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#1862, "Retooling ABS"
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Okay, quick drafting of the idea. There were some more details worked out but I just want to get it aired now.
My idea has a few key points to it, so here they are:
1. Switch around aura and barrier's properties. Make aura shorter duration (4-5 hours), higher damage reduction. Make barrier lower damage reduction, much longer duration (40 hours) and the only form of damage reduction that doesn't reduce healing. Shield remains the same, and is easiest to find/get since it's largely not on mobs like the other two.
2. Make detect artifact level 35. This way by 40 everyone should have an aura source if they're any good at exploring.
3. Despoil moves to level 40. To prevent level 30-40 monster mages with aura.
4. Critical hit becomes 1.5 rounds lag instead of 2.
5. Make an edge to extend auras duration, something closer to current barriers level, as a reward for well played and long lived chars. If barrier is so important to a mages build, it's a chance to empower it with your edge points.
The key behind all these changes is to shift the balance of power with mages. The greater gripe everyone has with the system is that it's very easy for vets or uber-mages to gain abs, while newbies and less powerful mages get trampled on trying to get them. By making aura far more common barrier-like protection, you're powering up lvl 30-45 mages significantly while giving barrier a glaring flaw - it's 4-5 hour duration. This means smarter tactics are rewarded while all mages get a basic hardcore damage reduction they can use.
This also depowers uber-mages (liches, charged aps, despoil-crazy scions) somewhat at hero because now their barrier-style aura only lasts a few hours and the really-hard-to-get wands they could get easily don't give that much protection. The idea is diminishing returns on prep effort. Putting a lot of time and effort has a rapid reward at first, and can still continue to have a reward, but this reward is not as great at hero - when exploration moves more toward the big area explores and certain hardcore areas. This encourages more low level exploration, fixes what I personally percieve is a great imbalance between uber-mages and regular mages power, and still allows the same maximum level of damage reduction when all three are combined. The idea of removing barriers healing-impairing ability is, again, to reward uber-mages effort for getting that extra dam-redux.
Scouts now also have many more foes with high damage reduction, and a slightly faster skill to counter it as well as discern to watch it's low-duration ticker and time their attacks.
What do you think?
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Aura/Shield/Barrier...suggest a new system
[View all] , Zulghinlour, Mon 25-May-09 11:52 PM
Area based.,
Semaphore,
13-Aug-09 10:39 AM, #230
RE: Area based.,
Daevryn,
13-Aug-09 10:40 AM, #231
RE: Aura/Shield/Barrier...suggest a new system,
Jugynheim,
27-Jul-09 10:22 PM, #228
Slight addition to detect artifact?,
Habbs,
15-Jul-09 02:45 PM, #224
*Thumbs up* N/t,
Alandale (Guest),
15-Jul-09 11:00 PM, #225
That would be interesting! nt,
Dervish,
17-Jul-09 11:09 PM, #226
And another idea,
Habbs,
27-Jul-09 10:22 PM, #227
*Thumbs Down* (Wall-o-text),
Seil clavin (Guest),
11-Aug-09 09:08 PM, #229
Small request,
Kadsies (Guest),
07-Jul-09 12:28 PM, #214
It isnt that hard, ive gotten the quest @ level 37.,
Cerunnir,
07-Jul-09 02:38 PM, #215
And remember that 'k' is right next to 'l' when you loo...,
Abernytee (Guest),
08-Jul-09 09:28 AM, #219
RE: And remember that 'k' is right next to 'l' when you...,
Cerunnir,
09-Jul-09 11:09 PM, #222
So you're just not very observant? (n/t),
Zulghinlour,
07-Jul-09 01:14 PM, #216
I would live RL in brief if I could. n/t,
Kadsies (Guest),
07-Jul-09 06:40 PM, #217
Married man? -nt-,
Mek (Guest),
07-Jul-09 08:23 PM, #218
I permanently turned brief off after obs xp was introdu...,
DurNominator,
08-Jul-09 09:28 AM, #220
Instant-Fix.,
Magey (Guest),
06-Jul-09 09:18 PM, #213
RE: Instant-Fix.,
Magey (Guest),
09-Jul-09 11:09 PM, #221
I like this Idea but...,
Iza,
09-Jul-09 11:09 PM, #223
Work scrolls into the mix,
Doof (Guest),
04-Jul-09 12:40 AM, #212
Weaker alternatives,
Void,
17-Jun-09 11:27 AM, #209
One more change and you are done! txt,
SomeDude (Guest),
16-Jun-09 01:53 PM, #203
Eh.,
Daevryn,
16-Jun-09 01:57 PM, #204
RE: Eh.,
Zulghinlour,
16-Jun-09 02:05 PM, #205
Just a thought from a player perspective,
Mek (Guest),
16-Jun-09 02:29 PM, #207
What Mekantos said. nt,
SomeDude (Guest),
16-Jun-09 03:01 PM, #208
Agreed,
Habbs,
17-Jun-09 09:38 PM, #210
Please...,
Forsakenz (Guest),
16-Jun-09 02:29 PM, #206
One thing that would definitely help,
Mek (Guest),
15-Jun-09 02:49 PM, #201
RE: Aura/Shield/Barrier...suggest a new system,
Eskelian,
13-Jun-09 12:06 PM, #198
RE: Aura/Shield/Barrier...suggest a new system,
Eskelian-lazy (Guest),
24-Jun-09 02:50 PM, #211
Sir - Some concise thoughts from a no-OOC cheat ring ex...,
Humbert,
13-Jun-09 10:34 AM, #197
I really good suggestion!,
Arrna (Guest),
13-Jun-09 10:07 PM, #199
I agree you old woman!,
Humbet (Guest),
14-Jun-09 12:12 PM, #200
My Idea: Making Mages Viable.,
Iza,
12-Jun-09 06:23 PM, #190
This is actually a really good idea with a few changes.,
Vet (Guest),
12-Jun-09 06:49 PM, #191
Though your missing a vital point...,
Arrna (Guest),
12-Jun-09 08:19 PM, #192
RE: My Idea: Making Mages Viable.,
Daevryn,
12-Jun-09 07:25 PM, #193
But...,
Iza,
13-Jun-09 10:34 AM, #196
Why not just keep it like it was with a few changes?,
Vet (Guest),
11-Jun-09 07:44 PM, #187
Do away with the massive -regen on damredux.,
VargLazy (Guest),
11-Jun-09 07:44 PM, #185
Idea: Something for everyone,
Artificial,
11-Jun-09 09:37 AM, #179
RE: Aura/Shield/Barrier...suggest a new system,
Isildur,
11-Jun-09 09:37 AM, #178
The problem I have with cool down timers,
Dragomir,
11-Jun-09 07:44 PM, #184
RE: The problem I have with cool down timers,
Isildur,
12-Jun-09 03:14 PM, #189
Problem,
Mek (Guest),
11-Jun-09 07:44 PM, #186
But now they are #### more anyway, so why to bother? n/...,
Dervish,
12-Jun-09 09:45 AM, #188
Another Suggestion, Way different than current txt,
SomeDude (Guest),
10-Jun-09 02:16 PM, #170
For the record....,
Daevryn,
10-Jun-09 02:36 PM, #171
Fine. Just throwing out ideas! nt,
Larcat,
10-Jun-09 02:37 PM, #172
Do away with sleeks.,
KennyPowers (Guest),
10-Jun-09 01:24 PM, #160
Zulgh, man.,
Dallevian,
10-Jun-09 11:37 AM, #157
RE: Zulgh, man.,
Zulghinlour,
10-Jun-09 11:41 AM, #158
I have, yo.,
Dal Forsaken (Guest),
10-Jun-09 01:48 PM, #168
RE: I have, yo.,
Zulghinlour,
10-Jun-09 09:04 PM, #173
But you're open to it?,
Forsakenz (Guest),
11-Jun-09 09:37 AM, #177
Other reasons I like my idea.,
Forsakenz (Guest),
10-Jun-09 02:16 PM, #169
RE: Other reasons I like my idea.,
Zulghinlour,
10-Jun-09 09:09 PM, #174
Suggestion for a system.,
SomeDude (Guest),
09-Jun-09 10:17 PM, #151
You stole my idea.... which I stole from Rade. Totally ...,
Java,
09-Jun-09 10:51 PM, #155
Sorry, didn't read the whole thread. Good idea! nt,
SomeDude (Guest),
10-Jun-09 11:37 AM, #156
RE: Suggestion for a system.,
Zulghinlour,
10-Jun-09 11:43 AM, #159
RE: Suggestion for a system.,
Tac,
10-Jun-09 01:24 PM, #161
Specific answers.,
SomeDude (Guest),
10-Jun-09 01:24 PM, #162
RE: Specific answers.,
Zulghinlour,
10-Jun-09 01:36 PM, #165
Devil's Advocate...,
Tac,
10-Jun-09 01:48 PM, #167
RE: Devil's Advocate...,
Zulghinlour,
10-Jun-09 09:12 PM, #175
RE: Devil's Advocate...,
Java,
11-Jun-09 09:37 AM, #182
Isn't the idea to NOT have "difficult" and "easy" locat...,
Java,
11-Jun-09 09:37 AM, #180
RE: Specific answers.,
Dervish,
12-Jun-09 08:19 PM, #194
RE: Specific answers.,
Daevryn,
12-Jun-09 08:45 PM, #195
An alternate form of the same basic idea.,
SomeDude (Guest),
10-Jun-09 01:24 PM, #163
Another note....,
SomeDude (Guest),
10-Jun-09 01:24 PM, #164
RE: Suggestion for a system.,
Java,
11-Jun-09 09:37 AM, #181
I think plain and simple it should be like this.,
Vet (Guest),
02-Jun-09 02:21 PM, #146
RE: I think plain and simple it should be like this.,
Zulghinlour,
10-Jun-09 01:38 PM, #166
Challenge system on top of exploration idea,
Grudan,
01-Jun-09 10:27 AM, #140
RE: Challenge system on top of exploration idea,
Zulghinlour,
10-Jun-09 09:17 PM, #176
RE: Challenge system on top of exploration idea,
Grudan - Guest (Guest),
11-Jun-09 09:37 AM, #183
New system suggestion,
Exit,
01-Jun-09 02:30 AM, #134
RE: New system suggestion,
Exit,
01-Jun-09 08:10 AM, #136
RE: New system suggestion,
Daevryn,
01-Jun-09 08:25 AM, #139
RE: New system suggestion,
Exitguest (Guest),
01-Jun-09 06:55 PM, #143
Just one thing from your post here...,
SomeDude (Guest),
09-Jun-09 10:17 PM, #152
If you read what Zulg has been saying....,
Arrna (Guest),
01-Jun-09 08:10 AM, #138
RE: Aura/Shield/Barrier...suggest a new system,
Rade_ (Guest),
01-Jun-09 12:30 AM, #133
I like the second part of this..,
Java,
01-Jun-09 08:10 AM, #135
RE: Aura/Shield/Barrier...suggest a new system,
Straklaw,
01-Jun-09 08:10 AM, #137
There's only one check per location. So you go there, a...,
Java,
01-Jun-09 04:13 PM, #141
I'm refererring to new characters, not the same one.,
Straklaw,
02-Jun-09 10:02 AM, #145
Which isn't any better in the current system..,
Java,
02-Jun-09 07:18 PM, #148
RE: I'm refererring to new characters, not the same one...,
Rade_ (Guest),
04-Jun-09 03:11 PM, #149
I think, if it was done right....,
Tac,
04-Jun-09 11:27 PM, #150
Too exploitable,
Valkenar,
09-Jun-09 10:17 PM, #153
So you wouldn't try getting them at lvl 30 or so?,
Java,
09-Jun-09 10:51 PM, #154
Zulg's thoughts, hashed out with a few other IMPS,
Zulghinlour,
28-May-09 04:59 PM, #95
Will RC rewarded shield remain the same?,
RC winner (Guest),
28-May-09 06:28 PM, #96
Likely, yes (n/t),
Zulghinlour,
28-May-09 07:13 PM, #103
Things I'd like to ask/tweak,
Guy (Guest),
28-May-09 06:28 PM, #97
RE: Things I'd like to ask/tweak,
Zulghinlour,
28-May-09 07:17 PM, #104
YES PLEASE MASSA! I really like this.~,
Treebeard1 (Guest),
28-May-09 06:28 PM, #98
RE: Zulg's thoughts, hashed out with a few other IMPS,
Dervish,
28-May-09 06:28 PM, #99
RE: Zulg's thoughts, hashed out with a few other IMPS,
Zulghinlour,
28-May-09 07:22 PM, #105
RE: Zulg's thoughts, hashed out with a few other IMPS,
Dervish,
28-May-09 11:02 PM, #113
RE: Zulg's thoughts, hashed out with a few other IMPS,
Zulghinlour,
28-May-09 11:04 PM, #114
RE: Zulg's thoughts, hashed out with a few other IMPS,
Dervish,
28-May-09 11:27 PM, #115
I know you're bending over backward here.,
Scrimbul,
30-May-09 10:52 AM, #123
RE: I know you're bending over backward here.,
Zulghinlour,
30-May-09 07:23 PM, #128
Some feedback,
Mek (Guest),
28-May-09 06:28 PM, #100
RE: Some feedback,
Zulghinlour,
28-May-09 07:25 PM, #106
RE: Zulg's thoughts, hashed out with a few other IMPS,
Isildur,
28-May-09 07:02 PM, #101
RE: Zulg's thoughts, hashed out with a few other IMPS,
Zulghinlour,
28-May-09 07:30 PM, #108
that sounds pretty do-able,
Aodh,
28-May-09 07:07 PM, #102
RE: that sounds pretty do-able,
Zulghinlour,
28-May-09 07:31 PM, #109
I LOVE YOU. nt,
Lye (Guest),
28-May-09 07:37 PM, #110
Just curious,
Torak_guest (Guest),
28-May-09 08:52 PM, #111
RE: Just curious,
Zulghinlour,
28-May-09 08:53 PM, #112
Concerns within.,
Splntrd,
29-May-09 01:09 AM, #116
RE: Concerns within.,
Zulghinlour,
29-May-09 01:11 AM, #117
Love this idea.,
Zephon,
29-May-09 08:49 PM, #118
I like this idea.,
Koe (Guest),
29-May-09 11:35 PM, #119
RE: Zulg's thoughts, hashed out with a few other IMPS,
DurNominator,
30-May-09 10:52 AM, #120
I am on board with this 100%...,
_Magus_,
30-May-09 10:52 AM, #122
RE: I am on board with this 100%...,
Zulghinlour,
30-May-09 07:16 PM, #126
So when-ish are you expecting this to go in?,
anon_ (Guest),
30-May-09 06:12 PM, #124
I currently have no timeline (n/t),
Zulghinlour,
30-May-09 07:14 PM, #125
RE: So when-ish are you expecting this to go in?,
Daevryn,
31-May-09 11:47 AM, #131
One quick question...,
Dragomir,
31-May-09 01:01 AM, #129
RE: One quick question...,
Zulghinlour,
31-May-09 01:02 AM, #130
Like it. ~,
Abernytee (Guest),
31-May-09 05:36 PM, #132
Small detect artifact adjustment for Outlanders.,
ibuki,
02-Jun-09 02:42 AM, #144
more drawback ideas,
Laxminator (Guest),
02-Jun-09 07:18 PM, #147
If anyone's been keeping score....,
Daevryn,
16-Jun-09 01:41 PM, #202
Supplemental idea.,
Forsakenz (Guest),
28-May-09 02:39 PM, #92
RE: Supplemental idea.,
Zulghinlour,
28-May-09 04:54 PM, #94
More wand locatons pop based on hours.,
Ayalah (Guest),
28-May-09 10:20 AM, #80
What about something closer to the Thief ingredient sys...,
Yhorian (Guest),
28-May-09 10:20 AM, #79
I like this idea if...,
Forsakenz (Guest),
28-May-09 01:45 PM, #91
No huge change needed.,
Pissudin (Guest),
28-May-09 10:20 AM, #77
RE: No huge change needed.,
Daevryn,
28-May-09 10:46 AM, #83
Yup, i know...,
Pissudin (Guest),
28-May-09 12:08 PM, #87
I agree with this.,
Cerunnir,
28-May-09 11:21 AM, #85
RE: I agree with this.,
Isildur,
28-May-09 12:50 PM, #88
RE: No huge change needed.,
Isildur,
28-May-09 12:50 PM, #89
Use the guildmaster (sorry if this is a repeat),
Abernytee (Guest),
28-May-09 10:20 AM, #76
RE: Use the guildmaster (sorry if this is a repeat),
Zulghinlour,
30-May-09 07:17 PM, #127
One crazy idea that is not so crazy actually,
Dwoggurd,
27-May-09 11:13 PM, #70
This isn't even worth a response (n/t),
Zulghinlour,
27-May-09 11:19 PM, #74
ROFL! I LOVE this idea. n/t,
ROFL (Guest),
01-Jun-09 06:55 PM, #142
Tricky question this.,
Istirith01 (Guest),
27-May-09 09:29 PM, #65
RE: Tricky question this.,
Daevryn,
27-May-09 09:55 PM, #68
Quick aside, four path invoker is very viable.,
TMNS (Guest),
27-May-09 11:13 PM, #72
RE: Quick aside, four path invoker is very viable.,
Istirith01 (Guest),
27-May-09 11:41 PM, #75
RE: Fair enough.,
Istirith01 (Guest),
27-May-09 11:41 PM, #73
Is this too stupidly simple?,
Puppet (Guest),
27-May-09 08:34 PM, #60
RE: Aura/Shield/Barrier...suggest a new system,
Theerkla,
27-May-09 08:13 PM, #57
RE: Aura/Shield/Barrier...suggest a new system,
Zulghinlour,
27-May-09 08:16 PM, #58
a re-adjusting,
laxicus (Guest),
27-May-09 07:52 PM, #55
RE: a re-adjusting,
Zulghinlour,
27-May-09 08:43 PM, #62
RE: a re-adjusting,
Krysantur (Guest),
27-May-09 10:02 PM, #69
Aura/SHield/Barrier,
Lightmaged (Guest),
27-May-09 06:48 PM, #50
RE: Aura/SHield/Barrier,
Zulghinlour,
27-May-09 07:21 PM, #54
RE: Aura/SHield/Barrier,
Lightmaged (Guest),
27-May-09 09:29 PM, #64
Re,
Dwoggurd,
27-May-09 09:29 PM, #66
Goals,
Valkenar,
27-May-09 04:12 PM, #44
my idea:,
Isildur,
27-May-09 04:12 PM, #43
RE: my idea:,
Zulghinlour,
27-May-09 07:47 PM, #56
RE: my idea:,
Isildur,
27-May-09 08:54 PM, #63
RE: my idea:,
Daevryn,
27-May-09 09:26 PM, #67
RE: Aura/Shield/Barrier...suggest a new system,
Valkenar,
27-May-09 03:12 PM, #42
Give limited versions of the protection spells to mages,
Jagaub,
27-May-09 01:57 PM, #41
RE: Give limited versions of the protection spells to m...,
Zulghinlour,
27-May-09 04:44 PM, #49
Give mages another protection spell, reduce power of th...,
Jagaub,
27-May-09 01:57 PM, #40
I'd be more inclined...,
Zulghinlour,
27-May-09 04:42 PM, #48
To keep it simple.,
The Heretic,
27-May-09 01:09 PM, #38
RE: To keep it simple.,
Zulghinlour,
27-May-09 04:28 PM, #47
I agree,
The Heretic,
27-May-09 06:48 PM, #51
RE: I agree,
Zulghinlour,
27-May-09 06:50 PM, #52
RE: I agree,
The Heretic,
28-May-09 11:21 AM, #84
Retooling ABS,
Yhorian (Guest),
26-May-09 07:57 PM #34
Good idea! I'll give more input when at home. n/t,
Arrna (Guest),
27-May-09 12:30 PM, #37
RE: Retooling ABS,
Zulghinlour,
27-May-09 07:00 PM, #53
Slight alteration then...,
Yhorian (Guest),
27-May-09 08:34 PM, #59
RE: Slight alteration then...,
Zulghinlour,
27-May-09 08:38 PM, #61
Because you said that a big complaint was finding barri...,
Yhorian (Guest),
28-May-09 10:20 AM, #78
Ah crap...I accidently deleted the three responses queu...,
Zulghinlour,
26-May-09 05:11 PM, #32
Don't change a thing. Ever again. st,
Conservative (Guest),
26-May-09 03:42 PM, #31
RE: Don't change a thing. Ever again. st,
Zulghinlour,
27-May-09 04:27 PM, #46
Another Idea,
EXB_ (Guest),
26-May-09 01:13 PM, #18
RE: Another Idea,
Daevryn,
26-May-09 01:17 PM, #20
RE: Another Idea,
Isildur,
26-May-09 03:29 PM, #24
RE: EXPLORATION,
A2,
27-May-09 12:08 PM, #36
RE: EXPLORATION,
Daevryn,
27-May-09 01:38 PM, #39
Sometimes you confuse me...,
EXB,
26-May-09 03:29 PM, #25
Just to log it here,
Dwoggurd,
26-May-09 12:13 PM, #9
RE: Just to log it here,
Zulghinlour,
26-May-09 12:47 PM, #13
Elaborating...,
Dwoggurd,
26-May-09 02:13 PM, #21
RE: Elaborating...,
Zulghinlour,
26-May-09 02:40 PM, #22
Well,
Dwoggurd,
26-May-09 03:42 PM, #30
RE: Well,
Graatchman (Guest),
26-May-09 06:14 PM, #33
RE: Well,
Zulghinlour,
27-May-09 04:25 PM, #45
Re,
Dwoggurd,
27-May-09 11:13 PM, #71
Here's the solution:,
Balrahd. (Guest),
26-May-09 12:13 PM, #8
I'm not Zulg, but this is a really bad idea,
Dwoggurd,
26-May-09 12:52 PM, #12
Why does that make it a bad idea?,
Balrahd. (Guest),
26-May-09 01:11 PM, #17
RE: Why does that make it a bad idea?,
Daevryn,
26-May-09 01:15 PM, #19
Admittedly,
Balrahd. (Guest),
26-May-09 03:29 PM, #26
Its a Terrible thing.,
Terrible (Guest),
26-May-09 03:29 PM, #29
RE: Here's the solution:,
Zulghinlour,
26-May-09 01:03 PM, #16
RE: Here's the solution:,
Isildur,
26-May-09 07:57 PM, #35
Hints,
Aodh,
26-May-09 12:13 PM, #7
RE: Hints,
Zulghinlour,
26-May-09 12:52 PM, #14
My (slightly refined) idea.,
Forsakenz (Guest),
26-May-09 10:50 AM, #4
RE: My (slightly refined) idea.,
Zulghinlour,
26-May-09 02:45 PM, #23
RE: My (slightly refined) idea.,
Daevryn,
26-May-09 03:24 PM, #28
No.,
Lye (Guest),
28-May-09 07:32 PM, #107
Don't DELETE me again!,
Forsakenz (Guest),
28-May-09 12:08 PM, #86
Stackable DR spell,
Tac,
26-May-09 10:50 AM, #3
RE: Stackable DR spell,
Daevryn,
26-May-09 10:55 AM, #6
RE: Aura/Shield/Barrier...suggest a new system,
Danis (Guest),
26-May-09 10:50 AM, #2
RE: Aura/Shield/Barrier...suggest a new system,
Zulghinlour,
26-May-09 12:17 PM, #11
RE: Aura/Shield/Barrier...suggest a new system,
Danis (Guest),
26-May-09 03:29 PM, #27
Not precisely a new system, but one idea I read and lik...,
EXB_ (Guest),
26-May-09 10:50 AM, #1
RE: Not precisely a new system, but one idea I read and...,
Daevryn,
26-May-09 10:51 AM, #5
Honestly,
Guy (Guest),
28-May-09 10:20 AM, #81
Further fleshing out,
Guy (Guest),
28-May-09 01:45 PM, #90
Rewarding long-lived characters,
Zulghinlour,
26-May-09 12:09 PM, #10
However,
EXB_ (Guest),
26-May-09 12:56 PM, #15
RE: Rewarding long-lived characters,
Ayalah (Guest),
28-May-09 10:20 AM, #82
RE: Rewarding long-lived characters,
Zulghinlour,
28-May-09 02:49 PM, #93
Tie it to exp/obs xp. nt,
DurNominator,
30-May-09 10:52 AM, #121
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