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#38094, "Poisons and Traps"
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Several balance issues:
The acid trap that blinds can deal no damage due to oozeshield, but still blind you despite the oozeshield. That seems like a bug.
Hero warriors boneshatter for -7/-7 on an invoker with Demi-Elemental Transcendence. Traps boneshatter for -11/-11. The impales of traps also seem to ignore mitigating effects such as Demi-Ele Transcendence, or Calcify, whereas warrior impales work fine. This also seems like a bug.
Neurological poison can last 50 hours. During those 50 hours, you occasionally get blinded for short durations, you move in random directions half the time you try to walk (thus forcing you to stay at the same spot for 50 hours) and you fail spellcasting about 40% of the time.
Mind control poison lasts 20 hours or so. During those 20 hours, you get 'forget' effect frequently for short durations, and fail spellcasting often. The spellcasting failure chance of neuro and MC poison stack, thus making it nearly futile to cast spells under the effects of both poisons.
Those effects are incredibly powerful - overpowered in the nuisance they cause to players (no-one likes wasting 30 minutes in real life because they got hit by neurological poison). But, they are completely nullified by a certain creature's blood.
This doesn't seem balanced either - to have an entire skill-set completely made useless by one effect. (On that note, the jade brooch of abjuration has a similar effect of rendering specific classes useless. Also Grinning Devil Shield for APs.)
Is it possible to reach a middle ground? We could have the blood not grant full immunity to poisoner poisons, just regular poisonous bite attacks and regular poisons. Perhaps it can reduce the chance/effect of the poisons.
At the same time, something needs to be done about the ridiculously long poisons, and how debilitating they are. They're not very fun to play against.
Other players who agree on this, please post replies stating so. Thanks!
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Poisons and Traps
[View all] , Invoker (Anonymous), Sat 21-May-11 07:34 PM
Question,
Marcus_,
25-May-11 11:57 AM, #68
Agree. Thieves suck.,
waywicket,
23-May-11 04:07 PM, #58
Are you serious? Warbanner is the new thief.,
wikataw,
21-Jun-11 03:11 PM, #89
RE: Poisons and Traps,
Daevryn,
22-May-11 08:31 PM, #37
Basic question,
Valkenar,
22-May-11 08:59 PM, #39
RE: Basic question,
Daevryn,
22-May-11 09:50 PM, #41
Found the time to do this:,
Daevryn,
09-Jun-11 06:39 PM, #70
RE: Found the time to do this:,
N b M,
09-Jun-11 11:01 PM, #71
I think the durations will be MUCH too low now,
Poisoner (Anonymous),
09-Jun-11 11:27 PM, #72
10 vs 40 is to the advantage of the poisoner,
laxman,
10-Jun-11 05:32 AM, #73
He said 5-10. 5 ticks is NOT long enough,
Poisoner (Anonymous),
10-Jun-11 08:27 AM, #75
RE: He said 5-10. 5 ticks is NOT long enough,
Daevryn,
10-Jun-11 01:33 PM, #79
Wasn't trying to freak out,
Poisoner (Anonymous),
10-Jun-11 03:25 PM, #82
Let me help you.,
Newbie (Anonymous),
11-Jun-11 09:39 AM, #85
RE: Found the time to do this:,
Daevryn,
10-Jun-11 08:23 AM, #74
I agree with some of this, but not all,
Poisoner (Anonymous),
10-Jun-11 08:36 AM, #76
I'd even go a little further...,
Splntrd,
25-Jun-11 11:08 PM, #90
Yum. Programming puzzle + suggestion,
BaronMySoul (Anonymous),
10-Jun-11 10:53 PM, #84
He found the time because he is done playing Flaaaayin,
Tsunami,
10-Jun-11 01:06 PM, #77
This is how rumors get started!,
Daevryn,
10-Jun-11 01:25 PM, #78
Lol. nt,
Gothchicken (Anonymous),
11-Jun-11 09:41 AM, #86
Trying to avoid suspicion, but I found you out anyway.,
Tsunami,
12-Jun-11 12:36 PM, #88
If he played Flaaayin, he should be probably be divorce...,
TMNS,
10-Jun-11 02:06 PM, #80
RE: If he played Flaaayin, he should be probably be div...,
Daevryn,
10-Jun-11 02:29 PM, #81
Pfft, thats cause Zorszaul couldnt age die :P nt,
Gaplemo,
10-Jun-11 03:26 PM, #83
Zing nt,
wikataw,
11-Jun-11 09:42 AM, #87
RE: Basic question,
Doof,
23-May-11 11:39 AM, #52
Plague would like to have a word with you...,
Scrimbul,
23-May-11 01:55 PM, #54
How is that fun?,
Valkenar,
23-May-11 02:32 PM, #55
Because that's part of the strategy to the game.,
Malakhi,
23-May-11 04:03 PM, #57
I agree,
Valkenar,
23-May-11 07:06 PM, #59
I'd rather fight Zorsaul, Ahtielhi, your Silenttower/He...,
wikataw,
22-May-11 09:38 PM, #40
lets create the ghost rule,
laxman,
23-May-11 07:37 AM, #45
RE: Poisons and Traps,
HammerSong,
22-May-11 07:03 PM, #35
Preps are annoying to get,
Valkenar,
22-May-11 08:44 PM, #38
I'm 30, who's fourty? nt,
wikataw,
22-May-11 10:06 PM, #43
Don't assume it's pussification,
incognito,
23-May-11 02:54 AM, #44
RE: Don't assume it's pussification,
HammerSong,
23-May-11 08:13 PM, #61
So back to my point,
incognito,
24-May-11 04:52 PM, #63
I endorse the above post,
BaronMySoul (Anonymous),
23-May-11 08:18 AM, #46
Ravon had a skill that was changed ,
Oldril,
23-May-11 09:17 AM, #48
RE: Same with Yanacek,
Anon opinion (Anonymous),
23-May-11 10:58 AM, #51
Just because anything was changed doesn't mean it was O...,
BaronMySoul (Anonymous),
23-May-11 03:13 PM, #56
Yanacek abused the build,
incognito,
24-May-11 04:53 PM, #64
Overpowerdness,
Anliltuel (Anonymous),
23-May-11 10:25 AM, #49
Overpowered isn't the correct word.,
Anon opinion (Anonymous),
23-May-11 10:57 AM, #50
Me.,
Tesline,
24-May-11 10:01 PM, #67
Oh my god, you played DAoC too and raged at its pussifi...,
Batman (Anonymous),
23-May-11 08:02 PM, #60
Mostly Agree (long post),
Agree (Anonymous),
22-May-11 11:11 AM, #11
Don't forget the Watcher!,
Old guy (Anonymous),
22-May-11 10:11 AM, #8
RE: Poisons and Traps,
ORB,
22-May-11 09:06 AM, #7
Agreed,
The Heretic,
22-May-11 08:11 AM, #6
Fear poison should stay.,
Scrimbul,
22-May-11 12:55 PM, #24
The poisons are all just too easy to land,
Murphy,
22-May-11 03:14 AM, #4
Poisons aren't easy to land.,
Scrimbul,
22-May-11 12:34 PM, #20
Sorry Scrimbul,
incognito,
22-May-11 12:38 PM, #22
KO poison is reliable.,
Scrimbul,
22-May-11 12:48 PM, #23
You just don't know poisoners as well,
incognito,
22-May-11 02:07 PM, #26
Wow. no,,
Scrimbul,
22-May-11 03:43 PM, #29
mind control can be done while KOd, this is often enoug...,
Artificial,
22-May-11 04:44 PM, #30
This is probably what I'm thinking of,
incognito,
22-May-11 04:47 PM, #31
yep, and it often reapplies the same tick it ends. nt,
Artificial,
22-May-11 10:00 PM, #42
Yeah. Neuro needs a tweak.,
Scrimbul,
22-May-11 04:51 PM, #33
There's another poisoner thief right now,
BaronMySoul (Anonymous),
23-May-11 08:31 AM, #47
My character has the tools to avoid dying to him,
incognito,
24-May-11 04:57 PM, #65
I had the same experience. nt,
Artificial,
24-May-11 05:01 PM, #66
To counter your argument,
BaronMySoul (Anonymous),
26-May-11 01:21 PM, #69
I have similiar issues,
incognito,
22-May-11 12:50 AM, #2
The grinning devil shield doesn't nullify ap's,
Shapa,
22-May-11 10:55 AM, #9
Suit yourself,
incognito,
22-May-11 11:10 AM, #10
Good reason being,
incognito,
22-May-11 11:13 AM, #12
The plan how to fight it doesn't really matter.,
Shapa,
22-May-11 11:54 AM, #15
Who were these brave anti-paladins followers of the sph...,
Shapa,
22-May-11 11:16 AM, #13
Hahaha,
Valkenar,
22-May-11 11:56 AM, #16
Must be true.,
Shapa,
22-May-11 12:00 PM, #17
Huh,
incognito,
22-May-11 12:32 PM, #19
Well we simply do not agree on some things then it seem...,
Shapa,
22-May-11 01:54 PM, #25
I don't count Ravon,
incognito,
22-May-11 02:05 PM, #27
RE: Who were these brave anti-paladins followers of the...,
Daevryn,
22-May-11 08:24 PM, #36
If that's true than Tony's an idiot.,
TMNS,
23-May-11 01:07 PM, #53
RE: If that's true than Tony's an idiot.,
Daevryn,
23-May-11 10:06 PM, #62
I tend to agree,
Valkenar,
21-May-11 11:53 PM, #1
RE: I tend to agree,
incognito,
22-May-11 12:55 AM, #3
Also...,
sezdral,
22-May-11 05:11 AM, #5
Lol. Yeah, dust is hard to fathom.,
lasentia,
22-May-11 12:07 PM, #18
Situational,
Valkenar,
22-May-11 11:19 AM, #14
I -think- you can tell when the forget kicks in,
incognito,
22-May-11 12:36 PM, #21
I dunno,
Valkenar,
22-May-11 02:06 PM, #28
Maybe I've been unlucky,
incognito,
22-May-11 04:48 PM, #32
You can see it (Someone clutches his head as his eyes g...,
Humbert,
22-May-11 05:49 PM, #34
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