Daevryn | Mon 31-Oct-11 01:38 PM |
Member since 13th Feb 2007
11117 posts
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#41006, "RE: Well..."
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Since "your zombie fights like ass on land, and takes 10x as long as anything else to lumber from room to room" takes longer to code and "you just can't take the zombie whale on land" was fast to code, you got #2.
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Zombies from player corpse vs NPC zombies
[View all] , Tzaritzawah (Anonymous), Mon 24-Oct-11 01:48 PM
Note:,
Daevryn,
31-Oct-11 12:11 AM, #13
Dubious about the water restriction,
fist-law,
31-Oct-11 04:22 AM, #14
Zombie Whales,
Rayihn,
31-Oct-11 06:04 AM, #15
Personally, I'm a big fan of zombie eels punching me to...,
Vortex Magus,
31-Oct-11 07:58 AM, #16
Well...,
fist-law,
31-Oct-11 01:33 PM, #20
RE: Well...,
Daevryn,
31-Oct-11 01:38 PM #21
so lazy nt,
Dallevian,
31-Oct-11 02:43 PM, #23
How about...,
fist-law,
31-Oct-11 02:48 PM, #24
weak,
Asthiss,
01-Nov-11 04:38 AM, #27
RE: weak,
Daevryn,
01-Nov-11 08:05 AM, #28
"There the easy way, or the right way." nt,
Artificial,
01-Nov-11 09:11 AM, #29
Confused. Is this some kind of Russian come on? nt,
Rayihn,
01-Nov-11 10:01 AM, #30
They have no come-ons, only white bears. nt,
Daevryn,
01-Nov-11 10:09 AM, #31
In Soviet Russia, bear turns white only after come-on. ...,
Artificial,
01-Nov-11 10:34 AM, #32
Reminds me...,
Explosion,
01-Nov-11 03:00 PM, #34
Underwater zombies,
Tzaritzawah (Anonymous),
31-Oct-11 12:57 PM, #17
RE: Underwater zombies,
Daevryn,
31-Oct-11 12:59 PM, #18
What a perversion!,
Tzaritzawah (Anonymous),
31-Oct-11 01:26 PM, #19
Braaaaains...,
Marcus_,
31-Oct-11 02:29 PM, #22
It would be a special undead with a brain-eating attack...,
Explosion,
01-Nov-11 02:53 PM, #33
RE: Zombies from player corpse vs NPC zombies,
Daevryn,
24-Oct-11 02:02 PM, #1
quick and dirty fix,
laxman,
24-Oct-11 02:35 PM, #2
RE: quick and dirty fix,
Daevryn,
24-Oct-11 03:24 PM, #3
It would be oped. Quick fix is here!,
Tzaritzawah (Anonymous),
24-Oct-11 03:34 PM, #5
Considering imms fight at level 60, that would be prett...,
Vortex Magus,
24-Oct-11 11:10 PM, #6
Wrong about mobs level,
Tzaritzawah (Anonymous),
25-Oct-11 11:58 AM, #7
Programmer's quick and dirty fix...,
Eskelian,
25-Oct-11 05:44 PM, #8
I like the idea of class skills and having it be a slid...,
laxman,
26-Oct-11 08:29 AM, #9
And assassin zombie - stalk + assassinate. Yeah. :) nt,
Explosion,
26-Oct-11 04:03 PM, #10
I like the idea of more work for Nep/Zulg too ;). Proba...,
Eskelian,
27-Oct-11 01:38 AM, #11
re: quick and dirty fix,
Kalageadon,
01-Nov-11 12:43 AM, #25
It's all to combat those dastardly OP ragers.,
TMNS,
01-Nov-11 03:54 AM, #26
another possible improvement,
The Heretic,
24-Oct-11 03:30 PM, #4
RE: another possible improvement,
orangepowered,
28-Oct-11 03:26 PM, #12
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