Moligant | Mon 25-Nov-13 05:14 PM |
Member since 30th Dec 2010
327 posts
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#52987, "A Primer on Parity (for the mummies out there)"
Edited on Mon 25-Nov-13 05:18 PM
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Parity - Exactly what is it?
According to Merriam-Webster Online the most relevant definition of parity in terms of CF is this: http://www.merriam-webster.com/dictionary/parity
'the quality or state of being equal or equivalent'
Nowhere in this definition of course is the CF Battlerager ideal of 1 on 1 combat of course. The idea here is mainly placing emphasis on being equal or equivalent.
Per the Tablet which is within the battlerager cabal each warrior should not 'repeatedly' show cowardice by breaking parity i.e. ganging up on the people they are fighting and breaking parity unless it relates to a time of war or great danger to the village (both somewhat open to intepretation).
So what does this mean exactly?
Never assume a villager will give you parity and never assume they HAVE to even if they are a berserker. Like many things, parity is an ideal, not a law except when that ideal is pissed on so often that it calls into question the courage of the battlerager pissing on it.
Now then -
If you are deemed a large enough threat you can have parity revoked when it comes to fighting you because you have grown too powerful or have become a large enough threat that you trip the part in the tablet that once again mentions (great danger to the village). Typically liches, mummies, very very powerful APS,Scion conjurers, etc. may make the grade if they consitently curbstomp every villager they fight in a solo encounter.
Should this happen easily - no. The Village mainly operates on two pillars - Courage and Pride. For a villager to admit they cannot beat you solo is a blow to their pride and also could be seen as a lack of courage which in macho man village land is a serious moral crisis.
However the village is also a military. At the end of the day they have a mission to accomplish and if you are curbstomping enough villagers in one on one combat then eventually the word will come down (or a few may take it upon themselves) to put aside parity for the sake of the larger goal. Main point - revisit the word repeatedly and think about it.
That said - if there are complaints about villagers displaying cowardice the proper method for an enemy of the village to utilize or at least what I would do is simple - make their cowardice hard to hide. I've played villagers for yeatrs and most people who play villagers will not turn down a challenge to fight. Here is a creative idea - send out a public challenge...for a cabal that prides itself on both courage and pride, a public challenge to fight would be very hard to avoid.
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A Primer on Parity (for the mummies out there)
[View all] , Moligant, Mon 25-Nov-13 05:14 PM
RE: A Primer on Parity (for the mummies out there),
Eskelian,
30-Nov-13 08:03 PM, #37
Well put, but...,
Homard,
25-Nov-13 07:40 PM, #3
Scion conjurer,
Moligant,
25-Nov-13 08:00 PM, #6
Tinsalop,
lasentia,
26-Nov-13 08:19 PM, #9
They were tough for sure.,
Homard,
26-Nov-13 11:55 PM, #11
Nope.,
lasentia,
27-Nov-13 08:42 AM, #13
Translation:,
Artificial,
25-Nov-13 05:47 PM, #1
It is difficult to understand when you have never reall...,
Zephon,
25-Nov-13 06:56 PM, #2
The whole parity thing should just be removed.,
vargal,
25-Nov-13 07:41 PM, #4
Re-translated to normal speech,
Moligant,
25-Nov-13 07:55 PM, #5
Question for you,
Artificial,
25-Nov-13 11:16 PM, #7
This isn't right. If I were that villager I'd bring the...,
Tesline,
26-Nov-13 12:23 AM, #8
Happened every time to my nexan binder, and it's legit.,
Scrimbul,
27-Nov-13 04:57 PM, #15
Waiting for imm/serial rager input. nt,
Artificial,
26-Nov-13 11:21 PM, #10
If it is a defender?,
Zephon,
27-Nov-13 12:05 AM, #12
All of them do it. Every time they can. nt,
Artificial,
27-Nov-13 04:14 PM, #14
Parity only applies to berserkers.,
Zephon,
27-Nov-13 05:24 PM, #16
So basically,
Artificial,
27-Nov-13 10:51 PM, #17
No, you just cannot expect it to work on eastern. :P,
Zephon,
28-Nov-13 10:11 AM, #18
You're joking, right?,
Artificial,
28-Nov-13 12:57 PM, #19
RE: You're joking, right?,
Zephon,
28-Nov-13 01:26 PM, #20
Well then,
Artificial,
28-Nov-13 01:48 PM, #21
Dude, you have real problems.,
Zephon,
28-Nov-13 02:09 PM, #22
Here's a hint.,
Scrimbul,
28-Nov-13 05:06 PM, #23
I actually like that you explained your viewpoint.,
Zephon,
28-Nov-13 06:01 PM, #25
RE: Dude, you have real problems.,
Artificial,
28-Nov-13 05:05 PM, #24
We are arguing about if waking your ally is considered ...,
Zephon,
28-Nov-13 06:37 PM, #26
Hi, I remember Zephon.,
Vortex Magus,
30-Nov-13 10:45 AM, #35
I like how you say that I am wrong and then talk about ...,
Zephon,
30-Nov-13 01:09 PM, #36
Answer Inside,
Moligant,
29-Nov-13 12:41 AM, #27
Thats the issue. It SHOULD be a problem.,
Artificial,
29-Nov-13 02:45 PM, #28
Serial Villager weighing in.,
Homard,
29-Nov-13 03:17 PM, #29
Explain this part to me,
Artificial,
29-Nov-13 03:27 PM, #30
Because it's not a fight yet.,
Homard,
29-Nov-13 03:46 PM, #31
Identifying combat,
Artificial,
29-Nov-13 04:09 PM, #32
We just disagree about this.,
Homard,
29-Nov-13 04:21 PM, #33
You make a valid point, in part I'd say, and I'll give ...,
lasentia,
29-Nov-13 05:02 PM, #34
stop being a ####ing baby. You are not condoned to use ...,
CD,
30-Nov-13 10:27 PM, #38
That isn't how you use the word condoned.,
Artificial,
30-Nov-13 10:56 PM, #39
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