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-flsoWed 15-Jun-16 11:18 AM
Member since 02nd Oct 2007
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#63844, "Something else that was a factor for me"


          

and probably for others, is that PK edges contributed to making the game
*more addictive*. I felt as if my character grew and became more powerful
PK-wise (kinda like a pale imitation of what an AP player feels) and that gave me an incentive to not only play more, but engage in more PK situations, take risks, try to become a better PKer and so on.

Since I played the game mostly *for PK*, this constituted a powerful *feedback loop* PK->edges->PK.. that kept me going for years . *It never got boring or stale*.

On the other hand, farming observation XP had me reaching for the barf bag after the 2nd time I tried to do it and exploration for edge sake wasn't far behind.

CF started as a RP-enforced PK-focused MUD. This is what brought the passionate players and the longevity, what made the game. Unfortunately somewhere down the line the PK focus has been diluted with more and more tedium. There is no better game in existence than CF in its golden years I feel, it's just too bad that the current incarnation has deteriorated to such an extent.

  

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HOT TopicSome ideas about PK based edge points [View all] , IdiotCFer, Sun 12-Jun-16 06:15 AM
Reply I'd probably come back if edgepoints for PK did, KaguMaru, 21-Jun-16 04:46 AM, #51
Reply The reason they went away hasn't changed, Destuvius, 15-Jun-16 03:59 AM, #9
Reply RE: The reason they went away hasn't changed, incognito, 15-Jun-16 07:09 AM, #10
Reply You've changed the game of CF, IdiotCFer, 16-Jun-16 12:11 PM, #17
     Reply Pretty much my stance as well, Kstatida, 16-Jun-16 02:09 PM, #18
     Reply RE: You've changed the game of CF, Destuvius, 16-Jun-16 02:45 PM, #19
          Reply RE: You've changed the game of CF, Kstatida, 16-Jun-16 02:52 PM, #20
          Reply I haven't grinded obs/exp with my last 5 chars and I ha..., TMNS, 16-Jun-16 03:53 PM, #24
          Reply Yep. Well put. NT, TMNS, 16-Jun-16 03:52 PM, #23
Reply This horse is not dead, this horse is undead and foreve..., UndeadHorse (Anonymous), 13-Jun-16 02:56 PM, #6
Reply RE: Some ideas about PK based edge points , Aarn, 13-Jun-16 01:47 PM, #4
Reply RE: Some ideas about PK based edge points , Kstatida, 13-Jun-16 02:37 PM, #5
Reply I stopped playing completely when you removed PK edges, -flso, 14-Jun-16 09:00 PM, #7
Reply Same for me. nt, Artificial, 14-Jun-16 09:04 PM, #8
Reply I'm with you., Borkahd, 15-Jun-16 08:38 AM, #11
Reply Something else that was a factor for me, -flso, 15-Jun-16 11:18 AM #12
     Reply I agree, except..., Saagkri, 19-Jun-16 03:19 PM, #27
Reply Sometimes when I see posts like this I think..., TMNS, 15-Jun-16 03:03 PM, #13
Reply RE: I stopped playing completely when you removed PK ed..., Drehir, 19-Jun-16 03:14 PM, #26
     Reply RE: I stopped playing completely when you removed PK ed..., wln, 19-Jun-16 04:11 PM, #28
     Reply RE: I stopped playing completely when you removed PK ed..., Drehir, 19-Jun-16 04:36 PM, #29
          Reply RE: I stopped playing completely when you removed PK ed..., Saagkri, 19-Jun-16 05:13 PM, #30
          Reply RE: I stopped playing completely when you removed PK ed..., Drehir, 19-Jun-16 06:34 PM, #32
          Reply The conversation is not really about edges, Kstatida, 19-Jun-16 05:24 PM, #31
          Reply RE: The conversation is not really about edges, Drehir, 19-Jun-16 06:46 PM, #33
          Reply For the sake of experiment..., wln, 20-Jun-16 03:28 AM, #43
               Reply If you were the boss, Kstatida, 20-Jun-16 04:11 AM, #44
          Reply No, I don't, but that's not my point, wln, 20-Jun-16 03:24 AM, #42
               Reply A hard cap system isn't fair, Destuvius, 20-Jun-16 04:47 AM, #45
                    Reply RE: A hard cap system isn't fair, wln, 20-Jun-16 05:05 AM, #46
                         Reply Couple things that may help, Destuvius, 20-Jun-16 05:18 AM, #47
                              Reply Eh..., wln, 20-Jun-16 05:31 AM, #48
                                   Reply I back Destuvius up on that, Kstatida, 20-Jun-16 05:38 AM, #49
                                        Reply Well, thanks to you both, wln, 20-Jun-16 05:55 AM, #50
     Reply Some of my thoughts, -flso, 19-Jun-16 09:18 PM, #34
     Reply RE: Some of my thoughts, Drehir, 19-Jun-16 10:02 PM, #36
          Reply RE: Some of my thoughts, Bemused, 19-Jun-16 10:15 PM, #37
          Reply RE: Some of my thoughts, Drehir, 19-Jun-16 10:32 PM, #39
          Reply Edge balance..., laxman, 19-Jun-16 10:36 PM, #40
               Reply I am open to a conversation about that., Drehir, 19-Jun-16 10:43 PM, #41
     Reply Simple solution, Sertius, 19-Jun-16 09:24 PM, #35
     Reply RE: Simple solution, Drehir, 19-Jun-16 10:20 PM, #38
     Reply Don't worry. None of these people actually stopped pla..., Doof, 21-Jun-16 05:44 AM, #52
Reply I don't know really, Kstatida, 15-Jun-16 05:08 PM, #14
Reply Up to the playerbase., TMNS, 16-Jun-16 12:32 AM, #15
     Reply We're talking different things, Kstatida, 16-Jun-16 03:42 AM, #16
          Reply Um...being leader or "King" often means you delegate., TMNS, 16-Jun-16 03:51 PM, #22
               Reply RE: Um...being leader or , Kstatida, 17-Jun-16 04:52 AM, #25
Reply RE: Some ideas about PK based edge points , Malakhi, 16-Jun-16 02:54 PM, #21
Reply Or just give us pk edge points back and..., Athioles, 12-Jun-16 11:39 PM, #2
Reply Unfortunately won't do, Kstatida, 13-Jun-16 05:53 AM, #3
Reply That's already implemented in a much easier manner, Kstatida, 12-Jun-16 07:17 AM, #1
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