Subject: "RE: But then" Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Gameplay Topic #30080
Show all folders

DaevrynWed 20-Jan-10 07:05 PM
Member since 13th Feb 2007
11117 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#30159, "RE: But then"


          

>That's because most people underestimate mental jolt.
>
>Generally speaking warriors are more of a threat because of
>their ability to make fleeing difficult. Magi have to catch
>you with your pants down.

Eh. Sure, probably at level 20 a mage has to catch you about prepless, but since you have zero or low XP penalty, almost your whole range IS prepless 24/7, and most of the rest is prepless most of the time.

Killing someone in 2-3 rounds with a mage at low levels is really not that unheard of. That could be "I ran in, cast a damage spell, you fled, I followed quick and did it again, and you died" or "I set up a situation where bash will mostly miss me, you tried it, and that 3 round lag is enough to kill you." or something else. I can't give away all my tricks.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote

HOT TopicHow about giving melee classes a little breakwith preps... [View all] , _Magus_2 (Guest), Tue 19-Jan-10 10:16 PM
Reply Hell I would settle for just roots being returned, NMTehW (Guest), 22-Jan-10 04:54 PM, #38
Reply They always were rot death, Daevryn, 22-Jan-10 05:04 PM, #39
Reply I totally disagree, Valkenar, 20-Jan-10 09:02 AM, #4
Reply RE: I totally disagree, Daevryn, 20-Jan-10 09:21 AM, #5
Reply Criteria, Valkenar, 20-Jan-10 10:39 AM, #7
     Reply RE: Criteria, Daevryn, 20-Jan-10 10:58 AM, #8
          Reply PK stats, Valkenar, 20-Jan-10 11:13 AM, #9
          Reply But then, Daurwyn2 (Guest), 20-Jan-10 06:26 PM, #11
               Reply RE: But then, Daevryn, 20-Jan-10 07:05 PM #18
                    Reply I'm aware of most tactical situations, Daurwyn2 (Guest), 20-Jan-10 07:22 PM, #20
Reply Palmer? Any number of necros player by SMUG?, TMNS_lazy (Guest), 20-Jan-10 09:47 AM, #6
Reply Dying to lowbie necros, Daurwyn2 (Guest), 20-Jan-10 06:28 PM, #12
     Reply RE: Dying to lowbie necros, Daevryn, 20-Jan-10 07:01 PM, #17
     Reply RE: Dying to lowbie necros, Daurwyn2 (Guest), 20-Jan-10 07:28 PM, #21
          Reply RE: Dying to lowbie necros, Daevryn, 20-Jan-10 07:43 PM, #22
     Reply RE: Dying to lowbie necros, Isildur, 21-Jan-10 09:24 PM, #30
          Reply RE: Dying to lowbie necros, Daurwyn2 (Guest), 22-Jan-10 04:07 AM, #31
               Reply being in the same room as someone who can perma lag = m..., quas (Guest), 22-Jan-10 06:54 AM, #32
               Reply I disagree, Daurwyn2 (Guest), 22-Jan-10 09:21 AM, #35
               Reply Right here, for the record, Daevryn, 22-Jan-10 08:47 AM, #33
               Reply I'm not sure how Palmer did it, Daurwyn2 (Guest), 22-Jan-10 09:20 AM, #34
                    Reply Uhh..., Mek (Guest), 23-Jan-10 12:51 AM, #54
               Reply RE: Dying to lowbie necros, Isildur, 22-Jan-10 04:25 PM, #37
                    Reply The 2 are not the same, Daurwyn2 (Guest), 22-Jan-10 05:05 PM, #40
                         Reply RE: The 2 are not the same, Daevryn, 22-Jan-10 05:15 PM, #41
                              Reply "but I can be on you again in >under 2-3 ticks", blackbird, 22-Jan-10 05:46 PM, #42
                              Reply He's likely talking about, Daurwyn2 (Guest), 22-Jan-10 06:31 PM, #43
                                   Reply RE: He's likely talking about, Daevryn, 22-Jan-10 08:24 PM, #44
                                        Reply RE: He's likely talking about, Isildur, 22-Jan-10 09:14 PM, #45
                                        Reply For me it is, Daurwyn2 (Guest), 22-Jan-10 09:20 PM, #48
                                        Reply What level are we talking about now?, Daurwyn2 (Guest), 22-Jan-10 09:16 PM, #46
                                        Reply RE: What level are we talking about now?, Daevryn, 22-Jan-10 09:48 PM, #49
                                        Reply What level are you talking about?, Valkenar, 22-Jan-10 09:18 PM, #47
                                             Reply RE: What level are you talking about?, Daevryn, 22-Jan-10 09:50 PM, #50
                                                  Reply Huh. Okay, Valkenar, 22-Jan-10 11:22 PM, #52
                                                       Reply RE: Huh. Okay, Daevryn, 22-Jan-10 11:43 PM, #53
                              Reply Don't forget!, TMNS_lazy (Guest), 22-Jan-10 10:43 PM, #51
Reply uh its the player son not the build, quas (Guest), 20-Jan-10 05:58 PM, #10
     Reply So what you are saying is, Daurwyn2 (Guest), 20-Jan-10 06:29 PM, #13
          Reply yes, quas (Guest), 20-Jan-10 06:47 PM, #16
               Reply I can tell you now, Daurwyn2 (Guest), 20-Jan-10 07:13 PM, #19
               Reply RE: I can tell you now, quas (Guest), 20-Jan-10 08:00 PM, #23
                    Reply I used teleport A LOT both to hunt and to escape..., Kaer (Guest), 21-Jan-10 02:24 AM, #24
                    Reply Three reasons to care about mob deaths, Daurwyn2 (Guest), 21-Jan-10 02:01 PM, #25
                         Reply RE: Three reasons to care about mob deaths, quas (Guest), 21-Jan-10 05:54 PM, #26
                              Reply I understand your argument, Daurwyn2 (Guest), 21-Jan-10 06:15 PM, #27
                              Reply I understand your argument, Daurwyn2 (Guest), 21-Jan-10 06:15 PM, #28
                                   Reply No idea why that posted twice, Daurwyn2 (Guest), 21-Jan-10 06:17 PM, #29
               Reply But, Amused (Guest), 22-Jan-10 12:50 PM, #36
Reply or you can accept that warriors != mages, quas (Guest), 20-Jan-10 06:58 AM, #3
Reply I'm not sure Wuuble is a good example, Daurwyn2 (Guest), 20-Jan-10 06:31 PM, #14
     Reply Would say though, Daurwyn2 (Guest), 20-Jan-10 06:32 PM, #15
Reply RE: How about giving melee classes a little breakwith p..., Daevryn, 19-Jan-10 10:17 PM, #1
     Reply RE: How about giving melee classes a little breakwith p..., Asyguest (Guest), 20-Jan-10 12:55 AM, #2
Top General Discussions Gameplay Topic #30080 Previous topic | Next topic