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Author |
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Ragers.... [ View all ] | zod | Sun 20-Jun-04 09:04 AM | 262 |
3 whole days!,
incognito,
20-Jun-04 09:04 AM, #1
| |
apologies | Zosi (Anonymous) | Sat 15-Oct-11 02:35 PM | 184 |
|
Hey Scar. The Goblins skill skirt = Terrible. [ View all ] | Zrog (Anonymous) | Mon 14-Oct-13 08:44 AM | 465 |
RE: Hey Scar. The Goblins skill skirt = Terrible.,
Daevryn,
10-Oct-13 08:40 PM, #1
Hahahahahah,
Tac,
10-Oct-13 09:36 PM, #2
Very cool. Shame i'm deds end goners! n/t,
Zrog (Anonymous),
10-Oct-13 09:55 PM, #3
powering upskirt,
Scarabaeus,
11-Oct-13 11:27 AM, #4
Awesome title. Excellent lack of proper spacing.,
Tac,
11-Oct-13 12:12 PM, #5
How do you test new skills/spells/sups/items etc?,
Frequentplayer,
11-Oct-13 07:29 PM, #6
advice,
Scarabaeus,
11-Oct-13 07:54 PM, #7
I don't believe I ever reported a bug with anything exc...,
Frequentplayer,
11-Oct-13 08:41 PM, #8
Unless you use a proxy for every login,
Anti-Hero,
11-Oct-13 08:49 PM, #9
Perhaps.,
Frequentplayer,
11-Oct-13 09:04 PM, #10
Lately,
Tsunami,
11-Oct-13 10:46 PM, #11
Giving up never helps,
Anti-Hero,
11-Oct-13 11:40 PM, #12
Neither does beating your head on a wall. n/t,
Frequentplayer,
12-Oct-13 12:49 PM, #13
I wouldn't bother, unless you're going to properly prof...,
blackbird,
14-Oct-13 08:44 AM, #14
| |
Upcoming Vacation [ View all ] | Zsztyrr (Anonymous) | Fri 14-Aug-15 02:49 PM | 356 |
good luck man, hope you find your vowels. nt,
Dallevian,
13-Aug-15 05:15 PM, #1
cute,
Zsztyrr (Anonymous),
13-Aug-15 05:33 PM, #2
Don't worry, I like your name,
Murphy,
13-Aug-15 10:41 PM, #3
RE: good luck man, hope you find your vowels. nt,
Isildur,
14-Aug-15 12:35 AM, #4
At least end it with eieio.,
Zephon,
14-Aug-15 02:49 PM, #5
| |
How do you want wield to react? [ View all ] | Zulghinlour | Wed 21-Mar-07 06:46 AM | 1309 |
Dual wield helpfile looks outdated,
DurNominator,
21-Mar-07 06:46 AM, #31
Has this gone live?,
Tac,
20-Mar-07 08:13 AM, #24
No, it has not.,
Zulghinlour,
20-Mar-07 10:39 AM, #25
FNCR,
Zulghinlour,
20-Mar-07 08:43 PM, #26
Cool thanks! nt,
Tac,
20-Mar-07 09:01 PM, #27
RE: FNCR,
Isildur,
20-Mar-07 11:52 PM, #29
Wield command ANSI standard,
Dwoggurd,
17-Mar-07 02:59 PM, #11
RE: Wield command ANSI standard,
Gabe,
19-Mar-07 10:13 AM, #12
Heh,
Dwoggurd,
19-Mar-07 12:15 PM, #13
RE: Heh,
Gabe,
19-Mar-07 12:20 PM, #14
Problem is,
Dwoggurd,
19-Mar-07 03:30 PM, #17
RE: Problem is,
Gabe,
19-Mar-07 08:43 PM, #19
You may notice,
Dwoggurd,
20-Mar-07 03:35 AM, #22
RE: Heh,
Valguarnera,
19-Mar-07 01:07 PM, #15
Actually,
Dwoggurd,
19-Mar-07 03:21 PM, #16
Some implementaion notes,
Dwoggurd,
19-Mar-07 03:39 PM, #18
Nice idea, however it needs one more additional command...,
DurNominator,
20-Mar-07 01:31 AM, #20
Answers,
Dwoggurd,
20-Mar-07 03:33 AM, #21
Clarification,
Dwoggurd,
20-Mar-07 04:26 AM, #23
RE: Clarification,
Zulghinlour,
20-Mar-07 09:35 PM, #28
Re,
Dwoggurd,
21-Mar-07 05:05 AM, #30
I would prefer,
Dwoggurd,
15-Mar-07 11:30 AM, #3
RE: I would prefer,
Zulghinlour,
15-Mar-07 05:08 PM, #4
Re,
Dwoggurd,
16-Mar-07 05:34 AM, #5
While a stochastic dual wield function would be fun,,
Marcus_,
16-Mar-07 07:19 AM, #6
RE: Re,
Isildur,
16-Mar-07 10:34 AM, #7
Say no to AI,
Dwoggurd,
16-Mar-07 11:51 AM, #8
RE: Say no to AI,
Isildur,
16-Mar-07 01:17 PM, #9
yes,
Dwoggurd,
16-Mar-07 01:42 PM, #10
RE: How do you want wield to react?,
Isildur,
14-Mar-07 11:56 PM, #1
I don't care either way,
Zulghinlour,
15-Mar-07 10:27 AM, #2
| |
help damage type [ View all ] | Zulghinlour | Tue 30-Sep-08 12:47 AM | 817 |
Damage type vs material,
poisonmaster,
29-Sep-08 05:47 AM, #15
RE: Damage type vs material,
Daevryn,
29-Sep-08 08:21 AM, #16
Damage type and material are independent multipliers,
DurNominator,
30-Sep-08 12:47 AM, #17
Nice, thanks! However, a couple are listed in two categ...,
Calion,
22-Sep-08 09:51 AM, #4
RE: Nice, thanks! However, a couple are listed in two c...,
Daevryn,
22-Sep-08 10:06 AM, #5
RE: help damage type,
Isildur,
21-Sep-08 08:01 PM, #2
RE: help damage type,
Marcus_,
22-Sep-08 04:23 AM, #3
Correct (n/t),
Zulghinlour,
22-Sep-08 01:03 PM, #6
Well.... almost:,
Daevryn,
22-Sep-08 01:24 PM, #8
Whoops, forgot about that (n/t),
Zulghinlour,
22-Sep-08 01:56 PM, #9
RE: Well.... almost:,
Isildur,
22-Sep-08 04:14 PM, #10
RE: Well.... almost:,
Daevryn,
22-Sep-08 04:58 PM, #11
RE: Well.... almost:,
Isildur,
22-Sep-08 11:04 PM, #12
Ice NEEDLES is the physical one.,
DurNominator,
23-Sep-08 02:13 AM, #13
RE: Well.... almost:,
Marcus_,
23-Sep-08 03:13 AM, #14
So that means...,
Torak,
21-Sep-08 05:08 PM, #1
Correct (n/t),
Zulghinlour,
22-Sep-08 01:04 PM, #7
| |
Looting & crashes/reboots [ View all ] | Zulghinlour | Sun 05-Oct-08 08:28 AM | 240 |
You are Jesus. nt,
Java,
05-Oct-08 08:28 AM, #1
| |
Random stats from Double XP Weekend [ View all ] | Zulghinlour | Mon 06-Oct-08 02:57 PM | 336 |
What about weekend before double xp weekend?,
DurNominator,
06-Oct-08 10:26 AM, #2
RE: What about weekend before double xp weekend?,
Zulghinlour,
06-Oct-08 12:28 PM, #3
RE: What about weekend before double xp weekend?,
DurNominator,
06-Oct-08 01:25 PM, #4
RE: What about weekend before double xp weekend?,
Zulghinlour,
06-Oct-08 02:57 PM, #5
Huge thank you :D,
Plushka,
06-Oct-08 09:03 AM, #1
| |
Code changes November 2006 [ View all ] | Zulghinlour | Tue 05-Dec-06 09:59 PM | 461 |
RE: Code changes November 2006,
Java,
05-Dec-06 09:59 PM, #6
RE: Code changes November 2006,
Brian S,
05-Dec-06 07:31 PM, #5
Monthly summary of the changes is a very good idea,
Uli,
02-Dec-06 04:23 PM, #4
RE: Code changes November 2006,
dalneko,
30-Nov-06 03:07 PM, #1
RE: Code changes November 2006,
Zulghinlour,
30-Nov-06 10:10 PM, #2
I think all of these changes were really great ones, by...,
Vladamir,
02-Dec-06 12:52 AM, #3
| |
Dual-Wielding (From the Santa Zulg Thread) [ View all ] | Zulghinlour | Tue 12-Dec-06 04:22 AM | 1255 |
Dual-Wielding Phase 2,
Zulghinlour,
09-Dec-06 03:17 PM, #66
Dual-Wielding Phase 2.1,
Zulghinlour,
09-Dec-06 07:45 PM, #67
RE: Dual-Wielding Phase 2.1,
_Magus_,
09-Dec-06 10:38 PM, #70
RE: Dual-Wielding Phase 2.1,
Zulghinlour,
09-Dec-06 10:48 PM, #71
RE: Dual-Wielding Phase 2.1,
_Magus_,
09-Dec-06 10:52 PM, #72
RE: Dual-Wielding Phase 2.1,
Zulghinlour,
09-Dec-06 11:02 PM, #73
Thanks for the responses. ~,
_Magus_,
09-Dec-06 11:04 PM, #74
Can we get an echo for unsuccesful Dual Wield ->,
Cassman,
10-Dec-06 11:54 PM, #81
Or better yet...,
Tac,
11-Dec-06 12:38 AM, #82
Random thought...,
Tac,
11-Dec-06 12:39 AM, #83
RE: Dual-Wielding (From the Santa Zulg Thread),
TheDude,
05-Dec-06 01:34 PM, #28
RE: Dual-Wielding (From the Santa Zulg Thread),
Zulghinlour,
04-Dec-06 02:01 PM, #1
RE: Dual-Wielding and Fun,
Valguarnera,
04-Dec-06 03:26 PM, #2
In a game like CF, is that much of a surprise? Trying t...,
Vladamir,
04-Dec-06 05:44 PM, #6
RE: In a game like CF, is that much of a surprise? Tryi...,
Valguarnera,
04-Dec-06 09:32 PM, #16
RE: In a game like CF, is that much of a surprise? Tryi...,
Java,
05-Dec-06 06:48 AM, #19
RE: In a game like CF, is that much of a surprise? Tryi...,
Daevryn,
05-Dec-06 08:28 AM, #20
RE: In a game like CF, is that much of a surprise? Tryi...,
Java,
05-Dec-06 09:50 PM, #52
RE: Bad Game Theory:,
Valguarnera,
05-Dec-06 09:21 AM, #21
Game theory Schametheory,
Marcus_,
05-Dec-06 10:02 AM, #22
I disagree.,
(NOT Pro),
05-Dec-06 11:19 AM, #24
Lol,
Marcus_,
05-Dec-06 12:18 PM, #26
This is how I die too, I'm just not as aggressive. Marc...,
Scrimbul,
05-Dec-06 12:56 PM, #27
RE: Credibility:,
Valguarnera,
05-Dec-06 03:05 PM, #32
RE: Credibility:,
(NOT Pro),
09-Dec-06 10:30 PM, #68
RE: Credibility:,
Valguarnera,
10-Dec-06 10:03 AM, #75
I can't say if I do or don't.,
(NOT Pro),
10-Dec-06 11:36 AM, #76
RE: I can't say if I do or don't.,
Nivek1,
10-Dec-06 02:03 PM, #77
I realize principles escape many people,
(NOT Pro),
10-Dec-06 07:03 PM, #78
Must be,
Nivek1,
10-Dec-06 07:17 PM, #79
You made this statment.,
(NOT Pro),
11-Dec-06 04:44 PM, #95
RE: I realize principles escape many people,
DurNominator,
11-Dec-06 01:15 PM, #89
RE: I realize principles escape many people,
Marcus_,
11-Dec-06 03:27 PM, #90
But you still use triggers.,
(NOT Pro),
11-Dec-06 04:38 PM, #91
No. Just plain no.,
Tac,
11-Dec-06 04:44 PM, #94
RE: No. Just plain no.,
(NOT Pro),
11-Dec-06 04:51 PM, #97
Hehe you remind me of old wiggle####,
Marcus_,
11-Dec-06 05:12 PM, #99
RE: No. Just plain no.,
Daevryn,
11-Dec-06 05:19 PM, #101
RE: Marcus and triggers:,
Valguarnera,
11-Dec-06 05:43 PM, #103
Ok...,
Tac,
11-Dec-06 05:56 PM, #104
RE: No. Just plain no.,
Isildur,
11-Dec-06 06:48 PM, #105
If you come up with a good answer, let me know. (n/t),
Daevryn,
11-Dec-06 07:41 PM, #108
I wish I could find the article I read...,
Tac,
11-Dec-06 08:40 PM, #110
RE: No. Just plain no.,
Marcus_,
12-Dec-06 04:22 AM, #121
Have you ever snooped me?,
(NOT Pro),
11-Dec-06 10:49 PM, #112
RE: Have you ever snooped me?,
Daevryn,
11-Dec-06 11:03 PM, #113
Nep: I don't understand what you mean?,
(NOT Pro),
11-Dec-06 11:08 PM, #114
Nope:,
Daevryn,
11-Dec-06 11:13 PM, #116
I quit doing that after Eshval told me to stop,
(NOT Pro),
11-Dec-06 11:37 PM, #118
You are wasting your time....,
Tac,
11-Dec-06 04:38 PM, #92
Your angst is not proof of fact.,
(NOT Pro),
11-Dec-06 04:53 PM, #98
RE: I can't say if I do or don't.,
Valguarnera,
10-Dec-06 07:33 PM, #80
What does my PK ratio have to do with....,
(NOT Pro),
11-Dec-06 04:42 PM, #93
Yea...,
Tac,
11-Dec-06 04:48 PM, #96
I'm not seeing a name. (n/t),
Valguarnera,
11-Dec-06 05:17 PM, #100
Here's the thing, Pro,
(NOT Graatch),
11-Dec-06 05:34 PM, #102
Made perfect sense.,
(NOT Pro),
11-Dec-06 11:05 PM, #111
Wha?,
Valguarnera,
11-Dec-06 11:21 PM, #117
I don't profess to be a PK' machine.,
(NOT Pro),
11-Dec-06 11:32 PM, #119
Additionally.,
(NOT Pro),
12-Dec-06 12:46 AM, #120
Don't call them out on the red herring bit,
N b M,
11-Dec-06 07:04 PM, #106
Jesus. So much stupid drama.,
Daevryn,
11-Dec-06 07:39 PM, #107
Ouch, junior high school.,
N b M,
11-Dec-06 08:06 PM, #109
RE: Ouch, junior high school.,
Daevryn,
11-Dec-06 11:11 PM, #115
Addendumn,
(NOT Pro),
09-Dec-06 10:35 PM, #69
RE: Game theory Schametheory,
Valguarnera,
05-Dec-06 03:15 PM, #33
RE: Game theory Schametheory,
DurNominator,
05-Dec-06 03:58 PM, #34
RE: Game theory Schametheory,
Tac,
05-Dec-06 04:14 PM, #35
RE: Game theory Schametheory,
Daevryn,
05-Dec-06 04:49 PM, #41
HA!,
Tac,
05-Dec-06 05:07 PM, #45
Either way conjie pay dirt is at 28.,
Eskelian,
11-Dec-06 03:46 AM, #85
Java doesn't seem like the kind of dude to take a "flip...,
_Magus_,
05-Dec-06 11:26 AM, #25
RE: Java doesn't seem like the kind of dude to take a,
Daevryn,
05-Dec-06 02:13 PM, #29
Then there is something about the code I (or you) may b...,
_Magus_,
05-Dec-06 04:35 PM, #37
RE: Then there is something about the code I (or you) m...,
Daevryn,
05-Dec-06 04:43 PM, #38
Can you explain to us how it used to work then?,
_Magus_,
05-Dec-06 04:48 PM, #40
RE: Can you explain to us how it used to work then?,
Daevryn,
05-Dec-06 04:53 PM, #42
And that doesn't strike you as being wrong? ~,
_Magus_,
05-Dec-06 04:58 PM, #44
I am pretty sure you're mistaken.,
(NOT Graatch),
05-Dec-06 05:16 PM, #47
Could be. It's been a while. (n/t),
Daevryn,
05-Dec-06 05:54 PM, #49
I'm with Graatch.,
Eskelian,
11-Dec-06 03:41 AM, #84
I'm positive you could use a held item with a broken wr...,
Jagaub,
06-Dec-06 09:44 AM, #58
You illustrated that a lot better than I could have. Th...,
_Magus_,
06-Dec-06 04:12 PM, #59
I did this with Graatch.,
(NOT Graatch),
06-Dec-06 07:52 PM, #61
I don't get to say this very much, but you're wrong.,
Java,
05-Dec-06 09:41 PM, #51
My mages routinely use shield + wand. nt,
Vladamir,
05-Dec-06 05:53 PM, #48
RE: Java doesn't seem like the kind of dude to take a,
Zulghinlour,
05-Dec-06 02:15 PM, #30
RE: Java doesn't seem like the kind of dude to take a,
_Magus_,
05-Dec-06 04:27 PM, #36
RE: Java doesn't seem like the kind of dude to take a,
DurNominator,
06-Dec-06 05:17 AM, #56
RE: Java doesn't seem like the kind of dude to take a,
Eskelian,
11-Dec-06 03:56 AM, #87
Are you sure you're thinking of the same guy? nt,
Vladamir,
05-Dec-06 04:57 PM, #43
You know what?,
Dwoggurd,
05-Dec-06 04:04 AM, #17
RE: Dual-Wielding (From the Santa Zulg Thread),
Valkenar,
04-Dec-06 03:32 PM, #3
RE: Dual-Wielding (From the Santa Zulg Thread),
Daevryn,
04-Dec-06 06:27 PM, #8
RE: Dual-Wielding (From the Santa Zulg Thread),
Igsoeh,
04-Dec-06 03:45 PM, #4
RE: Dual-Wielding (From the Santa Zulg Thread),
Daevryn,
04-Dec-06 06:32 PM, #9
I'll give you a case, at least for instrument not being...,
Scrimbul,
04-Dec-06 06:46 PM, #10
Would you feel that way...,
Daevryn,
04-Dec-06 08:05 PM, #13
RE: Would you feel that way...,
Scrimbul,
04-Dec-06 08:15 PM, #14
Actually, speaking as someone who has used a shield to ...,
Vladamir,
04-Dec-06 08:46 PM, #15
I just want to say...,
Tac,
04-Dec-06 04:33 PM, #5
RE: I just want to say...,
Daevryn,
04-Dec-06 06:24 PM, #7
RE: I just want to say...,
Vladamir,
04-Dec-06 07:22 PM, #12
Solution,
WildGirl,
04-Dec-06 07:17 PM, #11
That's not really fair.,
Java,
05-Dec-06 06:41 AM, #18
RE: That's not really fair.,
Zulghinlour,
05-Dec-06 02:22 PM, #31
RE: That's not really fair.,
Java,
05-Dec-06 04:45 PM, #39
Simple steps to determine if this is a good idea.,
Farigno,
05-Dec-06 11:09 AM, #23
You should stay away from humor as much as possible. ~,
_Magus_,
05-Dec-06 05:07 PM, #46
I would retort that perhaps you need to fine one.,
Farigno,
05-Dec-06 09:17 PM, #50
I have plenty of humor, kthxbye,
_Magus_,
05-Dec-06 10:11 PM, #54
RE: I have plenty of humor, kthxbye,
Farigno,
06-Dec-06 09:25 PM, #64
Ok, right after you do this:,
Java,
05-Dec-06 09:53 PM, #53
RE: Ok, right after you do this:,
Farigno,
06-Dec-06 01:36 AM, #55
Realistic you say,
Greddarh,
06-Dec-06 07:46 AM, #57
RE: Realistic you say,
Farigno,
06-Dec-06 07:06 PM, #60
I have a very simple solution.,
Rogue,
06-Dec-06 08:31 PM, #63
The problem is you got it backwards.,
Eskelian,
11-Dec-06 03:50 AM, #86
I'd just smack the bouncer with the recorder ;) then ma...,
Rogue,
06-Dec-06 08:27 PM, #62
Yay! Finally someone with a sense of humor! n/t,
Farigno,
07-Dec-06 12:04 AM, #65
RE: Simple steps to determine if this is a good idea.,
Eskelian,
11-Dec-06 04:01 AM, #88
| |
The continuing saga of Dual-Wielding [ View all ] | Zulghinlour | Thu 14-Dec-06 01:47 AM | 230 |
Man this has to be a pain in the ass.,
(NOT Pro),
14-Dec-06 01:47 AM, #1
| |
Code Changes December 2006 [ View all ] | Zulghinlour | Wed 20-Dec-06 03:07 PM | 464 |
Man, are you working full-time on this?,
Sandello,
20-Dec-06 01:34 PM, #6
Full time?,
Zulghinlour,
20-Dec-06 03:07 PM, #7
RE: Outlander change,
Vladamir,
19-Dec-06 04:51 PM, #2
What about flesh? -nt-,
WildGirl,
19-Dec-06 11:34 PM, #3
Judging by ID's from Outlanders I killed, it can alread...,
Vladamir,
20-Dec-06 12:56 PM, #4
RE: Outlander change,
Zulghinlour,
20-Dec-06 01:06 PM, #5
Badass. ~,
_Magus_,
19-Dec-06 04:14 AM, #1
| |
More code changes December 2006 [ View all ] | Zulghinlour | Sun 31-Dec-06 02:16 PM | 235 |
RE: More code changes December 2006,
Larcat,
31-Dec-06 12:43 PM, #1
There were a couple requests for it (n/t),
Zulghinlour,
31-Dec-06 02:16 PM, #2
| |
Code Changes January 2007 [ View all ] | Zulghinlour | Sat 20-Jan-07 05:24 PM | 695 |
RE: Code Changes January 2007,
akabar1,
20-Jan-07 05:24 PM, #22
Will the leader weapon include bows....,
Abernyte,
15-Jan-07 09:48 AM, #14
Yup (n/t),
Zulghinlour,
15-Jan-07 02:47 PM, #15
Any thought to exotics?,
GinGa,
15-Jan-07 04:05 PM, #16
At the moment...no (n/t),
Zulghinlour,
15-Jan-07 06:42 PM, #17
Instruments?,
GinGa,
16-Jan-07 09:39 AM, #18
Held items for priests/mages would be cool too, if it w...,
Rogue,
16-Jan-07 09:46 AM, #19
RE: Held items for priests/mages would be cool too, if ...,
Isildur,
16-Jan-07 11:23 AM, #20
RE: Code Changes January 2007,
Tjok,
13-Jan-07 03:53 PM, #11
RE: Code Changes January 2007,
dalneko,
13-Jan-07 02:43 PM, #9
RE: Code Changes January 2007,
Zulghinlour,
13-Jan-07 02:58 PM, #10
And more importantly,
incognito,
20-Jan-07 04:11 PM, #21
Per: Leader weapons,
Larcat,
13-Jan-07 02:18 PM, #7
RE: Per: Leader weapons,
Zulghinlour,
13-Jan-07 02:42 PM, #8
I hate/love you.....,
Tac,
13-Jan-07 10:38 AM, #2
RE: I hate/love you.....,
Zulghinlour,
13-Jan-07 12:33 PM, #3
Followup:,
Tac,
13-Jan-07 01:18 PM, #5
RE: Followup:,
Zulghinlour,
13-Jan-07 01:19 PM, #6
Questions about the leader changes.,
GinGa,
13-Jan-07 06:52 AM, #1
RE: Questions about the leader changes.,
Zulghinlour,
13-Jan-07 12:35 PM, #4
Thanks. And Drillmasters?,
GinGa,
13-Jan-07 05:00 PM, #12
RE: Thanks. And Drillmasters?,
Zulghinlour,
13-Jan-07 05:10 PM, #13
| |
Immortal Coders know everything...or not... [ View all ] | Zulghinlour | Sat 03-Feb-07 10:47 AM | 1117 |
It's not important whether you know or not,
Uli,
22-Jan-07 02:40 AM, #14
RE: It's not important whether you know or not,
Zulghinlour,
23-Jan-07 03:17 PM, #16
A question for Zulg:,
Gaenlin,
20-Jan-07 10:31 PM, #12
RE: A question for Zulg:,
Zulghinlour,
20-Jan-07 11:08 PM, #13
RE: Immortal Coders know everything...or not...,
Trouble,
18-Jan-07 01:09 PM, #5
You're incorrect.,
Dallevian,
18-Jan-07 01:18 PM, #6
I believe there's one exception,
incognito,
20-Jan-07 03:52 PM, #11
Dunno if - You're incorrect. - But,
Zargu,
23-Jan-07 05:23 AM, #15
RE: Immortal Coders know everything...or not...,
Isildur,
18-Jan-07 01:20 PM, #7
Heh, my bad, got them confused in my head n/t,
Trouble,
18-Jan-07 04:27 PM, #8
So your telling me,
N b M,
18-Jan-07 11:28 AM, #4
What about binds of binder thief? n/t,
Greddarh,
18-Jan-07 07:22 PM, #9
Do binds drop two-handed weaps?,
elmeri_,
03-Feb-07 10:47 AM, #17
And that's why nodisarm is so rare (n/t),
Zulghinlour,
18-Jan-07 09:37 PM, #10
My advice.,
Dwoggurd,
18-Jan-07 04:18 AM, #2
*rofl* (n/t),
Twist,
18-Jan-07 10:26 AM, #3
*snicker* Zulg's a newbcake nt,
Tac,
18-Jan-07 01:02 AM, #1
| |
Code Changes January 2007 (Part 2) | Zulghinlour | Sat 20-Jan-07 11:17 PM | 203 |
|
PLAY NOW! [ View all ] | Zulghinlour | Thu 01-Feb-07 09:26 AM | 300 |
Looks good.,
Rodriguez,
01-Feb-07 09:26 AM, #1
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Belated Santa Zulg Gifts [ View all ] | Zulghinlour | Mon 09-Mar-09 11:47 PM | 844 |
darn.,
Odrirg,
09-Mar-09 11:36 PM, #5
I'm okay with that (n/t),
Zulghinlour,
09-Mar-09 11:47 PM, #6
Shifters,
Tac,
10-Feb-09 06:36 PM, #2
RE: Shifters,
Zulghinlour,
10-Feb-09 10:06 PM, #3
Cool....,
Tac,
11-Feb-09 09:31 AM, #4
Thank you...,
Iza,
08-Feb-09 04:13 PM, #1
| |
Greater Enliven Improvements [ View all ] | Zulghinlour | Tue 17-Feb-09 09:28 AM | 679 |
RE: Greater Enliven Improvements,
Straklaw,
14-Feb-09 01:38 PM, #1
RE: Greater Enliven Improvements,
Zulghinlour,
14-Feb-09 01:46 PM, #2
Does this mean they can fall when shifting?,
Tac,
16-Feb-09 09:09 AM, #3
Neither,
Zulghinlour,
16-Feb-09 12:11 PM, #4
I misread, sorry nt,
Tac,
17-Feb-09 09:28 AM, #5
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CF Performance [ View all ] | Zulghinlour | Sat 25-Apr-09 05:06 AM | 683 |
FYI:,
Daevryn,
24-Apr-09 01:27 PM, #10
RE: FYI:,
Isildur,
24-Apr-09 02:04 PM, #11
RE: FYI:,
Daevryn,
24-Apr-09 02:24 PM, #12
Mmmm...Thunderdome (n/t),
Zulghinlour,
24-Apr-09 02:46 PM, #13
What language would you use? /nt,
Rodriguez,
24-Apr-09 05:13 PM, #14
Probably C#,
Daevryn,
24-Apr-09 05:20 PM, #15
Dude,
N b M,
24-Apr-09 07:58 PM, #16
C (n/t),
Zulghinlour,
24-Apr-09 08:09 PM, #17
Two bits enter, one bit leaves! nt,
vargal,
25-Apr-09 05:06 AM, #18
I sort of posted about this several years ago.,
Dallevian,
18-Apr-09 12:05 PM, #9
Thanks Zulgh, definitely noticed the improvement. n/t.,
TheDude,
17-Apr-09 09:34 PM, #8
Another thought,
Dwoggurd,
17-Apr-09 04:25 AM, #4
RE: Another thought,
Zulghinlour,
17-Apr-09 12:43 PM, #5
Re,
Dwoggurd,
17-Apr-09 06:05 PM, #7
RE: CF Performance,
Isildur,
17-Apr-09 12:30 AM, #1
RE: CF Performance,
Zulghinlour,
17-Apr-09 12:34 AM, #2
RE: CF Performance,
Asthiss,
17-Apr-09 01:53 AM, #3
RE: CF Performance,
Isildur,
17-Apr-09 12:44 PM, #6
| |
The most on today was 78. | Zulghinlour | Fri 15-May-09 11:39 PM | 252 |
|
New command: Pledge [ View all ] | Zulghinlour | Sun 31-May-09 11:20 AM | 766 |
RE: New command: Pledge,
Aarn,
31-May-09 11:15 AM, #5
RE: New command: Pledge,
Zulghinlour,
31-May-09 11:20 AM, #6
Friggin awesome.,
Java,
31-May-09 01:34 AM, #2
RE: Friggin awesome.,
Zulghinlour,
31-May-09 01:53 AM, #4
RE: New command: Pledge,
Isildur,
31-May-09 01:28 AM, #1
RE: New command: Pledge,
Zulghinlour,
31-May-09 01:48 AM, #3
| |
PSA: The newbie channel isn't to try out your comedy ac... | Zulghinlour | Fri 19-Jun-09 05:50 PM | 208 |
|
Lag when entering combat with other players [ View all ] | Zulghinlour | Mon 28-Nov-11 07:00 PM | 397 |
On a related note...,
fist-law,
28-Nov-11 07:00 PM, #2
Wow! So I'm not entirely looney?,
Alston,
28-Nov-11 11:20 AM, #1
| |
The Axe of Mel-Kartha is engulfed in chromatic flame [ View all ] | Zulghinlour | Sat 17-Dec-11 10:05 PM | 642 |
Found another one,
Zulghinlour,
17-Dec-11 09:06 PM, #6
Just wondering,
incognito,
17-Dec-11 09:38 PM, #7
Nope, it uses the same infrastructure as request (n/t),
Zulghinlour,
17-Dec-11 10:05 PM, #8
3 items in 7 days...looks like it's working (n/t),
Zulghinlour,
10-Dec-11 07:20 PM, #5
Yay. Glad you figured it out,
Gaspar,
04-Dec-11 02:33 PM, #4
Ha!,
Lhydia,
03-Dec-11 09:26 PM, #3
RE: The Axe of Mel-Kartha is engulfed in chromatic flam...,
Isildur,
03-Dec-11 09:05 PM, #2
Excellent this makes me a ,
Happy Camper (Anonymous),
03-Dec-11 06:28 PM, #1
| |
Protip: Spam praying is never okay [ View all ] | Zulghinlour | Tue 28-Aug-12 08:56 PM | 613 |
RE: Protip: Spam praying is never okay,
Habitual Paladin (Anonymous),
28-Aug-12 08:04 PM, #7
Spamming is repeatedly over the span of seconds.,
Straklaw,
28-Aug-12 08:56 PM, #8
Guess we should be glad Whiysdan's magic number isn't 6...,
Vladamir,
27-Aug-12 10:05 PM, #2
RE: Protip: Spam praying is never okay,
Rayihn,
27-Aug-12 09:23 PM, #1
Woe to the thief, assassin, and ranger. nt,
Tsunami,
28-Aug-12 12:52 AM, #3
I don't think that hide;camo;sneak spam counts for this...,
DurNominator,
28-Aug-12 03:54 AM, #4
RE: Protip: Spam praying is never okay,
Reksah,
28-Aug-12 09:58 AM, #5
No wonder you hate all of my characters. (~),
vargal,
28-Aug-12 06:03 PM, #6
| |
Christmas in July | Zulghinlour | Sat 10-Jul-10 07:18 PM | 1123 |
|
Anonymous posts [ View all ] | Zulghinlour | Sun 07-Aug-11 02:08 PM | 615 |
Fixed a handful, thanks for the mails,
Zulghinlour,
03-Sep-10 01:53 PM, #4
You're the man Zulg, as always, Thanks a ton for all yo...,
N b M,
03-Sep-10 02:46 PM, #5
I checked a few anon posts,
DurNominator,
05-Sep-10 03:19 PM, #6
RE: I checked a few anon posts,
AnonTest (Anonymous),
05-Sep-10 04:17 PM, #7
RE: I checked a few anon posts,
Isildur,
05-Sep-10 04:23 PM, #9
Finally got off my ass to fix this,
Zulghinlour,
07-Aug-11 02:08 PM, #10
I sent you e-mail. nt,
DurNominator,
02-Sep-10 10:54 AM, #3
RE: I sent you e-mail. nt,
testtwo (Anonymous),
05-Sep-10 04:21 PM, #8
Edited: I realized what's wrong... I need to find out a...,
Amberion,
02-Sep-10 05:40 AM, #1
Removed for ya (n/t),
Zulghinlour,
02-Sep-10 10:09 AM, #2
| |
Thanks to the Players [ View all ] | Zulghinlour | Tue 12-Oct-10 07:23 PM | 545 |
RE: Thanks to the Players,
Rade,
12-Oct-10 07:23 PM, #7
No, Thank YOU!,
vargal,
12-Oct-10 07:41 AM, #6
Thank you,
Nightgaunt_,
12-Oct-10 02:22 AM, #5
RE: Thanks to the Players,
Isildur,
11-Oct-10 11:23 PM, #1
RE: Thanks to the Players,
Zulghinlour,
12-Oct-10 12:46 AM, #2
RE: Thanks to the Players,
Isildur,
12-Oct-10 01:02 AM, #3
'users logon' is what you're thinking of (n/t),
Zulghinlour,
12-Oct-10 01:22 AM, #4
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More help file fun... [ View all ] | Zulghinlour | Wed 28-Apr-10 06:53 AM | 403 |
Also:,
Valguarnera,
28-Apr-10 06:53 AM, #1
| |
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