489 21:00 civilized outdoor>
You continue to bleed from your wounds.
Your bleeding injures you.
A lion is covered with bleeding wounds.

<580 768 1489 22:00 civilized outdoor>
Along the Southern Dock

[Exits: east [south] west]
A burly man dressed in studded leather carries several weapons.
You flee from combat!

<580 768 1487 22:00 civilized outdoor> e
e

'A Call to Arms', the coastguard dhow, sets sail to patrol the seas.

<580 768 1487 22:00 civilized outdoor> whe
Along the Dock

[Exits: east west]
A scullery maid moves down the dock looking for work.
One of the Sultan's patrolmen is here, watching for criminals.

<580 768 1485 22:00 civilized outdoor> af
The End of the Southern Dock

[Exits: south west]
An experienced sailor looks out over the ships in the bay.
A hard-working sailor moves through the crowd, smiling at passers-by.

<580 768 1483 22:00 civilized outdoor>
People near you:
(PK) Gzurweeg The End of the Southern Dock
(PK) a lion Along the Southern Dock

<580 768 1483 22:00 civilized outdoor> s
You are affected by:
Spell: 'detect invis' for 28 hours.
Spell: 'detect magic' for 24 hours.
Spell: 'iron grip of azazel' for 14 hours.
Spell: 'bloodlust of the twelve fiends' modifies damage roll by 10 for 13 hours.
Spell: 'bloodlust of the twelve fiends' modifies strength by 10 for 13 hours.
Spell: 'protection from good' for 11 hours.
Spell: 'barrier' modifies armor class by -80 for 7 hours.
Spell: 'fly' for 5 hours.
Physical effect: 'hemorrhage' modifies strength by -3 for 4 hours.
Spell: 'arcing touch of Akkabal' for 2 hours.
Commune: 'bless' modifies save vs spell by -14 for 1 hours.
Commune: 'bless' modifies hit roll by 7 for 1 hours.
Skill: 'sneak' for -1 hours.
Skill: 'stoneform' modifies armor class by -50 for -1 hours.
Spell: 'pass door' for -1 hours.

<580 768 1483 22:00 civilized outdoor>
The Jade Room

[Exits: north]
A teenager strains to transport cargo off a ship.
A swarthy man leans against the bar, casually cleaning his nails with a dagger.
A slim woman dressed all in black lounges at one of the tables.
A man stands behind the bar, pouring drinks with practiced ease.

<580 768 1481 22:00 civilized indoor> w
A Smoky Bar

[Exits: none]
A swarthy man leans against the bar, casually cleaning his nails with a dagger.
A slim woman dressed all in black lounges at one of the tables.

<580 768 1479 22:00 civilized indoor>
==== Weapons: whip + amber ====
hold amber
zap self

==== Weapons: whip + dagger ====
dualwield dagger
You stop using a ghostly dagger.
You hold a sleek amber rod in your hands.

<580 768 1479 22:00 civilized indoor>
You zap yourself with a sleek amber rod.
An aura of magic appears around you.

<580 768 1479 22:00 civilized indoor>
You stop using a sleek amber rod.
You dual wield a ghostly dagger.
A ghostly dagger feels like a part of you!

<580 768 1479 22:00 civilized indoor> rem ring
You stop using the ring of regeneration.

<580 768 1479 22:00 civilized indoor> whe
People near you:
(PK) Gzurweeg A Smoky Bar
(PK) a lion Along the Dock

<580 768 1479 22:00 civilized indoor> whe
People near you:
(PK) Gzurweeg A Smoky Bar
(PK) a lion A Hidden Pier

<580 768 1479 22:00 civilized indoor> cast excision sienna self
You focus your will on a sleek sienna rod, stealing its essence for your own use.
You are surrounded by a force shield.
A sleek sienna rod explodes into fragments in your hands.

<580 743 1479 22:00 civilized indoor>
A lion has arrived.

<580 743 1479 22:00 civilized indoor>
A lion rakes her claws across your body.
A lion's raking claws mauls you.
A lion's raking claws devastates you!
You yell 'Help! a lion is clawing me!'
A lion is covered with bleeding wounds.

<528 743 1479 22:00 civilized indoor>
Your shocking bite MUTILATES a lion!
Your burst of energy maims a lion!
Your shocking bite MUTILATES a lion!
You knock a lion's claw harmlessly to the side.
You parry a lion's claw.
You stop a lion's claw with a solid blow.
A lion is gushing blood.

<528 743 1479 22:00 civilized indoor>
Your shocking bite maims a lion!
Your burst of energy devastates a lion!
Your burst of energy misses a lion.
Your shocking bite misses a lion.
Buzzing with charge an arc of lightning snaps from your weapon, arcing towards a lion.
Your arc of lightning EVISCERATES a lion!
A lion's claw maims you!
You dodge a lion's claw.
You parry a lion's claw.
A lion is writhing in agony.

<493 743 1479 22:00 civilized indoor> lashes
You give a lion a brutal lashing with the master's whip to break her will!
Your brutal lashing wounds a lion.
Your brutal lashing mauls a lion.
Your brutal lashing wounds a lion.
Your brutal lashing wounds a lion.
Sizzling with the blast, a lion is jarred by convulsive seizures.
A lion is writhing in agony.

<493 743 1429 22:00 civilized indoor>
Your shocking bite MUTILATES a lion!
Your burst of energy maims a lion!
Your burst of energy maims a lion!
A lion's claw misses you.
You parry a lion's claw.
A lion is convulsing on the ground.

<493 743 1429 22:00 civilized indoor>
Your shocking bite MUTILATES a lion!
A lion dodges your burst of energy.
Your shocking bite maims a lion!
A lion's claw maims you!
You parry a lion's claw.
You parry a lion's claw.
A lion is convulsing on the ground.

<459 743 1429 22:00 civilized indoor>
A lion has fled!
A lion leaves south.

<459 743 1429 22:00 civilized indoor> lashes
But you aren't fighting anyone!

<459 743 1429 22:00 civilized indoor>
A lion has arrived.

<459 743 1429 22:00 civilized indoor> faces lion
s
You slash a lion's face with a ghostly dagger!
You cackle with glee as a lion's face freezes in shock!
Your face slash maims a lion!
A lion is DEAD!!
The master's whip glows with unholy light as it steals a piece of a lion's mind.
The master's whip shrieks as it savagely feeds on the mind of a lion.
Ixralleinda's bones creak and snap as she shapeshifts.


  

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TMNS_lazy (Guest)Thu 19-Nov-09 04:42 AM

  
#88110, "I didn't use barrier because I wanted to suck you in."
In response to Reply #17


          

And then I nearly killed you, so I was like #### that.

Funny.

  

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Arrna (Guest)Tue 17-Nov-09 01:32 AM

  
#88044, "Well played."
In response to Reply #0


          

Kudos to you for sticking it out through lost weapons and what not. Awesome presence. Great work! Got a good wibe with you both as an imperial and as Arrna.

  

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Rhyaldrin (Guest)Mon 16-Nov-09 11:47 PM

  
#88043, "Well done."
In response to Reply #0


          

You played an AP well. Really made me nervous everytime you were on. I still don't know how I escaped when you had that amulet. Pure horse#### luck. Also thanks for not looting after you caught me ld, I really appreciated that.

Overall awesome character, good luck with the next.

  

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