Subject: "Code changes November 2006" Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Gameplay Topic #15320
Show all folders

ZulghinlourThu 30-Nov-06 12:20 PM
Member since 04th Mar 2003
9792 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#15320, "Code changes November 2006"


          

Code changes November 2006

General Changes
- When you gain a level, you get a full restore (hp/mana/move)
- Decreased the delta between 1 man, 2 man and 3 man experience groups
---- Previous: 1 man = 100%, 2 man = 200% / 2, 3 man = 400% / 3
---- New: 1 man = 115%, 2 man = 250% / 2, 3 man = 400% / 3
- Fixed an issue where the prompt would shrink if you were low on health and had color turned on
- Added an option for coloring objects (See HELP COLOR)

Race Specific Changes
Felar
- Shapeshifted felars no longer count towards pack sense


Class Specific Changes
Transmuter
- Fixed mass metabolic slowing and mass corporeal softening so they will actually aggro everything they hit

Shapeshifter
- All blends are now the equivalent of fast-camouflage
- A hairy, long-legged spider: They will no longer break their own web
- A manta ray: Fixed "Can move and stay camouflaged"

Thief
- Bind legs will affect shapeshifters in form better
- Untie will stop if the peson is slept in the middle of the process

Bard
- Pandhandling will now increase through use
- Panhandling now tells you how much money you make

Druid
- Extended the duration from herbs for bear form from 2 to 10
- Extended the duration from herbs for condor form from 3 to 12
- Decreased the duration of the herbal forage affect for herbs used in shapeshifting by half
- Made it so you can revert from form, and go back into form without spending another herb if you still have shifting duration
- Added an echo to let you know when the herb is half-used up
- Added an echo to let you know when the herb is almost gone

Assassin
- Fixed throw vs. warrior spec mobs (Any weapon spec mob would roll out of throws, instead of just hand spec mobs)

Invoker
- Quicksand: Oozeshield will protect from quicksand when it is cast

Anti-Paladin
- Iron Grip will prevent you from dropping your weapon due to convulsion & vomiting


Cabal Specific Changes
Fortress
- Cry of Deliverance will now correctly attack shapeshifters

Outlander
- Strengthen will work on opal, ruby and onyx now

Nexus
- Assassin bond: Both parts of endure are now shared through the bond

So long, and thanks for all the fish!

  

Alert | IP Printer Friendly copy | Reply | Reply with quote

TopicCode changes November 2006 [View all] , Zulghinlour, Thu 30-Nov-06 12:20 PM
Reply RE: Code changes November 2006, Java, 05-Dec-06 09:59 PM, #6
Reply RE: Code changes November 2006, Brian S, 05-Dec-06 07:31 PM, #5
Reply Monthly summary of the changes is a very good idea, Uli, 02-Dec-06 04:23 PM, #4
Reply RE: Code changes November 2006, dalneko, 30-Nov-06 03:07 PM, #1
     Reply RE: Code changes November 2006, Zulghinlour, 30-Nov-06 10:10 PM, #2
          Reply I think all of these changes were really great ones, by..., Vladamir, 02-Dec-06 12:52 AM, #3
Top General Discussions Gameplay Topic #15320 Previous topic | Next topic