Rooqweaz | Wed 27-Aug-03 03:09 AM |
Member since 04th Mar 2003
33 posts
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#2112, "RE"
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>>Another reason, people just explore. >>The more time pass, the more people know the quest. >>Eventually it becomes public anyway. > >Eventually it becomes public anyway? What the #### are you >talking about. Nothing becomes "public" just because ten >different people do a quest.
When ten different people out of eleven do a quest, I call it public knowledge. I'm not sure what do you mean under public.
>>What is the solution? >>There are several: >>- change a quest every time it becomes well known. >> may be annoying to coders ) > >This has already stopped happening.
I noticed. However in some cases it is possible to code automatic mutations to quests.
>>- make its reward "not overpowered". >> personally I would like it ) > >So then everyone gets this not overpowered reward...then bitch >and moan because they think they are entitled to it. Perfect >example...travelling boots.
There are possibilities to make a reward worthy according to efforts of an explorer. For example, even if you know everything about Hell, it is still not easy to gather a group, bug an immortal for invitation, and succesfully finish a trip. So a reward could be somewhat powerful. It is not like yo are going to do it more than 1-3 times in a character's life. Another example, sa'angreal. Let's admit everybody know how to get it, however it still requires some work and a reward is not extremely powerful either.
Also there are people who don't know this or that quest, and they could still enjoy first-time exploring.
>Uhm...again...what the #### are you talking about. We write >them...we put them out there...we want them to be enjoyed by >people who like puzzles, not by some #### who was told >step-by-step how to do it. This is why they get yanked >instead of changed.
Who get yanked? To me it seems that is people who like puzzles get yanked. While you can effectively yank only first of cheaters, the rest will be warned. As I got yanked by a certain quest in white tower not a long time ago because I solved it in game, while I could just ask somebody and get a warning about that trap.
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The changing of quests etc etc
[View all] , Vladamir, Mon 25-Aug-03 10:28 AM
I think you can design quests that aren't cheatable,
incognito,
26-Aug-03 05:26 PM, #24
Email?,
Valguarnera,
26-Aug-03 05:29 PM, #25
RE: I think you can design quests that aren't cheatable,
Circuits Edge (Anonymous),
26-Aug-03 06:18 PM, #26
RE: The changing of quests etc etc,
Zulghinlour,
25-Aug-03 09:37 PM, #2
RE: The changing of quests etc etc,
Vladamir,
26-Aug-03 11:12 AM, #4
RE: The changing of quests etc etc,
ORB,
26-Aug-03 11:26 AM, #5
Hrm,
Rooqweaz,
26-Aug-03 11:37 AM, #6
Correction:,
Valguarnera,
26-Aug-03 12:26 PM, #7
RE: Correction:,
Nivek1,
26-Aug-03 12:48 PM, #8
Your example does not fit.,
permanewbie,
26-Aug-03 01:55 PM, #10
Guilt by association, huh?,
Nivek1,
26-Aug-03 02:02 PM, #11
Not quite.,
permanewbie,
26-Aug-03 02:05 PM, #13
Fair enough,
Nivek1,
26-Aug-03 02:14 PM, #15
Let me go at it a different way.,
permanewbie,
26-Aug-03 02:10 PM, #14
But back to the subject.....,
permanewbie,
26-Aug-03 02:02 PM, #12
####,
Nightgaunt_,
26-Aug-03 02:32 PM, #17
RE: Lies.,
Valguarnera,
26-Aug-03 04:11 PM, #22
RE: Lies.,
Circuits Edge (Anonymous),
26-Aug-03 06:21 PM, #27
Good question, Circ. nt,
Nivek1,
27-Aug-03 07:47 AM, #33
Ok,
Nightgaunt_,
27-Aug-03 07:34 AM, #32
RE: Lies.,
v_vega,
28-Aug-03 07:22 AM, #41
I know who Leud's playing! nt,
Nivek1,
28-Aug-03 08:22 AM, #42
RE: Correction:,
Rooqweaz,
26-Aug-03 01:35 PM, #9
I call ####,
Zulghinlour,
26-Aug-03 03:01 PM, #18
I know you hate him and all but...,
Nightgaunt_,
26-Aug-03 03:17 PM, #20
RE: I know you hate him and all but...,
Valguarnera,
26-Aug-03 04:05 PM, #21
Ok, sorry,
Nightgaunt_,
27-Aug-03 02:53 PM, #37
RE: I call ####,
Circuits Edge (Anonymous),
26-Aug-03 06:26 PM, #28
RE,
Rooqweaz,
27-Aug-03 03:09 AM #29
You are incorrect in one matter atleast.,
Nightgaunt_,
26-Aug-03 02:27 PM, #16
Nope.,
Valguarnera,
26-Aug-03 04:18 PM, #23
Ok, I will cry then,
Nightgaunt_,
27-Aug-03 07:25 AM, #31
What??! And some other points,
Valkenar,
27-Aug-03 01:48 PM, #34
RE: What??! And some other points,
Nivek1,
27-Aug-03 02:15 PM, #35
RE: What??! And some other points,
Valkenar,
27-Aug-03 05:02 PM, #39
Rambling last words (hopefully),
Nivek1,
28-Aug-03 02:23 PM, #46
Ok, an explanation.,
Nightgaunt_,
27-Aug-03 02:51 PM, #36
You're still wrong.,
Valguarnera,
27-Aug-03 04:22 PM, #38
Sure,
Nightgaunt_,
28-Aug-03 05:01 AM, #40
No offense Valg, but piss off.,
Chalupah,
28-Aug-03 12:52 PM, #43
I love you guys.,
Valguarnera,
28-Aug-03 01:12 PM, #44
Hey, what a surprise, I'm posting,
Nightgaunt_,
28-Aug-03 02:09 PM, #45
So are you saying...,
Gwyn,
26-Aug-03 03:11 PM, #19
RE: The changing of quests etc etc,
Quislet,
25-Aug-03 09:56 PM, #1
RE: The changing of quests etc etc,
Valguarnera,
25-Aug-03 09:56 PM, #3
RE: The changing of quests etc etc,
Quislet,
27-Aug-03 05:06 AM, #30
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