Karel | Tue 17-Jun-03 05:28 PM |
Member since 04th Mar 2003
569 posts
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#1367, "RE: idea on ghosts and explore areas"
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First of all, if it is an explore area, it is not fiteen minutes. The harder areas you will generally get you eq back before you can even get to your corpse. Next, if this person died in there because of poison/bleeding/etc, by the time someone locates his corpses and gets on the move towards it, most likely everything that caused that poison/bleeding/etc will have returned and the would be looters will have to deal with it as well. "Knowledge speaks, but wisdom listens." - Jimi Hendrix
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idea on ghosts and explore areas
[View all] , Isildur, Tue 17-Jun-03 11:09 AM
RE: idea on ghosts and explore areas,
Valguarnera,
17-Jun-03 12:48 PM, #4
RE: idea on ghosts and explore areas,
Isildur,
17-Jun-03 01:03 PM, #5
RE: idea on ghosts and explore areas,
Gabe,
17-Jun-03 02:36 PM, #6
RE: idea on ghosts and explore areas,
Isildur,
17-Jun-03 03:01 PM, #7
Quite true. (n/t),
Gabe,
17-Jun-03 04:40 PM, #9
How about...,
Ululari,
18-Jun-03 09:37 PM, #11
Players shouldn't be able to voluntarily remove ghost s...,
Valkenar,
17-Jun-03 12:45 PM, #3
How about..,
Gabe,
17-Jun-03 12:40 PM, #2
RE: idea on ghosts and explore areas,
Karel,
17-Jun-03 12:18 PM, #1
RE: idea on ghosts and explore areas,
Isildur,
17-Jun-03 03:06 PM, #8
RE: idea on ghosts and explore areas,
Karel,
17-Jun-03 05:28 PM #10
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