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MoligantFri 29-Nov-13 12:41 AM
Member since 30th Dec 2010
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#53090, "Answer Inside"


          

Simple. Being knocked out by any means is not counted as being in combat in that situation. Specifically, not only are you not in combat in that situation but time is passing in order for you to spell someone up.

Parity only applies during actual combat. Not prior nor after - only during. My villager can run up on you at any time you are not actually fighting another villager. In terms of how people actually play it would be very likely to get my villager called to the circle if I run up and take someone else's kill from them if they are 'hit and running'. This is why you will hear alot of villagers over CB saying which mage they are hunting so other villagers don't interfere.

However in this case you have a villager asking for help, so you are fair game as long as you aren't in actual combat.

The 'asking for help' part could be interpreted by others as a sign of weakness (-courage) and lack of pride but it isn't a violation of parity itself and as mentioned...a lack of courage and pride becomes a problem when it is consistent. By your example there is no indication that the villager in question has 'consistently' shown a lack of either.

Not only has the villager in question made a poncho of you ten times already, we havent even discussed how many other mages they hve fought and defeated besides you.. Naturally you will only care that they gotten woken up with you, on the other hand they may have just single-handedly raided Scions against a defender and came away victorious. You just don't know.

Long story short - #### happens and your example is something that has a long ####ty history of happening to the point I doubt anyone who has been in the village including the immortals of the village actually consider that a breach of parity.

At least I have never ever ever ever seen anyone get in trouble for waking up a slept cabalmate. And I've played alot of villagers. I've seen village leaders come to the aid of slept cabalmates. So I don't think its a problem at all.




  

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HOT TopicA Primer on Parity (for the mummies out there) [View all] , Moligant, Mon 25-Nov-13 05:14 PM
Reply RE: A Primer on Parity (for the mummies out there), Eskelian, 30-Nov-13 08:03 PM, #37
Reply Well put, but..., Homard, 25-Nov-13 07:40 PM, #3
Reply Scion conjurer, Moligant, 25-Nov-13 08:00 PM, #6
     Reply Tinsalop, lasentia, 26-Nov-13 08:19 PM, #9
          Reply They were tough for sure., Homard, 26-Nov-13 11:55 PM, #11
               Reply Nope., lasentia, 27-Nov-13 08:42 AM, #13
Reply Translation:, Artificial, 25-Nov-13 05:47 PM, #1
     Reply It is difficult to understand when you have never reall..., Zephon, 25-Nov-13 06:56 PM, #2
     Reply The whole parity thing should just be removed., vargal, 25-Nov-13 07:41 PM, #4
     Reply Re-translated to normal speech, Moligant, 25-Nov-13 07:55 PM, #5
          Reply Question for you, Artificial, 25-Nov-13 11:16 PM, #7
               Reply This isn't right. If I were that villager I'd bring the..., Tesline, 26-Nov-13 12:23 AM, #8
               Reply Happened every time to my nexan binder, and it's legit., Scrimbul, 27-Nov-13 04:57 PM, #15
               Reply Waiting for imm/serial rager input. nt, Artificial, 26-Nov-13 11:21 PM, #10
               Reply If it is a defender?, Zephon, 27-Nov-13 12:05 AM, #12
               Reply All of them do it. Every time they can. nt, Artificial, 27-Nov-13 04:14 PM, #14
                    Reply Parity only applies to berserkers., Zephon, 27-Nov-13 05:24 PM, #16
                         Reply So basically, Artificial, 27-Nov-13 10:51 PM, #17
                              Reply No, you just cannot expect it to work on eastern. :P, Zephon, 28-Nov-13 10:11 AM, #18
                                   Reply You're joking, right?, Artificial, 28-Nov-13 12:57 PM, #19
                                        Reply RE: You're joking, right?, Zephon, 28-Nov-13 01:26 PM, #20
                                             Reply Well then, Artificial, 28-Nov-13 01:48 PM, #21
                                                  Reply Dude, you have real problems., Zephon, 28-Nov-13 02:09 PM, #22
                                                       Reply Here's a hint., Scrimbul, 28-Nov-13 05:06 PM, #23
                                                       Reply I actually like that you explained your viewpoint., Zephon, 28-Nov-13 06:01 PM, #25
                                                       Reply RE: Dude, you have real problems., Artificial, 28-Nov-13 05:05 PM, #24
                                                       Reply We are arguing about if waking your ally is considered ..., Zephon, 28-Nov-13 06:37 PM, #26
                                                       Reply Hi, I remember Zephon., Vortex Magus, 30-Nov-13 10:45 AM, #35
                                                            Reply I like how you say that I am wrong and then talk about ..., Zephon, 30-Nov-13 01:09 PM, #36
               Reply Answer Inside, Moligant, 29-Nov-13 12:41 AM #27
               Reply Thats the issue. It SHOULD be a problem., Artificial, 29-Nov-13 02:45 PM, #28
               Reply Serial Villager weighing in., Homard, 29-Nov-13 03:17 PM, #29
                    Reply Explain this part to me, Artificial, 29-Nov-13 03:27 PM, #30
                         Reply Because it's not a fight yet., Homard, 29-Nov-13 03:46 PM, #31
                              Reply Identifying combat, Artificial, 29-Nov-13 04:09 PM, #32
                                   Reply We just disagree about this., Homard, 29-Nov-13 04:21 PM, #33
                                   Reply You make a valid point, in part I'd say, and I'll give ..., lasentia, 29-Nov-13 05:02 PM, #34
                                   Reply stop being a ####ing baby. You are not condoned to use ..., CD, 30-Nov-13 10:27 PM, #38
                                        Reply That isn't how you use the word condoned., Artificial, 30-Nov-13 10:56 PM, #39
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