Explorer | Wed 28-Jan-04 05:46 PM |
Member since 04th Mar 2003
1 posts
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#3654, "RE: I agree with Thunderpants on some level."
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If anything this levels the playing field. When I started playing, before the changes, I couldn't even find money to buy food, I'd thougth it would impossible to sustain all those recall potions I'd see in logs. Its the same way now.
The impact of the changes is felt especially by veterans, used to their old ways, not interested in reexploring all those areas again, but this is actually a good change for newbies.
The problem now is newbies arrive here and see veterans talk about how hard is to get money now and they think its because of that they can't find anything, instead of trying to use their own means of obtaining what they want.
Its not that hard to get money if you explore a little. Especially because with that exploration also cames free food, free detect invis, free cure poison, free cure plaque, free fly, free refresh, free haste, free teleport, free protection, free cancellation and many others, all attainable at low levels. And if you find anything you have no use for, you can always BARTER it for something you like at your local shopkeeper.
Instead of dying to PK isn't it better to die to mobs in some secluded place and keep all your clothes? So exploring doesn't do any harm to newbies. They can only get better with it.
For level 2 to 10 you can always enjoy the show of some PKs in any town near you, to learn some new tricks, with the added bonus of a little copper looting for you at the end.
That only thing i think should be changed a little is to diminish the number of mobs with zero coins in them. It doesn't need to be much, but it makes them feel a little more real.
And just so you know the maximum time I played would be around 10 hours a week. So time doesn't have anything to do with exploring.
Explorer
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Stop making the game frustrating. (rant)
[View all] , Thunderpants, Mon 26-Jan-04 07:07 PM
Thread locked on account of rambling.,
Valguarnera,
19-Feb-04 03:07 AM, #90
Some ideas,
LibertusRex,
11-Feb-04 08:29 AM, #81
Some comments:,
Valguarnera,
11-Feb-04 02:50 PM, #82
RE: Some comments:,
LibertusRex,
12-Feb-04 10:18 AM, #83
The point you are missing...,
Zulghinlour,
12-Feb-04 12:22 PM, #84
Money-gathering suggestion,
Splntrd,
08-Feb-04 02:29 PM, #70
Some o' my thoughts,
Meladori,
31-Jan-04 03:56 PM, #51
RE: Stuff in shops.,
Valguarnera,
31-Jan-04 04:18 PM, #52
RE: Stuff in shops.,
Isildur,
31-Jan-04 07:28 PM, #53
RE: Stuff in shops.,
Valguarnera,
31-Jan-04 08:58 PM, #54
That sounds great,
Meladori,
31-Jan-04 11:56 PM, #55
RE: That sounds great,
nepenthe,
03-Feb-04 08:04 PM, #58
RE: Stuff in shops.,
Kazrael,
01-Feb-04 05:44 PM, #56
I agree with Thunderpants on some level.,
Xaannix,
28-Jan-04 01:14 PM, #27
RE: That Zany Xaannix!,
Valguarnera,
28-Jan-04 02:07 PM, #29
Just have one question,
luis,
28-Jan-04 04:30 PM, #30
Since we're on the subject:...,
Little Timmy (Anonymous),
28-Jan-04 04:43 PM, #31
Flying negates currents -nt-,
Kazrael,
28-Jan-04 05:16 PM, #32
Wow, thanks! n/t,
Little Timmy (Anonymous),
28-Jan-04 05:20 PM, #33
RE: That Zany Xaannix!,
Kazrael,
28-Jan-04 05:47 PM, #35
Am I the only one?,
Boldereth,
28-Jan-04 11:16 PM, #39
RE: Am I the only one?,
Kazrael,
29-Jan-04 12:47 AM, #40
So ...,
Moridin,
28-Jan-04 05:57 PM, #36
RE: So ...,
Zulghinlour,
28-Jan-04 07:12 PM, #37
An example:,
Valguarnera,
29-Jan-04 05:43 AM, #43
RE: An example:,
Theerkla,
29-Jan-04 06:54 AM, #44
RE: An example:,
Isildur,
29-Jan-04 10:21 AM, #45
RE: An example:,
Sevarecan,
29-Jan-04 11:20 AM, #46
RE: An example:,
Isildur,
29-Jan-04 01:48 PM, #47
RE: An example:,
Sevarecan,
29-Jan-04 07:46 PM, #48
Adam Smith, eat your heart out.,
Gaenlin,
05-Feb-04 11:02 PM, #63
Already in progress.,
Valguarnera,
06-Feb-04 12:32 AM, #64
Demand trends, and moving items.,
Gaenlin,
09-Feb-04 10:58 PM, #74
very good idea,
incognito,
10-Feb-04 05:20 AM, #75
Supply levels, and a bit more on the shifting economy,
Gaenlin,
13-Feb-04 01:09 PM, #85
RE: Supply levels, and a bit more on the shifting econo...,
Larcat,
13-Feb-04 01:34 PM, #86
RE: Supply levels, and a bit more on the shifting econo...,
Gaenlin,
13-Feb-04 02:21 PM, #87
RE: shifting economy,
Sevarecan,
13-Feb-04 02:36 PM, #88
On that note,
Moridin,
03-Feb-04 02:26 PM, #57
errr....,
Kazrael,
04-Feb-04 12:23 AM, #59
How do you figure that?,
Moridin,
04-Feb-04 08:24 AM, #60
Because:,
Valguarnera,
04-Feb-04 01:10 PM, #61
But,
Xaannix,
07-Feb-04 03:50 PM, #65
RE: But,
Isildur,
07-Feb-04 04:38 PM, #66
I meant more like gear. nt,
Xaannix,
07-Feb-04 08:01 PM, #68
Explore more,
Theerkla,
10-Feb-04 10:45 AM, #76
Yeah well,
Xaannix,
10-Feb-04 12:18 PM, #77
RE: Yeah well,
Isildur,
10-Feb-04 12:19 PM, #78
Can't PK anybody at level 5,
Theerkla,
10-Feb-04 12:32 PM, #79
Seconded. AFAIK the best non limited axe and dagger in ...,
Larcat,
10-Feb-04 03:54 PM, #80
Don't let thieves steal from shopkeepers then.,
(NOT Graatch),
07-Feb-04 07:51 PM, #67
Or even better yet,
Phaistus,
07-Feb-04 09:34 PM, #69
I agree,
Xaannix,
08-Feb-04 05:03 PM, #71
Well said.,
Boldereth,
28-Jan-04 11:00 PM, #38
Maybe because you champion the stuff.,
Thunderpants,
29-Jan-04 01:27 AM, #42
Zebra Cakes!! ahh so that is the secret...,
Bajula,
31-Jan-04 02:13 AM, #49
Man, Valg that was the funniest thing I've read in awhi...,
wakeup_deadman,
05-Feb-04 10:27 AM, #62
RE: That Zany Xaannix!,
v_vega,
09-Feb-04 10:53 AM, #72
Thank you!,
Valguarnera,
09-Feb-04 10:58 AM, #73
Oh well post was up long enough and,
Xaannix,
18-Feb-04 09:55 PM, #89
RE: I agree with Thunderpants on some level.,
Explorer,
28-Jan-04 05:46 PM #34
RE: I agree with Thunderpants on some level.,
Isildur,
29-Jan-04 01:12 AM, #41
<<<<--- New thread: If those area's were rigged.,
Thunderpants,
26-Jan-04 07:09 PM, #22
RE: <<<<--- New thread: If those area's were rigged.,
Thunderpants,
26-Jan-04 07:10 PM, #23
It's called the skill of learning the lay of the land (...,
Yanoreth,
26-Jan-04 07:33 PM, #25
No, its not called that nt,
Xaannix,
28-Jan-04 01:16 PM, #28
RE: finding coins,
Sevarecan,
26-Jan-04 07:39 PM, #26
RE: Stop making the game frustrating. (rant),
Valguarnera,
25-Jan-04 05:56 AM, #21
RE: Stop making the game frustrating. (rant),
Thunderpants,
26-Jan-04 07:04 PM, #20
RE: Stop making the game frustrating. (rant),
Valguarnera,
26-Jan-04 07:14 PM, #24
I think you guys do a great job on the areas removing/a...,
Vladamir,
31-Jan-04 10:42 AM, #50
RE: Stop making the game frustrating. (rant),
Boldereth,
25-Jan-04 10:22 PM, #15
Hi there.,
Sevarecan,
25-Jan-04 03:50 AM, #9
RE: Stop making the game frustrating. (rant),
Isildur,
25-Jan-04 12:10 AM, #2
My point = missed.,
Thunderpants,
25-Jan-04 12:42 AM, #3
Your point is understood,
Obaznuk,
25-Jan-04 12:51 AM, #5
The problem lies in.....,
Quiditus,
25-Jan-04 06:21 PM, #12
My suggestions,
Thunderpants,
25-Jan-04 12:52 AM, #6
RE: My suggestions,
Isildur,
25-Jan-04 01:12 AM, #7
You pretty much covered what my response would have bee...,
Obaznuk,
25-Jan-04 12:45 AM, #4
I hope this isn't the general opinion of the Imm staff,
Brotmin,
25-Jan-04 04:38 PM, #10
To be a bit more clear on my point here,
Obaznuk,
25-Jan-04 05:54 PM, #11
RE: To be a bit more clear on my point here,
Quiditus,
25-Jan-04 06:30 PM, #13
I see your point,
Brotmin,
25-Jan-04 07:44 PM, #14
I think we're on the same page. And by the way,
Obaznuk,
26-Jan-04 01:16 AM, #16
RE: I think we're on the same page. And by the way,
Brotmin,
26-Jan-04 04:54 PM, #19
I think I know,
Phaistus,
26-Jan-04 04:52 AM, #17
That's right. Thanks. (n/t),
Brotmin,
26-Jan-04 04:51 PM, #18
before this gets flamed....,
Quiditus,
24-Jan-04 09:00 PM, #1
RE: before this gets flamed....,
Kazrael,
25-Jan-04 01:19 AM, #8
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