Guilo | Sat 15-Aug-09 03:25 AM |
Member since 09th May 2008
366 posts
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#26354, "No matter what it needs to come back."
Edited on Sat 15-Aug-09 03:30 AM
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It was by far the most perfect, intriguing, angering area on the mud. There's no way you can just scrap it and leave it be. I loved Silent to death, I figured all kinds of stuff out on my own without OOC help, and whenever I was done with it with each character.. I usually just became a defiler and made the golem my biatch for all his pretty crytal lovin' and pk'd people until I got a new char idea.
It HAS to keep some of the puzzly type stuff, there is totally a way you can make it be puzzly and still figure out a way to make the information not matter so much if it gets leaked once again. That's what made Silent Tower beautiful, it's mystery, it just oozed "wtf do I do next" do I use this axe to fight him? Maybe that will work? Sweet I found a breakthrough. Or damn I lost another con!
I personally like the dragon lairs... to an extent... but what's the point in just making huge areas of badasses that you have to round up eight people for just to have fun? And the loot in the end is no where near the prize for the struggle from what I've seen. The blue lair is just plain retarded, I've been in there with groups of nine and still wiped, and I finally just said #### the area because those stupid ass vines. CF isn't built for massive gangs of groups anymore, it's once in a great while one comes along and you have to hop on it or you're screwed. Then after that... damn I died once and just lost the piece of gear from my once in a 2-3 month group. It's just depressing.
Let the lairs be the lairs, but you keep Silent true to what made it man. If anyone leaks the info, relentlessly hunt them down and lifetime bans for them all. Silent isn't silent without the puzzles, anything even resembling the dragon lairs would leave a sour taste in my mouth and I wouldn't even want to deal with it. Yeah sweet gear is cool and dandy.. but getting it from Silent should require intense deduction, thought process, and unique prepping.
EDIT: By the way, has anyone even killed Tiamet yet? And if not.. don't you think with people like Ahtieli/Tarleton and these super tough badasses, that Tiamet might need changed? Why have an unbeatable dragon? You might say everyone isn't bringing the right group and whatnot, but seriously, how often is that perfect group around? And that's just considering the "perfect group" as far as classes, have you see the type of normal heroes there are lately? Some are really handicapped and trying to learn how to walk to the Dreams let alone face some big ass immortal dragon. They freak out and freeze up and ruin it.
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Silent Tower Rethought.... maybe
[View all] , Daevryn, Sat 15-Aug-09 01:42 AM
My Thoughts,
Dragomir,
23-Aug-09 07:46 PM, #90
RE: Silent Tower Rethought.... maybe,
Exit,
21-Aug-09 09:19 PM, #89
RE: Silent Tower Rethought.... maybe,
Tyrjal,
21-Aug-09 02:34 AM, #86
Sadly, the playerbase being what it is, this would like...,
Theerkla,
21-Aug-09 05:27 AM, #87
Oh and..,
Cerunnir,
21-Aug-09 03:49 PM, #88
My take on silent tower.,
Kadsuane,
20-Aug-09 11:09 AM, #84
RE: My take on silent tower.,
Daevryn,
20-Aug-09 11:16 AM, #85
Another possible solution,
incognito,
19-Aug-09 05:11 PM, #83
Make the rewards rot on leaving the tower maybe?,
muchos2,
19-Aug-09 12:06 PM, #81
I like this idea.,
Quixotic,
19-Aug-09 01:47 PM, #82
Modern times,
Valkenar,
18-Aug-09 09:07 AM, #80
Thing is,
incognito,
18-Aug-09 02:42 AM, #79
On time-intensiveness,
DurNominator,
18-Aug-09 12:21 AM, #78
The puzzles are what made it,
Grudan,
17-Aug-09 11:00 AM, #77
RE: Silent Tower Rethought.... maybe,
Xanthrailles,
16-Aug-09 01:58 PM, #73
RE: Silent Tower Rethought.... maybe,
Eskelian,
16-Aug-09 01:57 PM, #72
Crackball thought.,
Quixotic,
16-Aug-09 01:54 PM, #71
Throwdown vs riddle,
laxman,
16-Aug-09 08:35 AM, #63
RE: Throwdown vs riddle,
Daevryn,
16-Aug-09 10:04 AM, #65
This sums up the problem with brute force to me,
incognito,
16-Aug-09 12:58 PM, #69
Seriously- Brits don't perma nt,
Abernyte,
16-Aug-09 05:09 PM, #74
RE: Seriously- Brits don't perma nt,
incognito,
17-Aug-09 02:44 AM, #75
people don't post cheats to help,
bobbyp,
16-Aug-09 08:00 AM, #62
For solo, think less puzzle and more complex, intriguin...,
Boon,
15-Aug-09 06:25 PM, #55
my opinion,
Jhyrbian,
15-Aug-09 06:09 PM, #54
RE: my opinion,
A2,
15-Aug-09 09:40 PM, #56
Very good point,
Mekantos,
16-Aug-09 01:09 AM, #58
RE: Very good point,
Daevryn,
16-Aug-09 01:21 AM, #59
did anyone ever figure out how to talk? nt,
Jhyrbian,
16-Aug-09 06:31 AM, #61
Yep.,
Daevryn,
16-Aug-09 10:01 AM, #64
Btw,
Mekantos,
16-Aug-09 12:56 PM, #68
RE: Btw,
Daevryn,
16-Aug-09 01:02 PM, #70
Both Sides of the Coin,
Straklaw,
15-Aug-09 05:12 PM, #52
RE: Both Sides of the Coin,
Daevryn,
15-Aug-09 05:26 PM, #53
RE: Both Sides of the Coin,
Aodh,
16-Aug-09 04:15 AM, #60
Personally I'd like to see,
Lokain,
15-Aug-09 05:08 PM, #51
I think Lokain's idea has merit.,
GinGa,
16-Aug-09 11:43 AM, #66
RE: Silent Tower Rethought.... maybe,
Isildur,
15-Aug-09 03:42 PM, #47
Quick fix,
Mekantos,
15-Aug-09 03:11 PM, #46
That would actually just make it worse,
Nightgaunt_,
15-Aug-09 04:49 PM, #50
RE: Silent Tower Rethought.... maybe,
trewyn,
15-Aug-09 02:43 PM, #44
Two points,
The Heretic,
15-Aug-09 01:42 PM, #38
Idea with this issue:,
GinGa,
16-Aug-09 11:49 AM, #67
That is the worst example you could have picked,
incognito,
17-Aug-09 03:10 AM, #76
RE: Silent Tower Rethought.... maybe,
xander,
15-Aug-09 01:05 PM, #36
RE: Silent Tower Rethought.... maybe,
asylumius,
15-Aug-09 12:25 PM, #33
Long time on-and-offer's thoughts,
RandomThinker,
15-Aug-09 11:49 AM, #24
Thumbs down, imo,
Mort,
15-Aug-09 11:20 AM, #21
An old-timer's viewpoint,
HunterElf,
15-Aug-09 11:21 AM, #20
The biggest thing I think that hurts solo-exploration,
_Magus_,
15-Aug-09 11:41 AM, #23
You are just exploring with the wrong class,
Nightgaunt_,
15-Aug-09 11:57 AM, #27
The problem with that is...,
_Magus_,
15-Aug-09 12:09 PM, #29
RE: The problem with that is...,
Nightgaunt_,
15-Aug-09 12:18 PM, #31
Not to get off on a tangent...,
_Magus_,
15-Aug-09 02:29 PM, #42
RE: Silent Tower Rethought.... maybe,
ORB,
15-Aug-09 10:42 AM, #16
Not a bad idea really! IMM-quest to be able to enter th...,
Amberion,
15-Aug-09 11:38 AM, #22
I don't like Imm quest idea...,
ORB,
15-Aug-09 12:42 PM, #35
I don't like it either...,
Zulghinlour,
15-Aug-09 03:04 PM, #45
RE: Secrecy,
Splntrd,
15-Aug-09 10:42 AM, #15
Good post n/t,
Lokain,
15-Aug-09 12:27 PM, #34
RE: Secrecy,
Zulghinlour,
15-Aug-09 01:29 PM, #37
Precisely...,
asylumius,
15-Aug-09 02:12 PM, #40
I'm dying with curiosity now nt,
Lokain,
15-Aug-09 02:43 PM, #43
I totally agree with you on almost everything...,
TMNS,
15-Aug-09 02:26 PM, #41
RE: Secrecy,
asylumius,
15-Aug-09 02:08 PM, #39
RE: Silent Tower Rethought.... maybe,
Rade,
15-Aug-09 10:37 AM, #14
RE: Silent Tower Rethought.... maybe,
Daevryn,
15-Aug-09 10:51 AM, #17
RE: Silent Tower Rethought.... maybe,
Splntrd,
15-Aug-09 11:02 AM, #19
RE: Silent Tower Rethought.... maybe,
Daevryn,
15-Aug-09 04:13 PM, #49
RE: Silent Tower Rethought.... maybe,
Nightgaunt_,
15-Aug-09 11:56 AM, #26
Nah.,
Splntrd,
15-Aug-09 12:08 PM, #28
RE: Nah.,
Nightgaunt_,
15-Aug-09 12:16 PM, #30
Oh, I see what you're getting at. nt,
Splntrd,
15-Aug-09 12:19 PM, #32
RE: Silent Tower Rethought.... maybe,
Daevryn,
15-Aug-09 04:04 PM, #48
RE: Silent Tower Rethought.... maybe,
Rade,
15-Aug-09 11:55 PM, #57
Meh.,
Iunna,
15-Aug-09 08:44 AM, #12
RE: Silent Tower Rethought.... maybe,
_Magus_,
15-Aug-09 08:22 AM, #11
Does that add anything to the game?,
Stunna,
15-Aug-09 07:02 AM, #10
I prefer the puzzle type area,
incognito,
15-Aug-09 06:44 AM, #9
Why that won't work,
Nightgaunt_,
15-Aug-09 11:53 AM, #25
I almost got into ST...,
Aodh,
15-Aug-09 05:57 AM, #7
Why I'm against groups,
vargal,
15-Aug-09 06:06 AM, #8
RE: I almost got into ST...,
Cerunnir,
15-Aug-09 10:25 AM, #13
Think you know my idea on this...,
Torak,
15-Aug-09 04:34 AM, #6
I really like the idea here!,
Amberion,
15-Aug-09 10:56 AM, #18
My thoughts on this, fwiw,
Mekantos,
15-Aug-09 04:27 AM, #5
No matter what it needs to come back.,
Guilo,
15-Aug-09 03:30 AM #4
RE: Silent Tower Rethought.... maybe,
vargal,
15-Aug-09 02:32 AM, #3
I wouldn't be against a Silent Reimagining.,
TMNS,
15-Aug-09 02:20 AM, #1
RE: I wouldn't be against a Silent Reimagining.,
Nightgaunt_,
15-Aug-09 02:31 AM, #2
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