Subject: "RE: help damage type" Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Gameplay Topic #22429
Show all folders

Marcus_Mon 22-Sep-08 04:23 AM
Member since 04th Mar 2003
681 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#22432, "RE: help damage type"


          

As far as I've seen, dwarves have resist energy according to that table.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote

Topichelp damage type [View all] , Zulghinlour, Sun 21-Sep-08 03:20 PM
Reply Damage type vs material, poisonmaster, 29-Sep-08 05:47 AM, #15
Reply RE: Damage type vs material, Daevryn, 29-Sep-08 08:21 AM, #16
Reply Damage type and material are independent multipliers, DurNominator, 30-Sep-08 12:47 AM, #17
Reply Nice, thanks! However, a couple are listed in two categ..., Calion, 22-Sep-08 09:51 AM, #4
Reply RE: Nice, thanks! However, a couple are listed in two c..., Daevryn, 22-Sep-08 10:06 AM, #5
Reply RE: help damage type, Isildur, 21-Sep-08 08:01 PM, #2
Reply RE: help damage type, Marcus_, 22-Sep-08 04:23 AM #3
     Reply Correct (n/t), Zulghinlour, 22-Sep-08 01:03 PM, #6
          Reply Well.... almost:, Daevryn, 22-Sep-08 01:24 PM, #8
               Reply Whoops, forgot about that (n/t), Zulghinlour, 22-Sep-08 01:56 PM, #9
               Reply RE: Well.... almost:, Isildur, 22-Sep-08 04:14 PM, #10
                    Reply RE: Well.... almost:, Daevryn, 22-Sep-08 04:58 PM, #11
                         Reply RE: Well.... almost:, Isildur, 22-Sep-08 11:04 PM, #12
                              Reply Ice NEEDLES is the physical one., DurNominator, 23-Sep-08 02:13 AM, #13
                              Reply RE: Well.... almost:, Marcus_, 23-Sep-08 03:13 AM, #14
Reply So that means..., Torak, 21-Sep-08 05:08 PM, #1
     Reply Correct (n/t), Zulghinlour, 22-Sep-08 01:04 PM, #7
Top General Discussions Gameplay Topic #22429 Previous topic | Next topic