Oldril | Fri 20-Jan-12 12:56 AM |
Member since 20th Jan 2011
641 posts
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#42629, "Sorry for double post"
Edited on Fri 20-Jan-12 12:56 AM
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not sure what caused the double post sorry
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Why do we have food/drink in CF?
[View all] , Oldril, Fri 20-Jan-12 12:37 AM
Guessing you don't appreciate all the aspects,
incognito,
20-Jan-12 09:03 PM, #19
Resource Management,
Homard,
20-Jan-12 11:57 AM, #12
RE: Why do we have food/drink in CF?,
Daevryn,
20-Jan-12 10:22 AM, #9
What I'd like to see,
Doof,
20-Jan-12 10:16 AM, #8
New dwarf inherent,
Tsunami,
20-Jan-12 11:15 AM, #10
Misinfo.,
Homard,
20-Jan-12 11:48 AM, #11
Oh Homard,
Tsunami,
20-Jan-12 12:12 PM, #13
You guys make jokes, but I'm serious. I would welcome ...,
Doof,
20-Jan-12 12:57 PM, #14
Now you literally bash the crap out of someone.,
lasentia,
20-Jan-12 01:03 PM, #15
Grease prog on successful "bash the crap out" nt,
Tsunami,
20-Jan-12 01:10 PM, #16
Fair enough.,
Homard,
20-Jan-12 04:03 PM, #17
That...is...awesome.,
Tsunami,
20-Jan-12 04:20 PM, #18
Contraints that make it reasonable for me,
highbutterfly,
20-Jan-12 01:53 AM, #3
This post makes very good points.,
Twist,
20-Jan-12 09:34 AM, #6
RE: Why do we have food/drink in CF?,
Malakhi,
20-Jan-12 12:51 AM, #1
How many classes/skills?,
Oldril,
20-Jan-12 12:56 AM, #
Actually, muters do have a spell that can make you unab...,
Puhguly,
20-Jan-12 06:24 AM, #4
Because I can't find a TUMS in the dark.,
Alston,
20-Jan-12 08:58 AM, #5
don't forget blindness,
Dallevian,
20-Jan-12 10:01 AM, #7
Sorry for double post,
Oldril,
20-Jan-12 12:56 AM #2
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