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Lund | Thu 21-Dec-06 06:36 AM |
Member since 15th Dec 2006
21 posts
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#1578, "Buy ticket at seaport - how?"
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OK. I will now reveal my amazing skill at puzzles. I wasn't able to figure out how to buy a ticket to sail to Arkham from the Seaport of Hamsah Mu'tazz. I was at the edge of the dock and the ship rolled in, selling tickets. I tried various commands like buy and pay, to no avail. Is this supposed to be a puzzle or is it OK to tell this poor newbie how to do it? LOL
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Just a warning:,
_Magus_,
21-Dec-06 12:13 PM, #4
RE: Just a warning:,
Lund,
21-Dec-06 01:46 PM, #5
RE: Just a warning:,
Rayihn,
21-Dec-06 03:42 PM, #6
RE: Just a warning:,
DurNominator,
21-Dec-06 05:21 PM, #7
Silly boy!,
Rayihn,
21-Dec-06 08:14 AM, #1
RE: Silly boy!,
Lund,
21-Dec-06 10:29 AM, #2
RE: Silly boy!,
DurNominator,
21-Dec-06 11:07 AM, #3
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Lund | Thu 21-Dec-06 01:46 PM |
Member since 15th Dec 2006
21 posts
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#1585, "RE: Just a warning:"
In response to Reply #4
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>You'd be better off carrying a 60lb raft rather than use this >ship. It takes like 10 hours to get from Hamsah to Arkham. > >That is of course, if your only intent is to get from one >place to the next.
Ten *game* hours, right? About five minutes real life?
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Rayihn | Thu 21-Dec-06 03:42 PM |
Member since 08th Oct 2006
1147 posts
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#1586, "RE: Just a warning:"
In response to Reply #5
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Yeah, it's cheap but time consuming. I really want to figure out a way to shorten the ship times, but if the boat is docked taking tickets for 4 hours in the Seaport and, say, four hours in Modan, then that leaves me 16 hours that needs to get taken up by travel time, so it's 8 game ticks either way. It's hard to shorten that up time wise unless I move where they pop in because other boats are trying to dock at their set schedules.
I'll probably take a look at moving the ferries to a ferry spot. That'll shorten up the travel times. In the mean time, it's not a bad idea to take a boat while you go and grab a beer!
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DurNominator | Thu 21-Dec-06 05:21 PM |
Member since 08th Nov 2004
2018 posts
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#1587, "RE: Just a warning:"
In response to Reply #6
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>Yeah, it's cheap but time consuming. I really want to figure >out a way to shorten the ship times, but if the boat is docked >taking tickets for 4 hours in the Seaport and, say, four hours >in Modan, then that leaves me 16 hours that needs to get taken >up by travel time, so it's 8 game ticks either way. It's hard >to shorten that up time wise unless I move where they pop in >because other boats are trying to dock at their set >schedules.
Or you could shorten the travel times and have them spend more time at the destination port. The alternative is the ships doing two or more runs/day. Something like 3 ticks in port, 3 ticks either way. Total 12 ticks/cycle. One dock spot would have docking capability for four ferries that way. Also, a timetable object(some kind of a bulletin board or sign) in the dock room where the ferry is boarded would be nice(if there's one's one already, I've missed it).
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Rayihn | Thu 21-Dec-06 08:14 AM |
Member since 08th Oct 2006
1147 posts
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#1579, "Silly boy!"
In response to Reply #0
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You have to buy tickets ON the ship!
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Lund | Thu 21-Dec-06 10:29 AM |
Member since 15th Dec 2006
21 posts
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#1581, "RE: Silly boy!"
In response to Reply #1
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>You have to buy tickets ON the ship!
Ha! Excellent! OK - how do I get on the ship? I tried that too! LOL
I know I'm goofy. I'm used to special commands like "board" and I have a feeling, now, that maybe I just needed to type "e" for east! LOL
(I was afraid to fall in the water. Arials can't swim!)
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DurNominator | Thu 21-Dec-06 11:07 AM |
Member since 08th Nov 2004
2018 posts
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#1582, "RE: Silly boy!"
In response to Reply #2
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>>You have to buy tickets ON the ship! > > >Ha! Excellent! OK - how do I get on the ship? I tried that >too! LOL
The ship is room that is sometimes there(area echoes tell the arrival and departure). Be visible to the captain when you arrive to one.
>I know I'm goofy. I'm used to special commands like "board" >and I have a feeling, now, that maybe I just needed to type >"e" for east! LOL > > I was afraid to fall in the water. Arials can't swim!)
There's nothing to be afraid of mechanics-wise
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