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Blinded by the acid (Anonymous)Sat 27-Jan-24 11:58 PM
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#25439, "Zero percent chance of thief trap save or failure"


          

There appears to be literally a zero percent chance of thief traps failing, or the victims of said traps saving against them. I have a feeling that this is a bug, since this cannot possibly be designed to have no chance of failure or save like virtually every other blindness or spell-like effect in the game.

If it is not a bug, perhaps put it on the roadmap of things to consider. A 100% effective blindness (or immolation, or boneshatter, or or or) is, for obvious reasons, pretty ridiculous an eliminates all risk for these characters.

  

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TopicZero percent chance of thief trap save or failure [View all] , Blinded by the acid (Anonymous), Sat 27-Jan-24 11:58 PM
Reply You didn't even include a log snippet., Ishuli, 28-Jan-24 08:28 AM, #1
     Reply RE: You didn't even include a log snippet., Blinded by acid (Anonymous), 28-Jan-24 12:59 PM, #2
          Reply Yes, Ishuli, 28-Jan-24 01:00 PM, #3
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