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sorlag (inactive user)Fri 18-Jun-10 07:41 AM
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#591, "RE: Again.. the idea is drawing in the biggest number of people"


          

I think you're exaggerating a little.

"Risk" isn't the same as "hard and frustrating" (though that's exactly what CF is, relative to many other games).

Risk and danger are attributes that appeal to a lot of game players. Within the subset of MUDs, I think that "feature" helps separate CF from MUDs where strategy and decisions have no meaning. Whether you put a lot of importance in that doesn't change the fact that it is a sound point to market on, especially since the kind of person who is likely going to respond to something like that is probably the type of person who won't only find CF appealing, but be more likely to have follow through as a player.

Does it need to be the first point in the list? *shrug* Who knows/cares. I really don't think it's going to instantly turn people off from CF if they were really curious in the first place, and if it does, there are literally a hundred things even more likely to drive them away once they actually connect.

  

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HOT TopicI gotta say.. [View all] , Pro, Tue 15-Jun-10 04:45 PM
Reply Spot on, DurNominator, 16-Jun-10 01:46 PM, #2
Reply RE: Spot on, HammerSong, 16-Jun-10 10:01 PM, #3
     Reply I kind of agree with them.., Java, 16-Jun-10 11:29 PM, #4
     Reply RE: I kind of agree with them.., HammerSong, 17-Jun-10 04:52 PM, #5
          Reply For what it's worth..., trewyn, 17-Jun-10 06:58 PM, #6
               Reply I will agree with this, Macaca, 17-Jun-10 07:44 PM, #7
                    Reply Again.. the idea is drawing in the biggest number of pe..., Java, 18-Jun-10 12:36 AM, #8
                         Reply The question is, who're we trying to bring in?, Straklaw, 18-Jun-10 01:55 AM, #9
                         Reply I agree here., Valguarnera, 19-Jun-10 10:02 AM, #15
                         Reply RE: Again.. the idea is drawing in the biggest number o..., sorlag (Anonymous), 18-Jun-10 07:41 AM #10
                              Reply Seriously.. "Who cares?", Java, 19-Jun-10 03:01 AM, #12
                                   Reply RE: Seriously.. , sorlag (Anonymous), 19-Jun-10 07:53 AM, #13
                                        Reply I don't disagree with the content., Java, 19-Jun-10 07:56 AM, #14
                                             Reply General rule:, Valguarnera, 19-Jun-10 10:08 AM, #16
                                                  Reply Okay. A very simple suggestion., TheDude, 19-Jun-10 12:18 PM, #17
                                                  Reply That's my line.., Java, 19-Jun-10 09:07 PM, #20
                                                       Reply RE: That's my line.., Valguarnera, 19-Jun-10 10:10 PM, #21
                                                            Reply I suppose I could write up something., Java, 19-Jun-10 10:23 PM, #22
     Reply RE: Spot on, DurNominator, 18-Jun-10 11:45 PM, #11
     Reply RE: Spot on, Daevryn, 19-Jun-10 01:07 PM, #18
          Reply There we go:, Daevryn, 19-Jun-10 01:31 PM, #19
Reply Lets get this implemented immediately please folks. n/..., Lhydia, 15-Jun-10 09:00 PM, #1
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