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IsildurTue 17-Jun-03 03:06 PM
Member since 04th Mar 2003
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#1364, "RE: idea on ghosts and explore areas"


          

It would be publicized. If the warrior reads the MOTD or announcements board he would know about the change, and could then *choose* whether to re-enter the explore area to loot his corpse or just wait for it to decay.

Here's the sort of thing I'm trying to prevent:

Dude enters explore area, does something stupid, starts trying to get out. He dies to poison/bleeding/etc. one room short of the area exit. Now he has to wait 15 minutes real-time for his corpse to decay before he can get his things. Anyone who locates his corpse can walk in and loot without having to fight a single mob. Anyone, that is, except Dude himself since he's still a ghost.

  

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Topicidea on ghosts and explore areas [View all] , Isildur, Tue 17-Jun-03 11:09 AM
Reply RE: idea on ghosts and explore areas, Valguarnera, 17-Jun-03 12:48 PM, #4
Reply RE: idea on ghosts and explore areas, Isildur, 17-Jun-03 01:03 PM, #5
Reply RE: idea on ghosts and explore areas, Gabe, 17-Jun-03 02:36 PM, #6
Reply RE: idea on ghosts and explore areas, Isildur, 17-Jun-03 03:01 PM, #7
     Reply Quite true. (n/t), Gabe, 17-Jun-03 04:40 PM, #9
Reply How about..., Ululari, 18-Jun-03 09:37 PM, #11
Reply Players shouldn't be able to voluntarily remove ghost s..., Valkenar, 17-Jun-03 12:45 PM, #3
Reply How about.., Gabe, 17-Jun-03 12:40 PM, #2
Reply RE: idea on ghosts and explore areas, Karel, 17-Jun-03 12:18 PM, #1
     Reply RE: idea on ghosts and explore areas, Isildur, 17-Jun-03 03:06 PM #8
          Reply RE: idea on ghosts and explore areas, Karel, 17-Jun-03 05:28 PM, #10
Top General Discussions Gameplay Topic #1353 Previous topic | Next topic