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IsildurFri 17-Apr-09 12:44 PM
Member since 04th Mar 2003
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#24466, "RE: CF Performance"


          

I just meant to put them all in #ifdef blocks so you could enable/disable the whole set en masse without much effort.

But yeah...if the overhead isn't high and if those functions' performance isn't static then having them there all the time is probably the right way to go.

  

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TopicCF Performance [View all] , Zulghinlour, Fri 17-Apr-09 12:17 AM
Reply FYI:, Daevryn, 24-Apr-09 01:27 PM, #10
Reply RE: FYI:, Isildur, 24-Apr-09 02:04 PM, #11
     Reply RE: FYI:, Daevryn, 24-Apr-09 02:24 PM, #12
          Reply Mmmm...Thunderdome (n/t), Zulghinlour, 24-Apr-09 02:46 PM, #13
          Reply What language would you use? /nt, Rodriguez, 24-Apr-09 05:13 PM, #14
          Reply Probably C#, Daevryn, 24-Apr-09 05:20 PM, #15
               Reply Dude, N b M, 24-Apr-09 07:58 PM, #16
                    Reply C (n/t), Zulghinlour, 24-Apr-09 08:09 PM, #17
          Reply Two bits enter, one bit leaves! nt, vargal, 25-Apr-09 05:06 AM, #18
Reply I sort of posted about this several years ago., Dallevian, 18-Apr-09 12:05 PM, #9
Reply Thanks Zulgh, definitely noticed the improvement. n/t., TheDude, 17-Apr-09 09:34 PM, #8
Reply Another thought, Dwoggurd, 17-Apr-09 04:25 AM, #4
Reply RE: Another thought, Zulghinlour, 17-Apr-09 12:43 PM, #5
     Reply Re, Dwoggurd, 17-Apr-09 06:05 PM, #7
Reply RE: CF Performance, Isildur, 17-Apr-09 12:30 AM, #1
     Reply RE: CF Performance, Zulghinlour, 17-Apr-09 12:34 AM, #2
          Reply RE: CF Performance, Asthiss, 17-Apr-09 01:53 AM, #3
          Reply RE: CF Performance, Isildur, 17-Apr-09 12:44 PM #6
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