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Djetmai (Anonymous)Sat 02-Jun-12 02:58 PM
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#45571, "No worries. It's a fair question."


          

For what it's worth, this was how I saw it, playing Djetmai-- I played aggressively in terms of attacking any perceived enemies whenever I got the chance, unless they were going to be a surefire suicide mission, and even then sometimes I'd go for it. I chased magi/nexuns whenever I could, attacked them in all cities despite the Tribunal being around, etc. I defended to the death without hesitation.

The problems I had with getting kills were largely due to my build, which was well-suited to scaring the crap out of people, defending against raids, causing confusion, etc., but not sealing kills because:

1) I had no way to stop people from running that were flying. And trip only works so well fighting solo.
2) Fighting one-on-one, I couldn't circle stab and had no real kill sealing skill to deal a lot of damage or cause bleeding
3) Being a thief (and still learning my way around), it was difficult to hunt outside of cities and roads where I could hide. People saw me coming and typically ran unless they were ready for me.
4) Often there weren't enough kills to go around. Some Villagers were very quick to call targets and the whole parity thing often left me watching others fight from the shadows.

Most fights that I "won" ended in people running or quaffing, which happened a lot. It wasn't like I just ran around in groups, just sat at the cabal, or really that I ever jumped into others fights unless it was a raid. I was almost always running around alone. Then when people did die, it was often when I'd be fighting them during a raid situation, and Salyeris or some bloodthirsting warrior would come in and blast them down with a powerful round or two. That kind of stuff happened a lot, and pushed my gank-meter to where it was despite doing what I honestly felt like was a reasonable job at a berserker. The stats can be a bit deceiving.

Regardless, having played nexuns a couple times I'll admit that the berserker warriors were nearly invincible to me. But I've also seen it from the other side and saw the berserker warriors dropping like flies in a lot of situations. As a thief with this kind of build and still learning the game, this is how it ended up as a berserker--just not that deadly and quite easy to kill for a lot of matchups. If I'd studied as a thug/binder I think it would have probably been a much different story.

As for whether being a berserker should be a reward for something, I guess I don't have a real opinion other than that if it was strictly PK-based you'd tend to be rewarding the badass PKers to be even more dominant whereas someone like me that's looking for a little boost to help be competitive is left with less options. Plus the choice in path is really supposed to be RP based, right?

  

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HOT TopicStandards for bersekers in the village. Sorry Djetmai b... [View all] , Abernyte, Wed 30-May-12 03:17 AM
Reply No worries. It's a fair question., Djetmai (Anonymous), 02-Jun-12 02:58 PM #51
Reply Berserker should be Scions., Scrimbul, 01-Jun-12 08:45 PM, #32
Reply +1 I think berserker should be earned, like maran. nt, Artificial, 01-Jun-12 10:12 PM, #35
Reply Agree. But then again, I've never had a berserker - jus..., Obaznuk, 04-Jun-12 04:28 PM, #94
Reply So..., Hopelessdwarf, 01-Jun-12 10:27 PM, #36
Reply my vision of it, Artificial, 01-Jun-12 10:54 PM, #38
     Reply This, yes., Scrimbul, 02-Jun-12 01:53 AM, #40
          Reply In truth, are there ever more than 3 deadly berserkers ..., lasentia, 04-Jun-12 05:12 PM, #96
Reply Wrong in every way., Graatch, 01-Jun-12 10:32 PM, #37
Reply You bring up a couple of very good points, lurker, 04-Jun-12 10:02 AM, #86
Reply RE: Berserker should be Scions., Malakhi, 01-Jun-12 11:48 PM, #39
     Reply Yeah, see, that's the problem., Scrimbul, 02-Jun-12 02:16 AM, #41
     Reply RE: Yeah, see, that's the problem., Malakhi, 02-Jun-12 07:14 AM, #43
          Reply Using pk stats as indicators of combo strength is reall..., robdarken_, 02-Jun-12 10:26 AM, #44
               Reply Time to play a Lohakahn style rager, Rob. nt, Artificial, 02-Jun-12 10:43 AM, #46
               Reply RE: Using pk stats as indicators of combo strength is r..., Malakhi, 02-Jun-12 11:19 AM, #47
                    Reply RE: Using pk stats as indicators of combo strength is r..., robdarken_, 02-Jun-12 12:10 PM, #48
                         Reply RE: Using pk stats as indicators of combo strength is r..., Malakhi, 02-Jun-12 01:22 PM, #49
                         Reply I have a problem with the standards and investment, Artificial, 02-Jun-12 03:27 PM, #52
                         Reply RE: I have a problem with the standards and investment, Graatch, 02-Jun-12 07:21 PM, #54
                              Reply Yes yes, I know, Artificial, 02-Jun-12 10:18 PM, #55
                              Reply Like I said, play three and you can talk and we'll all ..., Graatch, 02-Jun-12 10:51 PM, #56
                              Reply This. n/t, Homard, 03-Jun-12 01:37 AM, #57
                                   Reply No, this is stupid., robdarken_, 03-Jun-12 09:00 AM, #62
                                        Reply I don't necessarily think it needs to be 3, but... , Homard, 03-Jun-12 09:01 AM, #64
                                        Reply They're not outrageous claims., robdarken_, 03-Jun-12 09:23 AM, #66
                                        Reply A couple of things., Homard, 03-Jun-12 10:24 AM, #71
                                             Reply RE: A couple of things., robdarken_, 03-Jun-12 10:58 AM, #73
                                                  Reply RE: A couple of things., Homard, 03-Jun-12 11:26 AM, #74
                                                  Reply It's really very basic dude., Scrimbul, 03-Jun-12 03:21 PM, #80
                                                  Reply Really.., Tesline, 03-Jun-12 04:07 PM, #81
                                                  Reply Under Scrimbul. nt, Tesline, 03-Jun-12 04:07 PM, #82
                                                  Reply I would like to chime in here..., Puhguly, 03-Jun-12 04:43 PM, #83
                                                  Reply But does easier make it overpowered., Tesline, 04-Jun-12 05:18 AM, #85
                                                  Reply You're using certain assumptions to frame your argument..., TMNS, 04-Jun-12 02:10 PM, #93
                                        Reply Really?, Tsunami, 03-Jun-12 12:07 PM, #75
                                             Reply Then you just, Artificial, 03-Jun-12 12:52 PM, #78
                                        Reply Using Xilia as an example lost me :(, TMNS, 04-Jun-12 02:05 PM, #92
                                             Reply So did Malakhi comparing Dotran to Lirad as if that mad..., robdarken_, 04-Jun-12 04:58 PM, #95
                                                  Reply Lemur v Pincersvirf is squeued heavily towards pincersv..., TMNS, 05-Jun-12 02:21 PM, #97
                                                  Reply RE: So did Malakhi comparing Dotran to Lirad as if that..., Malakhi, 05-Jun-12 03:27 PM, #98
                                                       Reply What is with you and non-sequiturs, robdarken_, 05-Jun-12 10:37 PM, #99
                                                       Reply I agree. You did not say any of that., Malakhi, 06-Jun-12 07:24 PM, #102
                                                       Reply If you would, enlighten me., Batman (Anonymous), 06-Jun-12 05:54 PM, #100
                                                            Reply RE: If you would, enlighten me., Malakhi, 06-Jun-12 07:14 PM, #101
                              Reply Experience vs speculation., Tesline, 03-Jun-12 07:35 AM, #58
                              Reply When have you played a character that kicked ass ever?, robdarken_, 03-Jun-12 08:53 AM, #63
                                   Reply Strong?, Tesline, 03-Jun-12 08:59 AM, #65
                                        Reply RE: Strong?, robdarken_, 03-Jun-12 09:06 AM, #67
                                             Reply Fine then., Tesline, 03-Jun-12 09:08 AM, #68
                                                  Reply I can't even find the name., robdarken_, 03-Jun-12 09:15 AM, #69
                                                  Reply Forid never made it past 29., Tesline, 03-Jun-12 09:21 AM, #70
                                                       Reply re Drawbacks, Quixotic, 03-Jun-12 12:42 PM, #76
                                                       Reply Wouldnt that be people's playstyles fault not villagers..., Tesline, 03-Jun-12 12:48 PM, #77
                                                  Reply Forid was tough. I liked that char. Sorry I made you ..., TMNS, 04-Jun-12 02:03 PM, #91
                              Reply you throw up fallacy references to blind yourself to th..., laxman, 03-Jun-12 02:06 PM, #79
                              Reply RE: I have a problem with the standards and investment, robdarken_, 03-Jun-12 08:47 AM, #61
                         Reply RE: Using pk stats as indicators of combo strength is r..., Daevryn, 03-Jun-12 10:50 AM, #72
                         Reply No matter how sound your reasoning is..., TMNS, 04-Jun-12 02:02 PM, #90
     Reply Don't think that's a fair assessment, with declining pl..., Vortex Magus, 02-Jun-12 06:00 AM, #42
     Reply Beront just got 422 pks. nt, Artificial, 02-Jun-12 10:42 AM, #45
          Reply Beront is OP., DurNominator, 02-Jun-12 02:55 PM, #50
          Reply True, 100 PKs less than Kostyan (517) from 5 years ago., Vortex Magus, 02-Jun-12 05:04 PM, #53
     Reply I thought about this some more, Daevryn, 04-Jun-12 10:22 AM, #87
          Reply This. n/t, Graatch, 04-Jun-12 11:57 AM, #88
          Reply Especially because after you play one..., TMNS, 04-Jun-12 01:58 PM, #89
Reply In addition, I think he did reasonably well considering..., Vortex Magus, 31-May-12 05:09 PM, #12
Reply I haven't 'judged' him you wanker!, Abernyte, 01-Jun-12 04:23 AM, #14
     Reply I really like you the player, Abernyte., Oldril, 01-Jun-12 07:31 PM, #28
Reply RE: Standards for bersekers in the village. Sorry Djetm..., Malakhi, 31-May-12 09:52 AM, #10
Reply you make me sad, laxman, 31-May-12 04:16 PM, #11
     Reply RE: you make me sad, Malakhi, 31-May-12 08:31 PM, #13
     Reply +1. Dunning-Kruger ftw. nt, Artificial, 01-Jun-12 04:36 AM, #17
          Reply Can you explain how this effect fits in here?, Homard, 01-Jun-12 08:20 AM, #19
               Reply I would have assumed that the bottom third was around 1..., laxman, 01-Jun-12 08:30 AM, #20
               Reply I'm actually kinda shocked as well., Homard, 01-Jun-12 09:20 AM, #21
                    Reply arty may be a victim of the dunning-krueger affect, laxman, 01-Jun-12 10:35 AM, #22
               Reply RE: Can you explain how this effect fits in here?, Artificial, 01-Jun-12 03:02 PM, #25
                    Reply Does not apply in this case., Homard, 01-Jun-12 04:22 PM, #26
                         Reply My originally saying it, Artificial, 01-Jun-12 10:11 PM, #34
     Reply When I was commander..., TMNS, 01-Jun-12 11:08 AM, #23
Reply Followup question to Battle Imms, DurNominator, 31-May-12 03:15 AM, #5
Reply The answer is No, laxman, 31-May-12 06:49 AM, #6
Reply It's sort of silly to think PK skill matters, lasentia, 31-May-12 06:55 AM, #7
Reply RE: It's sort of silly to think PK skill matters, Daevryn, 31-May-12 08:09 AM, #8
     Reply It's just too tough a thing to measure., lasentia, 31-May-12 09:23 AM, #9
     Reply Aargh! I hate this!, Abernyte, 01-Jun-12 04:32 AM, #16
          Reply I'll say I'm sorry- really just trying to raise discuss..., lasentia, 01-Jun-12 07:51 AM, #18
     Reply RE: It's sort of silly to think PK skill matters, Iunna, 03-Jun-12 07:59 AM, #59
Reply Can I be clear - I am not complaining about Djetmai!!, Abernyte, 01-Jun-12 04:27 AM, #15
Reply RE: Followup question to Battle Imms, Iunna, 03-Jun-12 08:21 AM, #60
Reply RE: Followup question to Battle Imms, Yean, 03-Jun-12 09:31 PM, #84
Reply You can't use..., Homard, 30-May-12 09:13 AM, #4
Reply Djetmai's PK Statistics, Shaapa (Anonymous), 30-May-12 07:28 AM, #2
Reply One factor..., old_timer, 30-May-12 05:16 AM, #1
     Reply RE: One factor..., Daevryn, 30-May-12 07:31 AM, #3
          Reply Tangent:, Daevryn, 01-Jun-12 02:42 PM, #24
               Reply RE: Tangent:, Oldril, 01-Jun-12 07:28 PM, #27
                    Reply RE: Tangent:, Rayihn, 01-Jun-12 07:45 PM, #29
                    Reply Boo! n/t, Homard (NOT Scrotar), 01-Jun-12 07:56 PM, #30
                         Reply That's hysterical. n/t, Homard, 01-Jun-12 07:57 PM, #31
                    Reply RE: Tangent:, Daevryn, 01-Jun-12 09:28 PM, #33
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