Gaenlin | Thu 05-Feb-04 11:02 PM |
Member since 04th Mar 2003
85 posts
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#3784, "Adam Smith, eat your heart out."
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>We're getting more organized and standardizing things. An >obvious goal for any economy project is that money has to be >coveted/meaningful, but it also has to reflect the value of >what it is exchanged for. Sometimes this makes things easier > price comes down), sometimes it makes it harder (price goes >up). People bitch about the latter, and tend to conveniently >forget about the former.
What about the concept of supply and demand? Given, shoppies are only going to accept one or two or three types of items, but what if a weaponsmith shoppie's just getting swords, for instance, and can't move 'em because there's a glut in supply? If merchants actually did some degree of business outside the game's mechanics of PCs buying and selling stuff, perhaps this would make it even easier to generate the concept of a "real-time" economy regardless of whether the PCs are purchasing from that shoppie or not.
An example, then:
Thorne's selling tons and tons of swords to the jaettes because he's not making too many of his own. Thus, he's requiring swords to buy. However, Thorne is a master axesmith, and therefore makes a whole lot of axes. Business hasn't been good lately for the axes so he's not buying any other types of axes.
I'm sure variations could arise from this, but that's the basic idea.
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Stop making the game frustrating. (rant)
[View all] , Thunderpants, Mon 26-Jan-04 07:07 PM
Thread locked on account of rambling.,
Valguarnera,
19-Feb-04 03:07 AM, #90
Some ideas,
LibertusRex,
11-Feb-04 08:29 AM, #81
Some comments:,
Valguarnera,
11-Feb-04 02:50 PM, #82
RE: Some comments:,
LibertusRex,
12-Feb-04 10:18 AM, #83
The point you are missing...,
Zulghinlour,
12-Feb-04 12:22 PM, #84
Money-gathering suggestion,
Splntrd,
08-Feb-04 02:29 PM, #70
Some o' my thoughts,
Meladori,
31-Jan-04 03:56 PM, #51
RE: Stuff in shops.,
Valguarnera,
31-Jan-04 04:18 PM, #52
RE: Stuff in shops.,
Isildur,
31-Jan-04 07:28 PM, #53
RE: Stuff in shops.,
Valguarnera,
31-Jan-04 08:58 PM, #54
That sounds great,
Meladori,
31-Jan-04 11:56 PM, #55
RE: That sounds great,
nepenthe,
03-Feb-04 08:04 PM, #58
RE: Stuff in shops.,
Kazrael,
01-Feb-04 05:44 PM, #56
I agree with Thunderpants on some level.,
Xaannix,
28-Jan-04 01:14 PM, #27
RE: That Zany Xaannix!,
Valguarnera,
28-Jan-04 02:07 PM, #29
Just have one question,
luis,
28-Jan-04 04:30 PM, #30
Since we're on the subject:...,
Little Timmy (Anonymous),
28-Jan-04 04:43 PM, #31
Flying negates currents -nt-,
Kazrael,
28-Jan-04 05:16 PM, #32
Wow, thanks! n/t,
Little Timmy (Anonymous),
28-Jan-04 05:20 PM, #33
RE: That Zany Xaannix!,
Kazrael,
28-Jan-04 05:47 PM, #35
Am I the only one?,
Boldereth,
28-Jan-04 11:16 PM, #39
RE: Am I the only one?,
Kazrael,
29-Jan-04 12:47 AM, #40
So ...,
Moridin,
28-Jan-04 05:57 PM, #36
RE: So ...,
Zulghinlour,
28-Jan-04 07:12 PM, #37
An example:,
Valguarnera,
29-Jan-04 05:43 AM, #43
RE: An example:,
Theerkla,
29-Jan-04 06:54 AM, #44
RE: An example:,
Isildur,
29-Jan-04 10:21 AM, #45
RE: An example:,
Sevarecan,
29-Jan-04 11:20 AM, #46
RE: An example:,
Isildur,
29-Jan-04 01:48 PM, #47
RE: An example:,
Sevarecan,
29-Jan-04 07:46 PM, #48
Adam Smith, eat your heart out.,
Gaenlin,
05-Feb-04 11:02 PM #63
Already in progress.,
Valguarnera,
06-Feb-04 12:32 AM, #64
Demand trends, and moving items.,
Gaenlin,
09-Feb-04 10:58 PM, #74
very good idea,
incognito,
10-Feb-04 05:20 AM, #75
Supply levels, and a bit more on the shifting economy,
Gaenlin,
13-Feb-04 01:09 PM, #85
RE: Supply levels, and a bit more on the shifting econo...,
Larcat,
13-Feb-04 01:34 PM, #86
RE: Supply levels, and a bit more on the shifting econo...,
Gaenlin,
13-Feb-04 02:21 PM, #87
RE: shifting economy,
Sevarecan,
13-Feb-04 02:36 PM, #88
On that note,
Moridin,
03-Feb-04 02:26 PM, #57
errr....,
Kazrael,
04-Feb-04 12:23 AM, #59
How do you figure that?,
Moridin,
04-Feb-04 08:24 AM, #60
Because:,
Valguarnera,
04-Feb-04 01:10 PM, #61
But,
Xaannix,
07-Feb-04 03:50 PM, #65
RE: But,
Isildur,
07-Feb-04 04:38 PM, #66
I meant more like gear. nt,
Xaannix,
07-Feb-04 08:01 PM, #68
Explore more,
Theerkla,
10-Feb-04 10:45 AM, #76
Yeah well,
Xaannix,
10-Feb-04 12:18 PM, #77
RE: Yeah well,
Isildur,
10-Feb-04 12:19 PM, #78
Can't PK anybody at level 5,
Theerkla,
10-Feb-04 12:32 PM, #79
Seconded. AFAIK the best non limited axe and dagger in ...,
Larcat,
10-Feb-04 03:54 PM, #80
Don't let thieves steal from shopkeepers then.,
(NOT Graatch),
07-Feb-04 07:51 PM, #67
Or even better yet,
Phaistus,
07-Feb-04 09:34 PM, #69
I agree,
Xaannix,
08-Feb-04 05:03 PM, #71
Well said.,
Boldereth,
28-Jan-04 11:00 PM, #38
Maybe because you champion the stuff.,
Thunderpants,
29-Jan-04 01:27 AM, #42
Zebra Cakes!! ahh so that is the secret...,
Bajula,
31-Jan-04 02:13 AM, #49
Man, Valg that was the funniest thing I've read in awhi...,
wakeup_deadman,
05-Feb-04 10:27 AM, #62
RE: That Zany Xaannix!,
v_vega,
09-Feb-04 10:53 AM, #72
Thank you!,
Valguarnera,
09-Feb-04 10:58 AM, #73
Oh well post was up long enough and,
Xaannix,
18-Feb-04 09:55 PM, #89
RE: I agree with Thunderpants on some level.,
Explorer,
28-Jan-04 05:46 PM, #34
RE: I agree with Thunderpants on some level.,
Isildur,
29-Jan-04 01:12 AM, #41
<<<<--- New thread: If those area's were rigged.,
Thunderpants,
26-Jan-04 07:09 PM, #22
RE: <<<<--- New thread: If those area's were rigged.,
Thunderpants,
26-Jan-04 07:10 PM, #23
It's called the skill of learning the lay of the land (...,
Yanoreth,
26-Jan-04 07:33 PM, #25
No, its not called that nt,
Xaannix,
28-Jan-04 01:16 PM, #28
RE: finding coins,
Sevarecan,
26-Jan-04 07:39 PM, #26
RE: Stop making the game frustrating. (rant),
Valguarnera,
25-Jan-04 05:56 AM, #21
RE: Stop making the game frustrating. (rant),
Thunderpants,
26-Jan-04 07:04 PM, #20
RE: Stop making the game frustrating. (rant),
Valguarnera,
26-Jan-04 07:14 PM, #24
I think you guys do a great job on the areas removing/a...,
Vladamir,
31-Jan-04 10:42 AM, #50
RE: Stop making the game frustrating. (rant),
Boldereth,
25-Jan-04 10:22 PM, #15
Hi there.,
Sevarecan,
25-Jan-04 03:50 AM, #9
RE: Stop making the game frustrating. (rant),
Isildur,
25-Jan-04 12:10 AM, #2
My point = missed.,
Thunderpants,
25-Jan-04 12:42 AM, #3
Your point is understood,
Obaznuk,
25-Jan-04 12:51 AM, #5
The problem lies in.....,
Quiditus,
25-Jan-04 06:21 PM, #12
My suggestions,
Thunderpants,
25-Jan-04 12:52 AM, #6
RE: My suggestions,
Isildur,
25-Jan-04 01:12 AM, #7
You pretty much covered what my response would have bee...,
Obaznuk,
25-Jan-04 12:45 AM, #4
I hope this isn't the general opinion of the Imm staff,
Brotmin,
25-Jan-04 04:38 PM, #10
To be a bit more clear on my point here,
Obaznuk,
25-Jan-04 05:54 PM, #11
RE: To be a bit more clear on my point here,
Quiditus,
25-Jan-04 06:30 PM, #13
I see your point,
Brotmin,
25-Jan-04 07:44 PM, #14
I think we're on the same page. And by the way,
Obaznuk,
26-Jan-04 01:16 AM, #16
RE: I think we're on the same page. And by the way,
Brotmin,
26-Jan-04 04:54 PM, #19
I think I know,
Phaistus,
26-Jan-04 04:52 AM, #17
That's right. Thanks. (n/t),
Brotmin,
26-Jan-04 04:51 PM, #18
before this gets flamed....,
Quiditus,
24-Jan-04 09:00 PM, #1
RE: before this gets flamed....,
Kazrael,
25-Jan-04 01:19 AM, #8
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