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LyristeonWed 14-Nov-07 09:32 AM
Member since 02nd Jan 2004
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#118, "RE: The question from me!"
Edited on Wed 14-Nov-07 09:33 AM

          

>
>>1) Why should we trust you with our code?
>Is it really neccessary to reveal full sources? I think not.
>Maybe I'm mistaken, of course. But, lets say, if I am doing
>shifters revamp (just for example), I dont really need the
>access to spells of invoker, or how shop system works. At
>least, at the beginning of the work. And as I understand you,
>first few tasks will be much simpler and require much less
>current sources reading than shifters revamp

I think you misunderstood. Why would we trust you with any source code at all? You haven't done anything to earn that trust.

>
>>2) Why would we want staff "without obligations"? So if we
>>assign you something there's no guarantee you'll ever work
>on
>>it?
>Well, maybe because something its better than nothing? I agree
>that well rounded, all knowing, hardly working member is
>better, but you still have more tasks/ideas to work on, than
>volunteers to do this.

No, I think nothing is better, to be quite frank. We wind up releasing source code, someone works on it, it doesn't work and we aren't happy with it, the person we had no reason to trust to begiin with whines and gets mad at our rigid stance on building things and the player gives the code out to get even.

>
>>3) In general, we want well-rounded staff. Even if you had
>>the access, if you haven't demonstrated an understanding of
>>how the game runs (building an area is a very good check of
>>this), you're likely to build code that doesn't work well
>>within the game, either stylistically, or mechanically.
>Alas, I can not build areas, though I am interested a bit.
>Moreeven, I dont think its really needed for CF now.

I disagree. There are so many areas that need to be rewritten because it doesn't hold up to the standards that the current Imps have require.

>
>I think the chances of writing 'bad' code are less when it is
>concrete written task, so the one just codes, not creates the
>algorithm.
>
>Still disagree?

Yep.

>

  

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HOT TopicA Proposal [View all] , Mekantos, Wed 14-Nov-07 11:44 AM
Reply Why I would be against this., Lyristeon, 14-Nov-07 09:45 AM, #45
Reply As for me (and other players), there is almost no candy..., Dervish, 14-Nov-07 09:54 AM, #47
Reply The question from me!, Dervish, 14-Nov-07 06:20 AM, #39
Reply RE: The question from me!, Valguarnera, 14-Nov-07 07:21 AM, #41
     Reply RE: The question from me!, Dervish, 14-Nov-07 07:38 AM, #42
          Reply RE: The question from me!, Lyristeon, 14-Nov-07 09:33 AM #44
               Reply RE: The question from me!, Dervish, 14-Nov-07 09:51 AM, #46
                    Reply Without going into specifics., Lyristeon, 14-Nov-07 11:44 AM, #49
Reply Not I., Valguarnera, 08-Nov-07 07:14 AM, #1
     Reply RE: Not I., Tahren, 08-Nov-07 02:31 PM, #2
     Reply Another angle, Mekantos, 08-Nov-07 03:25 PM, #3
     Reply I think you're missing the point., Cyradia, 12-Nov-07 05:24 PM, #5
          Reply You put the worst spin imaginable on my post, Mekantos, 12-Nov-07 07:51 PM, #6
          Reply You know what, forget it. This is not worth it. -nt-, Mekantos, 12-Nov-07 07:54 PM, #7
          Reply RE: Why areas?, Valguarnera, 13-Nov-07 07:43 AM, #8
          Reply Thank you for a good response -nt-, Mekantos, 13-Nov-07 12:31 PM, #12
          Reply RE: Why areas?, Isildur, 13-Nov-07 04:13 PM, #17
               Reply RE: Why areas?, Zulghinlour, 13-Nov-07 05:07 PM, #21
                    Reply RE: Why areas?, Isildur, 13-Nov-07 05:28 PM, #24
                         Reply RE: Why areas?, Zulghinlour, 14-Nov-07 11:45 AM, #50
                              Reply RE: Why areas?, Isildur, 14-Nov-07 01:12 AM, #37
                              Reply Think systemic:, Valguarnera, 14-Nov-07 07:11 AM, #40
                                   Reply RE: Think systemic:, Isildur, 14-Nov-07 09:19 AM, #43
                                        Reply RE: Think systemic:, Zulghinlour, 14-Nov-07 11:43 AM, #48
                                             Reply RE: Think systemic:, Lyristeon, 14-Nov-07 02:20 PM, #51
                              Reply The problem is that mortals cannot empower. nt, DurNominator, 14-Nov-07 05:44 AM, #38
          Reply RE: You put the worst spin imaginable on my post, Daevryn, 13-Nov-07 09:01 AM, #9
               Reply Thanks for a good response -nt-, Mekantos, 13-Nov-07 12:30 PM, #11
          Reply does the immortal staff use a system of continual impro..., laxman, 13-Nov-07 11:40 AM, #10
               Reply RE: does the immortal staff use a system of continual i..., Zulghinlour, 13-Nov-07 12:45 PM, #13
                    Reply RE: does the immortal staff use a system of continual i..., laxman, 13-Nov-07 01:56 PM, #14
                         Reply RE: does the immortal staff use a system of continual i..., Zulghinlour, 13-Nov-07 02:16 PM, #15
                         Reply RE: does the immortal staff use a system of continual i..., Isildur, 13-Nov-07 04:25 PM, #18
                              Reply RE: does the immortal staff use a system of continual i..., Zulghinlour, 13-Nov-07 05:05 PM, #20
                         Reply Let me guess, just took a six sigma class? NT, Dragomir, 13-Nov-07 02:32 PM, #16
                         Reply actually I major in OEM nt, laxman, 13-Nov-07 05:07 PM, #22
                         Reply If you minus the snotty tone, and cocky ass attitude, I..., Stunna, 13-Nov-07 05:02 PM, #19
                              Reply Ninja society..., Zulghinlour, 13-Nov-07 05:14 PM, #23
                                   Reply I would love., Dallevian, 13-Nov-07 05:44 PM, #25
                                   Reply There is a CF facebook group, Zulghinlour, 13-Nov-07 05:48 PM, #26
                                        Reply No, thanks., Dallevian, 13-Nov-07 05:53 PM, #27
                                   Reply RE: Ninja society..., Stunna, 13-Nov-07 06:16 PM, #28
                                        Reply Re: generalizations, TheDude, 13-Nov-07 06:48 PM, #29
                                        Reply RE: Re: generalizations, Stunna, 13-Nov-07 07:18 PM, #30
                                        Reply RE: Re: generalizations, TheDude, 13-Nov-07 08:58 PM, #31
                                             Reply Good Post, Stunna, 13-Nov-07 08:59 PM, #32
                                        Reply RE: generalizations, Valguarnera, 13-Nov-07 09:14 PM, #33
                                             Reply Well, there goes me assuming again.., TheDude, 13-Nov-07 10:18 PM, #35
                                             Reply That's not the problem..., Stunna, 13-Nov-07 10:23 PM, #36
                                        Reply One idea I really like..., Gryshilniar, 13-Nov-07 10:06 PM, #34
     Reply RE: Not I., colospgsbryan, 08-Nov-07 10:10 PM, #4
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