Subject: "Demand trends, and moving items." This topic is locked.
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GaenlinMon 09-Feb-04 10:58 PM
Member since 04th Mar 2003
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#3815, "Demand trends, and moving items."


          

What I was saying, though, was that a cool idea might be to code it so that certain shoppies want certain TYPES of weapons more than others. To rehash the Thorne example, suppose the army's running out of hammers, and he wants more. If someone then sells something to Thorne, he might say something along the lines of that he wants hammers. Or whips. Whatever.

Allow items to move fast in-game. They shouldn't be dependent on PCs to move, because more "people" live in the towns than just the PCs, apparently. Otherwise, you've just got a bunch of non-interactive mobiles. This allows you to give the shopkeepers money every so often an item might move. Allow it to be checked as a percentage every hour or so that the shop is open that an item might move. Obviously some stores (the major cities) are going to move stuff quicker than the smaller cities, so up the probability percentage. This would make for a faster economy, and wouldn't make the economy necessarily grind to a halt when people don't want to buy useless item X that the shoppie's just bought.

  

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HOT Locked TopicStop making the game frustrating. (rant) [View all] , Thunderpants, Mon 26-Jan-04 07:07 PM
Reply Thread locked on account of rambling., Valguarnera, 19-Feb-04 03:07 AM, #90
Reply Some ideas, LibertusRex, 11-Feb-04 08:29 AM, #81
Reply Some comments:, Valguarnera, 11-Feb-04 02:50 PM, #82
     Reply RE: Some comments:, LibertusRex, 12-Feb-04 10:18 AM, #83
          Reply The point you are missing..., Zulghinlour, 12-Feb-04 12:22 PM, #84
Reply Money-gathering suggestion, Splntrd, 08-Feb-04 02:29 PM, #70
Reply Some o' my thoughts, Meladori, 31-Jan-04 03:56 PM, #51
Reply RE: Stuff in shops., Valguarnera, 31-Jan-04 04:18 PM, #52
     Reply RE: Stuff in shops., Isildur, 31-Jan-04 07:28 PM, #53
     Reply RE: Stuff in shops., Valguarnera, 31-Jan-04 08:58 PM, #54
     Reply That sounds great, Meladori, 31-Jan-04 11:56 PM, #55
     Reply RE: That sounds great, nepenthe, 03-Feb-04 08:04 PM, #58
     Reply RE: Stuff in shops., Kazrael, 01-Feb-04 05:44 PM, #56
Reply I agree with Thunderpants on some level., Xaannix, 28-Jan-04 01:14 PM, #27
Reply RE: That Zany Xaannix!, Valguarnera, 28-Jan-04 02:07 PM, #29
Reply Just have one question, luis, 28-Jan-04 04:30 PM, #30
Reply Since we're on the subject:..., Little Timmy (Anonymous), 28-Jan-04 04:43 PM, #31
Reply Flying negates currents -nt-, Kazrael, 28-Jan-04 05:16 PM, #32
     Reply Wow, thanks! n/t, Little Timmy (Anonymous), 28-Jan-04 05:20 PM, #33
Reply RE: That Zany Xaannix!, Kazrael, 28-Jan-04 05:47 PM, #35
Reply Am I the only one?, Boldereth, 28-Jan-04 11:16 PM, #39
     Reply RE: Am I the only one?, Kazrael, 29-Jan-04 12:47 AM, #40
Reply So ..., Moridin, 28-Jan-04 05:57 PM, #36
Reply RE: So ..., Zulghinlour, 28-Jan-04 07:12 PM, #37
     Reply An example:, Valguarnera, 29-Jan-04 05:43 AM, #43
     Reply RE: An example:, Theerkla, 29-Jan-04 06:54 AM, #44
     Reply RE: An example:, Isildur, 29-Jan-04 10:21 AM, #45
     Reply RE: An example:, Sevarecan, 29-Jan-04 11:20 AM, #46
          Reply RE: An example:, Isildur, 29-Jan-04 01:48 PM, #47
               Reply RE: An example:, Sevarecan, 29-Jan-04 07:46 PM, #48
     Reply Adam Smith, eat your heart out., Gaenlin, 05-Feb-04 11:02 PM, #63
          Reply Already in progress., Valguarnera, 06-Feb-04 12:32 AM, #64
               Reply Demand trends, and moving items., Gaenlin, 09-Feb-04 10:58 PM #74
                    Reply very good idea, incognito, 10-Feb-04 05:20 AM, #75
                         Reply Supply levels, and a bit more on the shifting economy, Gaenlin, 13-Feb-04 01:09 PM, #85
                              Reply RE: Supply levels, and a bit more on the shifting econo..., Larcat, 13-Feb-04 01:34 PM, #86
                                   Reply RE: Supply levels, and a bit more on the shifting econo..., Gaenlin, 13-Feb-04 02:21 PM, #87
                                        Reply RE: shifting economy, Sevarecan, 13-Feb-04 02:36 PM, #88
     Reply On that note, Moridin, 03-Feb-04 02:26 PM, #57
          Reply errr...., Kazrael, 04-Feb-04 12:23 AM, #59
               Reply How do you figure that?, Moridin, 04-Feb-04 08:24 AM, #60
                    Reply Because:, Valguarnera, 04-Feb-04 01:10 PM, #61
                         Reply But, Xaannix, 07-Feb-04 03:50 PM, #65
                         Reply RE: But, Isildur, 07-Feb-04 04:38 PM, #66
                              Reply I meant more like gear. nt, Xaannix, 07-Feb-04 08:01 PM, #68
                                   Reply Explore more, Theerkla, 10-Feb-04 10:45 AM, #76
                                        Reply Yeah well, Xaannix, 10-Feb-04 12:18 PM, #77
                                        Reply RE: Yeah well, Isildur, 10-Feb-04 12:19 PM, #78
                                        Reply Can't PK anybody at level 5, Theerkla, 10-Feb-04 12:32 PM, #79
                                        Reply Seconded. AFAIK the best non limited axe and dagger in ..., Larcat, 10-Feb-04 03:54 PM, #80
                         Reply Don't let thieves steal from shopkeepers then., (NOT Graatch), 07-Feb-04 07:51 PM, #67
                              Reply Or even better yet, Phaistus, 07-Feb-04 09:34 PM, #69
                              Reply I agree, Xaannix, 08-Feb-04 05:03 PM, #71
Reply Well said., Boldereth, 28-Jan-04 11:00 PM, #38
Reply Maybe because you champion the stuff., Thunderpants, 29-Jan-04 01:27 AM, #42
Reply Zebra Cakes!! ahh so that is the secret..., Bajula, 31-Jan-04 02:13 AM, #49
Reply Man, Valg that was the funniest thing I've read in awhi..., wakeup_deadman, 05-Feb-04 10:27 AM, #62
Reply RE: That Zany Xaannix!, v_vega, 09-Feb-04 10:53 AM, #72
Reply Thank you!, Valguarnera, 09-Feb-04 10:58 AM, #73
Reply Oh well post was up long enough and, Xaannix, 18-Feb-04 09:55 PM, #89
Reply RE: I agree with Thunderpants on some level., Explorer, 28-Jan-04 05:46 PM, #34
Reply RE: I agree with Thunderpants on some level., Isildur, 29-Jan-04 01:12 AM, #41
Reply <<<<--- New thread: If those area's were rigged., Thunderpants, 26-Jan-04 07:09 PM, #22
Reply RE: <<<<--- New thread: If those area's were rigged., Thunderpants, 26-Jan-04 07:10 PM, #23
Reply It's called the skill of learning the lay of the land (..., Yanoreth, 26-Jan-04 07:33 PM, #25
     Reply No, its not called that nt, Xaannix, 28-Jan-04 01:16 PM, #28
Reply RE: finding coins, Sevarecan, 26-Jan-04 07:39 PM, #26
Reply RE: Stop making the game frustrating. (rant), Valguarnera, 25-Jan-04 05:56 AM, #21
Reply RE: Stop making the game frustrating. (rant), Thunderpants, 26-Jan-04 07:04 PM, #20
Reply RE: Stop making the game frustrating. (rant), Valguarnera, 26-Jan-04 07:14 PM, #24
Reply I think you guys do a great job on the areas removing/a..., Vladamir, 31-Jan-04 10:42 AM, #50
Reply RE: Stop making the game frustrating. (rant), Boldereth, 25-Jan-04 10:22 PM, #15
Reply Hi there., Sevarecan, 25-Jan-04 03:50 AM, #9
Reply RE: Stop making the game frustrating. (rant), Isildur, 25-Jan-04 12:10 AM, #2
Reply My point = missed., Thunderpants, 25-Jan-04 12:42 AM, #3
Reply Your point is understood, Obaznuk, 25-Jan-04 12:51 AM, #5
Reply The problem lies in....., Quiditus, 25-Jan-04 06:21 PM, #12
Reply My suggestions, Thunderpants, 25-Jan-04 12:52 AM, #6
     Reply RE: My suggestions, Isildur, 25-Jan-04 01:12 AM, #7
Reply You pretty much covered what my response would have bee..., Obaznuk, 25-Jan-04 12:45 AM, #4
     Reply I hope this isn't the general opinion of the Imm staff, Brotmin, 25-Jan-04 04:38 PM, #10
          Reply To be a bit more clear on my point here, Obaznuk, 25-Jan-04 05:54 PM, #11
               Reply RE: To be a bit more clear on my point here, Quiditus, 25-Jan-04 06:30 PM, #13
               Reply I see your point, Brotmin, 25-Jan-04 07:44 PM, #14
                    Reply I think we're on the same page. And by the way, Obaznuk, 26-Jan-04 01:16 AM, #16
                    Reply RE: I think we're on the same page. And by the way, Brotmin, 26-Jan-04 04:54 PM, #19
                    Reply I think I know, Phaistus, 26-Jan-04 04:52 AM, #17
                         Reply That's right. Thanks. (n/t), Brotmin, 26-Jan-04 04:51 PM, #18
Reply before this gets flamed...., Quiditus, 24-Jan-04 09:00 PM, #1
     Reply RE: before this gets flamed...., Kazrael, 25-Jan-04 01:19 AM, #8
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