Butterfly | Fri 26-Aug-05 04:10 PM |
Member since 24th Aug 2005
13 posts
| |
|
#927, "OOC meta tells in roleplaying"
|
In a number of other role playing games, from tabletop AD&D to online MUDs, it's often the case that roleplaying is supported by OOC metatells.
These tells serve to coordinate complicated scenarios or just explain things so characters are prepared. It also serves to get people less frustrated and more into playing the game in aftermath.
Does this culture on CF use these sorts of tells? There have been plenty of times already when I thought it would be more fun for another player to at least send a brief OOC tell e xplaining the situation. Experienced players usually understand what's going on, but moderately experienced players or newbies might benefit.
|
|
|
OOC meta tells in roleplaying
[View all] , Butterfly, Fri 26-Aug-05 04:10 PM
I personally,
Xaannix,
12-Sep-05 04:04 PM, #8
Nope,
Aarn,
26-Aug-05 06:07 PM, #1
RE: Nope,
Butterfly,
28-Aug-05 01:58 PM, #2
RE: Nope,
Eskelian,
30-Aug-05 01:09 PM, #3
RE: Nope,
nepenthe,
30-Aug-05 01:46 PM, #4
They also frequently lead to "director" syndrome.,
Valguarnera,
30-Aug-05 02:19 PM, #5
RE: They also frequently lead to,
bschubert,
07-Sep-05 04:07 PM, #6
Again, nope,
Aarn,
07-Sep-05 08:35 PM, #7
I tend to use comparables,
incognito,
24-Sep-05 04:49 PM, #9
| |
|