Thunderpants | Mon 26-Jan-04 07:07 PM |
Member since 24th Jan 2004
26 posts
| |
|
#3575, "Stop making the game frustrating. (rant)"
Edited on Sat 24-Jan-04 08:38 PM
|
Levels 5->20
Everytime an area is tweaked or modified on carrionfields it is ALWAYS to tone the area down. I wrote a note to the immstaff in the game the other day telling them that the money situation S-U-C-K-E-D at low levels. Everyone I grouped with was a newbie that night, and they all were starving. I can barely feed myself because there isn't any goddamn money for low levels.
I don't want to spend my time as a low level. I want to level out of that horrible range because: 1. You can't kill or do anything interesting. 2. You can't explore because your MV regen rates suck. 3. If you explore at this point you will DIE. 4. You can't get enough money to survive (feed yourself / train / practice / heal plague, poison / buy a potion? 4a. I guess there's money out there if you know it. But newbies ain't gonna find it (see 1. and 2. and 3.) 5. Pk sucks at this range for a lot of classes. Too gear dependant.
If CF immortals want to start toning area's down and balancing the CF economy they need to stop hitting pre 20's. It seems that pre-20 money sources are ALWAYS the ones on the cutting block.
(rich merchants on forest road) (the galadon inn mobs) (prosimy mobs) <-- taken from 1+ gold to ####ing -0- copper?!?!
By chance I encounted an area where the mobs carry decent silver. I expect this area to be next, because lowbies aren't supposed to have MONEY!
Also, was any leveling area put in to compensate for the loss of the white tower? It ain't half as easy to level out of the bitch ranks as it used to be as an evil char. That area was great. Oppositely aligned mobs that were fairly easy to kill... Plus more pk then you could shake a stick at. Baah. whatever.
PS: screwing up emerald forest sucked too. Sucks for evils leveling, sucks for rangers who used this area to pk.
|
|
|
Stop making the game frustrating. (rant)
[View all] , Thunderpants, Mon 26-Jan-04 07:07 PM
Thread locked on account of rambling.,
Valguarnera,
19-Feb-04 03:07 AM, #90
Some ideas,
LibertusRex,
11-Feb-04 08:29 AM, #81
Some comments:,
Valguarnera,
11-Feb-04 02:50 PM, #82
RE: Some comments:,
LibertusRex,
12-Feb-04 10:18 AM, #83
The point you are missing...,
Zulghinlour,
12-Feb-04 12:22 PM, #84
Money-gathering suggestion,
Splntrd,
08-Feb-04 02:29 PM, #70
Some o' my thoughts,
Meladori,
31-Jan-04 03:56 PM, #51
RE: Stuff in shops.,
Valguarnera,
31-Jan-04 04:18 PM, #52
RE: Stuff in shops.,
Isildur,
31-Jan-04 07:28 PM, #53
RE: Stuff in shops.,
Valguarnera,
31-Jan-04 08:58 PM, #54
That sounds great,
Meladori,
31-Jan-04 11:56 PM, #55
RE: That sounds great,
nepenthe,
03-Feb-04 08:04 PM, #58
RE: Stuff in shops.,
Kazrael,
01-Feb-04 05:44 PM, #56
I agree with Thunderpants on some level.,
Xaannix,
28-Jan-04 01:14 PM, #27
RE: That Zany Xaannix!,
Valguarnera,
28-Jan-04 02:07 PM, #29
Just have one question,
luis,
28-Jan-04 04:30 PM, #30
Since we're on the subject:...,
Little Timmy (Anonymous),
28-Jan-04 04:43 PM, #31
Flying negates currents -nt-,
Kazrael,
28-Jan-04 05:16 PM, #32
Wow, thanks! n/t,
Little Timmy (Anonymous),
28-Jan-04 05:20 PM, #33
RE: That Zany Xaannix!,
Kazrael,
28-Jan-04 05:47 PM, #35
Am I the only one?,
Boldereth,
28-Jan-04 11:16 PM, #39
RE: Am I the only one?,
Kazrael,
29-Jan-04 12:47 AM, #40
So ...,
Moridin,
28-Jan-04 05:57 PM, #36
RE: So ...,
Zulghinlour,
28-Jan-04 07:12 PM, #37
An example:,
Valguarnera,
29-Jan-04 05:43 AM, #43
RE: An example:,
Theerkla,
29-Jan-04 06:54 AM, #44
RE: An example:,
Isildur,
29-Jan-04 10:21 AM, #45
RE: An example:,
Sevarecan,
29-Jan-04 11:20 AM, #46
RE: An example:,
Isildur,
29-Jan-04 01:48 PM, #47
RE: An example:,
Sevarecan,
29-Jan-04 07:46 PM, #48
Adam Smith, eat your heart out.,
Gaenlin,
05-Feb-04 11:02 PM, #63
Already in progress.,
Valguarnera,
06-Feb-04 12:32 AM, #64
Demand trends, and moving items.,
Gaenlin,
09-Feb-04 10:58 PM, #74
very good idea,
incognito,
10-Feb-04 05:20 AM, #75
Supply levels, and a bit more on the shifting economy,
Gaenlin,
13-Feb-04 01:09 PM, #85
RE: Supply levels, and a bit more on the shifting econo...,
Larcat,
13-Feb-04 01:34 PM, #86
RE: Supply levels, and a bit more on the shifting econo...,
Gaenlin,
13-Feb-04 02:21 PM, #87
RE: shifting economy,
Sevarecan,
13-Feb-04 02:36 PM, #88
On that note,
Moridin,
03-Feb-04 02:26 PM, #57
errr....,
Kazrael,
04-Feb-04 12:23 AM, #59
How do you figure that?,
Moridin,
04-Feb-04 08:24 AM, #60
Because:,
Valguarnera,
04-Feb-04 01:10 PM, #61
But,
Xaannix,
07-Feb-04 03:50 PM, #65
RE: But,
Isildur,
07-Feb-04 04:38 PM, #66
I meant more like gear. nt,
Xaannix,
07-Feb-04 08:01 PM, #68
Explore more,
Theerkla,
10-Feb-04 10:45 AM, #76
Yeah well,
Xaannix,
10-Feb-04 12:18 PM, #77
RE: Yeah well,
Isildur,
10-Feb-04 12:19 PM, #78
Can't PK anybody at level 5,
Theerkla,
10-Feb-04 12:32 PM, #79
Seconded. AFAIK the best non limited axe and dagger in ...,
Larcat,
10-Feb-04 03:54 PM, #80
Don't let thieves steal from shopkeepers then.,
(NOT Graatch),
07-Feb-04 07:51 PM, #67
Or even better yet,
Phaistus,
07-Feb-04 09:34 PM, #69
I agree,
Xaannix,
08-Feb-04 05:03 PM, #71
Well said.,
Boldereth,
28-Jan-04 11:00 PM, #38
Maybe because you champion the stuff.,
Thunderpants,
29-Jan-04 01:27 AM, #42
Zebra Cakes!! ahh so that is the secret...,
Bajula,
31-Jan-04 02:13 AM, #49
Man, Valg that was the funniest thing I've read in awhi...,
wakeup_deadman,
05-Feb-04 10:27 AM, #62
RE: That Zany Xaannix!,
v_vega,
09-Feb-04 10:53 AM, #72
Thank you!,
Valguarnera,
09-Feb-04 10:58 AM, #73
Oh well post was up long enough and,
Xaannix,
18-Feb-04 09:55 PM, #89
RE: I agree with Thunderpants on some level.,
Explorer,
28-Jan-04 05:46 PM, #34
RE: I agree with Thunderpants on some level.,
Isildur,
29-Jan-04 01:12 AM, #41
<<<<--- New thread: If those area's were rigged.,
Thunderpants,
26-Jan-04 07:09 PM, #22
RE: <<<<--- New thread: If those area's were rigged.,
Thunderpants,
26-Jan-04 07:10 PM, #23
It's called the skill of learning the lay of the land (...,
Yanoreth,
26-Jan-04 07:33 PM, #25
No, its not called that nt,
Xaannix,
28-Jan-04 01:16 PM, #28
RE: finding coins,
Sevarecan,
26-Jan-04 07:39 PM, #26
RE: Stop making the game frustrating. (rant),
Valguarnera,
25-Jan-04 05:56 AM, #21
RE: Stop making the game frustrating. (rant),
Thunderpants,
26-Jan-04 07:04 PM, #20
RE: Stop making the game frustrating. (rant),
Valguarnera,
26-Jan-04 07:14 PM, #24
I think you guys do a great job on the areas removing/a...,
Vladamir,
31-Jan-04 10:42 AM, #50
RE: Stop making the game frustrating. (rant),
Boldereth,
25-Jan-04 10:22 PM, #15
Hi there.,
Sevarecan,
25-Jan-04 03:50 AM, #9
RE: Stop making the game frustrating. (rant),
Isildur,
25-Jan-04 12:10 AM, #2
My point = missed.,
Thunderpants,
25-Jan-04 12:42 AM, #3
Your point is understood,
Obaznuk,
25-Jan-04 12:51 AM, #5
The problem lies in.....,
Quiditus,
25-Jan-04 06:21 PM, #12
My suggestions,
Thunderpants,
25-Jan-04 12:52 AM, #6
RE: My suggestions,
Isildur,
25-Jan-04 01:12 AM, #7
You pretty much covered what my response would have bee...,
Obaznuk,
25-Jan-04 12:45 AM, #4
I hope this isn't the general opinion of the Imm staff,
Brotmin,
25-Jan-04 04:38 PM, #10
To be a bit more clear on my point here,
Obaznuk,
25-Jan-04 05:54 PM, #11
RE: To be a bit more clear on my point here,
Quiditus,
25-Jan-04 06:30 PM, #13
I see your point,
Brotmin,
25-Jan-04 07:44 PM, #14
I think we're on the same page. And by the way,
Obaznuk,
26-Jan-04 01:16 AM, #16
RE: I think we're on the same page. And by the way,
Brotmin,
26-Jan-04 04:54 PM, #19
I think I know,
Phaistus,
26-Jan-04 04:52 AM, #17
That's right. Thanks. (n/t),
Brotmin,
26-Jan-04 04:51 PM, #18
before this gets flamed....,
Quiditus,
24-Jan-04 09:00 PM, #1
RE: before this gets flamed....,
Kazrael,
25-Jan-04 01:19 AM, #8
| |
|