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DaevrynFri 22-Jan-10 05:15 PM
Member since 13th Feb 2007
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#30251, "RE: The 2 are not the same"


          


>vs necro: Fight anywhere except places where you can be
>trapped by summon (which are a minority), and you are at no
>risk unless you let your moves get so low that you can't
>flee.

I think if I can sleep you with a mid-level necromancer, and you don't get saved by a groupmate/cabalmate, I probably can kill you in at least half of the areas in the game almost regardless of what you're packing.

In some cases there's a locked room.

In some cases there's a room I can close, which a lot of the time is going to be good enough. If I can slow you down for a round or two, that's enough.

In some cases you can't teleport. I like my odds running you down and keeping you away from a healer long enough.

In some cases you can teleport, but I can be on you again in under 2-3 ticks. With enough stuff in your inventory and some luck, you might make it in this case, but frankly that's a much more fringe case than the 'random warrior somehow permalags you and out-melees you for 20 rounds despite everything you might do' case.

This is without giving me, say, Empire powers, a way to reliably lag you for at least a few rounds (see the closed room case), anyone else to help, or a way to do something about your potions, any of which might be in play depending on the circumstances.

  

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HOT TopicHow about giving melee classes a little breakwith preps... [View all] , _Magus_2 (Guest), Tue 19-Jan-10 10:16 PM
Reply Hell I would settle for just roots being returned, NMTehW (Guest), 22-Jan-10 04:54 PM, #38
Reply They always were rot death, Daevryn, 22-Jan-10 05:04 PM, #39
Reply I totally disagree, Valkenar, 20-Jan-10 09:02 AM, #4
Reply RE: I totally disagree, Daevryn, 20-Jan-10 09:21 AM, #5
Reply Criteria, Valkenar, 20-Jan-10 10:39 AM, #7
     Reply RE: Criteria, Daevryn, 20-Jan-10 10:58 AM, #8
          Reply PK stats, Valkenar, 20-Jan-10 11:13 AM, #9
          Reply But then, Daurwyn2 (Guest), 20-Jan-10 06:26 PM, #11
               Reply RE: But then, Daevryn, 20-Jan-10 07:05 PM, #18
                    Reply I'm aware of most tactical situations, Daurwyn2 (Guest), 20-Jan-10 07:22 PM, #20
Reply Palmer? Any number of necros player by SMUG?, TMNS_lazy (Guest), 20-Jan-10 09:47 AM, #6
Reply Dying to lowbie necros, Daurwyn2 (Guest), 20-Jan-10 06:28 PM, #12
     Reply RE: Dying to lowbie necros, Daevryn, 20-Jan-10 07:01 PM, #17
     Reply RE: Dying to lowbie necros, Daurwyn2 (Guest), 20-Jan-10 07:28 PM, #21
          Reply RE: Dying to lowbie necros, Daevryn, 20-Jan-10 07:43 PM, #22
     Reply RE: Dying to lowbie necros, Isildur, 21-Jan-10 09:24 PM, #30
          Reply RE: Dying to lowbie necros, Daurwyn2 (Guest), 22-Jan-10 04:07 AM, #31
               Reply being in the same room as someone who can perma lag = m..., quas (Guest), 22-Jan-10 06:54 AM, #32
               Reply I disagree, Daurwyn2 (Guest), 22-Jan-10 09:21 AM, #35
               Reply Right here, for the record, Daevryn, 22-Jan-10 08:47 AM, #33
               Reply I'm not sure how Palmer did it, Daurwyn2 (Guest), 22-Jan-10 09:20 AM, #34
                    Reply Uhh..., Mek (Guest), 23-Jan-10 12:51 AM, #54
               Reply RE: Dying to lowbie necros, Isildur, 22-Jan-10 04:25 PM, #37
                    Reply The 2 are not the same, Daurwyn2 (Guest), 22-Jan-10 05:05 PM, #40
                         Reply RE: The 2 are not the same, Daevryn, 22-Jan-10 05:15 PM #41
                              Reply "but I can be on you again in >under 2-3 ticks", blackbird, 22-Jan-10 05:46 PM, #42
                              Reply He's likely talking about, Daurwyn2 (Guest), 22-Jan-10 06:31 PM, #43
                                   Reply RE: He's likely talking about, Daevryn, 22-Jan-10 08:24 PM, #44
                                        Reply RE: He's likely talking about, Isildur, 22-Jan-10 09:14 PM, #45
                                        Reply For me it is, Daurwyn2 (Guest), 22-Jan-10 09:20 PM, #48
                                        Reply What level are we talking about now?, Daurwyn2 (Guest), 22-Jan-10 09:16 PM, #46
                                        Reply RE: What level are we talking about now?, Daevryn, 22-Jan-10 09:48 PM, #49
                                        Reply What level are you talking about?, Valkenar, 22-Jan-10 09:18 PM, #47
                                             Reply RE: What level are you talking about?, Daevryn, 22-Jan-10 09:50 PM, #50
                                                  Reply Huh. Okay, Valkenar, 22-Jan-10 11:22 PM, #52
                                                       Reply RE: Huh. Okay, Daevryn, 22-Jan-10 11:43 PM, #53
                              Reply Don't forget!, TMNS_lazy (Guest), 22-Jan-10 10:43 PM, #51
Reply uh its the player son not the build, quas (Guest), 20-Jan-10 05:58 PM, #10
     Reply So what you are saying is, Daurwyn2 (Guest), 20-Jan-10 06:29 PM, #13
          Reply yes, quas (Guest), 20-Jan-10 06:47 PM, #16
               Reply I can tell you now, Daurwyn2 (Guest), 20-Jan-10 07:13 PM, #19
               Reply RE: I can tell you now, quas (Guest), 20-Jan-10 08:00 PM, #23
                    Reply I used teleport A LOT both to hunt and to escape..., Kaer (Guest), 21-Jan-10 02:24 AM, #24
                    Reply Three reasons to care about mob deaths, Daurwyn2 (Guest), 21-Jan-10 02:01 PM, #25
                         Reply RE: Three reasons to care about mob deaths, quas (Guest), 21-Jan-10 05:54 PM, #26
                              Reply I understand your argument, Daurwyn2 (Guest), 21-Jan-10 06:15 PM, #27
                              Reply I understand your argument, Daurwyn2 (Guest), 21-Jan-10 06:15 PM, #28
                                   Reply No idea why that posted twice, Daurwyn2 (Guest), 21-Jan-10 06:17 PM, #29
               Reply But, Amused (Guest), 22-Jan-10 12:50 PM, #36
Reply or you can accept that warriors != mages, quas (Guest), 20-Jan-10 06:58 AM, #3
Reply I'm not sure Wuuble is a good example, Daurwyn2 (Guest), 20-Jan-10 06:31 PM, #14
     Reply Would say though, Daurwyn2 (Guest), 20-Jan-10 06:32 PM, #15
Reply RE: How about giving melee classes a little breakwith p..., Daevryn, 19-Jan-10 10:17 PM, #1
     Reply RE: How about giving melee classes a little breakwith p..., Asyguest (Guest), 20-Jan-10 12:55 AM, #2
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