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trewynSat 15-Aug-09 02:43 PM
Member since 04th Jan 2005
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#26405, "RE: Silent Tower Rethought.... maybe"


          

I think CF would be better off with more areas like ST and not just one.

I don't like Hell Trips because it's way too confusing to have a large group, it's hard to role-play or you get people who over role-play, or you get the little kids trying to have fun and telling stupid jokes that we all used to giggle and laugh at and you end up missing a LOT of the area. If you aren't leading and looking, there's no telling what little cubby holes with shinies in it that people just simply walk by. Sometimes when in large groups like that I just turn on a movie and put it in the upper right corner and end up watching/listening to that just to keep my attention.

The ST is an area where I can go when I have no PK range and nothing better to do than to spam spells/skills/sups to perfection that I very seldom use AND I get explore/observation XP which is cool to me because I like to try out edges and see what they do. The extra bump I get from that area is worth at LEAST one try-me edge (which also caters to the explorer mind).

I think you would get a lot of bang if you released two areas in tandem that catered to the group masses and the individual explorer and were still puzzle based. Solve the puzzle, tiamt-like creature bowls out of the ground and all hell breaks loose. Pleasant field turns crimson as blood zombies rise up from the ground and while you fight the big bad ass, it scatters the party into the little runts making it difficult to keep the party together and making it one hair-brained exciting time like raiding the palace against 5 opposers. A bunch of little fights break out. The PCs win and get the shiny gem needed to power the gate-room machine and go to the next level. Which would make these "make hell good kosher" people happy because then they'd have a place to take their massive fort horde to and get shinies. You could even have it so that one of the rewards is an alternate way into the depths of hell passed the "non-purity part" and in the process maybe reducing the time it takes to actually get down there to something managable in today's CF.

The ST is a place that's hard to really take a large group in and wreak havoc on things without having long term solo punishment. Plus until you solve certain puzzles, it's generally unfriendly to certain classes to begin with. But then, that in turn increases the reward for doing them, or the insansity of trying in the first place.

So my vote is bring ST back as much changed as you want (I personally don't care if everyone knows the secrets because it's a get out what you put in type place anyways) AND make another dragon-lair type place that is on the order of the Tower of Trothon in size but holds more shinier shinies and some different puzzles, or gives a way for said group to get into the deeper parts of hell faster thus making it useful for goods and evils alike to visit.

  

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HOT TopicSilent Tower Rethought.... maybe [View all] , Daevryn, Sat 15-Aug-09 01:42 AM
Reply My Thoughts, Dragomir, 23-Aug-09 07:46 PM, #90
Reply RE: Silent Tower Rethought.... maybe, Exit, 21-Aug-09 09:19 PM, #89
Reply RE: Silent Tower Rethought.... maybe, Tyrjal, 21-Aug-09 02:34 AM, #86
Reply Sadly, the playerbase being what it is, this would like..., Theerkla, 21-Aug-09 05:27 AM, #87
     Reply Oh and.., Cerunnir, 21-Aug-09 03:49 PM, #88
Reply My take on silent tower., Kadsuane, 20-Aug-09 11:09 AM, #84
Reply RE: My take on silent tower., Daevryn, 20-Aug-09 11:16 AM, #85
Reply Another possible solution, incognito, 19-Aug-09 05:11 PM, #83
Reply Make the rewards rot on leaving the tower maybe?, muchos2, 19-Aug-09 12:06 PM, #81
Reply I like this idea., Quixotic, 19-Aug-09 01:47 PM, #82
Reply Modern times, Valkenar, 18-Aug-09 09:07 AM, #80
Reply Thing is, incognito, 18-Aug-09 02:42 AM, #79
Reply On time-intensiveness, DurNominator, 18-Aug-09 12:21 AM, #78
Reply The puzzles are what made it, Grudan, 17-Aug-09 11:00 AM, #77
Reply RE: Silent Tower Rethought.... maybe, Xanthrailles, 16-Aug-09 01:58 PM, #73
Reply RE: Silent Tower Rethought.... maybe, Eskelian, 16-Aug-09 01:57 PM, #72
Reply Crackball thought., Quixotic, 16-Aug-09 01:54 PM, #71
Reply Throwdown vs riddle, laxman, 16-Aug-09 08:35 AM, #63
Reply RE: Throwdown vs riddle, Daevryn, 16-Aug-09 10:04 AM, #65
     Reply This sums up the problem with brute force to me, incognito, 16-Aug-09 12:58 PM, #69
          Reply Seriously- Brits don't perma nt, Abernyte, 16-Aug-09 05:09 PM, #74
               Reply RE: Seriously- Brits don't perma nt, incognito, 17-Aug-09 02:44 AM, #75
Reply people don't post cheats to help, bobbyp, 16-Aug-09 08:00 AM, #62
Reply For solo, think less puzzle and more complex, intriguin..., Boon, 15-Aug-09 06:25 PM, #55
Reply my opinion, Jhyrbian, 15-Aug-09 06:09 PM, #54
Reply RE: my opinion, A2, 15-Aug-09 09:40 PM, #56
Reply Very good point, Mekantos, 16-Aug-09 01:09 AM, #58
     Reply RE: Very good point, Daevryn, 16-Aug-09 01:21 AM, #59
          Reply did anyone ever figure out how to talk? nt, Jhyrbian, 16-Aug-09 06:31 AM, #61
               Reply Yep., Daevryn, 16-Aug-09 10:01 AM, #64
                    Reply Btw, Mekantos, 16-Aug-09 12:56 PM, #68
                         Reply RE: Btw, Daevryn, 16-Aug-09 01:02 PM, #70
Reply Both Sides of the Coin, Straklaw, 15-Aug-09 05:12 PM, #52
Reply RE: Both Sides of the Coin, Daevryn, 15-Aug-09 05:26 PM, #53
     Reply RE: Both Sides of the Coin, Aodh, 16-Aug-09 04:15 AM, #60
Reply Personally I'd like to see, Lokain, 15-Aug-09 05:08 PM, #51
Reply I think Lokain's idea has merit., GinGa, 16-Aug-09 11:43 AM, #66
Reply RE: Silent Tower Rethought.... maybe, Isildur, 15-Aug-09 03:42 PM, #47
Reply Quick fix, Mekantos, 15-Aug-09 03:11 PM, #46
Reply That would actually just make it worse, Nightgaunt_, 15-Aug-09 04:49 PM, #50
Reply RE: Silent Tower Rethought.... maybe, trewyn, 15-Aug-09 02:43 PM #44
Reply Two points, The Heretic, 15-Aug-09 01:42 PM, #38
Reply Idea with this issue:, GinGa, 16-Aug-09 11:49 AM, #67
     Reply That is the worst example you could have picked, incognito, 17-Aug-09 03:10 AM, #76
Reply RE: Silent Tower Rethought.... maybe, xander, 15-Aug-09 01:05 PM, #36
Reply RE: Silent Tower Rethought.... maybe, asylumius, 15-Aug-09 12:25 PM, #33
Reply Long time on-and-offer's thoughts, RandomThinker, 15-Aug-09 11:49 AM, #24
Reply Thumbs down, imo, Mort, 15-Aug-09 11:20 AM, #21
Reply An old-timer's viewpoint, HunterElf, 15-Aug-09 11:21 AM, #20
Reply The biggest thing I think that hurts solo-exploration, _Magus_, 15-Aug-09 11:41 AM, #23
     Reply You are just exploring with the wrong class, Nightgaunt_, 15-Aug-09 11:57 AM, #27
          Reply The problem with that is..., _Magus_, 15-Aug-09 12:09 PM, #29
               Reply RE: The problem with that is..., Nightgaunt_, 15-Aug-09 12:18 PM, #31
                    Reply Not to get off on a tangent..., _Magus_, 15-Aug-09 02:29 PM, #42
Reply RE: Silent Tower Rethought.... maybe, ORB, 15-Aug-09 10:42 AM, #16
Reply Not a bad idea really! IMM-quest to be able to enter th..., Amberion, 15-Aug-09 11:38 AM, #22
     Reply I don't like Imm quest idea..., ORB, 15-Aug-09 12:42 PM, #35
          Reply I don't like it either..., Zulghinlour, 15-Aug-09 03:04 PM, #45
Reply RE: Secrecy, Splntrd, 15-Aug-09 10:42 AM, #15
Reply Good post n/t, Lokain, 15-Aug-09 12:27 PM, #34
Reply RE: Secrecy, Zulghinlour, 15-Aug-09 01:29 PM, #37
Reply Precisely..., asylumius, 15-Aug-09 02:12 PM, #40
Reply I'm dying with curiosity now nt, Lokain, 15-Aug-09 02:43 PM, #43
Reply I totally agree with you on almost everything..., TMNS, 15-Aug-09 02:26 PM, #41
Reply RE: Secrecy, asylumius, 15-Aug-09 02:08 PM, #39
Reply RE: Silent Tower Rethought.... maybe, Rade, 15-Aug-09 10:37 AM, #14
Reply RE: Silent Tower Rethought.... maybe, Daevryn, 15-Aug-09 10:51 AM, #17
     Reply RE: Silent Tower Rethought.... maybe, Splntrd, 15-Aug-09 11:02 AM, #19
     Reply RE: Silent Tower Rethought.... maybe, Daevryn, 15-Aug-09 04:13 PM, #49
     Reply RE: Silent Tower Rethought.... maybe, Nightgaunt_, 15-Aug-09 11:56 AM, #26
     Reply Nah., Splntrd, 15-Aug-09 12:08 PM, #28
     Reply RE: Nah., Nightgaunt_, 15-Aug-09 12:16 PM, #30
          Reply Oh, I see what you're getting at. nt, Splntrd, 15-Aug-09 12:19 PM, #32
     Reply RE: Silent Tower Rethought.... maybe, Daevryn, 15-Aug-09 04:04 PM, #48
     Reply RE: Silent Tower Rethought.... maybe, Rade, 15-Aug-09 11:55 PM, #57
Reply Meh., Iunna, 15-Aug-09 08:44 AM, #12
Reply RE: Silent Tower Rethought.... maybe, _Magus_, 15-Aug-09 08:22 AM, #11
Reply Does that add anything to the game?, Stunna, 15-Aug-09 07:02 AM, #10
Reply I prefer the puzzle type area, incognito, 15-Aug-09 06:44 AM, #9
Reply Why that won't work, Nightgaunt_, 15-Aug-09 11:53 AM, #25
Reply I almost got into ST..., Aodh, 15-Aug-09 05:57 AM, #7
Reply Why I'm against groups, vargal, 15-Aug-09 06:06 AM, #8
Reply RE: I almost got into ST..., Cerunnir, 15-Aug-09 10:25 AM, #13
Reply Think you know my idea on this..., Torak, 15-Aug-09 04:34 AM, #6
Reply I really like the idea here!, Amberion, 15-Aug-09 10:56 AM, #18
Reply My thoughts on this, fwiw, Mekantos, 15-Aug-09 04:27 AM, #5
Reply No matter what it needs to come back., Guilo, 15-Aug-09 03:30 AM, #4
Reply RE: Silent Tower Rethought.... maybe, vargal, 15-Aug-09 02:32 AM, #3
Reply I wouldn't be against a Silent Reimagining., TMNS, 15-Aug-09 02:20 AM, #1
     Reply RE: I wouldn't be against a Silent Reimagining., Nightgaunt_, 15-Aug-09 02:31 AM, #2
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