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Zulghinlour | Sun 21-Sep-08 03:20 PM |
Member since 04th Mar 2003
9792 posts
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#22429, "help damage type"
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I got tired of answering the same questions all the time...
PHYSICAL DAMAGE Bash : blast, pound, crush, suction, beating, slap, punch, peck, smash, stinging lash, crushing force, charge Pierce : stab, bite, pierce, charge, scratch, peck, sting, chomp, gore, thrust Slash : slice, slash, whip, claw, grep, cleave, chop, cut, rending gale, vicious clawing, flogging
MAGIC DAMAGE Energy : magic, chaotic blast, asphyxiation, burst of energy Light : searing light, brilliant radiance Holy : wrath, divine power Negative : defilement, infernal power, black light Poison : poisonous bite, Mental : mental assault
ELEMENTAL DAMAGE Acid : digestion, acidic bite, caustic slime, corrosive touch Lightning : shocking bite, shocking touch, electrical discharge Fire : flaming bite, burning touch, searing cut, burn Cold : freezing bite, freezing touch, icy grip, frigid chop Water : drowning, surge of water
See also: 'DAMAGE CONDITION' 'MENTAL DAMAGE' 'FIRE DAMAGE' So long, and thanks for all the fish!
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Damage type vs material,
poisonmaster,
29-Sep-08 05:47 AM, #15
RE: Damage type vs material,
Daevryn,
29-Sep-08 08:21 AM, #16
Damage type and material are independent multipliers,
DurNominator,
30-Sep-08 12:47 AM, #17
Nice, thanks! However, a couple are listed in two categ...,
Calion,
22-Sep-08 09:51 AM, #4
RE: Nice, thanks! However, a couple are listed in two c...,
Daevryn,
22-Sep-08 10:06 AM, #5
RE: help damage type,
Isildur,
21-Sep-08 08:01 PM, #2
RE: help damage type,
Marcus_,
22-Sep-08 04:23 AM, #3
Correct (n/t),
Zulghinlour,
22-Sep-08 01:03 PM, #6
Well.... almost:,
Daevryn,
22-Sep-08 01:24 PM, #8
Whoops, forgot about that (n/t),
Zulghinlour,
22-Sep-08 01:56 PM, #9
RE: Well.... almost:,
Isildur,
22-Sep-08 04:14 PM, #10
RE: Well.... almost:,
Daevryn,
22-Sep-08 04:58 PM, #11
RE: Well.... almost:,
Isildur,
22-Sep-08 11:04 PM, #12
Ice NEEDLES is the physical one.,
DurNominator,
23-Sep-08 02:13 AM, #13
RE: Well.... almost:,
Marcus_,
23-Sep-08 03:13 AM, #14
So that means...,
Torak,
21-Sep-08 05:08 PM, #1
Correct (n/t),
Zulghinlour,
22-Sep-08 01:04 PM, #7
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poisonmaster | Mon 29-Sep-08 05:47 AM |
Member since 27th Jul 2008
35 posts
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#22524, "Damage type vs material"
In response to Reply #0
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if I have an iron sword that's also poisonous bite does it still do vuln damage to Elves...
Or what if it's iron and something like defilement. If it still does vuln damage and they have up resist negative, does it do regular damage or do they resist it alltogether?
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Daevryn | Mon 29-Sep-08 08:21 AM |
Member since 13th Feb 2007
11117 posts
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#22525, "RE: Damage type vs material"
In response to Reply #15
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>if I have an iron sword that's also poisonous bite does it >still do vuln damage to Elves...
Yes. (What would be the alternative? It only does extra damage to elves if it has an 'iron pwning' verb?)
>Or what if it's iron and something like defilement. If it >still does vuln damage and they have up resist negative, does >it do regular damage or do they resist it alltogether?
It's a wash, roughly.
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DurNominator | Tue 30-Sep-08 12:47 AM |
Member since 08th Nov 2004
2018 posts
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#22528, "Damage type and material are independent multipliers"
In response to Reply #15
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So, essentially, your damage dealt will be
D = M*T*B*A
Where A is your base damage, D is damage dealt, M is material multiplier, T is damage type multiplier, B is other damage reduction (ABS, sanc etc.) and A is damage dealt before these damage multipliers. Essentially, M is 1 if you aren't vuln/resistant to the material of the weapon hitting you. Similarly, T is 1 if you aren't resistant/vulnerable to the damage type hitting you.
In short, material and damage type behave independently and do not depend on each other in terms of how much damage is dealt. If you are vuln to some material, you are going to take more damage from a weapon made of that material, than from some other weapon with same damage type and a material you are not vuln to.
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Calion | Mon 22-Sep-08 09:51 AM |
Member since 04th Mar 2003
367 posts
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#22433, "Nice, thanks! However, a couple are listed in two categ..."
In response to Reply #0
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'Peck' and 'charge' are listed under both BASH and PIERCE ('peck' would seem more fitting under PIERCE, 'charge' I guess could be either). I suppose it's also a bit confusing (to me at least) that 'stinging lash' is type BASH yet 'sting' is PIERCE.
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Daevryn | Mon 22-Sep-08 10:06 AM |
Member since 13th Feb 2007
11117 posts
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#22434, "RE: Nice, thanks! However, a couple are listed in two c..."
In response to Reply #4
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Essentially, a given weapon or NPC with one of those verbs is always in one of the two categories, but in general the verb could be either.
So you could have a pecking mace that bashes, or a pecking mace that pierces.
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Zulghinlour | Mon 22-Sep-08 01:03 PM |
Member since 04th Mar 2003
9792 posts
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#22435, "Correct (n/t)"
In response to Reply #3
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n/t So long, and thanks for all the fish!
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Daevryn | Mon 22-Sep-08 01:24 PM |
Member since 13th Feb 2007
11117 posts
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#22437, "Well.... almost:"
In response to Reply #6
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It's possible for a damage verb to be both "magic" and an elemental type.
Invoker touch spells are the only example of this I can think of at the moment, but a dwarf would for example take less damage from channel heat even though it's fire damage.
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Zulghinlour | Mon 22-Sep-08 01:56 PM |
Member since 04th Mar 2003
9792 posts
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#22438, "Whoops, forgot about that (n/t)"
In response to Reply #8
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n/t So long, and thanks for all the fish!
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Daevryn | Mon 22-Sep-08 04:58 PM |
Member since 13th Feb 2007
11117 posts
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#22440, "RE: Well.... almost:"
In response to Reply #10
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Yup.
Not all spells/communes/etc. qualify as magic damage, but a lot do and fireball specifically does.
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DurNominator | Tue 23-Sep-08 02:13 AM |
Member since 08th Nov 2004
2018 posts
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#22447, "Ice NEEDLES is the physical one."
In response to Reply #12
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Shards is cold damage.
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Torak | Sun 21-Sep-08 05:08 PM |
Member since 15th Feb 2007
1216 posts
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#22430, "So that means..."
In response to Reply #0
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...there's no air elemental damage? I thought that's what rending gale fit under - guess I was wrong (which would make sense why it didn't help versus arials).
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Zulghinlour | Mon 22-Sep-08 01:04 PM |
Member since 04th Mar 2003
9792 posts
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#22436, "Correct (n/t)"
In response to Reply #1
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n/t So long, and thanks for all the fish!
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