Akresius | Mon 05-Jan-15 10:38 PM |
Member since 15th Nov 2011
280 posts
| |
|
#57604, "PSA: Descriptions"
Edited on Mon 05-Jan-15 04:23 PM
|
From HELP DESCRIPTION
Your description should be your own work unique to this character. Reusing previous descriptions, even if your own, is against the rules. Descriptions found to be the same (or obviously similar) to previous characters' descriptions will not be tolerated.
From HELP RULES
Breaking any of these rules may result in loss of equipment, deaths, deletion, and/or other consequences, at the discretion of the staff. If a term is in all capital letters, it refers to a more detailed helpfile, e.g. 'help roleplaying'. If you are in doubt as to the legality of an action, please pray and ask first.
I'm really not sure where the confusion lies, but let me elaborate.*
1. I've posted in a previous thread that I've significantly increased the number of times I've awarded immxp over the last month. Almost half have been for above-average descriptions. 2. The converse is that I've also been policing descriptions a lot more and pulling people into the desc room for bad ones and/or copied ones from the PBF. 3. Most of the people I've brought into the desc room have been cool, but the behavior in recycling old descriptions hasn't changed. Hence the staff decision to start docking a standard amount of imm xp when we see it. 4. While this is probably attributed to only a small minority of players, I have no idea who they are (nor do I give a #### who plays who), and so when I catch a copied desc, I dock the same xp whether they're cool about it or they throw a temper tantrum.
5. Personally, I don't understand how someone can't be bothered to come up with six original lines of text to describe a character they're going to develop over 50-250 hours on average, but it takes all types. Nevertheless, it is a rule.
6.I was going to comment on the level of doomsaying, wailing, gnashing of teeth and other vitriol by some of our playerbase, but it's pretty much par for the course.
How dare I enforce rules! I'm ruining the game! I'm driving away players! I'll have the whole MUD to myself, and then I'll see how fun it is!
Way to be, guys**.
*Standard disclaimer. This post was written by me and does not necessarily reflect the views, thoughts or actions of the rest of the immstaff. **See 6.
|
|
|
PSA: Descriptions
[View all] , Akresius, Mon 05-Jan-15 10:38 PM
Had you never docked imm exp this would never have beco...,
TJHuron,
06-Jan-15 01:04 PM, #52
Didn't Mean to Kick the Beehive,
Saagkri,
06-Jan-15 08:02 AM, #46
RE: Didn't Mean to Kick the Beehive,
Demos,
06-Jan-15 08:06 AM, #47
Good post n/t,
TJHuron,
06-Jan-15 12:46 PM, #51
Fine,
incognito,
06-Jan-15 05:10 AM, #45
To the players below (let's try a different approach he...,
Mendos,
06-Jan-15 02:24 AM, #42
Reward originality.,
ibuki,
06-Jan-15 03:35 AM, #43
In case it isn't (broadly) known, originality is alread...,
Mendos,
06-Jan-15 03:50 AM, #44
Don't look now,
Ysaloerye,
06-Jan-15 11:27 AM, #50
RE: To the players below (let's try a different approac...,
Tac,
06-Jan-15 09:08 AM, #48
I want to feel bad for you (because you're cool) but I ...,
TMNS,
05-Jan-15 09:18 PM, #31
What "arms race" do you refer to?,
Mendos,
06-Jan-15 02:21 AM, #41
Long/short of it..,
TMNS,
06-Jan-15 01:24 PM, #53
Descriptions,
Umiron,
05-Jan-15 08:24 PM, #30
RE: Descriptions,
Tac,
05-Jan-15 08:46 PM, #39
I don't think your post here is helpful,
Humbert,
05-Jan-15 09:37 PM, #32
RE: I don't think your post here is helpful,
Tac,
05-Jan-15 10:01 PM, #34
RE: I don't think your post here is helpful,
Humbert,
05-Jan-15 10:11 PM, #35
Ineffective.,
Valguarnera,
05-Jan-15 10:22 PM, #37
RE: Ineffective.,
Humbert,
05-Jan-15 10:26 PM, #38
You guys need to stop,
Knac,
05-Jan-15 09:48 PM, #33
Exactly this. ,
Humbert,
05-Jan-15 10:21 PM, #36
Immortals are Doing a Great Job,
Amora,
05-Jan-15 06:11 PM, #23
Personally...,
TheBluestThumb,
05-Jan-15 05:50 PM, #16
I've agreed with every word you've posted in this threa...,
Artificial,
05-Jan-15 05:40 PM, #13
Of course you do.,
Tsunami,
05-Jan-15 06:13 PM, #24
Over reactions,
Tsunami,
05-Jan-15 05:37 PM, #11
RE: Over reactions,
Akresius,
05-Jan-15 05:47 PM, #14
RE: Over reactions,
Tsunami,
05-Jan-15 06:01 PM, #20
It seems like the staff has been overzealous in 'enforc...,
Lhydia,
05-Jan-15 04:44 PM, #3
RE: It seems like the staff has been overzealous in 'en...,
Akresius,
05-Jan-15 05:19 PM, #6
No. And I'd say sorry you're so jaded but the attitude ...,
Lhydia,
05-Jan-15 05:19 PM, #9
Rotd & description room,
Demos,
05-Jan-15 11:42 PM, #40
RE: It seems like the staff has been overzealous in 'en...,
Deaer (Anonymous),
05-Jan-15 05:17 PM, #8
Caldysias and Baelen weren't a perma dude. NT,
TMNS,
05-Jan-15 05:31 PM, #10
I didn't catch everyone.,
Akresius,
05-Jan-15 05:51 PM, #18
is the juice worth the squeeze,
laxman,
05-Jan-15 04:25 PM, #1
Removing multicharing and permagrouping rules would sav...,
Akresius,
05-Jan-15 04:31 PM, #2
That doesn't really answer the question.,
Tac,
05-Jan-15 04:51 PM, #4
I wouldn't think those are good comparisons,
laxman,
05-Jan-15 05:01 PM, #5
An easy way to hand out xp is for solid descriptions.,
Akresius,
05-Jan-15 05:15 PM, #7
Consequence,
Tsunami,
05-Jan-15 05:40 PM, #12
RE: Consequence,
Akresius,
05-Jan-15 05:49 PM, #15
It's not?,
Tsunami,
05-Jan-15 06:06 PM, #21
There's the disconnect.,
Akresius,
05-Jan-15 06:22 PM, #25
Not really.,
Tsunami,
05-Jan-15 06:34 PM, #26
RE: Not really.,
Akresius,
05-Jan-15 06:43 PM, #28
For sure.,
Tsunami,
05-Jan-15 08:14 PM, #29
RE: An easy way to hand out xp is for solid description...,
Knac,
05-Jan-15 05:50 PM, #17
RE: An easy way to hand out xp is for solid description...,
Akresius,
05-Jan-15 05:55 PM, #19
To be honest -250 imm exp isn't much.,
Deaer (Anonymous),
05-Jan-15 06:10 PM, #22
RE: To be honest -250 imm exp isn't much.,
Knac,
05-Jan-15 06:34 PM, #27
This is rather relevatory,
laxman,
06-Jan-15 10:41 AM, #49
| |
|