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quas (Guest)Wed 20-Jan-10 05:58 PM

  
#30141, "uh its the player son not the build"


          

I have killed people with level 11 invokers consistantly. I have played conjies that could pretty much mow through groups of 3 villagers while being prepless in the mid 20's. I played wuuble which had roughly 100 kills in 100 hours of character life and 80% of those kills I had just shield or just aura up.

Being deadly is a function of finding fights you can win. Every class has strengths and weaknesses and the composition of the player base changes a lot.

Fort example as a rank 15 invoker you have a significant advantage over anyone who has a low melee damage output (basically everyone except warriors over rank 12) and an elemental vuln. You can very reliably kill them in 3 spells and it takes them 5 rounds of melee to kill you, you can be very deadly then.


It is true that through the mid ranks mage characters tend to be weaker then melee characters. Part of that is because melee characters actually build their melee skills through ranking and stop to gear because well they need to hit hard and tank well to suceed. A lot of mage characters rely on melee characters to do that so they can power rank to the top. Nothing though is stopping a mage from getting that basic gear set (I mean like sandy cloaks and stuff not uber crap) and then prey on other mages who forego building a competative advantage in order to speed rank.


I actually think the game needs less preps for everyone, mages and warriors alike. In particular I think teleport or word potions should be hard as hell to come by or they should not work very well during adrenaline time. The true difference between a mage and a warrior isn't how much they can prep but rather the ease with which they can extricate themselves from unfavorable scenarios.

  

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HOT TopicHow about giving melee classes a little breakwith preps... [View all] , _Magus_2 (Guest), Tue 19-Jan-10 10:16 PM
Reply Hell I would settle for just roots being returned, NMTehW (Guest), 22-Jan-10 04:54 PM, #38
Reply They always were rot death, Daevryn, 22-Jan-10 05:04 PM, #39
Reply I totally disagree, Valkenar, 20-Jan-10 09:02 AM, #4
Reply RE: I totally disagree, Daevryn, 20-Jan-10 09:21 AM, #5
Reply Criteria, Valkenar, 20-Jan-10 10:39 AM, #7
     Reply RE: Criteria, Daevryn, 20-Jan-10 10:58 AM, #8
          Reply PK stats, Valkenar, 20-Jan-10 11:13 AM, #9
          Reply But then, Daurwyn2 (Guest), 20-Jan-10 06:26 PM, #11
               Reply RE: But then, Daevryn, 20-Jan-10 07:05 PM, #18
                    Reply I'm aware of most tactical situations, Daurwyn2 (Guest), 20-Jan-10 07:22 PM, #20
Reply Palmer? Any number of necros player by SMUG?, TMNS_lazy (Guest), 20-Jan-10 09:47 AM, #6
Reply Dying to lowbie necros, Daurwyn2 (Guest), 20-Jan-10 06:28 PM, #12
     Reply RE: Dying to lowbie necros, Daevryn, 20-Jan-10 07:01 PM, #17
     Reply RE: Dying to lowbie necros, Daurwyn2 (Guest), 20-Jan-10 07:28 PM, #21
          Reply RE: Dying to lowbie necros, Daevryn, 20-Jan-10 07:43 PM, #22
     Reply RE: Dying to lowbie necros, Isildur, 21-Jan-10 09:24 PM, #30
          Reply RE: Dying to lowbie necros, Daurwyn2 (Guest), 22-Jan-10 04:07 AM, #31
               Reply being in the same room as someone who can perma lag = m..., quas (Guest), 22-Jan-10 06:54 AM, #32
               Reply I disagree, Daurwyn2 (Guest), 22-Jan-10 09:21 AM, #35
               Reply Right here, for the record, Daevryn, 22-Jan-10 08:47 AM, #33
               Reply I'm not sure how Palmer did it, Daurwyn2 (Guest), 22-Jan-10 09:20 AM, #34
                    Reply Uhh..., Mek (Guest), 23-Jan-10 12:51 AM, #54
               Reply RE: Dying to lowbie necros, Isildur, 22-Jan-10 04:25 PM, #37
                    Reply The 2 are not the same, Daurwyn2 (Guest), 22-Jan-10 05:05 PM, #40
                         Reply RE: The 2 are not the same, Daevryn, 22-Jan-10 05:15 PM, #41
                              Reply "but I can be on you again in >under 2-3 ticks", blackbird, 22-Jan-10 05:46 PM, #42
                              Reply He's likely talking about, Daurwyn2 (Guest), 22-Jan-10 06:31 PM, #43
                                   Reply RE: He's likely talking about, Daevryn, 22-Jan-10 08:24 PM, #44
                                        Reply RE: He's likely talking about, Isildur, 22-Jan-10 09:14 PM, #45
                                        Reply For me it is, Daurwyn2 (Guest), 22-Jan-10 09:20 PM, #48
                                        Reply What level are we talking about now?, Daurwyn2 (Guest), 22-Jan-10 09:16 PM, #46
                                        Reply RE: What level are we talking about now?, Daevryn, 22-Jan-10 09:48 PM, #49
                                        Reply What level are you talking about?, Valkenar, 22-Jan-10 09:18 PM, #47
                                             Reply RE: What level are you talking about?, Daevryn, 22-Jan-10 09:50 PM, #50
                                                  Reply Huh. Okay, Valkenar, 22-Jan-10 11:22 PM, #52
                                                       Reply RE: Huh. Okay, Daevryn, 22-Jan-10 11:43 PM, #53
                              Reply Don't forget!, TMNS_lazy (Guest), 22-Jan-10 10:43 PM, #51
Reply uh its the player son not the build, quas (Guest), 20-Jan-10 05:58 PM #10
     Reply So what you are saying is, Daurwyn2 (Guest), 20-Jan-10 06:29 PM, #13
          Reply yes, quas (Guest), 20-Jan-10 06:47 PM, #16
               Reply I can tell you now, Daurwyn2 (Guest), 20-Jan-10 07:13 PM, #19
               Reply RE: I can tell you now, quas (Guest), 20-Jan-10 08:00 PM, #23
                    Reply I used teleport A LOT both to hunt and to escape..., Kaer (Guest), 21-Jan-10 02:24 AM, #24
                    Reply Three reasons to care about mob deaths, Daurwyn2 (Guest), 21-Jan-10 02:01 PM, #25
                         Reply RE: Three reasons to care about mob deaths, quas (Guest), 21-Jan-10 05:54 PM, #26
                              Reply I understand your argument, Daurwyn2 (Guest), 21-Jan-10 06:15 PM, #27
                              Reply I understand your argument, Daurwyn2 (Guest), 21-Jan-10 06:15 PM, #28
                                   Reply No idea why that posted twice, Daurwyn2 (Guest), 21-Jan-10 06:17 PM, #29
               Reply But, Amused (Guest), 22-Jan-10 12:50 PM, #36
Reply or you can accept that warriors != mages, quas (Guest), 20-Jan-10 06:58 AM, #3
Reply I'm not sure Wuuble is a good example, Daurwyn2 (Guest), 20-Jan-10 06:31 PM, #14
     Reply Would say though, Daurwyn2 (Guest), 20-Jan-10 06:32 PM, #15
Reply RE: How about giving melee classes a little breakwith p..., Daevryn, 19-Jan-10 10:17 PM, #1
     Reply RE: How about giving melee classes a little breakwith p..., Asyguest (Guest), 20-Jan-10 12:55 AM, #2
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