Iza | Fri 12-Jun-09 04:52 PM |
Member since 28th Apr 2008
54 posts
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#2101, "My Idea: Making Mages Viable."
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I haven't been around very much for the last couple of months but i came back to look around the forums and noticed this, so i'm giving it another shot.
My idea is to make mages viable without the absolute need to go out and explore every nook and cranny. In order to do this i propose a new spell, lets call it 'magical protection' for now.
********************************************* ********************************************* Magical Protection.
-It is granted to all mage classes at level 35.
-At level 35 it will RANDOMLY grant either aura, shield or barrier.
-No matter what protection spell the player recieves it only last 8 hours. However it is cast at the characters level. (ex. lvl 51 mage might get a level 51 aura which only last 8 hours)
-The spell would have a varied cooldown timer of 12-16 hours.
-At level 40, there would be a 20% chance to recieve 2 protection spells.
-At level 45, it would be 60-70% chance to recieve 2 protection spells (Sorry APs)
-At level 50, you would get 90% chance with an addition small chance to get all three spells cast.
-The spell would not cast over or be influenced by exsisting protective spells. In short if you already have aura cast on you at level 51, the spell might still give you aura and barrier. The barrier would go through but the aura would not since you already have it on you.
-You can cast additional protective spells after using this spell. For example, if you cast 'magical protection' and get aura and shield, you can still use another limited/sleek source to get barrier aswell.
*************************************** ***************************************
The pros and cons on giving mages castable a/b/s have been discussed before. I know the idea of giving mages 'shield' with a significant delay timer was a possibility in this thread but even that doesn't quite cut it. All it does is mostly cheapen 'shield' from limited/sleek sources slightly without relieving the major tediums. Its a varied cooldown timer so its makes it a bit tougher for timed hit and run tactics but at the same time not impossible.
In short, having to explore thera over and over again just to be able to survive, whether it be twice or even once is just not fun. To be honest, if anything it should be a castable barrier putting mages on par with assassins and to a lesser extend those with sanctuary. ( This by the way would have been my original suggestion)
Again the hope behind the idea is that it allows players to play mages without the need for exploration. A player running around at hero with 2 protective spells allows them to compete, they would not be the strongest out there but definately have some fun without any tedium or fustration involved. At the same time, players who SETTLES for this would be seeing 2 protective spells most of the time, which fits the IMMs wish of not having everyone running around with A/B/S all the time. That said having once had a mage with A/B/S practically on a stick, i still got my ass kicked and ragers would still kill me easily, you still need skills to win and to seal kills.
The ones looking for a challenge still have the incentive to go out and search for limited/sleek A/B/S. The system is random in the protections you get and there is a significant and random cooldown. However at the same time the system allows some relief from the tedium of constantly collecting limited/sleek. This makes collecting that sleek black from that explore area with your group of friends a little more tempting since you know it might last you a bit longer. This system basically still makes use of the hard work put into the current system however it also makes it not as 'nessisary' to go through as it is currently.
All that said, i'd like to 'Thank you for Listening'. While i might not want to come back and play a mage (i'm mean seriouly, sleeks in area explore? Bleh!), the fact that you take the time to listen to your player base makes me want to come back and play something at least. Again thanks for your time, it is appreciated.
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Aura/Shield/Barrier...suggest a new system
[View all] , Zulghinlour, Mon 25-May-09 11:52 PM
Area based.,
Semaphore,
13-Aug-09 10:39 AM, #230
RE: Area based.,
Daevryn,
13-Aug-09 10:40 AM, #231
RE: Aura/Shield/Barrier...suggest a new system,
Jugynheim,
27-Jul-09 10:22 PM, #228
Slight addition to detect artifact?,
Habbs,
15-Jul-09 02:45 PM, #224
*Thumbs up* N/t,
Alandale (Guest),
15-Jul-09 11:00 PM, #225
That would be interesting! nt,
Dervish,
17-Jul-09 11:09 PM, #226
And another idea,
Habbs,
27-Jul-09 10:22 PM, #227
*Thumbs Down* (Wall-o-text),
Seil clavin (Guest),
11-Aug-09 09:08 PM, #229
Small request,
Kadsies (Guest),
07-Jul-09 12:28 PM, #214
It isnt that hard, ive gotten the quest @ level 37.,
Cerunnir,
07-Jul-09 02:38 PM, #215
And remember that 'k' is right next to 'l' when you loo...,
Abernytee (Guest),
08-Jul-09 09:28 AM, #219
RE: And remember that 'k' is right next to 'l' when you...,
Cerunnir,
09-Jul-09 11:09 PM, #222
So you're just not very observant? (n/t),
Zulghinlour,
07-Jul-09 01:14 PM, #216
I would live RL in brief if I could. n/t,
Kadsies (Guest),
07-Jul-09 06:40 PM, #217
Married man? -nt-,
Mek (Guest),
07-Jul-09 08:23 PM, #218
I permanently turned brief off after obs xp was introdu...,
DurNominator,
08-Jul-09 09:28 AM, #220
Instant-Fix.,
Magey (Guest),
06-Jul-09 09:18 PM, #213
RE: Instant-Fix.,
Magey (Guest),
09-Jul-09 11:09 PM, #221
I like this Idea but...,
Iza,
09-Jul-09 11:09 PM, #223
Work scrolls into the mix,
Doof (Guest),
04-Jul-09 12:40 AM, #212
Weaker alternatives,
Void,
17-Jun-09 11:27 AM, #209
One more change and you are done! txt,
SomeDude (Guest),
16-Jun-09 01:53 PM, #203
Eh.,
Daevryn,
16-Jun-09 01:57 PM, #204
RE: Eh.,
Zulghinlour,
16-Jun-09 02:05 PM, #205
Just a thought from a player perspective,
Mek (Guest),
16-Jun-09 02:29 PM, #207
What Mekantos said. nt,
SomeDude (Guest),
16-Jun-09 03:01 PM, #208
Agreed,
Habbs,
17-Jun-09 09:38 PM, #210
Please...,
Forsakenz (Guest),
16-Jun-09 02:29 PM, #206
One thing that would definitely help,
Mek (Guest),
15-Jun-09 02:49 PM, #201
RE: Aura/Shield/Barrier...suggest a new system,
Eskelian,
13-Jun-09 12:06 PM, #198
RE: Aura/Shield/Barrier...suggest a new system,
Eskelian-lazy (Guest),
24-Jun-09 02:50 PM, #211
Sir - Some concise thoughts from a no-OOC cheat ring ex...,
Humbert,
13-Jun-09 10:34 AM, #197
I really good suggestion!,
Arrna (Guest),
13-Jun-09 10:07 PM, #199
I agree you old woman!,
Humbet (Guest),
14-Jun-09 12:12 PM, #200
My Idea: Making Mages Viable.,
Iza,
12-Jun-09 06:23 PM #190
This is actually a really good idea with a few changes.,
Vet (Guest),
12-Jun-09 06:49 PM, #191
Though your missing a vital point...,
Arrna (Guest),
12-Jun-09 08:19 PM, #192
RE: My Idea: Making Mages Viable.,
Daevryn,
12-Jun-09 07:25 PM, #193
But...,
Iza,
13-Jun-09 10:34 AM, #196
Why not just keep it like it was with a few changes?,
Vet (Guest),
11-Jun-09 07:44 PM, #187
Do away with the massive -regen on damredux.,
VargLazy (Guest),
11-Jun-09 07:44 PM, #185
Idea: Something for everyone,
Artificial,
11-Jun-09 09:37 AM, #179
RE: Aura/Shield/Barrier...suggest a new system,
Isildur,
11-Jun-09 09:37 AM, #178
The problem I have with cool down timers,
Dragomir,
11-Jun-09 07:44 PM, #184
RE: The problem I have with cool down timers,
Isildur,
12-Jun-09 03:14 PM, #189
Problem,
Mek (Guest),
11-Jun-09 07:44 PM, #186
But now they are #### more anyway, so why to bother? n/...,
Dervish,
12-Jun-09 09:45 AM, #188
Another Suggestion, Way different than current txt,
SomeDude (Guest),
10-Jun-09 02:16 PM, #170
For the record....,
Daevryn,
10-Jun-09 02:36 PM, #171
Fine. Just throwing out ideas! nt,
Larcat,
10-Jun-09 02:37 PM, #172
Do away with sleeks.,
KennyPowers (Guest),
10-Jun-09 01:24 PM, #160
Zulgh, man.,
Dallevian,
10-Jun-09 11:37 AM, #157
RE: Zulgh, man.,
Zulghinlour,
10-Jun-09 11:41 AM, #158
I have, yo.,
Dal Forsaken (Guest),
10-Jun-09 01:48 PM, #168
RE: I have, yo.,
Zulghinlour,
10-Jun-09 09:04 PM, #173
But you're open to it?,
Forsakenz (Guest),
11-Jun-09 09:37 AM, #177
Other reasons I like my idea.,
Forsakenz (Guest),
10-Jun-09 02:16 PM, #169
RE: Other reasons I like my idea.,
Zulghinlour,
10-Jun-09 09:09 PM, #174
Suggestion for a system.,
SomeDude (Guest),
09-Jun-09 10:17 PM, #151
You stole my idea.... which I stole from Rade. Totally ...,
Java,
09-Jun-09 10:51 PM, #155
Sorry, didn't read the whole thread. Good idea! nt,
SomeDude (Guest),
10-Jun-09 11:37 AM, #156
RE: Suggestion for a system.,
Zulghinlour,
10-Jun-09 11:43 AM, #159
RE: Suggestion for a system.,
Tac,
10-Jun-09 01:24 PM, #161
Specific answers.,
SomeDude (Guest),
10-Jun-09 01:24 PM, #162
RE: Specific answers.,
Zulghinlour,
10-Jun-09 01:36 PM, #165
Devil's Advocate...,
Tac,
10-Jun-09 01:48 PM, #167
RE: Devil's Advocate...,
Zulghinlour,
10-Jun-09 09:12 PM, #175
RE: Devil's Advocate...,
Java,
11-Jun-09 09:37 AM, #182
Isn't the idea to NOT have "difficult" and "easy" locat...,
Java,
11-Jun-09 09:37 AM, #180
RE: Specific answers.,
Dervish,
12-Jun-09 08:19 PM, #194
RE: Specific answers.,
Daevryn,
12-Jun-09 08:45 PM, #195
An alternate form of the same basic idea.,
SomeDude (Guest),
10-Jun-09 01:24 PM, #163
Another note....,
SomeDude (Guest),
10-Jun-09 01:24 PM, #164
RE: Suggestion for a system.,
Java,
11-Jun-09 09:37 AM, #181
I think plain and simple it should be like this.,
Vet (Guest),
02-Jun-09 02:21 PM, #146
RE: I think plain and simple it should be like this.,
Zulghinlour,
10-Jun-09 01:38 PM, #166
Challenge system on top of exploration idea,
Grudan,
01-Jun-09 10:27 AM, #140
RE: Challenge system on top of exploration idea,
Zulghinlour,
10-Jun-09 09:17 PM, #176
RE: Challenge system on top of exploration idea,
Grudan - Guest (Guest),
11-Jun-09 09:37 AM, #183
New system suggestion,
Exit,
01-Jun-09 02:30 AM, #134
RE: New system suggestion,
Exit,
01-Jun-09 08:10 AM, #136
RE: New system suggestion,
Daevryn,
01-Jun-09 08:25 AM, #139
RE: New system suggestion,
Exitguest (Guest),
01-Jun-09 06:55 PM, #143
Just one thing from your post here...,
SomeDude (Guest),
09-Jun-09 10:17 PM, #152
If you read what Zulg has been saying....,
Arrna (Guest),
01-Jun-09 08:10 AM, #138
RE: Aura/Shield/Barrier...suggest a new system,
Rade_ (Guest),
01-Jun-09 12:30 AM, #133
I like the second part of this..,
Java,
01-Jun-09 08:10 AM, #135
RE: Aura/Shield/Barrier...suggest a new system,
Straklaw,
01-Jun-09 08:10 AM, #137
There's only one check per location. So you go there, a...,
Java,
01-Jun-09 04:13 PM, #141
I'm refererring to new characters, not the same one.,
Straklaw,
02-Jun-09 10:02 AM, #145
Which isn't any better in the current system..,
Java,
02-Jun-09 07:18 PM, #148
RE: I'm refererring to new characters, not the same one...,
Rade_ (Guest),
04-Jun-09 03:11 PM, #149
I think, if it was done right....,
Tac,
04-Jun-09 11:27 PM, #150
Too exploitable,
Valkenar,
09-Jun-09 10:17 PM, #153
So you wouldn't try getting them at lvl 30 or so?,
Java,
09-Jun-09 10:51 PM, #154
Zulg's thoughts, hashed out with a few other IMPS,
Zulghinlour,
28-May-09 04:59 PM, #95
Will RC rewarded shield remain the same?,
RC winner (Guest),
28-May-09 06:28 PM, #96
Likely, yes (n/t),
Zulghinlour,
28-May-09 07:13 PM, #103
Things I'd like to ask/tweak,
Guy (Guest),
28-May-09 06:28 PM, #97
RE: Things I'd like to ask/tweak,
Zulghinlour,
28-May-09 07:17 PM, #104
YES PLEASE MASSA! I really like this.~,
Treebeard1 (Guest),
28-May-09 06:28 PM, #98
RE: Zulg's thoughts, hashed out with a few other IMPS,
Dervish,
28-May-09 06:28 PM, #99
RE: Zulg's thoughts, hashed out with a few other IMPS,
Zulghinlour,
28-May-09 07:22 PM, #105
RE: Zulg's thoughts, hashed out with a few other IMPS,
Dervish,
28-May-09 11:02 PM, #113
RE: Zulg's thoughts, hashed out with a few other IMPS,
Zulghinlour,
28-May-09 11:04 PM, #114
RE: Zulg's thoughts, hashed out with a few other IMPS,
Dervish,
28-May-09 11:27 PM, #115
I know you're bending over backward here.,
Scrimbul,
30-May-09 10:52 AM, #123
RE: I know you're bending over backward here.,
Zulghinlour,
30-May-09 07:23 PM, #128
Some feedback,
Mek (Guest),
28-May-09 06:28 PM, #100
RE: Some feedback,
Zulghinlour,
28-May-09 07:25 PM, #106
RE: Zulg's thoughts, hashed out with a few other IMPS,
Isildur,
28-May-09 07:02 PM, #101
RE: Zulg's thoughts, hashed out with a few other IMPS,
Zulghinlour,
28-May-09 07:30 PM, #108
that sounds pretty do-able,
Aodh,
28-May-09 07:07 PM, #102
RE: that sounds pretty do-able,
Zulghinlour,
28-May-09 07:31 PM, #109
I LOVE YOU. nt,
Lye (Guest),
28-May-09 07:37 PM, #110
Just curious,
Torak_guest (Guest),
28-May-09 08:52 PM, #111
RE: Just curious,
Zulghinlour,
28-May-09 08:53 PM, #112
Concerns within.,
Splntrd,
29-May-09 01:09 AM, #116
RE: Concerns within.,
Zulghinlour,
29-May-09 01:11 AM, #117
Love this idea.,
Zephon,
29-May-09 08:49 PM, #118
I like this idea.,
Koe (Guest),
29-May-09 11:35 PM, #119
RE: Zulg's thoughts, hashed out with a few other IMPS,
DurNominator,
30-May-09 10:52 AM, #120
I am on board with this 100%...,
_Magus_,
30-May-09 10:52 AM, #122
RE: I am on board with this 100%...,
Zulghinlour,
30-May-09 07:16 PM, #126
So when-ish are you expecting this to go in?,
anon_ (Guest),
30-May-09 06:12 PM, #124
I currently have no timeline (n/t),
Zulghinlour,
30-May-09 07:14 PM, #125
RE: So when-ish are you expecting this to go in?,
Daevryn,
31-May-09 11:47 AM, #131
One quick question...,
Dragomir,
31-May-09 01:01 AM, #129
RE: One quick question...,
Zulghinlour,
31-May-09 01:02 AM, #130
Like it. ~,
Abernytee (Guest),
31-May-09 05:36 PM, #132
Small detect artifact adjustment for Outlanders.,
ibuki,
02-Jun-09 02:42 AM, #144
more drawback ideas,
Laxminator (Guest),
02-Jun-09 07:18 PM, #147
If anyone's been keeping score....,
Daevryn,
16-Jun-09 01:41 PM, #202
Supplemental idea.,
Forsakenz (Guest),
28-May-09 02:39 PM, #92
RE: Supplemental idea.,
Zulghinlour,
28-May-09 04:54 PM, #94
More wand locatons pop based on hours.,
Ayalah (Guest),
28-May-09 10:20 AM, #80
What about something closer to the Thief ingredient sys...,
Yhorian (Guest),
28-May-09 10:20 AM, #79
I like this idea if...,
Forsakenz (Guest),
28-May-09 01:45 PM, #91
No huge change needed.,
Pissudin (Guest),
28-May-09 10:20 AM, #77
RE: No huge change needed.,
Daevryn,
28-May-09 10:46 AM, #83
Yup, i know...,
Pissudin (Guest),
28-May-09 12:08 PM, #87
I agree with this.,
Cerunnir,
28-May-09 11:21 AM, #85
RE: I agree with this.,
Isildur,
28-May-09 12:50 PM, #88
RE: No huge change needed.,
Isildur,
28-May-09 12:50 PM, #89
Use the guildmaster (sorry if this is a repeat),
Abernytee (Guest),
28-May-09 10:20 AM, #76
RE: Use the guildmaster (sorry if this is a repeat),
Zulghinlour,
30-May-09 07:17 PM, #127
One crazy idea that is not so crazy actually,
Dwoggurd,
27-May-09 11:13 PM, #70
This isn't even worth a response (n/t),
Zulghinlour,
27-May-09 11:19 PM, #74
ROFL! I LOVE this idea. n/t,
ROFL (Guest),
01-Jun-09 06:55 PM, #142
Tricky question this.,
Istirith01 (Guest),
27-May-09 09:29 PM, #65
RE: Tricky question this.,
Daevryn,
27-May-09 09:55 PM, #68
Quick aside, four path invoker is very viable.,
TMNS (Guest),
27-May-09 11:13 PM, #72
RE: Quick aside, four path invoker is very viable.,
Istirith01 (Guest),
27-May-09 11:41 PM, #75
RE: Fair enough.,
Istirith01 (Guest),
27-May-09 11:41 PM, #73
Is this too stupidly simple?,
Puppet (Guest),
27-May-09 08:34 PM, #60
RE: Aura/Shield/Barrier...suggest a new system,
Theerkla,
27-May-09 08:13 PM, #57
RE: Aura/Shield/Barrier...suggest a new system,
Zulghinlour,
27-May-09 08:16 PM, #58
a re-adjusting,
laxicus (Guest),
27-May-09 07:52 PM, #55
RE: a re-adjusting,
Zulghinlour,
27-May-09 08:43 PM, #62
RE: a re-adjusting,
Krysantur (Guest),
27-May-09 10:02 PM, #69
Aura/SHield/Barrier,
Lightmaged (Guest),
27-May-09 06:48 PM, #50
RE: Aura/SHield/Barrier,
Zulghinlour,
27-May-09 07:21 PM, #54
RE: Aura/SHield/Barrier,
Lightmaged (Guest),
27-May-09 09:29 PM, #64
Re,
Dwoggurd,
27-May-09 09:29 PM, #66
Goals,
Valkenar,
27-May-09 04:12 PM, #44
my idea:,
Isildur,
27-May-09 04:12 PM, #43
RE: my idea:,
Zulghinlour,
27-May-09 07:47 PM, #56
RE: my idea:,
Isildur,
27-May-09 08:54 PM, #63
RE: my idea:,
Daevryn,
27-May-09 09:26 PM, #67
RE: Aura/Shield/Barrier...suggest a new system,
Valkenar,
27-May-09 03:12 PM, #42
Give limited versions of the protection spells to mages,
Jagaub,
27-May-09 01:57 PM, #41
RE: Give limited versions of the protection spells to m...,
Zulghinlour,
27-May-09 04:44 PM, #49
Give mages another protection spell, reduce power of th...,
Jagaub,
27-May-09 01:57 PM, #40
I'd be more inclined...,
Zulghinlour,
27-May-09 04:42 PM, #48
To keep it simple.,
The Heretic,
27-May-09 01:09 PM, #38
RE: To keep it simple.,
Zulghinlour,
27-May-09 04:28 PM, #47
I agree,
The Heretic,
27-May-09 06:48 PM, #51
RE: I agree,
Zulghinlour,
27-May-09 06:50 PM, #52
RE: I agree,
The Heretic,
28-May-09 11:21 AM, #84
Retooling ABS,
Yhorian (Guest),
26-May-09 07:57 PM, #34
Good idea! I'll give more input when at home. n/t,
Arrna (Guest),
27-May-09 12:30 PM, #37
RE: Retooling ABS,
Zulghinlour,
27-May-09 07:00 PM, #53
Slight alteration then...,
Yhorian (Guest),
27-May-09 08:34 PM, #59
RE: Slight alteration then...,
Zulghinlour,
27-May-09 08:38 PM, #61
Because you said that a big complaint was finding barri...,
Yhorian (Guest),
28-May-09 10:20 AM, #78
Ah crap...I accidently deleted the three responses queu...,
Zulghinlour,
26-May-09 05:11 PM, #32
Don't change a thing. Ever again. st,
Conservative (Guest),
26-May-09 03:42 PM, #31
RE: Don't change a thing. Ever again. st,
Zulghinlour,
27-May-09 04:27 PM, #46
Another Idea,
EXB_ (Guest),
26-May-09 01:13 PM, #18
RE: Another Idea,
Daevryn,
26-May-09 01:17 PM, #20
RE: Another Idea,
Isildur,
26-May-09 03:29 PM, #24
RE: EXPLORATION,
A2,
27-May-09 12:08 PM, #36
RE: EXPLORATION,
Daevryn,
27-May-09 01:38 PM, #39
Sometimes you confuse me...,
EXB,
26-May-09 03:29 PM, #25
Just to log it here,
Dwoggurd,
26-May-09 12:13 PM, #9
RE: Just to log it here,
Zulghinlour,
26-May-09 12:47 PM, #13
Elaborating...,
Dwoggurd,
26-May-09 02:13 PM, #21
RE: Elaborating...,
Zulghinlour,
26-May-09 02:40 PM, #22
Well,
Dwoggurd,
26-May-09 03:42 PM, #30
RE: Well,
Graatchman (Guest),
26-May-09 06:14 PM, #33
RE: Well,
Zulghinlour,
27-May-09 04:25 PM, #45
Re,
Dwoggurd,
27-May-09 11:13 PM, #71
Here's the solution:,
Balrahd. (Guest),
26-May-09 12:13 PM, #8
I'm not Zulg, but this is a really bad idea,
Dwoggurd,
26-May-09 12:52 PM, #12
Why does that make it a bad idea?,
Balrahd. (Guest),
26-May-09 01:11 PM, #17
RE: Why does that make it a bad idea?,
Daevryn,
26-May-09 01:15 PM, #19
Admittedly,
Balrahd. (Guest),
26-May-09 03:29 PM, #26
Its a Terrible thing.,
Terrible (Guest),
26-May-09 03:29 PM, #29
RE: Here's the solution:,
Zulghinlour,
26-May-09 01:03 PM, #16
RE: Here's the solution:,
Isildur,
26-May-09 07:57 PM, #35
Hints,
Aodh,
26-May-09 12:13 PM, #7
RE: Hints,
Zulghinlour,
26-May-09 12:52 PM, #14
My (slightly refined) idea.,
Forsakenz (Guest),
26-May-09 10:50 AM, #4
RE: My (slightly refined) idea.,
Zulghinlour,
26-May-09 02:45 PM, #23
RE: My (slightly refined) idea.,
Daevryn,
26-May-09 03:24 PM, #28
No.,
Lye (Guest),
28-May-09 07:32 PM, #107
Don't DELETE me again!,
Forsakenz (Guest),
28-May-09 12:08 PM, #86
Stackable DR spell,
Tac,
26-May-09 10:50 AM, #3
RE: Stackable DR spell,
Daevryn,
26-May-09 10:55 AM, #6
RE: Aura/Shield/Barrier...suggest a new system,
Danis (Guest),
26-May-09 10:50 AM, #2
RE: Aura/Shield/Barrier...suggest a new system,
Zulghinlour,
26-May-09 12:17 PM, #11
RE: Aura/Shield/Barrier...suggest a new system,
Danis (Guest),
26-May-09 03:29 PM, #27
Not precisely a new system, but one idea I read and lik...,
EXB_ (Guest),
26-May-09 10:50 AM, #1
RE: Not precisely a new system, but one idea I read and...,
Daevryn,
26-May-09 10:51 AM, #5
Honestly,
Guy (Guest),
28-May-09 10:20 AM, #81
Further fleshing out,
Guy (Guest),
28-May-09 01:45 PM, #90
Rewarding long-lived characters,
Zulghinlour,
26-May-09 12:09 PM, #10
However,
EXB_ (Guest),
26-May-09 12:56 PM, #15
RE: Rewarding long-lived characters,
Ayalah (Guest),
28-May-09 10:20 AM, #82
RE: Rewarding long-lived characters,
Zulghinlour,
28-May-09 02:49 PM, #93
Tie it to exp/obs xp. nt,
DurNominator,
30-May-09 10:52 AM, #121
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