Urden | Fri 04-Apr-03 09:03 PM |
Member since 04th Mar 2003
97 posts
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#645, "vuln_blunt"
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Ok, so I know gnomes and svirfs are vulnerable to blunt attacks because of their size, but it has always bothered me that this vuln does not go away if the svirf/gnome increases in size. Furthermore, _anyone_ who is the size of a gnome, due to magical/spiritual/whatever reason(s), should (logically) be subject to the same consequences. It is also logical to see how a reduced gnome/svirf could take an even greater amount of pain from bludgeonings.
If you guys think it would screw-up game balance by implementing this, I just have to say that the blun_vuln is vicious as hell, as I'm sure you all know, and there are SO MANY clubs and hammers out there that any smart opponent can easily acquire one before fighting a gnome, at any level. I think this would make sense (and also give power to using 'reduce' as an offensive spell).
One more little piece: If a gnome becomes enlarged to the size of a dwarf, how does it make sense that he still takes the extra beating of a normal-sized gnome? No logic there.
Anyway, whatcha think? Will one of my ideas actually make it to the drawing board?
P.S. No, I am not playing a gnome or svirf. Bizarro I'm helping!
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vuln_blunt
[View all] , Urden, Fri 04-Apr-03 09:03 PM
RE: vuln_blunt,
nepenthe,
04-Apr-03 09:10 PM, #1
Also...,
nepenthe,
04-Apr-03 09:11 PM, #2
Hrm,
Urden,
04-Apr-03 09:23 PM, #3
RE: Hrm,
Valguarnera,
04-Apr-03 09:44 PM, #4
Well...,
Urden,
04-Apr-03 09:57 PM, #5
AHA! Here's a solution!!!!,
Urden,
04-Apr-03 10:02 PM, #6
You can get my vote for this. Not that it means too muc...,
Astillian,
06-Apr-03 02:15 AM, #8
This might have changed, but...,
Marcus_,
08-Apr-03 10:11 AM, #9
RE: Well...,
Circuits Edge (Anonymous),
05-Apr-03 12:02 AM, #7
I'm missing something here.,
Dunsel,
10-Apr-03 02:21 PM, #10
RE: I'm missing something here.,
Valguarnera,
10-Apr-03 04:22 PM, #11
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