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ButterflyFri 26-Aug-05 04:10 PM
Member since 24th Aug 2005
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#927, "OOC meta tells in roleplaying"


          

In a number of other role playing games,
from tabletop AD&D to online MUDs,
it's often the case that roleplaying is
supported by OOC metatells.

These tells serve to coordinate complicated
scenarios or just explain things so characters
are prepared. It also serves to get people
less frustrated and more into playing the game
in aftermath.

Does this culture on CF use these sorts of tells?
There have been plenty of times already when
I thought it would be more fun for another
player to at least send a brief OOC tell e
xplaining the situation. Experienced players
usually understand what's going on, but moderately
experienced players or newbies might benefit.

  

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TopicOOC meta tells in roleplaying [View all] , Butterfly, Fri 26-Aug-05 04:10 PM
Reply I personally, Xaannix, 12-Sep-05 04:04 PM, #8
Reply Nope, Aarn, 26-Aug-05 06:07 PM, #1
     Reply RE: Nope, Butterfly, 28-Aug-05 01:58 PM, #2
          Reply RE: Nope, Eskelian, 30-Aug-05 01:09 PM, #3
               Reply RE: Nope, nepenthe, 30-Aug-05 01:46 PM, #4
                    Reply They also frequently lead to "director" syndrome., Valguarnera, 30-Aug-05 02:19 PM, #5
                         Reply RE: They also frequently lead to, bschubert, 07-Sep-05 04:07 PM, #6
                              Reply Again, nope, Aarn, 07-Sep-05 08:35 PM, #7
                                   Reply I tend to use comparables, incognito, 24-Sep-05 04:49 PM, #9
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