Malakhi | Thu 16-Jun-16 02:54 PM |
Member since 12th Dec 2009
367 posts
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#63861, "RE: Some ideas about PK based edge points "
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For some people, like me, it was the ONLY way to get a decent amount of edge points.
I definitely don't need an incentive to PK. I'd do it with or without edge points, PK totals, cabal incentives, whatever. PKing is 99% of the reason why I roll a new character.
But it sucks horribly to have no chance at getting a decent edge unless I make a concerted effort to look at mobs before I kill them, and look at room descriptions that I've already seen many times over.
As for IMM exp, I'm confident, I can roleplay reasonably well - I've led cabals, been an Imm, had a religion, received perks, etc. - but I cannot seem to get very much IMM exp, no matter how much my characters accomplish.
So removing the PK edge points basically means my characters will not have edges.
As far the edges, some of them, like Warlock of the Golden Grimoire, or combat elementalist, make the game so much more playable that they are virtually essential to enjoying the class.
And others, like demielemental (sticking with invokers because that's what I played the last couple times) are a signpost achievement/key advantage (my last invoker always had undead PCs in range).
At this point, I'll have to be satisfied with the first two, only, and will not even sniff demielemental or experiment with other less-chosen selections. And it feels as though the only people who benefit are those handful that are very good at getting positive Imm attention.
If you are going to remove edge points, why not replace some of the edges (like the ones listed above) with something like "super skills" or "super spells", that require 6 practices to select? Is a skill like combat elementalist or golden grimoire so powerful that you need to expend rare edge points to get them?
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Some ideas about PK based edge points
[View all] , IdiotCFer, Sun 12-Jun-16 06:15 AM
I'd probably come back if edgepoints for PK did,
KaguMaru,
21-Jun-16 04:46 AM, #51
The reason they went away hasn't changed,
Destuvius,
15-Jun-16 03:59 AM, #9
RE: The reason they went away hasn't changed,
incognito,
15-Jun-16 07:09 AM, #10
You've changed the game of CF,
IdiotCFer,
16-Jun-16 12:11 PM, #17
Pretty much my stance as well,
Kstatida,
16-Jun-16 02:09 PM, #18
RE: You've changed the game of CF,
Destuvius,
16-Jun-16 02:45 PM, #19
RE: You've changed the game of CF,
Kstatida,
16-Jun-16 02:52 PM, #20
I haven't grinded obs/exp with my last 5 chars and I ha...,
TMNS,
16-Jun-16 03:53 PM, #24
Yep. Well put. NT,
TMNS,
16-Jun-16 03:52 PM, #23
This horse is not dead, this horse is undead and foreve...,
UndeadHorse (Anonymous),
13-Jun-16 02:56 PM, #6
RE: Some ideas about PK based edge points ,
Aarn,
13-Jun-16 01:47 PM, #4
RE: Some ideas about PK based edge points ,
Kstatida,
13-Jun-16 02:37 PM, #5
I stopped playing completely when you removed PK edges,
-flso,
14-Jun-16 09:00 PM, #7
Same for me. nt,
Artificial,
14-Jun-16 09:04 PM, #8
I'm with you.,
Borkahd,
15-Jun-16 08:38 AM, #11
Something else that was a factor for me,
-flso,
15-Jun-16 11:18 AM, #12
I agree, except...,
Saagkri,
19-Jun-16 03:19 PM, #27
Sometimes when I see posts like this I think...,
TMNS,
15-Jun-16 03:03 PM, #13
RE: I stopped playing completely when you removed PK ed...,
Drehir,
19-Jun-16 03:14 PM, #26
RE: I stopped playing completely when you removed PK ed...,
wln,
19-Jun-16 04:11 PM, #28
RE: I stopped playing completely when you removed PK ed...,
Drehir,
19-Jun-16 04:36 PM, #29
RE: I stopped playing completely when you removed PK ed...,
Saagkri,
19-Jun-16 05:13 PM, #30
RE: I stopped playing completely when you removed PK ed...,
Drehir,
19-Jun-16 06:34 PM, #32
The conversation is not really about edges,
Kstatida,
19-Jun-16 05:24 PM, #31
RE: The conversation is not really about edges,
Drehir,
19-Jun-16 06:46 PM, #33
For the sake of experiment...,
wln,
20-Jun-16 03:28 AM, #43
If you were the boss,
Kstatida,
20-Jun-16 04:11 AM, #44
No, I don't, but that's not my point,
wln,
20-Jun-16 03:24 AM, #42
A hard cap system isn't fair,
Destuvius,
20-Jun-16 04:47 AM, #45
RE: A hard cap system isn't fair,
wln,
20-Jun-16 05:05 AM, #46
Couple things that may help,
Destuvius,
20-Jun-16 05:18 AM, #47
Eh...,
wln,
20-Jun-16 05:31 AM, #48
I back Destuvius up on that,
Kstatida,
20-Jun-16 05:38 AM, #49
Well, thanks to you both,
wln,
20-Jun-16 05:55 AM, #50
Some of my thoughts,
-flso,
19-Jun-16 09:18 PM, #34
RE: Some of my thoughts,
Drehir,
19-Jun-16 10:02 PM, #36
RE: Some of my thoughts,
Bemused,
19-Jun-16 10:15 PM, #37
RE: Some of my thoughts,
Drehir,
19-Jun-16 10:32 PM, #39
Edge balance...,
laxman,
19-Jun-16 10:36 PM, #40
I am open to a conversation about that.,
Drehir,
19-Jun-16 10:43 PM, #41
Simple solution,
Sertius,
19-Jun-16 09:24 PM, #35
RE: Simple solution,
Drehir,
19-Jun-16 10:20 PM, #38
Don't worry. None of these people actually stopped pla...,
Doof,
21-Jun-16 05:44 AM, #52
I don't know really,
Kstatida,
15-Jun-16 05:08 PM, #14
Up to the playerbase.,
TMNS,
16-Jun-16 12:32 AM, #15
We're talking different things,
Kstatida,
16-Jun-16 03:42 AM, #16
Um...being leader or "King" often means you delegate.,
TMNS,
16-Jun-16 03:51 PM, #22
RE: Um...being leader or ,
Kstatida,
17-Jun-16 04:52 AM, #25
RE: Some ideas about PK based edge points ,
Malakhi,
16-Jun-16 02:54 PM #21
Or just give us pk edge points back and...,
Athioles,
12-Jun-16 11:39 PM, #2
Unfortunately won't do,
Kstatida,
13-Jun-16 05:53 AM, #3
That's already implemented in a much easier manner,
Kstatida,
12-Jun-16 07:17 AM, #1
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