Subject: "They can fail" Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Gameplay Topic #24209
Show all folders

MekantosMon 30-Mar-09 10:16 AM
Member since 06th Dec 2003
796 posts
Click to send email to this author Click to add this author to your buddy list
#24211, "They can fail"


          

...But I think what you are seeing is "order all rescue (necro)," and so the whole gang tries to do it. If the first fails, the second might succeed, and so on.

  

Alert | IP Printer Friendly copy | Reply | Reply with quote

TopicOn Golems, mummies, zombies and ghouls [View all] , Abernyte, Mon 30-Mar-09 09:56 AM
Reply Try this., Scrimbul, 31-Mar-09 03:05 AM, #5
Reply RE: Try this., Daevryn, 31-Mar-09 07:43 AM, #6
Reply To be fair I'm not that far along in my C., Scrimbul, 31-Mar-09 03:02 PM, #8
Reply This is such a great idea., Guilo, 01-Apr-09 10:29 AM, #9
Reply I agree. Remove 'order all rescue'. Or change it so onl..., Marcus_, 31-Mar-09 01:53 AM, #2
Reply I don't think necromancers need their charmie's strengt..., Mekantos, 31-Mar-09 02:06 AM, #3
     Reply I agree with this., Scrimbul, 31-Mar-09 02:59 AM, #4
          Reply Then remove the failure rate., Marcus_, 31-Mar-09 02:51 PM, #7
Reply They can fail, Mekantos, 30-Mar-09 10:16 AM #1
Top General Discussions Gameplay Topic #24209 Previous topic | Next topic