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highbutterflyFri 20-Jan-12 01:53 AM
Member since 24th Aug 2011
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#42630, "Contraints that make it reasonable for me"


          

Part of the real beauty of the system, as I see it, is the constraint factor. You can't hole up indefinitely in any little cave, because sooner or later you need to come out for consumables.

You can't keep running around on attack forever, because sooner or later you need to gather something (unless you are just that good), which gives an opportunity to for someone else to find you at a moment of weakness. You see that log of Fjodir getting the jump on Eleagra while Eleagra was going through a bunch of stacked food commands?

A few classes or items that prevent this issue are an actual advantage. Rangers don't have to come out of hiding in order to eat and drink indefinitely, so they can sit around in camo forever. People that dodge have an implicit cost associated with keeping themselves lightweight. Etc, etc.

It may seem like a minor thing, but it's like the ante in poker.

  

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TopicWhy do we have food/drink in CF? [View all] , Oldril, Fri 20-Jan-12 12:37 AM
Reply Guessing you don't appreciate all the aspects, incognito, 20-Jan-12 09:03 PM, #19
Reply Resource Management, Homard, 20-Jan-12 11:57 AM, #12
Reply RE: Why do we have food/drink in CF?, Daevryn, 20-Jan-12 10:22 AM, #9
Reply What I'd like to see, Doof, 20-Jan-12 10:16 AM, #8
Reply New dwarf inherent, Tsunami, 20-Jan-12 11:15 AM, #10
     Reply Misinfo., Homard, 20-Jan-12 11:48 AM, #11
          Reply Oh Homard, Tsunami, 20-Jan-12 12:12 PM, #13
               Reply You guys make jokes, but I'm serious. I would welcome ..., Doof, 20-Jan-12 12:57 PM, #14
               Reply Now you literally bash the crap out of someone., lasentia, 20-Jan-12 01:03 PM, #15
                    Reply Grease prog on successful "bash the crap out" nt, Tsunami, 20-Jan-12 01:10 PM, #16
               Reply Fair enough., Homard, 20-Jan-12 04:03 PM, #17
                    Reply That...is...awesome., Tsunami, 20-Jan-12 04:20 PM, #18
Reply Contraints that make it reasonable for me, highbutterfly, 20-Jan-12 01:53 AM #3
Reply This post makes very good points., Twist, 20-Jan-12 09:34 AM, #6
Reply RE: Why do we have food/drink in CF?, Malakhi, 20-Jan-12 12:51 AM, #1
     Reply How many classes/skills?, Oldril, 20-Jan-12 12:56 AM, #
     Reply Actually, muters do have a spell that can make you unab..., Puhguly, 20-Jan-12 06:24 AM, #4
     Reply Because I can't find a TUMS in the dark., Alston, 20-Jan-12 08:58 AM, #5
     Reply don't forget blindness, Dallevian, 20-Jan-12 10:01 AM, #7
     Reply Sorry for double post, Oldril, 20-Jan-12 12:56 AM, #2
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