laxman | Wed 15-Jul-09 05:04 PM |
Member since 18th Aug 2003
1867 posts
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#25681, "having played 3 hero range evil conjies"
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"In some ways I may be in the minority here, but I think a well-played evil conjurer is so overwhelmingly powerful (and, especially for a devil conjurer, could realistically never look for any A/B/S and never miss it) that I'm hesitant to make them any stronger."
I think your a little off based here. In the mid ranks I think both goodie and evil conjies are equally deadly. In the high ranks I think a conjie that can find abs is almost always better off with a demon. The caveat being if they actually manage to keep a lesser ice devil at that high happy rating where they cast after fleeing people and when entering the room. if a devil is even slightly unhappy it has such a quick downgrading effect that its very very tough to get them re happy again because they actually cast so rarely that you need to flee because they ain't doing much and when you need to flee they get more unhappy and it becomes a quick and dangerous cycle.
personally i would feel better if you just removed the whole fleeing makes them mad part and left everything else alone, this would not increase their power cap any because they still need to be fighting a fair amount to stay happy and deadly it just makes devils more manageable. As for demons they are so easy to please if they turn on a character more then once or twice your just flat out not doing something right.
As far as deadliness at hero... I wouldn't say devils/demons are any scarier then angels/archons the only difference is being able to use gaunts and thats a big difference, but if you remove the gaunt I would take angels/archons most of the time (although being ablew to custom tailor the type of demon to the type of foe is nice archangels are pretty damn good all around)
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Making some classes more fun to play
[View all] , Nightgaunt_, Wed 15-Jul-09 05:15 AM
Also on the subject of Nightgaunts,
Nightgaunt_,
19-Jul-09 07:50 AM, #76
If you mean the warrior that died within the last hour,
incognito,
19-Jul-09 08:08 AM, #77
RE: If you mean the warrior that died within the last h...,
Nightgaunt_,
19-Jul-09 08:43 AM, #80
There's always succumb,
incognito,
19-Jul-09 08:43 AM, #82
RE: There's always succumb,
Nightgaunt_,
19-Jul-09 08:51 AM, #83
RE: There's always succumb,
Daevryn,
19-Jul-09 08:56 AM, #84
You know what?,
incognito,
19-Jul-09 09:02 AM, #85
RE: Also on the subject of Nightgaunts,
Daevryn,
19-Jul-09 08:20 AM, #79
RE: Also on the subject of Nightgaunts,
Nightgaunt_,
19-Jul-09 08:42 AM, #81
RE: Also on the subject of Nightgaunts,
Turing,
19-Jul-09 12:20 PM, #87
Evil conjie isn't that bad,
incognito,
16-Jul-09 03:33 AM, #11
Flawed logic.,
Turing,
16-Jul-09 10:11 AM, #21
RE: Flawed logic.,
Daevryn,
16-Jul-09 12:41 PM, #23
RE: Flawed logic.,
Turing,
16-Jul-09 03:59 PM, #24
RE: Flawed logic.,
Habbs,
16-Jul-09 04:06 PM, #27
RE: Flawed logic.,
Turing,
16-Jul-09 04:20 PM, #29
RE: Flawed logic.,
Habbs,
16-Jul-09 04:21 PM, #30
Umm,
incognito,
16-Jul-09 04:26 PM, #32
RE: Umm,
Habbs,
16-Jul-09 04:29 PM, #35
Here's how I did it,
incognito,
16-Jul-09 05:02 PM, #40
I'd also add,
incognito,
16-Jul-09 04:27 PM, #33
RE: I'd also add,
Nightgaunt_,
16-Jul-09 05:24 PM, #41
RE: I'd also add,
Daevryn,
16-Jul-09 06:31 PM, #44
RE: I'd also add,
Xanthrailles,
18-Jul-09 09:05 PM, #73
seriously,
incognito,
17-Jul-09 02:38 AM, #46
It is your responsibility to babysit the damn things.,
Scrimbul,
17-Jul-09 07:31 AM, #47
RE: It is your responsibility to babysit the damn thing...,
Nightgaunt_,
17-Jul-09 09:46 AM, #48
This is funny.,
Turing,
17-Jul-09 06:28 PM, #50
Razmorthin was ten times the player...,
TMNS,
18-Jul-09 01:33 AM, #54
WTF,
Turing,
18-Jul-09 02:23 AM, #55
Have you stated any facts that haven't been outright re...,
TMNS,
18-Jul-09 03:36 AM, #59
RE: Have you stated any facts that haven't been outrigh...,
Turing,
18-Jul-09 08:08 AM, #60
RE: It is your responsibility to babysit the damn thing...,
Turing,
17-Jul-09 06:33 PM, #51
You clearly don't know your stuff,
incognito,
17-Jul-09 08:24 PM, #52
Ah, the "you suck l2p argument",
Turing,
18-Jul-09 02:30 AM, #56
RE: Ah, the,
incognito,
18-Jul-09 01:31 PM, #61
Tell you what,
incognito,
18-Jul-09 02:25 PM, #63
I'd like to see this,
Lokain,
18-Jul-09 02:49 PM, #64
I can see why it could be frustrating,
incognito,
18-Jul-09 04:11 PM, #68
RE: I'd like to see this,
Nightgaunt_,
18-Jul-09 07:27 PM, #71
RE: I'd like to see this,
Turing,
18-Jul-09 08:54 PM, #72
It's impossible not to,
incognito,
19-Jul-09 08:10 AM, #78
RE: It's impossible not to,
Nightgaunt_,
19-Jul-09 09:03 AM, #86
I'm talking about Turing, not you,
incognito,
19-Jul-09 12:23 PM, #88
RE: I'm talking about Turing, not you,
Turing,
19-Jul-09 10:34 PM, #90
RE: I'd like to see this,
Isildur,
18-Jul-09 10:59 PM, #74
RE: Tell you what,
Turing,
18-Jul-09 02:58 PM, #65
Hold up your end of the bargain.,
Scrimbul,
18-Jul-09 03:05 PM, #66
RE: Hold up your end of the bargain.,
Turing,
18-Jul-09 06:41 PM, #69
I think...,
Adekar,
19-Jul-09 07:04 PM, #89
I don't consider it to be "manning up",
incognito,
18-Jul-09 03:34 PM, #67
I learned more in one evil conjie than you learned in 5...,
Scrimbul,
17-Jul-09 10:10 PM, #53
Battle.net,
Turing,
18-Jul-09 02:33 AM, #57
He has, you're just too obstinate to see it.,
TMNS,
18-Jul-09 03:33 AM, #58
I hate when I'm playing a different game.,
Straklaw,
17-Jul-09 03:55 PM, #49
RE: Flawed logic.,
Daevryn,
16-Jul-09 06:28 PM, #43
Not what I'm saying either,
incognito,
16-Jul-09 04:24 PM, #31
RE: Making some classes more fun to play,
Daevryn,
15-Jul-09 11:54 AM, #2
RE: Making some classes more fun to play,
Valkenar,
15-Jul-09 02:45 PM, #3
RE: Making some classes more fun to play,
Isildur,
15-Jul-09 05:17 PM, #6
That's not entirely true though,
Lokain,
15-Jul-09 07:25 PM, #7
RE: That's not entirely true though,
Isildur,
15-Jul-09 09:31 PM, #9
Eh,
Lokain,
15-Jul-09 11:32 PM, #10
You missed the point,
Valkenar,
16-Jul-09 08:19 AM, #18
RE: You missed the point,
Isildur,
16-Jul-09 09:09 AM, #19
RE: You missed the point,
Nightgaunt_,
16-Jul-09 09:46 AM, #20
RE: You missed the point,
Isildur,
16-Jul-09 10:43 AM, #22
And then...,
Turing,
16-Jul-09 04:00 PM, #25
I'd say they are not comparable,
incognito,
16-Jul-09 04:29 PM, #34
RE: I'd say they are not comparable,
Isildur,
16-Jul-09 08:24 PM, #45
Paths isn't needed to compare,
incognito,
18-Jul-09 01:45 PM, #62
RE: Paths isn't needed to compare,
Plushka,
18-Jul-09 07:19 PM, #70
RE: Making some classes more fun to play,
Nightgaunt_,
15-Jul-09 03:15 PM, #4
having played 3 hero range evil conjies,
laxman,
15-Jul-09 05:04 PM #5
RE: having played 3 hero range evil conjies,
Daevryn,
15-Jul-09 09:14 PM, #8
Quick question then...,
Abernyte,
16-Jul-09 05:11 AM, #13
RE: Quick question then...,
Daevryn,
16-Jul-09 07:49 AM, #16
Evil conjurers with a devil vs. good conjurers with an ...,
Theerkla,
16-Jul-09 05:17 AM, #14
Archons are bad asses,
Dwoggurd,
16-Jul-09 05:35 AM, #15
RE: Archons are bad asses,
Turing,
16-Jul-09 04:04 PM, #26
I don't.,
incognito,
16-Jul-09 04:32 PM, #37
It's not as hard to kill archon-toters as claimed,
incognito,
16-Jul-09 04:30 PM, #36
Being a scion makes a big difference nt,
incognito,
16-Jul-09 03:34 AM, #12
Yes and no:,
Daevryn,
16-Jul-09 07:52 AM, #17
RE: Yes and no:,
Turing,
16-Jul-09 04:13 PM, #28
Agree on this one,
incognito,
16-Jul-09 04:33 PM, #38
RE: Yes and no:,
Daevryn,
16-Jul-09 06:26 PM, #42
RE: Making some classes more fun to play,
Plushka,
16-Jul-09 05:00 PM, #39
I'd settle for making trappers simply playable!,
Zizzle,
19-Jul-09 12:20 AM, #75
invokers,
Stunna,
15-Jul-09 11:38 AM, #1
RE: invokers,
Onewingedangel,
22-Jul-09 07:00 PM, #91
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