|
#30198, "RE: Three reasons to care about mob deaths"
|
I still suspect the actual % of times you die as a result of teleporting vs the number of times you don't is less then 1%.
If that was not the case we would reasonably see something like 15-20 mob deaths from teleporting on almost every single character who perfects teleport. (not saying some people don't spam it in no teleport area or learn it mostly through rank bonuses but the number of times you cast a spell before it is mastered is measured into the hundreds) we do not see this and therefore in practice teleporting to death has a very very low risk. is it absolutly zero risk, no, our perceptions of the rate may seem high because you really remember that one you died but not the 100 you landed in a safe place. Wording also has a very low percent but as I said in another post at least it is predictable so people can try and use it against you, the unpredictability of teleport reduces the risk of me as a hunter hurting you to the risk of dieing from teleport which is substantially lower.
|
|
|
How about giving melee classes a little breakwith preps...
[View all] , _Magus_2 (Guest), Tue 19-Jan-10 10:16 PM
Hell I would settle for just roots being returned,
NMTehW (Guest),
22-Jan-10 04:54 PM, #38
They always were rot death,
Daevryn,
22-Jan-10 05:04 PM, #39
I totally disagree,
Valkenar,
20-Jan-10 09:02 AM, #4
RE: I totally disagree,
Daevryn,
20-Jan-10 09:21 AM, #5
Criteria,
Valkenar,
20-Jan-10 10:39 AM, #7
RE: Criteria,
Daevryn,
20-Jan-10 10:58 AM, #8
PK stats,
Valkenar,
20-Jan-10 11:13 AM, #9
But then,
Daurwyn2 (Guest),
20-Jan-10 06:26 PM, #11
RE: But then,
Daevryn,
20-Jan-10 07:05 PM, #18
I'm aware of most tactical situations,
Daurwyn2 (Guest),
20-Jan-10 07:22 PM, #20
Palmer? Any number of necros player by SMUG?,
TMNS_lazy (Guest),
20-Jan-10 09:47 AM, #6
Dying to lowbie necros,
Daurwyn2 (Guest),
20-Jan-10 06:28 PM, #12
RE: Dying to lowbie necros,
Daevryn,
20-Jan-10 07:01 PM, #17
RE: Dying to lowbie necros,
Daurwyn2 (Guest),
20-Jan-10 07:28 PM, #21
RE: Dying to lowbie necros,
Daevryn,
20-Jan-10 07:43 PM, #22
RE: Dying to lowbie necros,
Isildur,
21-Jan-10 09:24 PM, #30
RE: Dying to lowbie necros,
Daurwyn2 (Guest),
22-Jan-10 04:07 AM, #31
being in the same room as someone who can perma lag = m...,
quas (Guest),
22-Jan-10 06:54 AM, #32
I disagree,
Daurwyn2 (Guest),
22-Jan-10 09:21 AM, #35
Right here, for the record,
Daevryn,
22-Jan-10 08:47 AM, #33
I'm not sure how Palmer did it,
Daurwyn2 (Guest),
22-Jan-10 09:20 AM, #34
Uhh...,
Mek (Guest),
23-Jan-10 12:51 AM, #54
RE: Dying to lowbie necros,
Isildur,
22-Jan-10 04:25 PM, #37
The 2 are not the same,
Daurwyn2 (Guest),
22-Jan-10 05:05 PM, #40
RE: The 2 are not the same,
Daevryn,
22-Jan-10 05:15 PM, #41
"but I can be on you again in >under 2-3 ticks",
blackbird,
22-Jan-10 05:46 PM, #42
He's likely talking about,
Daurwyn2 (Guest),
22-Jan-10 06:31 PM, #43
RE: He's likely talking about,
Daevryn,
22-Jan-10 08:24 PM, #44
RE: He's likely talking about,
Isildur,
22-Jan-10 09:14 PM, #45
For me it is,
Daurwyn2 (Guest),
22-Jan-10 09:20 PM, #48
What level are we talking about now?,
Daurwyn2 (Guest),
22-Jan-10 09:16 PM, #46
RE: What level are we talking about now?,
Daevryn,
22-Jan-10 09:48 PM, #49
What level are you talking about?,
Valkenar,
22-Jan-10 09:18 PM, #47
RE: What level are you talking about?,
Daevryn,
22-Jan-10 09:50 PM, #50
Huh. Okay,
Valkenar,
22-Jan-10 11:22 PM, #52
RE: Huh. Okay,
Daevryn,
22-Jan-10 11:43 PM, #53
Don't forget!,
TMNS_lazy (Guest),
22-Jan-10 10:43 PM, #51
uh its the player son not the build,
quas (Guest),
20-Jan-10 05:58 PM, #10
So what you are saying is,
Daurwyn2 (Guest),
20-Jan-10 06:29 PM, #13
yes,
quas (Guest),
20-Jan-10 06:47 PM, #16
I can tell you now,
Daurwyn2 (Guest),
20-Jan-10 07:13 PM, #19
RE: I can tell you now,
quas (Guest),
20-Jan-10 08:00 PM, #23
I used teleport A LOT both to hunt and to escape...,
Kaer (Guest),
21-Jan-10 02:24 AM, #24
Three reasons to care about mob deaths,
Daurwyn2 (Guest),
21-Jan-10 02:01 PM, #25
RE: Three reasons to care about mob deaths,
quas (Guest),
21-Jan-10 05:54 PM #26
I understand your argument,
Daurwyn2 (Guest),
21-Jan-10 06:15 PM, #27
I understand your argument,
Daurwyn2 (Guest),
21-Jan-10 06:15 PM, #28
No idea why that posted twice,
Daurwyn2 (Guest),
21-Jan-10 06:17 PM, #29
But,
Amused (Guest),
22-Jan-10 12:50 PM, #36
or you can accept that warriors != mages,
quas (Guest),
20-Jan-10 06:58 AM, #3
I'm not sure Wuuble is a good example,
Daurwyn2 (Guest),
20-Jan-10 06:31 PM, #14
Would say though,
Daurwyn2 (Guest),
20-Jan-10 06:32 PM, #15
RE: How about giving melee classes a little breakwith p...,
Daevryn,
19-Jan-10 10:17 PM, #1
RE: How about giving melee classes a little breakwith p...,
Asyguest (Guest),
20-Jan-10 12:55 AM, #2
| |
|