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#56387, "From a Newbie"
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I'm a newbie - not exactly a brand new player, but I consider myself new to the game.
This game has a crazy steep learning curve. I've heroed one character (a bard) and managed to learn some basics, like where the major towns are, how to get a return potion, etc. But overall I still don't know much.
I really want to get into the PK side of things, so I'm now playing a class that is more PK driven. Getting totally smashed, but it's fun.
I think my record is something like 2-30.
One thing that has helped me throughout the game is this mentality that you will die - ALOT. I've been killed by the same person multiple times, by the same NPC multiple times, by multiple people - multiple times.
I spend more time with negative XP then I do with positive XP. At first it made me feel like I couldn't progress, that the differences between vets and newbies was so large that it was impossible to improve.
Sometimes I still feel that way, but as I continue to play, I started to pick up on small things here and there.
What really helped me stick with the game is vets providing helpful information and tips - where to go to get gear, how to avoid getting killed, what to do when fighting, etc. Especially after destroying me in a PK situation.
As a newbie, I like to know there is something I could have done better, rather than feel like I had no chance. It means I can improve.
I do wish that there was an easier way for new players like myself to learn the game faster or get more feedback from the game. For example, I'm playing a necro to get more exposed to PK. I've tried sleeping other players and sometimes it will land and sometimes it won't.
It isn't really clear why the spell works or it doesn't - is it because my enemy is resistant to sleep? Is it because they have higher int? Or maybe my spell is just failing? Or maybe the spell is supposed to fail 50% of the time? Or maybe my enemy was just in a fight? That's a ton of guesswork that I don't really have a clear way of figuring out.
I wish the game would help guide me more. I'm going to die anyways, but I'd like to know why I died so I can modify my playing in the future.
Player mentors would be awesome. If I could see how a player plays my particular class, it would be extremely helpful. Right now, most of my interaction with other players is usually grouped into three things: roleplay, killing npcs, getting killed in PK. It's hard to learn the PK side of things (which seems like a very important part of CF).
All that said, this game is amazing.
The staff has done a great job creating a world that is worth enjoying and spending time in. The players make it dynamic and extremely challenging.
Cheers to everyone.
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A lengthy PSA for veteran players:
[View all] , Mendos, Mon 25-Aug-14 10:02 PM
Suggestion...,
Eskelian,
29-Aug-14 01:14 AM, #78
Getting killed repeatedly sucks for everyone,
Thought (Anonymous),
26-Aug-14 03:43 PM, #39
This is a contentious issue.,
Mendos,
26-Aug-14 04:13 PM, #45
RE: This is a contentious issue.,
Daevryn,
26-Aug-14 07:53 PM, #55
Spoken like a true killer-type player,
A thought. (Anonymous),
27-Aug-14 01:27 AM, #57
On the other side of the fence,
KaguMaru,
27-Aug-14 04:56 AM, #59
As I said:,
thought (Anonymous),
27-Aug-14 05:55 AM, #60
Team o'clock,
KaguMaru,
27-Aug-14 06:07 AM, #61
So that still happens huh?,
A thought (Anonymous),
27-Aug-14 07:02 AM, #62
RE: Team o'clock,
Eskelian,
29-Aug-14 01:44 AM, #84
RE: Spoken like a true killer-type player,
Daevryn,
27-Aug-14 07:32 PM, #65
RE: Spoken like a true killer-type player,
A thought (Anonymous),
28-Aug-14 01:34 AM, #68
RE: Spoken like a true killer-type player,
KaguMaru,
28-Aug-14 07:00 AM, #69
RE: Spoken like a true killer-type player,
Mendos,
28-Aug-14 07:46 AM, #70
Thank you, and the rest of the staff for your efforts.,
A thought (Anonymous),
28-Aug-14 11:12 AM, #75
RE: Spoken like a true killer-type player,
Daevryn,
28-Aug-14 07:24 AM, #71
My opinion on a couple of these scenarios,
KaguMaru,
28-Aug-14 07:49 AM, #73
I will say one thing: Heroed cabal characters can still...,
TMNS,
26-Aug-14 05:18 PM, #48
From a Newbie,
Paek (Anonymous),
26-Aug-14 01:25 PM #35
Feel free to ask. JOIN TO PERMA! Seriosly,
mharlndarn,
26-Aug-14 01:40 PM, #36
Come ask on qhcf.net as well,
N b M,
26-Aug-14 02:08 PM, #38
Love this, could we even evolve it?,
Jaegendar,
26-Aug-14 02:08 PM, #37
I think some notion of informal mentoring is already in...,
Mendos,
26-Aug-14 03:48 PM, #41
RE: I think some notion of informal mentoring is alread...,
N b M,
26-Aug-14 03:54 PM, #43
Hello there.,
Mendos,
26-Aug-14 03:54 PM, #42
Addendum:,
Mendos,
26-Aug-14 05:54 PM, #50
RE: Hello there.,
rezz,
27-Aug-14 11:47 PM, #67
RE: From a Newbie,
Daevryn,
26-Aug-14 07:38 PM, #54
RE: From a Newbie,
Paek (Anonymous),
28-Aug-14 07:46 PM, #77
Perhaps you could add a new cabal power to Herald?,
Pendragon_Surtr,
27-Aug-14 12:27 AM, #56
You have the right attitude,
-flso,
28-Aug-14 06:52 PM, #76
Things I think that would help...re: newbies.,
Eskelian,
29-Aug-14 01:31 AM, #82
One Change I'd Ask For,
Bemused,
26-Aug-14 11:29 AM, #29
RE: One Change I'd Ask For,
Umiron,
26-Aug-14 11:41 AM, #31
New players aren't known as "Anonymous" on Newbie chann...,
TMNS,
26-Aug-14 12:02 PM, #33
Thanks. As a veteran since 1995,
polmier,
26-Aug-14 10:18 AM, #21
You're welcome.,
Mendos,
26-Aug-14 11:16 AM, #28
current, frags don't smell. change it.,
Dallevian,
26-Aug-14 09:06 AM, #16
Newbie trains and TrueSkill,
The Heretic,
26-Aug-14 11:06 AM, #25
I'd tweak this a bit.,
Scrimbul,
26-Aug-14 11:48 AM, #32
Some rambling thoughts from a non-veteran,
lasentia,
26-Aug-14 08:35 AM, #14
RE: Some rambling thoughts from a non-veteran,
Ekaerok (Anonymous),
26-Aug-14 09:04 AM, #15
Yeah, I'm aware of that change.,
lasentia,
26-Aug-14 09:31 AM, #18
RE: Yeah, I'm aware of that change.,
Ekaerok (Anonymous),
26-Aug-14 12:25 PM, #34
Meh, role add,
N b M,
26-Aug-14 10:09 AM, #20
RE: Meh, role add,
Daevryn,
26-Aug-14 07:22 PM, #52
There are a number of..,
Mendos,
26-Aug-14 11:13 AM, #27
Thanks for addressing it.,
Lhydia,
26-Aug-14 05:34 AM, #7
Amen, stop incentivizing bad behavior and start incenti...,
TMNS,
26-Aug-14 06:37 AM, #11
Agreed. ,
The Heretic,
26-Aug-14 08:01 AM, #13
We did read the thread below.,
Mendos,
26-Aug-14 11:08 AM, #26
RE: Thanks for addressing it.,
Daevryn,
26-Aug-14 07:25 PM, #53
RE: Thanks for addressing it.,
Tsunami,
27-Aug-14 11:50 AM, #63
RE: Thanks for addressing it.,
Valguarnera,
27-Aug-14 06:30 PM, #64
Alas, so true...,
Tsunami,
27-Aug-14 10:27 PM, #66
RE: Thanks for addressing it.,
N b M,
28-Aug-14 07:26 AM, #72
The same thing happened with wand changes.,
Mendos,
28-Aug-14 10:30 AM, #74
Survivorship bias.,
Eskelian,
29-Aug-14 01:24 AM, #81
See thread below this one. We will discuss this there....,
Mendos,
29-Aug-14 01:40 AM, #83
You don't have to look at PK.,
Eskelian,
29-Aug-14 01:22 AM, #80
People don't know that though.,
Eskelian,
29-Aug-14 01:16 AM, #79
RE: Thanks for addressing it.,
Falstaff,
29-Aug-14 07:06 AM, #85
RE: A lengthy PSA for veteran players:,
Bemused,
26-Aug-14 01:27 AM, #2
The game has changed a lot since 2006.,
Mendos,
26-Aug-14 02:27 AM, #3
I like you.,
vargal,
26-Aug-14 02:51 AM, #4
I'm not sure how you expect me to respond to this?,
Mendos,
26-Aug-14 04:27 AM, #6
He's saying you're not a level 58+...,
TMNS,
26-Aug-14 06:36 AM, #10
RE: He's saying you're not a level 58+...,
Mendos,
26-Aug-14 10:24 AM, #23
Mendos authored, IMP approved.,
Valguarnera,
26-Aug-14 05:48 AM, #8
I honestly don't think you could be more antagonistic.....,
TMNS,
26-Aug-14 06:31 AM, #9
i feel like we read something different. nt,
Dallevian,
26-Aug-14 09:14 AM, #17
Me too.,
Mendos,
26-Aug-14 11:01 AM, #24
rofl Valg,
vargal,
26-Aug-14 11:32 AM, #30
Well..,
Mendos,
26-Aug-14 03:49 PM, #40
It's okay. I can take it.,
vargal,
26-Aug-14 03:58 PM, #44
Can I suggest,
incognito,
26-Aug-14 07:02 AM, #12
This also falls into..,
Mendos,
26-Aug-14 06:22 PM, #51
I always thought that was terrible.,
TMNS,
26-Aug-14 05:19 PM, #49
Brief addendum:,
Mendos,
25-Aug-14 10:25 PM, #1
Being multi-kilt wasn't a problem for me for a long tim...,
Doof,
26-Aug-14 04:02 AM, #5
Being Multi-killed has always been a part of CF. nt,
Polmier (Anonymous),
26-Aug-14 10:19 AM, #22
So? Why does that make it good?,
Elerosse,
26-Aug-14 04:41 PM, #46
I am in agreement that it should change. The previous p...,
polmier,
26-Aug-14 04:57 PM, #47
That wasn't what I was trying to communicate.,
Doof,
27-Aug-14 03:34 AM, #58
You can't overcome the reward.,
Warren,
26-Aug-14 10:08 AM, #19
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