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AkresiusMon 05-Jan-15 10:38 PM
Member since 15th Nov 2011
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#57604, "PSA: Descriptions"
Edited on Mon 05-Jan-15 04:23 PM

          

From HELP DESCRIPTION

Your description should be your own work unique to this character. Reusing previous descriptions, even if your own, is against the rules. Descriptions found to be the same (or obviously similar) to previous characters' descriptions will not be tolerated.

From HELP RULES

Breaking any of these rules may result in loss of equipment, deaths, deletion, and/or other consequences, at the discretion of the staff. If a term is in all capital letters, it refers to a more detailed helpfile, e.g. 'help roleplaying'. If you are in doubt as to the legality of an action, please pray and ask first.

I'm really not sure where the confusion lies, but let me elaborate.*

1. I've posted in a previous thread that I've significantly increased the number of times I've awarded immxp over the last month. Almost half have been for above-average descriptions.
2. The converse is that I've also been policing descriptions a lot more and pulling people into the desc room for bad ones and/or copied ones from the PBF.
3. Most of the people I've brought into the desc room have been cool, but the behavior in recycling old descriptions hasn't changed. Hence the staff decision to start docking a standard amount of imm xp when we see it.
4. While this is probably attributed to only a small minority of players, I have no idea who they are (nor do I give a #### who plays who), and so when I catch a copied desc, I dock the same xp whether they're cool about it or they throw a temper tantrum.

5. Personally, I don't understand how someone can't be bothered to come up with six original lines of text to describe a character they're going to develop over 50-250 hours on average, but it takes all types. Nevertheless, it is a rule.

6.I was going to comment on the level of doomsaying, wailing, gnashing of teeth and other vitriol by some of our playerbase, but it's pretty much par for the course.

How dare I enforce rules! I'm ruining the game! I'm driving away players! I'll have the whole MUD to myself, and then I'll see how fun it is!

Way to be, guys**.

*Standard disclaimer. This post was written by me and does not necessarily reflect the views, thoughts or actions of the rest of the immstaff.
**See 6.

  

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HOT TopicPSA: Descriptions [View all] , Akresius, Mon 05-Jan-15 10:38 PM
Reply Had you never docked imm exp this would never have beco..., TJHuron, 06-Jan-15 01:04 PM, #52
Reply Didn't Mean to Kick the Beehive, Saagkri, 06-Jan-15 08:02 AM, #46
Reply RE: Didn't Mean to Kick the Beehive, Demos, 06-Jan-15 08:06 AM, #47
Reply Good post n/t, TJHuron, 06-Jan-15 12:46 PM, #51
Reply Fine, incognito, 06-Jan-15 05:10 AM, #45
Reply To the players below (let's try a different approach he..., Mendos, 06-Jan-15 02:24 AM, #42
Reply Reward originality., ibuki, 06-Jan-15 03:35 AM, #43
Reply In case it isn't (broadly) known, originality is alread..., Mendos, 06-Jan-15 03:50 AM, #44
Reply Don't look now, Ysaloerye, 06-Jan-15 11:27 AM, #50
Reply RE: To the players below (let's try a different approac..., Tac, 06-Jan-15 09:08 AM, #48
Reply I want to feel bad for you (because you're cool) but I ..., TMNS, 05-Jan-15 09:18 PM, #31
Reply What "arms race" do you refer to?, Mendos, 06-Jan-15 02:21 AM, #41
     Reply Long/short of it.., TMNS, 06-Jan-15 01:24 PM, #53
Reply Descriptions, Umiron, 05-Jan-15 08:24 PM, #30
Reply RE: Descriptions, Tac, 05-Jan-15 08:46 PM, #39
     Reply I don't think your post here is helpful, Humbert, 05-Jan-15 09:37 PM, #32
     Reply RE: I don't think your post here is helpful, Tac, 05-Jan-15 10:01 PM, #34
     Reply RE: I don't think your post here is helpful, Humbert, 05-Jan-15 10:11 PM, #35
     Reply Ineffective., Valguarnera, 05-Jan-15 10:22 PM, #37
          Reply RE: Ineffective., Humbert, 05-Jan-15 10:26 PM, #38
     Reply You guys need to stop, Knac, 05-Jan-15 09:48 PM, #33
          Reply Exactly this. , Humbert, 05-Jan-15 10:21 PM, #36
Reply Immortals are Doing a Great Job, Amora, 05-Jan-15 06:11 PM, #23
Reply Personally..., TheBluestThumb, 05-Jan-15 05:50 PM, #16
Reply I've agreed with every word you've posted in this threa..., Artificial, 05-Jan-15 05:40 PM, #13
Reply Of course you do., Tsunami, 05-Jan-15 06:13 PM, #24
Reply Over reactions, Tsunami, 05-Jan-15 05:37 PM, #11
Reply RE: Over reactions, Akresius, 05-Jan-15 05:47 PM, #14
     Reply RE: Over reactions, Tsunami, 05-Jan-15 06:01 PM, #20
Reply It seems like the staff has been overzealous in 'enforc..., Lhydia, 05-Jan-15 04:44 PM, #3
Reply RE: It seems like the staff has been overzealous in 'en..., Akresius, 05-Jan-15 05:19 PM, #6
Reply No. And I'd say sorry you're so jaded but the attitude ..., Lhydia, 05-Jan-15 05:19 PM, #9
Reply Rotd & description room, Demos, 05-Jan-15 11:42 PM, #40
Reply RE: It seems like the staff has been overzealous in 'en..., Deaer (Anonymous), 05-Jan-15 05:17 PM, #8
Reply Caldysias and Baelen weren't a perma dude. NT, TMNS, 05-Jan-15 05:31 PM, #10
     Reply I didn't catch everyone., Akresius, 05-Jan-15 05:51 PM, #18
Reply is the juice worth the squeeze, laxman, 05-Jan-15 04:25 PM, #1
     Reply Removing multicharing and permagrouping rules would sav..., Akresius, 05-Jan-15 04:31 PM, #2
          Reply That doesn't really answer the question., Tac, 05-Jan-15 04:51 PM, #4
          Reply I wouldn't think those are good comparisons, laxman, 05-Jan-15 05:01 PM, #5
               Reply An easy way to hand out xp is for solid descriptions., Akresius, 05-Jan-15 05:15 PM, #7
                    Reply Consequence, Tsunami, 05-Jan-15 05:40 PM, #12
                    Reply RE: Consequence, Akresius, 05-Jan-15 05:49 PM, #15
                         Reply It's not?, Tsunami, 05-Jan-15 06:06 PM, #21
                              Reply There's the disconnect., Akresius, 05-Jan-15 06:22 PM, #25
                                   Reply Not really., Tsunami, 05-Jan-15 06:34 PM, #26
                                        Reply RE: Not really., Akresius, 05-Jan-15 06:43 PM, #28
                                             Reply For sure., Tsunami, 05-Jan-15 08:14 PM, #29
                    Reply RE: An easy way to hand out xp is for solid description..., Knac, 05-Jan-15 05:50 PM, #17
                    Reply RE: An easy way to hand out xp is for solid description..., Akresius, 05-Jan-15 05:55 PM, #19
                    Reply To be honest -250 imm exp isn't much., Deaer (Anonymous), 05-Jan-15 06:10 PM, #22
                         Reply RE: To be honest -250 imm exp isn't much., Knac, 05-Jan-15 06:34 PM, #27
                    Reply This is rather relevatory, laxman, 06-Jan-15 10:41 AM, #49
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