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ZulghinlourWed 14-Nov-07 11:44 AM
Member since 04th Mar 2003
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#83, "RE: Why areas?"
Edited on Wed 14-Nov-07 11:45 AM

          

>>Because many people who think they do have a grasp...don't.
>
>Granted. Is the idea that "grasp of mechanics" (which would
>include game balance) isn't something you (the staff) can
>assess from a heroimm's time as a mortal?

Most of what we're looking at doesn't have anything to do with their mortal time. Answering the newbie channel, answering prays, balancing an area (avg 24 razor-edged map lying on the ground that anyone can walk up and get). Less mechanic-wise, how you work with the team, how you respond to criticism, etc.

>>Because that's not all you are required to do.
>
>Agreed. My question was contingent on the addition of a new
>"narrowly focused" staff position. If area writing is a task
>any staff member should be able to perform, then it makes
>perfect sense to require it of everyone.

Can I get a "narrowly focused" staff position that just lets me code all the time and not interact with anyone ever? Yes, that's a joke, and one of the things I learned at my years at Microsoft is to involve the community (Santa Zulg, Shifter revamp, etc).

>>If you have a subset who get to focus entirely on the
>roleplay
>>and zero on the administration side...why wouldn't everyone
>>join that subset? I know I don't do the administrator part
>>because I enjoy it.
>
>Some people are willing to accommodate a higher level of
>non-enjoyable stuff than others. Lots of people are willing
>to write an area, beta test new features, etc. Or they might
>just really enjoy area writing. Others may only be interested
>in the role-play & interaction side of things. If you require
>the area, then you necessarily preclude the second group from
>contributing (in a staff capacity).

You can do all the role-play interactiony side of things as a mortal, there is no need to be an immortal. It is not the interaction they crave, because that exists in the race/class/cabal dynamic of today. The problem of course is that people want rewards for their interaction.

So long, and thanks for all the fish!

  

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HOT TopicA Proposal [View all] , Mekantos, Wed 14-Nov-07 11:44 AM
Reply Why I would be against this., Lyristeon, 14-Nov-07 09:45 AM, #45
Reply As for me (and other players), there is almost no candy..., Dervish, 14-Nov-07 09:54 AM, #47
Reply The question from me!, Dervish, 14-Nov-07 06:20 AM, #39
Reply RE: The question from me!, Valguarnera, 14-Nov-07 07:21 AM, #41
     Reply RE: The question from me!, Dervish, 14-Nov-07 07:38 AM, #42
          Reply RE: The question from me!, Lyristeon, 14-Nov-07 09:33 AM, #44
               Reply RE: The question from me!, Dervish, 14-Nov-07 09:51 AM, #46
                    Reply Without going into specifics., Lyristeon, 14-Nov-07 11:44 AM, #49
Reply Not I., Valguarnera, 08-Nov-07 07:14 AM, #1
     Reply RE: Not I., Tahren, 08-Nov-07 02:31 PM, #2
     Reply Another angle, Mekantos, 08-Nov-07 03:25 PM, #3
     Reply I think you're missing the point., Cyradia, 12-Nov-07 05:24 PM, #5
          Reply You put the worst spin imaginable on my post, Mekantos, 12-Nov-07 07:51 PM, #6
          Reply You know what, forget it. This is not worth it. -nt-, Mekantos, 12-Nov-07 07:54 PM, #7
          Reply RE: Why areas?, Valguarnera, 13-Nov-07 07:43 AM, #8
          Reply Thank you for a good response -nt-, Mekantos, 13-Nov-07 12:31 PM, #12
          Reply RE: Why areas?, Isildur, 13-Nov-07 04:13 PM, #17
               Reply RE: Why areas?, Zulghinlour, 13-Nov-07 05:07 PM, #21
                    Reply RE: Why areas?, Isildur, 13-Nov-07 05:28 PM, #24
                         Reply RE: Why areas?, Zulghinlour, 14-Nov-07 11:45 AM #50
                              Reply RE: Why areas?, Isildur, 14-Nov-07 01:12 AM, #37
                              Reply Think systemic:, Valguarnera, 14-Nov-07 07:11 AM, #40
                                   Reply RE: Think systemic:, Isildur, 14-Nov-07 09:19 AM, #43
                                        Reply RE: Think systemic:, Zulghinlour, 14-Nov-07 11:43 AM, #48
                                             Reply RE: Think systemic:, Lyristeon, 14-Nov-07 02:20 PM, #51
                              Reply The problem is that mortals cannot empower. nt, DurNominator, 14-Nov-07 05:44 AM, #38
          Reply RE: You put the worst spin imaginable on my post, Daevryn, 13-Nov-07 09:01 AM, #9
               Reply Thanks for a good response -nt-, Mekantos, 13-Nov-07 12:30 PM, #11
          Reply does the immortal staff use a system of continual impro..., laxman, 13-Nov-07 11:40 AM, #10
               Reply RE: does the immortal staff use a system of continual i..., Zulghinlour, 13-Nov-07 12:45 PM, #13
                    Reply RE: does the immortal staff use a system of continual i..., laxman, 13-Nov-07 01:56 PM, #14
                         Reply RE: does the immortal staff use a system of continual i..., Zulghinlour, 13-Nov-07 02:16 PM, #15
                         Reply RE: does the immortal staff use a system of continual i..., Isildur, 13-Nov-07 04:25 PM, #18
                              Reply RE: does the immortal staff use a system of continual i..., Zulghinlour, 13-Nov-07 05:05 PM, #20
                         Reply Let me guess, just took a six sigma class? NT, Dragomir, 13-Nov-07 02:32 PM, #16
                         Reply actually I major in OEM nt, laxman, 13-Nov-07 05:07 PM, #22
                         Reply If you minus the snotty tone, and cocky ass attitude, I..., Stunna, 13-Nov-07 05:02 PM, #19
                              Reply Ninja society..., Zulghinlour, 13-Nov-07 05:14 PM, #23
                                   Reply I would love., Dallevian, 13-Nov-07 05:44 PM, #25
                                   Reply There is a CF facebook group, Zulghinlour, 13-Nov-07 05:48 PM, #26
                                        Reply No, thanks., Dallevian, 13-Nov-07 05:53 PM, #27
                                   Reply RE: Ninja society..., Stunna, 13-Nov-07 06:16 PM, #28
                                        Reply Re: generalizations, TheDude, 13-Nov-07 06:48 PM, #29
                                        Reply RE: Re: generalizations, Stunna, 13-Nov-07 07:18 PM, #30
                                        Reply RE: Re: generalizations, TheDude, 13-Nov-07 08:58 PM, #31
                                             Reply Good Post, Stunna, 13-Nov-07 08:59 PM, #32
                                        Reply RE: generalizations, Valguarnera, 13-Nov-07 09:14 PM, #33
                                             Reply Well, there goes me assuming again.., TheDude, 13-Nov-07 10:18 PM, #35
                                             Reply That's not the problem..., Stunna, 13-Nov-07 10:23 PM, #36
                                        Reply One idea I really like..., Gryshilniar, 13-Nov-07 10:06 PM, #34
     Reply RE: Not I., colospgsbryan, 08-Nov-07 10:10 PM, #4
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