Zulghinlour | Wed 14-Nov-07 11:44 AM |
Member since 04th Mar 2003
9792 posts
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#83, "RE: Why areas?"
Edited on Wed 14-Nov-07 11:45 AM
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>>Because many people who think they do have a grasp...don't. > >Granted. Is the idea that "grasp of mechanics" (which would >include game balance) isn't something you (the staff) can >assess from a heroimm's time as a mortal?
Most of what we're looking at doesn't have anything to do with their mortal time. Answering the newbie channel, answering prays, balancing an area (avg 24 razor-edged map lying on the ground that anyone can walk up and get). Less mechanic-wise, how you work with the team, how you respond to criticism, etc.
>>Because that's not all you are required to do. > >Agreed. My question was contingent on the addition of a new >"narrowly focused" staff position. If area writing is a task >any staff member should be able to perform, then it makes >perfect sense to require it of everyone.
Can I get a "narrowly focused" staff position that just lets me code all the time and not interact with anyone ever? Yes, that's a joke, and one of the things I learned at my years at Microsoft is to involve the community (Santa Zulg, Shifter revamp, etc).
>>If you have a subset who get to focus entirely on the >roleplay >>and zero on the administration side...why wouldn't everyone >>join that subset? I know I don't do the administrator part >>because I enjoy it. > >Some people are willing to accommodate a higher level of >non-enjoyable stuff than others. Lots of people are willing >to write an area, beta test new features, etc. Or they might >just really enjoy area writing. Others may only be interested >in the role-play & interaction side of things. If you require >the area, then you necessarily preclude the second group from >contributing (in a staff capacity).
You can do all the role-play interactiony side of things as a mortal, there is no need to be an immortal. It is not the interaction they crave, because that exists in the race/class/cabal dynamic of today. The problem of course is that people want rewards for their interaction. So long, and thanks for all the fish!
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A Proposal
[View all] , Mekantos, Wed 14-Nov-07 11:44 AM
Why I would be against this.,
Lyristeon,
14-Nov-07 09:45 AM, #45
As for me (and other players), there is almost no candy...,
Dervish,
14-Nov-07 09:54 AM, #47
The question from me!,
Dervish,
14-Nov-07 06:20 AM, #39
RE: The question from me!,
Valguarnera,
14-Nov-07 07:21 AM, #41
RE: The question from me!,
Dervish,
14-Nov-07 07:38 AM, #42
RE: The question from me!,
Lyristeon,
14-Nov-07 09:33 AM, #44
RE: The question from me!,
Dervish,
14-Nov-07 09:51 AM, #46
Without going into specifics.,
Lyristeon,
14-Nov-07 11:44 AM, #49
Not I.,
Valguarnera,
08-Nov-07 07:14 AM, #1
RE: Not I.,
Tahren,
08-Nov-07 02:31 PM, #2
Another angle,
Mekantos,
08-Nov-07 03:25 PM, #3
I think you're missing the point.,
Cyradia,
12-Nov-07 05:24 PM, #5
You put the worst spin imaginable on my post,
Mekantos,
12-Nov-07 07:51 PM, #6
You know what, forget it. This is not worth it. -nt-,
Mekantos,
12-Nov-07 07:54 PM, #7
RE: Why areas?,
Valguarnera,
13-Nov-07 07:43 AM, #8
Thank you for a good response -nt-,
Mekantos,
13-Nov-07 12:31 PM, #12
RE: Why areas?,
Isildur,
13-Nov-07 04:13 PM, #17
RE: Why areas?,
Zulghinlour,
13-Nov-07 05:07 PM, #21
RE: Why areas?,
Isildur,
13-Nov-07 05:28 PM, #24
RE: Why areas?,
Zulghinlour,
14-Nov-07 11:45 AM #50
RE: Why areas?,
Isildur,
14-Nov-07 01:12 AM, #37
Think systemic:,
Valguarnera,
14-Nov-07 07:11 AM, #40
RE: Think systemic:,
Isildur,
14-Nov-07 09:19 AM, #43
RE: Think systemic:,
Zulghinlour,
14-Nov-07 11:43 AM, #48
RE: Think systemic:,
Lyristeon,
14-Nov-07 02:20 PM, #51
The problem is that mortals cannot empower. nt,
DurNominator,
14-Nov-07 05:44 AM, #38
RE: You put the worst spin imaginable on my post,
Daevryn,
13-Nov-07 09:01 AM, #9
Thanks for a good response -nt-,
Mekantos,
13-Nov-07 12:30 PM, #11
does the immortal staff use a system of continual impro...,
laxman,
13-Nov-07 11:40 AM, #10
RE: does the immortal staff use a system of continual i...,
Zulghinlour,
13-Nov-07 12:45 PM, #13
RE: does the immortal staff use a system of continual i...,
laxman,
13-Nov-07 01:56 PM, #14
RE: does the immortal staff use a system of continual i...,
Zulghinlour,
13-Nov-07 02:16 PM, #15
RE: does the immortal staff use a system of continual i...,
Isildur,
13-Nov-07 04:25 PM, #18
RE: does the immortal staff use a system of continual i...,
Zulghinlour,
13-Nov-07 05:05 PM, #20
Let me guess, just took a six sigma class? NT,
Dragomir,
13-Nov-07 02:32 PM, #16
actually I major in OEM nt,
laxman,
13-Nov-07 05:07 PM, #22
If you minus the snotty tone, and cocky ass attitude, I...,
Stunna,
13-Nov-07 05:02 PM, #19
Ninja society...,
Zulghinlour,
13-Nov-07 05:14 PM, #23
I would love.,
Dallevian,
13-Nov-07 05:44 PM, #25
There is a CF facebook group,
Zulghinlour,
13-Nov-07 05:48 PM, #26
No, thanks.,
Dallevian,
13-Nov-07 05:53 PM, #27
RE: Ninja society...,
Stunna,
13-Nov-07 06:16 PM, #28
Re: generalizations,
TheDude,
13-Nov-07 06:48 PM, #29
RE: Re: generalizations,
Stunna,
13-Nov-07 07:18 PM, #30
RE: Re: generalizations,
TheDude,
13-Nov-07 08:58 PM, #31
Good Post,
Stunna,
13-Nov-07 08:59 PM, #32
RE: generalizations,
Valguarnera,
13-Nov-07 09:14 PM, #33
Well, there goes me assuming again..,
TheDude,
13-Nov-07 10:18 PM, #35
That's not the problem...,
Stunna,
13-Nov-07 10:23 PM, #36
One idea I really like...,
Gryshilniar,
13-Nov-07 10:06 PM, #34
RE: Not I.,
colospgsbryan,
08-Nov-07 10:10 PM, #4
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