88325, permagroup definition
Posted by Gzurweeg on Wed 31-Dec-69 07:00 PM
>But just fyi, not knowing someone is an IMM and both putting >in a lot of hours at the same time isn't a perma. Just for >future reference.
Just for future reference, permagroup definition:
PERMAGROUP PERMA-GROUP 'PERMA GROUP' A 'permagroup' is defined as two or more characters who rarely do anything without the other. In essence, if you very rarely adventure without a particular person, you are part of a permagroup. (Logging in and sitting in your guild or gathering items while waiting for your perma-partner(s), for instance, does not count as "doing something".)
Avoiding being part of a permagroup is easy:
1) Mix up the people you travel with. This is a good idea for reasons other than avoiding permagrouping - it gathers you a larger network of allies to call on when you are in need.
2) Treat everyone according to their IC merits. One simple way to guarantee this is to not tell other people who you are playing.
3) Ask yourself if you are exploiting your connection to the other character(s) to gain an unfair advantage over another player. This can be a difficult determination to make, but fairness to other players will be at the heart of the staff's decision, so weigh it carefully.
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