Subject: "RE: Additional queries!" Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Announcements Topic #1676
Show all folders

ZulghinlourFri 02-Jan-09 12:19 PM
Member since 04th Mar 2003
9792 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#1693, "RE: Additional queries!"


          

>Now that things like Isolate and Separate are in the general
>group, what exactly is the advantage of one over the other?

Controlling the direction?

>Do you need the grapple skill to grapple with separate?

Yes

>What is the advantage of shadow disappear over
>'disengage;hide'?

I'd guess lag & whether or not you are fighting, but I'm not positive.

>I have no idea what climb is meant to do, from the helpfile or
>the general description. Something to make fleeing easier in
>rough terrain maybe?

More like climbing up the mountain to get to the Talshidar Caves.

>Thanks, just a lot of grey areas now that it's easier to mix
>paths. This is a really awesome change otherwise, though from
>the looks of things some skills will still need point
>adjustment. Though I like how cheap shot is no longer a thug
>only thing - thugs themselves have become a true study of
>being a bastard coated bastard instead of a necessity to get
>more lag on your trip. Ritur would have loved this change so
>much he might have cried. Or more likely, made someone cry for
>him. With his fist.

Yes, I know there will be point tweaking, but I've tried to give it my best estimate to start with.

>I LOVE YOU ZULGH, MARRY ME!

Sorry man, already taken.

So long, and thanks for all the fish!

  

Alert | IP Printer Friendly copy | Reply | Reply with quote

HOT TopicMini Thief Revamp is complete [View all] , Zulghinlour, Fri 02-Jan-09 02:46 AM
Reply envenom question. txt, Isildur, 16-Jan-09 12:13 AM, #45
Reply help envenom, Zulghinlour, 16-Jan-09 12:13 AM, #46
Reply maybe change the "You are able to study this now" messa..., Klaak, 10-Jan-09 01:42 PM, #42
Reply RE: maybe change the, Zulghinlour, 10-Jan-09 01:43 PM, #43
Reply No help file for GRENADE MISSILE..., Klaak, 06-Jan-09 12:27 PM, #41
Reply Grenade missile has always had that name when you level..., Scrimbul, 12-Jan-09 03:26 PM, #44
Reply Lore of the Ages and Arcane Vision, Klaak, 06-Jan-09 12:27 PM, #40
Reply Still no helpfile for cutpurse? n/t, BaronMySoul (Anonymous), 05-Jan-09 06:55 PM, #39
Reply RE: Mini Thief Revamp is complete, Xanthrailles, 05-Jan-09 07:25 AM, #34
Reply General Path now. (N/T), Straklaw, 05-Jan-09 10:13 AM, #36
Reply Its a general skill that everyones able to take now. n/..., Lhydia, 05-Jan-09 10:13 AM, #37
Reply Pretty sure it is a general thief skills now.., Elerosse, 05-Jan-09 10:13 AM, #38
Reply Scroll Use., crackednotbroke, 03-Jan-09 06:15 PM, #30
Reply RE: Scroll Use., Zulghinlour, 03-Jan-09 06:16 PM, #32
Reply Thieves Cant, BaronMySoul (Anonymous), 03-Jan-09 06:15 PM, #29
Reply Workin on it (n/t), Zulghinlour, 03-Jan-09 06:16 PM, #33
Reply Lockpick Path, BaronMySoul (Anonymous), 03-Jan-09 01:12 PM, #26
Reply Nope (n/t), Zulghinlour, 03-Jan-09 01:13 PM, #27
Reply Envenom doesn't seem to be working, Klaak, 02-Jan-09 05:14 PM, #22
Reply Working fine for me..., Zulghinlour, 02-Jan-09 05:14 PM, #23
Reply RE: Mini Thief Revamp is complete, Mort, 02-Jan-09 05:14 PM, #21
Reply Trapper Path, Straklaw, 02-Jan-09 02:06 PM, #18
Reply Whoops, FNCR (n/t), Zulghinlour, 02-Jan-09 02:09 PM, #19
Reply Additional queries!, GinGa, 02-Jan-09 12:07 PM, #12
Reply RE: Additional queries!, Zulghinlour, 02-Jan-09 12:19 PM #17
     Reply Then..., GinGa, 02-Jan-09 05:14 PM, #20
          Reply I would consider making separate a pre-req to isolate., Scrimbul, 02-Jan-09 10:10 PM, #24
Reply Question about overlapping skills:, GinGa, 02-Jan-09 12:07 PM, #10
Reply RE: Question about overlapping skills:, Zulghinlour, 02-Jan-09 12:14 PM, #16
     Reply Blackjack works on fighting people, garotte doesn't so ..., Abernyte, 05-Jan-09 07:25 AM, #35
Reply RE: Mini Thief Revamp is complete, kolb, 02-Jan-09 12:07 PM, #9
Reply RE: Mini Thief Revamp is complete, Zulghinlour, 02-Jan-09 12:12 PM, #15
Reply I hate how awesome you are..., BaronMySoul (Anonymous), 02-Jan-09 12:07 PM, #8
Reply Existing thieves are left as is, Zulghinlour, 02-Jan-09 12:09 PM, #13
Reply Great stuff! One small request, though..., Calion, 02-Jan-09 12:07 PM, #7
Reply Uhm...no (n/t), Zulghinlour, 02-Jan-09 12:09 PM, #14
Reply RE: Mini Thief Revamp is complete, DurNominator, 02-Jan-09 06:01 AM, #3
Reply RE: Mini Thief Revamp is complete, Zulghinlour, 02-Jan-09 06:03 AM, #5
     Reply I mistook it for a bad grammar sentence., DurNominator, 02-Jan-09 12:07 PM, #11
Reply RE: Mini Thief Revamp is complete, Splntrd, 02-Jan-09 06:01 AM, #2
Reply RE: Mini Thief Revamp is complete, Zulghinlour, 02-Jan-09 06:05 AM, #6
     Reply RE: Mini Thief Revamp is complete, Splntrd, 03-Jan-09 01:12 PM, #25
          Reply RE: Mini Thief Revamp is complete, Zulghinlour, 03-Jan-09 01:23 PM, #28
               Reply RE: Mini Thief Revamp is complete, Splntrd, 03-Jan-09 06:15 PM, #31
Reply Man, screw you for adding dual backstab back in., TheLastMohican, 02-Jan-09 06:01 AM, #1
     Reply Read the helpfile, Zulghinlour, 02-Jan-09 06:02 AM, #4
Top General Discussions Announcements Topic #1676 Previous topic | Next topic