Scrimbul | Thu 28-Nov-13 04:59 PM |
Member since 22nd Apr 2003
884 posts
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#53086, "Here's a hint."
Edited on Thu 28-Nov-13 05:06 PM
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You are going to come off as condescending no matter what you say.
Speaking as someone who 100% agrees with Artificial, if you keep posting in this thread with that line of argument, you're not doing anything to convince me not to pointedly go out of my way to grief Village players regardless of path.
He is right, in that the way the game's mechanics are designed, if you as a defender or scout save a berserker or vice versa, against a thief, necro or AP who has managed to punch through spellbane, you may not have RP consequences but mechanically you have indeed 'made it never work in any situation involving more than one villager watching a cabalmate fight'
Ergo, when it does work, it's entirely within the bounds of what your character views as parity, if I knock you out, sleeping disarm your weapon and let my warrior associate bash you down, kill you, and then full loot you.
Fair is fair, it's one thing if you know the ally is clearly outmatched and about to die (significantly different than simply disadvantaged)
It's another for you to act like a condescending parent about it (which is how your post will be read no matter what, you can't change it with your current line of reasoning)
As things stand, I have no reason to catch you 1v1, spell you up as anything and then intentionally let a melee cabalmate spam bash until you type 'wake' that you don't know is present.
Because according to your logic you're using, the above is 2v1 if you're scourged with -20 strength, poisoned and at half HP (and therefore a cabalmate WILL engage), but it's not 2v1 if you prevent that from ever happening to your cabalmate to begin with.
You can't have it both ways. We're going to have to agree to disagree here, and by that I mean, I'm not going to do that at all, I'm just going to take a sadistic pleasure in making Village not want to play this game until an actual discussion that takes into account the Village enemies' circumstances when they don't have numbers.
We are aware Twist, Thror and Kastellyn all agree with you and have said as much in parity threads. They are also wrong, in the instance of a class whereupon winning a fight requires that they put the victim to sleep mechanically.
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A Primer on Parity (for the mummies out there)
[View all] , Moligant, Mon 25-Nov-13 05:14 PM
RE: A Primer on Parity (for the mummies out there),
Eskelian,
30-Nov-13 08:03 PM, #37
Well put, but...,
Homard,
25-Nov-13 07:40 PM, #3
Scion conjurer,
Moligant,
25-Nov-13 08:00 PM, #6
Tinsalop,
lasentia,
26-Nov-13 08:19 PM, #9
They were tough for sure.,
Homard,
26-Nov-13 11:55 PM, #11
Nope.,
lasentia,
27-Nov-13 08:42 AM, #13
Translation:,
Artificial,
25-Nov-13 05:47 PM, #1
It is difficult to understand when you have never reall...,
Zephon,
25-Nov-13 06:56 PM, #2
The whole parity thing should just be removed.,
vargal,
25-Nov-13 07:41 PM, #4
Re-translated to normal speech,
Moligant,
25-Nov-13 07:55 PM, #5
Question for you,
Artificial,
25-Nov-13 11:16 PM, #7
This isn't right. If I were that villager I'd bring the...,
Tesline,
26-Nov-13 12:23 AM, #8
Happened every time to my nexan binder, and it's legit.,
Scrimbul,
27-Nov-13 04:57 PM, #15
Waiting for imm/serial rager input. nt,
Artificial,
26-Nov-13 11:21 PM, #10
If it is a defender?,
Zephon,
27-Nov-13 12:05 AM, #12
All of them do it. Every time they can. nt,
Artificial,
27-Nov-13 04:14 PM, #14
Parity only applies to berserkers.,
Zephon,
27-Nov-13 05:24 PM, #16
So basically,
Artificial,
27-Nov-13 10:51 PM, #17
No, you just cannot expect it to work on eastern. :P,
Zephon,
28-Nov-13 10:11 AM, #18
You're joking, right?,
Artificial,
28-Nov-13 12:57 PM, #19
RE: You're joking, right?,
Zephon,
28-Nov-13 01:26 PM, #20
Well then,
Artificial,
28-Nov-13 01:48 PM, #21
Dude, you have real problems.,
Zephon,
28-Nov-13 02:09 PM, #22
Here's a hint.,
Scrimbul,
28-Nov-13 05:06 PM #23
I actually like that you explained your viewpoint.,
Zephon,
28-Nov-13 06:01 PM, #25
RE: Dude, you have real problems.,
Artificial,
28-Nov-13 05:05 PM, #24
We are arguing about if waking your ally is considered ...,
Zephon,
28-Nov-13 06:37 PM, #26
Hi, I remember Zephon.,
Vortex Magus,
30-Nov-13 10:45 AM, #35
I like how you say that I am wrong and then talk about ...,
Zephon,
30-Nov-13 01:09 PM, #36
Answer Inside,
Moligant,
29-Nov-13 12:41 AM, #27
Thats the issue. It SHOULD be a problem.,
Artificial,
29-Nov-13 02:45 PM, #28
Serial Villager weighing in.,
Homard,
29-Nov-13 03:17 PM, #29
Explain this part to me,
Artificial,
29-Nov-13 03:27 PM, #30
Because it's not a fight yet.,
Homard,
29-Nov-13 03:46 PM, #31
Identifying combat,
Artificial,
29-Nov-13 04:09 PM, #32
We just disagree about this.,
Homard,
29-Nov-13 04:21 PM, #33
You make a valid point, in part I'd say, and I'll give ...,
lasentia,
29-Nov-13 05:02 PM, #34
stop being a ####ing baby. You are not condoned to use ...,
CD,
30-Nov-13 10:27 PM, #38
That isn't how you use the word condoned.,
Artificial,
30-Nov-13 10:56 PM, #39
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