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#56391, "Getting killed repeatedly sucks for everyone"
Edited on Tue 26-Aug-14 03:43 PM
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There was just a highly rewarded emperor that was just accused of doing just that to a certain wood elf bard after they were full looted was there not?
It doesn't really foster a healthy community, and makes the game rather frustrating to play, if not outright unplayable when someone is doing this to you. Why even bother re-gearing when the same gang is going find you and slaughter you again? If you just been sacced or full looted your options are log out, or hide somewhere really remote, it doesn't make for a very enjoyable experience regardless.
So why not put a timer that would be enforced icly and oocly? If someone just got killed and looted, they should be able to continue playing the game without being repeated harassed by the same people that just killed them. Until the victim decides to log out, killing them should not merit any more rewards, no additional pk count towards edges, or even show up in your pdf. You can still kill them again but you should not be to loot them and they shouldn't lose con. This would effect everyone who was involved in killing that person. You would see an aura on that person, which means they are no longer worth of your time. The aura will disappear when they type in 'quit' or afk out of the game (game crashes don't count). They would also lose this aura of protection if they at any time engage on you, use an ability/skill on you, or if they decide to enter your cabal after ghost protection passes.
Abusing this protection at any time (to harass/spy/ or otherwise use it to annoy the person that just killed you, should get you slapped down so hard by the staff, and your character might lose it...permanently.)
The reason I'm suggesting this is because lets say we remove pk rewards from lowbie levels, newbies will still get multi-killed after level 25. This sort of stuff makes the game crappy experience for everyone , there is no real reason to repeatedly kill/loot any player in this game. Its doesn't make the game competitive or fun, its just trolling people.
Getting killed, and sometimes even full-sacced is part of the game, having it happen repeatedly to anyone by the same person/gang during one session shouldn't be.
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A lengthy PSA for veteran players:
[View all] , Mendos, Mon 25-Aug-14 10:02 PM
Suggestion...,
Eskelian,
29-Aug-14 01:14 AM, #78
Getting killed repeatedly sucks for everyone,
Thought (Anonymous),
26-Aug-14 03:43 PM #39
This is a contentious issue.,
Mendos,
26-Aug-14 04:13 PM, #45
RE: This is a contentious issue.,
Daevryn,
26-Aug-14 07:53 PM, #55
Spoken like a true killer-type player,
A thought. (Anonymous),
27-Aug-14 01:27 AM, #57
On the other side of the fence,
KaguMaru,
27-Aug-14 04:56 AM, #59
As I said:,
thought (Anonymous),
27-Aug-14 05:55 AM, #60
Team o'clock,
KaguMaru,
27-Aug-14 06:07 AM, #61
So that still happens huh?,
A thought (Anonymous),
27-Aug-14 07:02 AM, #62
RE: Team o'clock,
Eskelian,
29-Aug-14 01:44 AM, #84
RE: Spoken like a true killer-type player,
Daevryn,
27-Aug-14 07:32 PM, #65
RE: Spoken like a true killer-type player,
A thought (Anonymous),
28-Aug-14 01:34 AM, #68
RE: Spoken like a true killer-type player,
KaguMaru,
28-Aug-14 07:00 AM, #69
RE: Spoken like a true killer-type player,
Mendos,
28-Aug-14 07:46 AM, #70
Thank you, and the rest of the staff for your efforts.,
A thought (Anonymous),
28-Aug-14 11:12 AM, #75
RE: Spoken like a true killer-type player,
Daevryn,
28-Aug-14 07:24 AM, #71
My opinion on a couple of these scenarios,
KaguMaru,
28-Aug-14 07:49 AM, #73
I will say one thing: Heroed cabal characters can still...,
TMNS,
26-Aug-14 05:18 PM, #48
From a Newbie,
Paek (Anonymous),
26-Aug-14 01:25 PM, #35
Feel free to ask. JOIN TO PERMA! Seriosly,
mharlndarn,
26-Aug-14 01:40 PM, #36
Come ask on qhcf.net as well,
N b M,
26-Aug-14 02:08 PM, #38
Love this, could we even evolve it?,
Jaegendar,
26-Aug-14 02:08 PM, #37
I think some notion of informal mentoring is already in...,
Mendos,
26-Aug-14 03:48 PM, #41
RE: I think some notion of informal mentoring is alread...,
N b M,
26-Aug-14 03:54 PM, #43
Hello there.,
Mendos,
26-Aug-14 03:54 PM, #42
Addendum:,
Mendos,
26-Aug-14 05:54 PM, #50
RE: Hello there.,
rezz,
27-Aug-14 11:47 PM, #67
RE: From a Newbie,
Daevryn,
26-Aug-14 07:38 PM, #54
RE: From a Newbie,
Paek (Anonymous),
28-Aug-14 07:46 PM, #77
Perhaps you could add a new cabal power to Herald?,
Pendragon_Surtr,
27-Aug-14 12:27 AM, #56
You have the right attitude,
-flso,
28-Aug-14 06:52 PM, #76
Things I think that would help...re: newbies.,
Eskelian,
29-Aug-14 01:31 AM, #82
One Change I'd Ask For,
Bemused,
26-Aug-14 11:29 AM, #29
RE: One Change I'd Ask For,
Umiron,
26-Aug-14 11:41 AM, #31
New players aren't known as "Anonymous" on Newbie chann...,
TMNS,
26-Aug-14 12:02 PM, #33
Thanks. As a veteran since 1995,
polmier,
26-Aug-14 10:18 AM, #21
You're welcome.,
Mendos,
26-Aug-14 11:16 AM, #28
current, frags don't smell. change it.,
Dallevian,
26-Aug-14 09:06 AM, #16
Newbie trains and TrueSkill,
The Heretic,
26-Aug-14 11:06 AM, #25
I'd tweak this a bit.,
Scrimbul,
26-Aug-14 11:48 AM, #32
Some rambling thoughts from a non-veteran,
lasentia,
26-Aug-14 08:35 AM, #14
RE: Some rambling thoughts from a non-veteran,
Ekaerok (Anonymous),
26-Aug-14 09:04 AM, #15
Yeah, I'm aware of that change.,
lasentia,
26-Aug-14 09:31 AM, #18
RE: Yeah, I'm aware of that change.,
Ekaerok (Anonymous),
26-Aug-14 12:25 PM, #34
Meh, role add,
N b M,
26-Aug-14 10:09 AM, #20
RE: Meh, role add,
Daevryn,
26-Aug-14 07:22 PM, #52
There are a number of..,
Mendos,
26-Aug-14 11:13 AM, #27
Thanks for addressing it.,
Lhydia,
26-Aug-14 05:34 AM, #7
Amen, stop incentivizing bad behavior and start incenti...,
TMNS,
26-Aug-14 06:37 AM, #11
Agreed. ,
The Heretic,
26-Aug-14 08:01 AM, #13
We did read the thread below.,
Mendos,
26-Aug-14 11:08 AM, #26
RE: Thanks for addressing it.,
Daevryn,
26-Aug-14 07:25 PM, #53
RE: Thanks for addressing it.,
Tsunami,
27-Aug-14 11:50 AM, #63
RE: Thanks for addressing it.,
Valguarnera,
27-Aug-14 06:30 PM, #64
Alas, so true...,
Tsunami,
27-Aug-14 10:27 PM, #66
RE: Thanks for addressing it.,
N b M,
28-Aug-14 07:26 AM, #72
The same thing happened with wand changes.,
Mendos,
28-Aug-14 10:30 AM, #74
Survivorship bias.,
Eskelian,
29-Aug-14 01:24 AM, #81
See thread below this one. We will discuss this there....,
Mendos,
29-Aug-14 01:40 AM, #83
You don't have to look at PK.,
Eskelian,
29-Aug-14 01:22 AM, #80
People don't know that though.,
Eskelian,
29-Aug-14 01:16 AM, #79
RE: Thanks for addressing it.,
Falstaff,
29-Aug-14 07:06 AM, #85
RE: A lengthy PSA for veteran players:,
Bemused,
26-Aug-14 01:27 AM, #2
The game has changed a lot since 2006.,
Mendos,
26-Aug-14 02:27 AM, #3
I like you.,
vargal,
26-Aug-14 02:51 AM, #4
I'm not sure how you expect me to respond to this?,
Mendos,
26-Aug-14 04:27 AM, #6
He's saying you're not a level 58+...,
TMNS,
26-Aug-14 06:36 AM, #10
RE: He's saying you're not a level 58+...,
Mendos,
26-Aug-14 10:24 AM, #23
Mendos authored, IMP approved.,
Valguarnera,
26-Aug-14 05:48 AM, #8
I honestly don't think you could be more antagonistic.....,
TMNS,
26-Aug-14 06:31 AM, #9
i feel like we read something different. nt,
Dallevian,
26-Aug-14 09:14 AM, #17
Me too.,
Mendos,
26-Aug-14 11:01 AM, #24
rofl Valg,
vargal,
26-Aug-14 11:32 AM, #30
Well..,
Mendos,
26-Aug-14 03:49 PM, #40
It's okay. I can take it.,
vargal,
26-Aug-14 03:58 PM, #44
Can I suggest,
incognito,
26-Aug-14 07:02 AM, #12
This also falls into..,
Mendos,
26-Aug-14 06:22 PM, #51
I always thought that was terrible.,
TMNS,
26-Aug-14 05:19 PM, #49
Brief addendum:,
Mendos,
25-Aug-14 10:25 PM, #1
Being multi-kilt wasn't a problem for me for a long tim...,
Doof,
26-Aug-14 04:02 AM, #5
Being Multi-killed has always been a part of CF. nt,
Polmier (Anonymous),
26-Aug-14 10:19 AM, #22
So? Why does that make it good?,
Elerosse,
26-Aug-14 04:41 PM, #46
I am in agreement that it should change. The previous p...,
polmier,
26-Aug-14 04:57 PM, #47
That wasn't what I was trying to communicate.,
Doof,
27-Aug-14 03:34 AM, #58
You can't overcome the reward.,
Warren,
26-Aug-14 10:08 AM, #19
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