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ValguarneraFri 06-Jun-03 12:40 PM
Member since 04th Mar 2003
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#1171, "RE: Thanks for replying. I appreciate it."
Edited on Fri 06-Jun-03 12:42 PM

          

How do you consistently guage something as subjective as roleplay? I'm sure the playerbase would love it if Mr. Scaly every now and then picked one person from the Hero range as his... I don't know... "Most Amusing" or something and gave him a title as such, or a cookie. I wouldn't dare put that kind of burden on someone... unless he wanted to do it. *nudge Nepenthe* Or Yanoreth, or Valg, or some new unknown Imm, or a group or voting consensus among the Imms, or something like that where everyone has a chance. That would rock.

Hey!

I think my count for the week is 1 point of CON, a minor (but useful) quest skill, and a bunch of those random batches of XP that I like throwing around. It's not exactly my craziest reward-whore week ever (*), but I've mostly been adhered to the bug board and doing some miscellaneous bits of code. And cackling maniacally watching someone try to figure out a quest I handed out a little while ago.

Anyway, people know this, and (hopefully) are doing it already. I think the voting idea would add bureaucracy where it isn't needed. There's already a chain of command for rewards of various shapes and sizes, and the people who have the skills necessary to give them have the experience and judgement to propose them.

(*) Unlike Pyramid Scheme or Eight Billion Frickin Legacy Quests.

valguarnera@carrionfields.com

  

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TopicFixing Active vs Nonactive Imms [View all] , Hutto, Wed 04-Jun-03 04:15 PM
Reply RE: Fixing Active vs Nonactive Imms, Isildur, 07-Jun-03 03:47 PM, #5
Reply Nail, Head. and all that., ORB, 07-Jun-03 10:38 PM, #6
Reply Define "active" (n/t), Zulghinlour, 07-Jun-03 11:31 PM, #7
Reply RE: Define, Isildur, 08-Jun-03 02:45 AM, #8
Reply That's more difficult than it sounds, Yanoreth, 08-Jun-03 03:02 AM, #9
     Reply RE: That's more difficult than it sounds, Isildur, 08-Jun-03 11:23 AM, #10
          Reply RE: That's more difficult than it sounds, Valguarnera, 08-Jun-03 02:08 PM, #11
          Reply RE: That's more difficult than it sounds, Isildur, 08-Jun-03 02:54 PM, #12
          Reply I'm surprised you took it that way, Yanoreth, 08-Jun-03 08:27 PM, #13
               Reply RE: I'm surprised you took it that way, Isildur, 08-Jun-03 11:09 PM, #14
Reply I'm not sure you want this., Valguarnera, 05-Jun-03 03:03 AM, #1
     Reply Thanks for replying. I appreciate it., Hutto, 06-Jun-03 12:14 PM, #2
          Reply RE: Thanks for replying. I appreciate it., Valguarnera, 06-Jun-03 12:42 PM #3
               Reply That's cool, Hutto, 06-Jun-03 08:14 PM, #4
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