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Top General Discussions New Player Q&A Topic #1578
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DurNominatorThu 21-Dec-06 05:21 PM
Member since 08th Nov 2004
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#1587, "RE: Just a warning:"


          

>Yeah, it's cheap but time consuming. I really want to figure
>out a way to shorten the ship times, but if the boat is docked
>taking tickets for 4 hours in the Seaport and, say, four hours
>in Modan, then that leaves me 16 hours that needs to get taken
>up by travel time, so it's 8 game ticks either way. It's hard
>to shorten that up time wise unless I move where they pop in
>because other boats are trying to dock at their set
>schedules.

Or you could shorten the travel times and have them spend more time at the destination port. The alternative is the ships doing two or more runs/day. Something like 3 ticks in port, 3 ticks either way. Total 12 ticks/cycle. One dock spot would have docking capability for four ferries that way. Also, a timetable object(some kind of a bulletin board or sign) in the dock room where the ferry is boarded would be nice(if there's one's one already, I've missed it).

  

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TopicBuy ticket at seaport - how? [View all] , Lund, Thu 21-Dec-06 06:36 AM
Reply Just a warning:, _Magus_, 21-Dec-06 12:13 PM, #4
Reply RE: Just a warning:, Lund, 21-Dec-06 01:46 PM, #5
     Reply RE: Just a warning:, Rayihn, 21-Dec-06 03:42 PM, #6
          Reply RE: Just a warning:, DurNominator, 21-Dec-06 05:21 PM #7
Reply Silly boy!, Rayihn, 21-Dec-06 08:14 AM, #1
     Reply RE: Silly boy!, Lund, 21-Dec-06 10:29 AM, #2
          Reply RE: Silly boy!, DurNominator, 21-Dec-06 11:07 AM, #3
Top General Discussions New Player Q&A Topic #1578 Previous topic | Next topic