Subject: "Adam Smith, eat your heart out." This topic is locked.
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GaenlinThu 05-Feb-04 11:02 PM
Member since 04th Mar 2003
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#3784, "Adam Smith, eat your heart out."


          

>We're getting more organized and standardizing things. An
>obvious goal for any economy project is that money has to be
>coveted/meaningful, but it also has to reflect the value of
>what it is exchanged for. Sometimes this makes things easier
> price comes down), sometimes it makes it harder (price goes
>up). People bitch about the latter, and tend to conveniently
>forget about the former.

What about the concept of supply and demand? Given, shoppies are only going to accept one or two or three types of items, but what if a weaponsmith shoppie's just getting swords, for instance, and can't move 'em because there's a glut in supply? If merchants actually did some degree of business outside the game's mechanics of PCs buying and selling stuff, perhaps this would make it even easier to generate the concept of a "real-time" economy regardless of whether the PCs are purchasing from that shoppie or not.

An example, then:

Thorne's selling tons and tons of swords to the jaettes because he's not making too many of his own. Thus, he's requiring swords to buy. However, Thorne is a master axesmith, and therefore makes a whole lot of axes. Business hasn't been good lately for the axes so he's not buying any other types of axes.

I'm sure variations could arise from this, but that's the basic idea.

  

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HOT Locked TopicStop making the game frustrating. (rant) [View all] , Thunderpants, Mon 26-Jan-04 07:07 PM
Reply Thread locked on account of rambling., Valguarnera, 19-Feb-04 03:07 AM, #90
Reply Some ideas, LibertusRex, 11-Feb-04 08:29 AM, #81
Reply Some comments:, Valguarnera, 11-Feb-04 02:50 PM, #82
     Reply RE: Some comments:, LibertusRex, 12-Feb-04 10:18 AM, #83
          Reply The point you are missing..., Zulghinlour, 12-Feb-04 12:22 PM, #84
Reply Money-gathering suggestion, Splntrd, 08-Feb-04 02:29 PM, #70
Reply Some o' my thoughts, Meladori, 31-Jan-04 03:56 PM, #51
Reply RE: Stuff in shops., Valguarnera, 31-Jan-04 04:18 PM, #52
     Reply RE: Stuff in shops., Isildur, 31-Jan-04 07:28 PM, #53
     Reply RE: Stuff in shops., Valguarnera, 31-Jan-04 08:58 PM, #54
     Reply That sounds great, Meladori, 31-Jan-04 11:56 PM, #55
     Reply RE: That sounds great, nepenthe, 03-Feb-04 08:04 PM, #58
     Reply RE: Stuff in shops., Kazrael, 01-Feb-04 05:44 PM, #56
Reply I agree with Thunderpants on some level., Xaannix, 28-Jan-04 01:14 PM, #27
Reply RE: That Zany Xaannix!, Valguarnera, 28-Jan-04 02:07 PM, #29
Reply Just have one question, luis, 28-Jan-04 04:30 PM, #30
Reply Since we're on the subject:..., Little Timmy (Anonymous), 28-Jan-04 04:43 PM, #31
Reply Flying negates currents -nt-, Kazrael, 28-Jan-04 05:16 PM, #32
     Reply Wow, thanks! n/t, Little Timmy (Anonymous), 28-Jan-04 05:20 PM, #33
Reply RE: That Zany Xaannix!, Kazrael, 28-Jan-04 05:47 PM, #35
Reply Am I the only one?, Boldereth, 28-Jan-04 11:16 PM, #39
     Reply RE: Am I the only one?, Kazrael, 29-Jan-04 12:47 AM, #40
Reply So ..., Moridin, 28-Jan-04 05:57 PM, #36
Reply RE: So ..., Zulghinlour, 28-Jan-04 07:12 PM, #37
     Reply An example:, Valguarnera, 29-Jan-04 05:43 AM, #43
     Reply RE: An example:, Theerkla, 29-Jan-04 06:54 AM, #44
     Reply RE: An example:, Isildur, 29-Jan-04 10:21 AM, #45
     Reply RE: An example:, Sevarecan, 29-Jan-04 11:20 AM, #46
          Reply RE: An example:, Isildur, 29-Jan-04 01:48 PM, #47
               Reply RE: An example:, Sevarecan, 29-Jan-04 07:46 PM, #48
     Reply Adam Smith, eat your heart out., Gaenlin, 05-Feb-04 11:02 PM #63
          Reply Already in progress., Valguarnera, 06-Feb-04 12:32 AM, #64
               Reply Demand trends, and moving items., Gaenlin, 09-Feb-04 10:58 PM, #74
                    Reply very good idea, incognito, 10-Feb-04 05:20 AM, #75
                         Reply Supply levels, and a bit more on the shifting economy, Gaenlin, 13-Feb-04 01:09 PM, #85
                              Reply RE: Supply levels, and a bit more on the shifting econo..., Larcat, 13-Feb-04 01:34 PM, #86
                                   Reply RE: Supply levels, and a bit more on the shifting econo..., Gaenlin, 13-Feb-04 02:21 PM, #87
                                        Reply RE: shifting economy, Sevarecan, 13-Feb-04 02:36 PM, #88
     Reply On that note, Moridin, 03-Feb-04 02:26 PM, #57
          Reply errr...., Kazrael, 04-Feb-04 12:23 AM, #59
               Reply How do you figure that?, Moridin, 04-Feb-04 08:24 AM, #60
                    Reply Because:, Valguarnera, 04-Feb-04 01:10 PM, #61
                         Reply But, Xaannix, 07-Feb-04 03:50 PM, #65
                         Reply RE: But, Isildur, 07-Feb-04 04:38 PM, #66
                              Reply I meant more like gear. nt, Xaannix, 07-Feb-04 08:01 PM, #68
                                   Reply Explore more, Theerkla, 10-Feb-04 10:45 AM, #76
                                        Reply Yeah well, Xaannix, 10-Feb-04 12:18 PM, #77
                                        Reply RE: Yeah well, Isildur, 10-Feb-04 12:19 PM, #78
                                        Reply Can't PK anybody at level 5, Theerkla, 10-Feb-04 12:32 PM, #79
                                        Reply Seconded. AFAIK the best non limited axe and dagger in ..., Larcat, 10-Feb-04 03:54 PM, #80
                         Reply Don't let thieves steal from shopkeepers then., (NOT Graatch), 07-Feb-04 07:51 PM, #67
                              Reply Or even better yet, Phaistus, 07-Feb-04 09:34 PM, #69
                              Reply I agree, Xaannix, 08-Feb-04 05:03 PM, #71
Reply Well said., Boldereth, 28-Jan-04 11:00 PM, #38
Reply Maybe because you champion the stuff., Thunderpants, 29-Jan-04 01:27 AM, #42
Reply Zebra Cakes!! ahh so that is the secret..., Bajula, 31-Jan-04 02:13 AM, #49
Reply Man, Valg that was the funniest thing I've read in awhi..., wakeup_deadman, 05-Feb-04 10:27 AM, #62
Reply RE: That Zany Xaannix!, v_vega, 09-Feb-04 10:53 AM, #72
Reply Thank you!, Valguarnera, 09-Feb-04 10:58 AM, #73
Reply Oh well post was up long enough and, Xaannix, 18-Feb-04 09:55 PM, #89
Reply RE: I agree with Thunderpants on some level., Explorer, 28-Jan-04 05:46 PM, #34
Reply RE: I agree with Thunderpants on some level., Isildur, 29-Jan-04 01:12 AM, #41
Reply <<<<--- New thread: If those area's were rigged., Thunderpants, 26-Jan-04 07:09 PM, #22
Reply RE: <<<<--- New thread: If those area's were rigged., Thunderpants, 26-Jan-04 07:10 PM, #23
Reply It's called the skill of learning the lay of the land (..., Yanoreth, 26-Jan-04 07:33 PM, #25
     Reply No, its not called that nt, Xaannix, 28-Jan-04 01:16 PM, #28
Reply RE: finding coins, Sevarecan, 26-Jan-04 07:39 PM, #26
Reply RE: Stop making the game frustrating. (rant), Valguarnera, 25-Jan-04 05:56 AM, #21
Reply RE: Stop making the game frustrating. (rant), Thunderpants, 26-Jan-04 07:04 PM, #20
Reply RE: Stop making the game frustrating. (rant), Valguarnera, 26-Jan-04 07:14 PM, #24
Reply I think you guys do a great job on the areas removing/a..., Vladamir, 31-Jan-04 10:42 AM, #50
Reply RE: Stop making the game frustrating. (rant), Boldereth, 25-Jan-04 10:22 PM, #15
Reply Hi there., Sevarecan, 25-Jan-04 03:50 AM, #9
Reply RE: Stop making the game frustrating. (rant), Isildur, 25-Jan-04 12:10 AM, #2
Reply My point = missed., Thunderpants, 25-Jan-04 12:42 AM, #3
Reply Your point is understood, Obaznuk, 25-Jan-04 12:51 AM, #5
Reply The problem lies in....., Quiditus, 25-Jan-04 06:21 PM, #12
Reply My suggestions, Thunderpants, 25-Jan-04 12:52 AM, #6
     Reply RE: My suggestions, Isildur, 25-Jan-04 01:12 AM, #7
Reply You pretty much covered what my response would have bee..., Obaznuk, 25-Jan-04 12:45 AM, #4
     Reply I hope this isn't the general opinion of the Imm staff, Brotmin, 25-Jan-04 04:38 PM, #10
          Reply To be a bit more clear on my point here, Obaznuk, 25-Jan-04 05:54 PM, #11
               Reply RE: To be a bit more clear on my point here, Quiditus, 25-Jan-04 06:30 PM, #13
               Reply I see your point, Brotmin, 25-Jan-04 07:44 PM, #14
                    Reply I think we're on the same page. And by the way, Obaznuk, 26-Jan-04 01:16 AM, #16
                    Reply RE: I think we're on the same page. And by the way, Brotmin, 26-Jan-04 04:54 PM, #19
                    Reply I think I know, Phaistus, 26-Jan-04 04:52 AM, #17
                         Reply That's right. Thanks. (n/t), Brotmin, 26-Jan-04 04:51 PM, #18
Reply before this gets flamed...., Quiditus, 24-Jan-04 09:00 PM, #1
     Reply RE: before this gets flamed...., Kazrael, 25-Jan-04 01:19 AM, #8
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