Subject: "Well hell! Let's take it a step further! (useless post)" This topic is locked.
Previous topic | Next topic
Printer-friendly copy Email this topic to a friend CF Website
Top General Discussions Gameplay Topic #2225
Show all folders

UrdenTue 16-Sep-03 03:58 PM
Member since 04th Mar 2003
97 posts
Click to send email to this author Click to send private message to this author Click to view this author's profile Click to add this author to your buddy list
#2281, "Well hell! Let's take it a step further! (useless post)"


  

          

Because hey, when you're lying down with a sword (other weapon) in your hand, and the other guy is bringing an axe/mace/sword to hit you, YOU'LL PROBABLY WANT TO DEFLECT IT. The chance to do this would depend on your dex vs your opponents and his str vs yours.


How about we make it so you are immune_physical when you are sleeping,
because hey, YOU REALLY DON'T WANT TO GET HIT WHILE YOU ARE ASLEEP. ####,
when you are "sitting" maybe we could give you a displacer effect,
because YOU REALLY DON'T WANT TO GET HIT WHILE YOU ARE SITTING.

Seriously though, how are you going to defend yourself better if you
are in a less mobile position and have lost the advantage of leverage?
There is just no way in hell that what you are saying makes sense/is
at all logical.

Urden

Bizarro I'm helping!

  

Alert | IP Printer Friendly copy

HOT Locked TopicWarrior idea [View all] , Circuits Edge (inactive user), Fri 12-Sep-03 01:57 PM
Reply I'm confused., Valguarnera, 12-Sep-03 04:32 PM, #1
     Reply RE: I'm confused., Circuits Edge (Anonymous), 12-Sep-03 05:23 PM, #2
          Reply Really..., rome, 16-Sep-03 11:16 AM, #3
          Reply touch o' sarcasm, Bajula, 16-Sep-03 02:43 PM, #4
          Reply Well hell! Let's take it a step further! (useless post), Urden, 16-Sep-03 03:58 PM #5
               Reply This is what I was wondering about. (n/t), Valguarnera, 16-Sep-03 04:49 PM, #6
               Reply RE: Well hell! Let's take it a step further! (useless p..., Circuits Edge (Anonymous), 16-Sep-03 05:54 PM, #7
               Reply RE:, Gherian, 16-Sep-03 06:52 PM, #8
               Reply RE:, Circuits Edge (Anonymous), 16-Sep-03 08:21 PM, #9
               Reply This is getting very Alice in Wonderland., Valguarnera, 16-Sep-03 08:55 PM, #10
                    Reply RE: This is getting very Alice in Wonderland., Circuits Edge (Anonymous), 16-Sep-03 10:20 PM, #11
                         Reply Sorry to break this to you..., Kazrael, 17-Sep-03 12:27 AM, #12
                         Reply RE: Sorry to break this to you..., Circuits Edge (Anonymous), 17-Sep-03 01:46 AM, #13
                              Reply RE: Sorry to break this to you..., Kazrael, 17-Sep-03 03:36 AM, #14
                                   Reply RE: Sorry to break this to you..., Circuits Edge (Anonymous), 17-Sep-03 04:40 AM, #15
                                   Reply Good luck then. Enjoy your wooshu -nt-, Kazrael, 17-Sep-03 05:22 AM, #16
                                   Reply Information, Valkenar, 17-Sep-03 08:18 AM, #18
                                   Reply Few questions, Valkenar, 17-Sep-03 08:39 AM, #19
                         Reply I prefer Valg's names for effects, incognito, 17-Sep-03 07:25 AM, #17
               Reply RE: Well hell! Let's take it a step further! (useless p..., Enbuergo, 17-Sep-03 11:25 AM, #20
                    Reply I really should..., nepenthe, 17-Sep-03 11:48 AM, #21
Top General Discussions Gameplay Topic #2225 Previous topic | Next topic