Zulghinlour | Sat 03-Jan-09 01:23 PM |
Member since 04th Mar 2003
9792 posts
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#1704, "RE: Mini Thief Revamp is complete"
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>I think my issue is more with the fact that it's difficult to >find that information, than whether or not it's actually there >or not.
How is it difficult to find? The first "See also" in help thieves is GUILDHALLS which contains all this information?
>I made a few suggestions as to how to make it more >user-friendly and readable.
Currently, there is no mention of or hint in the helpfiles as to where the mystic path or the locksmith path can be studied. It'd be nice if the helpfiles for these paths said where to find them.
I don't think it gets much clearer than what's in the helpfile...
Type/Path City First Skill Membership Required Mystic Arkham Scrolls Locksmith Darsylon Advanced Picklock
There's no clear and definitive list for all the "known" thief paths anywhere, seems like there should be one in the helpfile for thief paths. It also seems like for clarity's sake, there should be a separate helpfile regarding "thief guildhalls" and "thief paths".
Again...not sure how it can get much clearer than what's in the helpfile...
Type/Path City First Skill Membership Required Trapper Blackclaw Bag of Tricks X Trapper Arial City Bag of Tricks Trapper Upper Cragstone Bag of Tricks Thug Dagdan Push X Thug Tir-Talath Push Thug Northern Mountains Push Pickpocket Galadon Plant X Pickpocket Udgaard Plant Binder Hamsah Mu'Tazz Nimble Fingers X Binder Seantryn Modan Nimble Fingers Binder Village of Barovia Nimble Fingers Poisoner Voralian City Envenom X Poisoner Hillcrest Envenom Poisoner Evermoon Hollow Envenom Mystic Arkham Scrolls Locksmith Darsylon Advanced Picklock
>I understand it's probably not >high on your priority list but I think it's important that >complex systems like this have well organized, easy to read >and easy to understand helpfiles to go along with them. Most >everything else in the game does, no reason for something as >cool as thieves to have a sucky helpfile.
So long, and thanks for all the fish!
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Mini Thief Revamp is complete
[View all] , Zulghinlour, Fri 02-Jan-09 02:46 AM
envenom question. txt,
Isildur,
16-Jan-09 12:13 AM, #45
help envenom,
Zulghinlour,
16-Jan-09 12:13 AM, #46
maybe change the "You are able to study this now" messa...,
Klaak,
10-Jan-09 01:42 PM, #42
RE: maybe change the,
Zulghinlour,
10-Jan-09 01:43 PM, #43
No help file for GRENADE MISSILE...,
Klaak,
06-Jan-09 12:27 PM, #41
Grenade missile has always had that name when you level...,
Scrimbul,
12-Jan-09 03:26 PM, #44
Lore of the Ages and Arcane Vision,
Klaak,
06-Jan-09 12:27 PM, #40
Still no helpfile for cutpurse? n/t,
BaronMySoul (Anonymous),
05-Jan-09 06:55 PM, #39
RE: Mini Thief Revamp is complete,
Xanthrailles,
05-Jan-09 07:25 AM, #34
General Path now. (N/T),
Straklaw,
05-Jan-09 10:13 AM, #36
Its a general skill that everyones able to take now. n/...,
Lhydia,
05-Jan-09 10:13 AM, #37
Pretty sure it is a general thief skills now..,
Elerosse,
05-Jan-09 10:13 AM, #38
Scroll Use.,
crackednotbroke,
03-Jan-09 06:15 PM, #30
RE: Scroll Use.,
Zulghinlour,
03-Jan-09 06:16 PM, #32
Thieves Cant,
BaronMySoul (Anonymous),
03-Jan-09 06:15 PM, #29
Workin on it (n/t),
Zulghinlour,
03-Jan-09 06:16 PM, #33
Lockpick Path,
BaronMySoul (Anonymous),
03-Jan-09 01:12 PM, #26
Nope (n/t),
Zulghinlour,
03-Jan-09 01:13 PM, #27
Envenom doesn't seem to be working,
Klaak,
02-Jan-09 05:14 PM, #22
Working fine for me...,
Zulghinlour,
02-Jan-09 05:14 PM, #23
RE: Mini Thief Revamp is complete,
Mort,
02-Jan-09 05:14 PM, #21
Trapper Path,
Straklaw,
02-Jan-09 02:06 PM, #18
Whoops, FNCR (n/t),
Zulghinlour,
02-Jan-09 02:09 PM, #19
Additional queries!,
GinGa,
02-Jan-09 12:07 PM, #12
RE: Additional queries!,
Zulghinlour,
02-Jan-09 12:19 PM, #17
Then...,
GinGa,
02-Jan-09 05:14 PM, #20
I would consider making separate a pre-req to isolate.,
Scrimbul,
02-Jan-09 10:10 PM, #24
Question about overlapping skills:,
GinGa,
02-Jan-09 12:07 PM, #10
RE: Question about overlapping skills:,
Zulghinlour,
02-Jan-09 12:14 PM, #16
Blackjack works on fighting people, garotte doesn't so ...,
Abernyte,
05-Jan-09 07:25 AM, #35
RE: Mini Thief Revamp is complete,
kolb,
02-Jan-09 12:07 PM, #9
RE: Mini Thief Revamp is complete,
Zulghinlour,
02-Jan-09 12:12 PM, #15
I hate how awesome you are...,
BaronMySoul (Anonymous),
02-Jan-09 12:07 PM, #8
Existing thieves are left as is,
Zulghinlour,
02-Jan-09 12:09 PM, #13
Great stuff! One small request, though...,
Calion,
02-Jan-09 12:07 PM, #7
Uhm...no (n/t),
Zulghinlour,
02-Jan-09 12:09 PM, #14
RE: Mini Thief Revamp is complete,
DurNominator,
02-Jan-09 06:01 AM, #3
RE: Mini Thief Revamp is complete,
Zulghinlour,
02-Jan-09 06:03 AM, #5
I mistook it for a bad grammar sentence.,
DurNominator,
02-Jan-09 12:07 PM, #11
RE: Mini Thief Revamp is complete,
Splntrd,
02-Jan-09 06:01 AM, #2
RE: Mini Thief Revamp is complete,
Zulghinlour,
02-Jan-09 06:05 AM, #6
RE: Mini Thief Revamp is complete,
Splntrd,
03-Jan-09 01:12 PM, #25
RE: Mini Thief Revamp is complete,
Zulghinlour,
03-Jan-09 01:23 PM #28
RE: Mini Thief Revamp is complete,
Splntrd,
03-Jan-09 06:15 PM, #31
Man, screw you for adding dual backstab back in.,
TheLastMohican,
02-Jan-09 06:01 AM, #1
Read the helpfile,
Zulghinlour,
02-Jan-09 06:02 AM, #4
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