88145, Partially agree
Posted by Gzurweeg on Wed 31-Dec-69 07:00 PM
>Basically, it seems a little lame to me when people exploit >others' role-play to force them into highly skewed no-win >situations. I think its because it lacks some level of >subtlety. You know the guy is going to have to defend, and >you know you're highly unlikely to die as long as you take the >right precautions. You didn't catch him somewhere and kill >him against his will; you forced him to put his head on the >chopping block willingly.
That's why actually DIDN't do that often. I would check the village but I rarely hit the outer to "call" him. And even when I did he wasn't always coming to defend. Sometimes he would come, sometimes he waited until I kill the outer and start hitting Destructor, sometimes he just didn't come at all and quit.
I did actually find him and kill him in different places. Here is the list where I got charges from Malakhi: 1) Calandaryl. Ragers vs imperials. 2) In the Inn 3) raiding village 4) imperial lands. 3 ragers came to raid vs 3 imperials I think. 5) imperial lands again. 6) eastern road trap 7) strange Island jungle 8) voralia river. Trib thief trussed him there 9) raiding village
Keep in mind, I had a lot of enemies and Malakhi wasn't always the primary target or the primary threat. If I'm online it doesn't mean I'm hardly looking for him. I could be busy with retrieval/defending or other stuff.
|