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Thought (Anonymous)Tue 26-Aug-14 02:53 PM
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#56391, "Getting killed repeatedly sucks for everyone"
Edited on Tue 26-Aug-14 03:43 PM

          

There was just a highly rewarded emperor that was just accused of doing just that to a certain wood elf bard after they were full looted was there not?

It doesn't really foster a healthy community, and makes the game rather frustrating to play, if not outright unplayable when someone is doing this to you. Why even bother re-gearing when the same gang is going find you and slaughter you again? If you just been sacced or full looted your options are log out, or hide somewhere really remote, it doesn't make for a very enjoyable experience regardless.

So why not put a timer that would be enforced icly and oocly? If someone just got killed and looted, they should be able to continue playing the game without being repeated harassed by the same people that just killed them. Until the victim decides to log out, killing them should not merit any more rewards, no additional pk count towards edges, or even show up in your pdf. You can still kill them again but you should not be to loot them and they shouldn't lose con. This would effect everyone who was involved in killing that person. You would see an aura on that person, which means they are no longer worth of your time. The aura will disappear when they type in 'quit' or afk out of the game (game crashes don't count). They would also lose this aura of protection if they at any time engage on you, use an ability/skill on you, or if they decide to enter your cabal after ghost protection passes.

Abusing this protection at any time (to harass/spy/ or otherwise use it to annoy the person that just killed you, should get you slapped down so hard by the staff, and your character might lose it...permanently.)

The reason I'm suggesting this is because lets say we remove pk rewards from lowbie levels, newbies will still get multi-killed after level 25. This sort of stuff makes the game crappy experience for everyone , there is no real reason to repeatedly kill/loot any player in this game. Its doesn't make the game competitive or fun, its just trolling people.

Getting killed, and sometimes even full-sacced is part of the game, having it happen repeatedly to anyone by the same person/gang during one session shouldn't be.

  

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HOT TopicA lengthy PSA for veteran players: [View all] , Mendos, Mon 25-Aug-14 10:02 PM
Reply Suggestion..., Eskelian, 29-Aug-14 01:14 AM, #78
Reply Getting killed repeatedly sucks for everyone, Thought (Anonymous), 26-Aug-14 03:43 PM #39
Reply This is a contentious issue., Mendos, 26-Aug-14 04:13 PM, #45
Reply RE: This is a contentious issue., Daevryn, 26-Aug-14 07:53 PM, #55
     Reply Spoken like a true killer-type player, A thought. (Anonymous), 27-Aug-14 01:27 AM, #57
          Reply On the other side of the fence, KaguMaru, 27-Aug-14 04:56 AM, #59
          Reply As I said:, thought (Anonymous), 27-Aug-14 05:55 AM, #60
               Reply Team o'clock, KaguMaru, 27-Aug-14 06:07 AM, #61
                    Reply So that still happens huh?, A thought (Anonymous), 27-Aug-14 07:02 AM, #62
                    Reply RE: Team o'clock, Eskelian, 29-Aug-14 01:44 AM, #84
          Reply RE: Spoken like a true killer-type player, Daevryn, 27-Aug-14 07:32 PM, #65
               Reply RE: Spoken like a true killer-type player, A thought (Anonymous), 28-Aug-14 01:34 AM, #68
                    Reply RE: Spoken like a true killer-type player, KaguMaru, 28-Aug-14 07:00 AM, #69
                    Reply RE: Spoken like a true killer-type player, Mendos, 28-Aug-14 07:46 AM, #70
                    Reply Thank you, and the rest of the staff for your efforts., A thought (Anonymous), 28-Aug-14 11:12 AM, #75
                    Reply RE: Spoken like a true killer-type player, Daevryn, 28-Aug-14 07:24 AM, #71
                         Reply My opinion on a couple of these scenarios, KaguMaru, 28-Aug-14 07:49 AM, #73
Reply I will say one thing: Heroed cabal characters can still..., TMNS, 26-Aug-14 05:18 PM, #48
Reply From a Newbie, Paek (Anonymous), 26-Aug-14 01:25 PM, #35
Reply Feel free to ask. JOIN TO PERMA! Seriosly, mharlndarn, 26-Aug-14 01:40 PM, #36
Reply Come ask on qhcf.net as well, N b M, 26-Aug-14 02:08 PM, #38
Reply Love this, could we even evolve it?, Jaegendar, 26-Aug-14 02:08 PM, #37
Reply I think some notion of informal mentoring is already in..., Mendos, 26-Aug-14 03:48 PM, #41
     Reply RE: I think some notion of informal mentoring is alread..., N b M, 26-Aug-14 03:54 PM, #43
Reply Hello there., Mendos, 26-Aug-14 03:54 PM, #42
Reply Addendum:, Mendos, 26-Aug-14 05:54 PM, #50
Reply RE: Hello there., rezz, 27-Aug-14 11:47 PM, #67
Reply RE: From a Newbie, Daevryn, 26-Aug-14 07:38 PM, #54
Reply RE: From a Newbie, Paek (Anonymous), 28-Aug-14 07:46 PM, #77
Reply Perhaps you could add a new cabal power to Herald?, Pendragon_Surtr, 27-Aug-14 12:27 AM, #56
Reply You have the right attitude, -flso, 28-Aug-14 06:52 PM, #76
Reply Things I think that would help...re: newbies., Eskelian, 29-Aug-14 01:31 AM, #82
Reply One Change I'd Ask For, Bemused, 26-Aug-14 11:29 AM, #29
Reply RE: One Change I'd Ask For, Umiron, 26-Aug-14 11:41 AM, #31
Reply New players aren't known as "Anonymous" on Newbie chann..., TMNS, 26-Aug-14 12:02 PM, #33
Reply Thanks. As a veteran since 1995, polmier, 26-Aug-14 10:18 AM, #21
Reply You're welcome., Mendos, 26-Aug-14 11:16 AM, #28
Reply current, frags don't smell. change it., Dallevian, 26-Aug-14 09:06 AM, #16
Reply Newbie trains and TrueSkill, The Heretic, 26-Aug-14 11:06 AM, #25
     Reply I'd tweak this a bit., Scrimbul, 26-Aug-14 11:48 AM, #32
Reply Some rambling thoughts from a non-veteran, lasentia, 26-Aug-14 08:35 AM, #14
Reply RE: Some rambling thoughts from a non-veteran, Ekaerok (Anonymous), 26-Aug-14 09:04 AM, #15
Reply Yeah, I'm aware of that change., lasentia, 26-Aug-14 09:31 AM, #18
     Reply RE: Yeah, I'm aware of that change., Ekaerok (Anonymous), 26-Aug-14 12:25 PM, #34
Reply Meh, role add, N b M, 26-Aug-14 10:09 AM, #20
Reply RE: Meh, role add, Daevryn, 26-Aug-14 07:22 PM, #52
Reply There are a number of.., Mendos, 26-Aug-14 11:13 AM, #27
Reply Thanks for addressing it., Lhydia, 26-Aug-14 05:34 AM, #7
Reply Amen, stop incentivizing bad behavior and start incenti..., TMNS, 26-Aug-14 06:37 AM, #11
Reply Agreed. , The Heretic, 26-Aug-14 08:01 AM, #13
Reply We did read the thread below., Mendos, 26-Aug-14 11:08 AM, #26
Reply RE: Thanks for addressing it., Daevryn, 26-Aug-14 07:25 PM, #53
     Reply RE: Thanks for addressing it., Tsunami, 27-Aug-14 11:50 AM, #63
     Reply RE: Thanks for addressing it., Valguarnera, 27-Aug-14 06:30 PM, #64
          Reply Alas, so true..., Tsunami, 27-Aug-14 10:27 PM, #66
          Reply RE: Thanks for addressing it., N b M, 28-Aug-14 07:26 AM, #72
          Reply The same thing happened with wand changes., Mendos, 28-Aug-14 10:30 AM, #74
               Reply Survivorship bias., Eskelian, 29-Aug-14 01:24 AM, #81
                    Reply See thread below this one. We will discuss this there...., Mendos, 29-Aug-14 01:40 AM, #83
          Reply You don't have to look at PK., Eskelian, 29-Aug-14 01:22 AM, #80
     Reply People don't know that though., Eskelian, 29-Aug-14 01:16 AM, #79
     Reply RE: Thanks for addressing it., Falstaff, 29-Aug-14 07:06 AM, #85
Reply RE: A lengthy PSA for veteran players:, Bemused, 26-Aug-14 01:27 AM, #2
Reply The game has changed a lot since 2006., Mendos, 26-Aug-14 02:27 AM, #3
Reply I like you., vargal, 26-Aug-14 02:51 AM, #4
Reply I'm not sure how you expect me to respond to this?, Mendos, 26-Aug-14 04:27 AM, #6
Reply He's saying you're not a level 58+..., TMNS, 26-Aug-14 06:36 AM, #10
     Reply RE: He's saying you're not a level 58+..., Mendos, 26-Aug-14 10:24 AM, #23
Reply Mendos authored, IMP approved., Valguarnera, 26-Aug-14 05:48 AM, #8
     Reply I honestly don't think you could be more antagonistic....., TMNS, 26-Aug-14 06:31 AM, #9
     Reply i feel like we read something different. nt, Dallevian, 26-Aug-14 09:14 AM, #17
          Reply Me too., Mendos, 26-Aug-14 11:01 AM, #24
     Reply rofl Valg, vargal, 26-Aug-14 11:32 AM, #30
          Reply Well.., Mendos, 26-Aug-14 03:49 PM, #40
               Reply It's okay. I can take it., vargal, 26-Aug-14 03:58 PM, #44
Reply Can I suggest, incognito, 26-Aug-14 07:02 AM, #12
     Reply This also falls into.., Mendos, 26-Aug-14 06:22 PM, #51
Reply I always thought that was terrible., TMNS, 26-Aug-14 05:19 PM, #49
Reply Brief addendum:, Mendos, 25-Aug-14 10:25 PM, #1
     Reply Being multi-kilt wasn't a problem for me for a long tim..., Doof, 26-Aug-14 04:02 AM, #5
     Reply Being Multi-killed has always been a part of CF. nt, Polmier (Anonymous), 26-Aug-14 10:19 AM, #22
          Reply So? Why does that make it good?, Elerosse, 26-Aug-14 04:41 PM, #46
               Reply I am in agreement that it should change. The previous p..., polmier, 26-Aug-14 04:57 PM, #47
                    Reply That wasn't what I was trying to communicate., Doof, 27-Aug-14 03:34 AM, #58
     Reply You can't overcome the reward., Warren, 26-Aug-14 10:08 AM, #19
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